1 // Copyright (c) 2006, Google Inc. 2 // All rights reserved. 3 // 4 // Redistribution and use in source and binary forms, with or without 5 // modification, are permitted provided that the following conditions are 6 // met: 7 // 8 // * Redistributions of source code must retain the above copyright 9 // notice, this list of conditions and the following disclaimer. 10 // * Redistributions in binary form must reproduce the above 11 // copyright notice, this list of conditions and the following disclaimer 12 // in the documentation and/or other materials provided with the 13 // distribution. 14 // * Neither the name of Google Inc. nor the names of its 15 // contributors may be used to endorse or promote products derived from 16 // this software without specific prior written permission. 17 // 18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 30 // --- 31 // Author: Ray Sidney 32 // Revamped and reorganized by Craig Silverstein 33 // 34 // This is the file that should be included by any file which declares 35 // or defines a command line flag or wants to parse command line flags 36 // or print a program usage message (which will include information about 37 // flags). Executive summary, in the form of an example foo.cc file: 38 // 39 // #include "foo.h" // foo.h has a line "DECLARE_int32(start);" 40 // 41 // DEFINE_int32(end, 1000, "The last record to read"); 42 // DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...) 43 // 44 // void MyFunc() { 45 // if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end); 46 // } 47 // 48 // Then, at the command-line: 49 // ./foo --noverbose --start=5 --end=100 50 // 51 // For more details, see 52 // doc/gflags.html 53 // 54 // --- A note about thread-safety: 55 // 56 // We describe many functions in this routine as being thread-hostile, 57 // thread-compatible, or thread-safe. Here are the meanings we use: 58 // 59 // thread-safe: it is safe for multiple threads to call this routine 60 // (or, when referring to a class, methods of this class) 61 // concurrently. 62 // thread-hostile: it is not safe for multiple threads to call this 63 // routine (or methods of this class) concurrently. In gflags, 64 // most thread-hostile routines are intended to be called early in, 65 // or even before, main() -- that is, before threads are spawned. 66 // thread-compatible: it is safe for multiple threads to read from 67 // this variable (when applied to variables), or to call const 68 // methods of this class (when applied to classes), as long as no 69 // other thread is writing to the variable or calling non-const 70 // methods of this class. 71 72 #ifndef GOOGLE_GFLAGS_H_ 73 #define GOOGLE_GFLAGS_H_ 74 75 #include <string> 76 #include <vector> 77 78 // We care a lot about number of bits things take up. Unfortunately, 79 // systems define their bit-specific ints in a lot of different ways. 80 // We use our own way, and have a typedef to get there. 81 // Note: these commands below may look like "#if 1" or "#if 0", but 82 // that's because they were constructed that way at ./configure time. 83 // Look at gflags.h.in to see how they're calculated (based on your config). 84 #if @ac_cv_have_stdint_h@ 85 #include <stdint.h> // the normal place uint16_t is defined 86 #endif 87 #if @ac_cv_have_systypes_h@ 88 #include <sys/types.h> // the normal place u_int16_t is defined 89 #endif 90 #if @ac_cv_have_inttypes_h@ 91 #include <inttypes.h> // a third place for uint16_t or u_int16_t 92 #endif 93 94 @ac_google_start_namespace@ 95 96 #if @ac_cv_have_uint16_t@ // the C99 format 97 typedef int32_t int32; 98 typedef uint32_t uint32; 99 typedef int64_t int64; 100 typedef uint64_t uint64; 101 #elif @ac_cv_have_u_int16_t@ // the BSD format 102 typedef int32_t int32; 103 typedef u_int32_t uint32; 104 typedef int64_t int64; 105 typedef u_int64_t uint64; 106 #elif @ac_cv_have___int16@ // the windows (vc7) format 107 typedef __int32 int32; 108 typedef unsigned __int32 uint32; 109 typedef __int64 int64; 110 typedef unsigned __int64 uint64; 111 #else 112 #error Do not know how to define a 32-bit integer quantity on your system 113 #endif 114 115 // -------------------------------------------------------------------- 116 // To actually define a flag in a file, use DEFINE_bool, 117 // DEFINE_string, etc. at the bottom of this file. You may also find 118 // it useful to register a validator with the flag. This ensures that 119 // when the flag is parsed from the commandline, or is later set via 120 // SetCommandLineOption, we call the validation function. 121 // 122 // The validation function should return true if the flag value is valid, and 123 // false otherwise. If the function returns false for the new setting of the 124 // flag, the flag will retain its current value. If it returns false for the 125 // default value, InitGoogle will die. 126 // 127 // This function is safe to call at global construct time (as in the 128 // example below). 129 // 130 // Example use: 131 // static bool ValidatePort(const char* flagname, int32 value) { 132 // if (value > 0 && value < 32768) // value is ok 133 // return true; 134 // printf("Invalid value for --%s: %d\n", flagname, (int)value); 135 // return false; 136 // } 137 // DEFINE_int32(port, 0, "What port to listen on"); 138 // static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort); 139 140 // Returns true if successfully registered, false if not (because the 141 // first argument doesn't point to a command-line flag, or because a 142 // validator is already registered for this flag). 143 bool RegisterFlagValidator(const bool* flag, 144 bool (*validate_fn)(const char*, bool)); 145 bool RegisterFlagValidator(const int32* flag, 146 bool (*validate_fn)(const char*, int32)); 147 bool RegisterFlagValidator(const int64* flag, 148 bool (*validate_fn)(const char*, int64)); 149 bool RegisterFlagValidator(const uint64* flag, 150 bool (*validate_fn)(const char*, uint64)); 151 bool RegisterFlagValidator(const double* flag, 152 bool (*validate_fn)(const char*, double)); 153 bool RegisterFlagValidator(const std::string* flag, 154 bool (*validate_fn)(const char*, const std::string&)); 155 156 157 // -------------------------------------------------------------------- 158 // These methods are the best way to get access to info about the 159 // list of commandline flags. Note that these routines are pretty slow. 160 // GetAllFlags: mostly-complete info about the list, sorted by file. 161 // ShowUsageWithFlags: pretty-prints the list to stdout (what --help does) 162 // ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr 163 // 164 // In addition to accessing flags, you can also access argv[0] (the program 165 // name) and argv (the entire commandline), which we sock away a copy of. 166 // These variables are static, so you should only set them once. 167 168 struct CommandLineFlagInfo { 169 std::string name; // the name of the flag 170 std::string type; // the type of the flag: int32, etc 171 std::string description; // the "help text" associated with the flag 172 std::string current_value; // the current value, as a string 173 std::string default_value; // the default value, as a string 174 std::string filename; // 'cleaned' version of filename holding the flag 175 bool has_validator_fn; // true if RegisterFlagValidator called on flag 176 bool is_default; // true if the flag has default value 177 }; 178 179 // Using this inside of a validator is a recipe for a deadlock. 180 // TODO(wojtekm) Fix locking when validators are running, to make it safe to 181 // call validators during ParseAllFlags. 182 // Also make sure then to uncomment the corresponding unit test in 183 // commandlineflags_unittest.sh 184 extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT); 185 // These two are actually defined in commandlineflags_reporting.cc. 186 extern void ShowUsageWithFlags(const char *argv0); // what --help does 187 extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict); 188 189 // Create a descriptive string for a flag. 190 // Goes to some trouble to make pretty line breaks. 191 extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag); 192 193 // Thread-hostile; meant to be called before any threads are spawned. 194 extern void SetArgv(int argc, const char** argv); 195 // The following functions are thread-safe as long as SetArgv() is 196 // only called before any threads start. 197 extern const std::vector<std::string>& GetArgvs(); // all of argv as a vector 198 extern const char* GetArgv(); // all of argv as a string 199 extern const char* GetArgv0(); // only argv0 200 extern uint32 GetArgvSum(); // simple checksum of argv 201 extern const char* ProgramInvocationName(); // argv0, or "UNKNOWN" if not set 202 extern const char* ProgramInvocationShortName(); // basename(argv0) 203 // ProgramUsage() is thread-safe as long as SetUsageMessage() is only 204 // called before any threads start. 205 extern const char* ProgramUsage(); // string set by SetUsageMessage() 206 207 208 // -------------------------------------------------------------------- 209 // Normally you access commandline flags by just saying "if (FLAGS_foo)" 210 // or whatever, and set them by calling "FLAGS_foo = bar" (or, more 211 // commonly, via the DEFINE_foo macro). But if you need a bit more 212 // control, we have programmatic ways to get/set the flags as well. 213 // These programmatic ways to access flags are thread-safe, but direct 214 // access is only thread-compatible. 215 216 // Return true iff the flagname was found. 217 // OUTPUT is set to the flag's value, or unchanged if we return false. 218 extern bool GetCommandLineOption(const char* name, std::string* OUTPUT); 219 220 // Return true iff the flagname was found. OUTPUT is set to the flag's 221 // CommandLineFlagInfo or unchanged if we return false. 222 extern bool GetCommandLineFlagInfo(const char* name, 223 CommandLineFlagInfo* OUTPUT); 224 225 // Return the CommandLineFlagInfo of the flagname. exit() if name not found. 226 // Example usage, to check if a flag's value is currently the default value: 227 // if (GetCommandLineFlagInfoOrDie("foo").is_default) ... 228 extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name); 229 230 enum FlagSettingMode { 231 // update the flag's value (can call this multiple times). 232 SET_FLAGS_VALUE, 233 // update the flag's value, but *only if* it has not yet been updated 234 // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef". 235 SET_FLAG_IF_DEFAULT, 236 // set the flag's default value to this. If the flag has not yet updated 237 // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef") 238 // change the flag's current value to the new default value as well. 239 SET_FLAGS_DEFAULT 240 }; 241 242 // Set a particular flag ("command line option"). Returns a string 243 // describing the new value that the option has been set to. The 244 // return value API is not well-specified, so basically just depend on 245 // it to be empty if the setting failed for some reason -- the name is 246 // not a valid flag name, or the value is not a valid value -- and 247 // non-empty else. 248 249 // SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case) 250 extern std::string SetCommandLineOption(const char* name, const char* value); 251 extern std::string SetCommandLineOptionWithMode(const char* name, const char* value, 252 FlagSettingMode set_mode); 253 254 255 // -------------------------------------------------------------------- 256 // Saves the states (value, default value, whether the user has set 257 // the flag, registered validators, etc) of all flags, and restores 258 // them when the FlagSaver is destroyed. This is very useful in 259 // tests, say, when you want to let your tests change the flags, but 260 // make sure that they get reverted to the original states when your 261 // test is complete. 262 // 263 // Example usage: 264 // void TestFoo() { 265 // FlagSaver s1; 266 // FLAG_foo = false; 267 // FLAG_bar = "some value"; 268 // 269 // // test happens here. You can return at any time 270 // // without worrying about restoring the FLAG values. 271 // } 272 // 273 // Note: This class is marked with __attribute__((unused)) because all the 274 // work is done in the constructor and destructor, so in the standard 275 // usage example above, the compiler would complain that it's an 276 // unused variable. 277 // 278 // This class is thread-safe. 279 280 class FlagSaver { 281 public: 282 FlagSaver(); 283 ~FlagSaver(); 284 285 private: 286 class FlagSaverImpl* impl_; // we use pimpl here to keep API steady 287 288 FlagSaver(const FlagSaver&); // no copying! 289 void operator=(const FlagSaver&); 290 } @ac_cv___attribute__unused@; 291 292 // -------------------------------------------------------------------- 293 // Some deprecated or hopefully-soon-to-be-deprecated functions. 294 295 // This is often used for logging. TODO(csilvers): figure out a better way 296 extern std::string CommandlineFlagsIntoString(); 297 // Usually where this is used, a FlagSaver should be used instead. 298 extern bool ReadFlagsFromString(const std::string& flagfilecontents, 299 const char* prog_name, 300 bool errors_are_fatal); // uses SET_FLAGS_VALUE 301 302 // These let you manually implement --flagfile functionality. 303 // DEPRECATED. 304 extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name); 305 extern bool SaveCommandFlags(); // actually defined in google.cc ! 306 extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name, 307 bool errors_are_fatal); // uses SET_FLAGS_VALUE 308 309 310 // -------------------------------------------------------------------- 311 // Useful routines for initializing flags from the environment. 312 // In each case, if 'varname' does not exist in the environment 313 // return defval. If 'varname' does exist but is not valid 314 // (e.g., not a number for an int32 flag), abort with an error. 315 // Otherwise, return the value. NOTE: for booleans, for true use 316 // 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'. 317 318 extern bool BoolFromEnv(const char *varname, bool defval); 319 extern int32 Int32FromEnv(const char *varname, int32 defval); 320 extern int64 Int64FromEnv(const char *varname, int64 defval); 321 extern uint64 Uint64FromEnv(const char *varname, uint64 defval); 322 extern double DoubleFromEnv(const char *varname, double defval); 323 extern const char *StringFromEnv(const char *varname, const char *defval); 324 325 326 // -------------------------------------------------------------------- 327 // The next two functions parse commandlineflags from main(): 328 329 // Set the "usage" message for this program. For example: 330 // string usage("This program does nothing. Sample usage:\n"); 331 // usage += argv[0] + " <uselessarg1> <uselessarg2>"; 332 // SetUsageMessage(usage); 333 // Do not include commandline flags in the usage: we do that for you! 334 // Thread-hostile; meant to be called before any threads are spawned. 335 extern void SetUsageMessage(const std::string& usage); 336 337 // Looks for flags in argv and parses them. Rearranges argv to put 338 // flags first, or removes them entirely if remove_flags is true. 339 // If a flag is defined more than once in the command line or flag 340 // file, the last definition is used. 341 // See top-of-file for more details on this function. 342 #ifndef SWIG // In swig, use ParseCommandLineFlagsScript() instead. 343 extern uint32 ParseCommandLineFlags(int *argc, char*** argv, 344 bool remove_flags); 345 #endif 346 347 348 // Calls to ParseCommandLineNonHelpFlags and then to 349 // HandleCommandLineHelpFlags can be used instead of a call to 350 // ParseCommandLineFlags during initialization, in order to allow for 351 // changing default values for some FLAGS (via 352 // e.g. SetCommandLineOptionWithMode calls) between the time of 353 // command line parsing and the time of dumping help information for 354 // the flags as a result of command line parsing. 355 // If a flag is defined more than once in the command line or flag 356 // file, the last definition is used. 357 extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv, 358 bool remove_flags); 359 // This is actually defined in commandlineflags_reporting.cc. 360 // This function is misnamed (it also handles --version, etc.), but 361 // it's too late to change that now. :-( 362 extern void HandleCommandLineHelpFlags(); // in commandlineflags_reporting.cc 363 364 // Allow command line reparsing. Disables the error normally 365 // generated when an unknown flag is found, since it may be found in a 366 // later parse. Thread-hostile; meant to be called before any threads 367 // are spawned. 368 extern void AllowCommandLineReparsing(); 369 370 // Reparse the flags that have not yet been recognized. 371 // Only flags registered since the last parse will be recognized. 372 // Any flag value must be provided as part of the argument using "=", 373 // not as a separate command line argument that follows the flag argument. 374 // Intended for handling flags from dynamically loaded libraries, 375 // since their flags are not registered until they are loaded. 376 extern uint32 ReparseCommandLineNonHelpFlags(); 377 378 379 // -------------------------------------------------------------------- 380 // Now come the command line flag declaration/definition macros that 381 // will actually be used. They're kind of hairy. A major reason 382 // for this is initialization: we want people to be able to access 383 // variables in global constructors and have that not crash, even if 384 // their global constructor runs before the global constructor here. 385 // (Obviously, we can't guarantee the flags will have the correct 386 // default value in that case, but at least accessing them is safe.) 387 // The only way to do that is have flags point to a static buffer. 388 // So we make one, using a union to ensure proper alignment, and 389 // then use placement-new to actually set up the flag with the 390 // correct default value. In the same vein, we have to worry about 391 // flag access in global destructors, so FlagRegisterer has to be 392 // careful never to destroy the flag-values it constructs. 393 // 394 // Note that when we define a flag variable FLAGS_<name>, we also 395 // preemptively define a junk variable, FLAGS_no<name>. This is to 396 // cause a link-time error if someone tries to define 2 flags with 397 // names like "logging" and "nologging". We do this because a bool 398 // flag FLAG can be set from the command line to true with a "-FLAG" 399 // argument, and to false with a "-noFLAG" argument, and so this can 400 // potentially avert confusion. 401 // 402 // We also put flags into their own namespace. It is purposefully 403 // named in an opaque way that people should have trouble typing 404 // directly. The idea is that DEFINE puts the flag in the weird 405 // namespace, and DECLARE imports the flag from there into the current 406 // namespace. The net result is to force people to use DECLARE to get 407 // access to a flag, rather than saying "extern bool FLAGS_whatever;" 408 // or some such instead. We want this so we can put extra 409 // functionality (like sanity-checking) in DECLARE if we want, and 410 // make sure it is picked up everywhere. 411 // 412 // We also put the type of the variable in the namespace, so that 413 // people can't DECLARE_int32 something that they DEFINE_bool'd 414 // elsewhere. 415 416 class FlagRegisterer { 417 public: 418 FlagRegisterer(const char* name, const char* type, 419 const char* help, const char* filename, 420 void* current_storage, void* defvalue_storage); 421 }; 422 423 extern bool FlagsTypeWarn(const char *name); 424 425 // If your application #defines STRIP_FLAG_HELP to a non-zero value 426 // before #including this file, we remove the help message from the 427 // binary file. This can reduce the size of the resulting binary 428 // somewhat, and may also be useful for security reasons. 429 430 extern const char kStrippedFlagHelp[]; 431 432 @ac_google_end_namespace@ 433 434 #ifndef SWIG // In swig, ignore the main flag declarations 435 436 #if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0 437 // Need this construct to avoid the 'defined but not used' warning. 438 #define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : kStrippedFlagHelp) 439 #else 440 #define MAYBE_STRIPPED_HELP(txt) txt 441 #endif 442 443 // Each command-line flag has two variables associated with it: one 444 // with the current value, and one with the default value. However, 445 // we have a third variable, which is where value is assigned; it's a 446 // constant. This guarantees that FLAG_##value is initialized at 447 // static initialization time (e.g. before program-start) rather than 448 // than global construction time (which is after program-start but 449 // before main), at least when 'value' is a compile-time constant. We 450 // use a small trick for the "default value" variable, and call it 451 // FLAGS_no<name>. This serves the second purpose of assuring a 452 // compile error if someone tries to define a flag named no<name> 453 // which is illegal (--foo and --nofoo both affect the "foo" flag). 454 #define DEFINE_VARIABLE(type, shorttype, name, value, help) \ 455 namespace fL##shorttype { \ 456 static const type FLAGS_nono##name = value; \ 457 type FLAGS_##name = FLAGS_nono##name; \ 458 type FLAGS_no##name = FLAGS_nono##name; \ 459 static @ac_google_namespace@::FlagRegisterer o_##name( \ 460 #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__, \ 461 &FLAGS_##name, &FLAGS_no##name); \ 462 } \ 463 using fL##shorttype::FLAGS_##name 464 465 #define DECLARE_VARIABLE(type, shorttype, name) \ 466 namespace fL##shorttype { \ 467 extern type FLAGS_##name; \ 468 } \ 469 using fL##shorttype::FLAGS_##name 470 471 // For DEFINE_bool, we want to do the extra check that the passed-in 472 // value is actually a bool, and not a string or something that can be 473 // coerced to a bool. These declarations (no definition needed!) will 474 // help us do that, and never evaluate From, which is important. 475 // We'll use 'sizeof(IsBool(val))' to distinguish. This code requires 476 // that the compiler have different sizes for bool & double. Since 477 // this is not guaranteed by the standard, we check it with a 478 // compile-time assert (msg[-1] will give a compile-time error). 479 namespace fLB { 480 struct CompileAssert {}; 481 typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[ 482 (sizeof(double) != sizeof(bool)) ? 1 : -1]; 483 template<typename From> double IsBoolFlag(const From& from); 484 bool IsBoolFlag(bool from); 485 } // namespace fLB 486 487 #define DECLARE_bool(name) DECLARE_VARIABLE(bool, B, name) 488 #define DEFINE_bool(name, val, txt) \ 489 namespace fLB { \ 490 typedef CompileAssert FLAG_##name##_value_is_not_a_bool[ \ 491 (sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \ 492 } \ 493 DEFINE_VARIABLE(bool, B, name, val, txt) 494 495 #define DECLARE_int32(name) DECLARE_VARIABLE(@ac_google_namespace@::int32, I, name) 496 #define DEFINE_int32(name,val,txt) DEFINE_VARIABLE(@ac_google_namespace@::int32, I, name, val, txt) 497 498 #define DECLARE_int64(name) DECLARE_VARIABLE(@ac_google_namespace@::int64, I64, name) 499 #define DEFINE_int64(name,val,txt) DEFINE_VARIABLE(@ac_google_namespace@::int64, I64, name, val, txt) 500 501 #define DECLARE_uint64(name) DECLARE_VARIABLE(@ac_google_namespace@::uint64, U64, name) 502 #define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(@ac_google_namespace@::uint64, U64, name, val, txt) 503 504 #define DECLARE_double(name) DECLARE_VARIABLE(double, D, name) 505 #define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt) 506 507 // Strings are trickier, because they're not a POD, so we can't 508 // construct them at static-initialization time (instead they get 509 // constructed at global-constructor time, which is much later). To 510 // try to avoid crashes in that case, we use a char buffer to store 511 // the string, which we can static-initialize, and then placement-new 512 // into it later. It's not perfect, but the best we can do. 513 #define DECLARE_string(name) namespace fLS { extern std::string& FLAGS_##name; } \ 514 using fLS::FLAGS_##name 515 516 // We need to define a var named FLAGS_no##name so people don't define 517 // --string and --nostring. And we need a temporary place to put val 518 // so we don't have to evaluate it twice. Two great needs that go 519 // great together! 520 // The weird 'using' + 'extern' inside the fLS namespace is to work around 521 // an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10. See 522 // http://code.google.com/p/google-gflags/issues/detail?id=20 523 #define DEFINE_string(name, val, txt) \ 524 namespace fLS { \ 525 static union { void* align; char s[sizeof(std::string)]; } s_##name[2]; \ 526 const std::string* const FLAGS_no##name = new (s_##name[0].s) std::string(val); \ 527 static @ac_google_namespace@::FlagRegisterer o_##name( \ 528 #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__, \ 529 s_##name[0].s, new (s_##name[1].s) std::string(*FLAGS_no##name)); \ 530 extern std::string& FLAGS_##name; \ 531 using fLS::FLAGS_##name; \ 532 std::string& FLAGS_##name = *(reinterpret_cast<std::string*>(s_##name[0].s)); \ 533 } \ 534 using fLS::FLAGS_##name 535 536 #endif // SWIG 537 538 #endif // GOOGLE_GFLAGS_H_ 539