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      1 // Copyright (c) 2006, Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are
      6 // met:
      7 //
      8 //     * Redistributions of source code must retain the above copyright
      9 // notice, this list of conditions and the following disclaimer.
     10 //     * Redistributions in binary form must reproduce the above
     11 // copyright notice, this list of conditions and the following disclaimer
     12 // in the documentation and/or other materials provided with the
     13 // distribution.
     14 //     * Neither the name of Google Inc. nor the names of its
     15 // contributors may be used to endorse or promote products derived from
     16 // this software without specific prior written permission.
     17 //
     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 
     30 // ---
     31 // Author: Ray Sidney
     32 // Revamped and reorganized by Craig Silverstein
     33 //
     34 // This is the file that should be included by any file which declares
     35 // or defines a command line flag or wants to parse command line flags
     36 // or print a program usage message (which will include information about
     37 // flags).  Executive summary, in the form of an example foo.cc file:
     38 //
     39 //    #include "foo.h"         // foo.h has a line "DECLARE_int32(start);"
     40 //
     41 //    DEFINE_int32(end, 1000, "The last record to read");
     42 //    DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
     43 //
     44 //    void MyFunc() {
     45 //      if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
     46 //    }
     47 //
     48 // Then, at the command-line:
     49 //    ./foo --noverbose --start=5 --end=100
     50 //
     51 // For more details, see
     52 //    doc/gflags.html
     53 //
     54 // --- A note about thread-safety:
     55 //
     56 // We describe many functions in this routine as being thread-hostile,
     57 // thread-compatible, or thread-safe.  Here are the meanings we use:
     58 //
     59 // thread-safe: it is safe for multiple threads to call this routine
     60 //   (or, when referring to a class, methods of this class)
     61 //   concurrently.
     62 // thread-hostile: it is not safe for multiple threads to call this
     63 //   routine (or methods of this class) concurrently.  In gflags,
     64 //   most thread-hostile routines are intended to be called early in,
     65 //   or even before, main() -- that is, before threads are spawned.
     66 // thread-compatible: it is safe for multiple threads to read from
     67 //   this variable (when applied to variables), or to call const
     68 //   methods of this class (when applied to classes), as long as no
     69 //   other thread is writing to the variable or calling non-const
     70 //   methods of this class.
     71 
     72 #ifndef GOOGLE_GFLAGS_H_
     73 #define GOOGLE_GFLAGS_H_
     74 
     75 #include <string>
     76 #include <vector>
     77 
     78 // We care a lot about number of bits things take up.  Unfortunately,
     79 // systems define their bit-specific ints in a lot of different ways.
     80 // We use our own way, and have a typedef to get there.
     81 // Note: these commands below may look like "#if 1" or "#if 0", but
     82 // that's because they were constructed that way at ./configure time.
     83 // Look at gflags.h.in to see how they're calculated (based on your config).
     84 #if @ac_cv_have_stdint_h@
     85 #include <stdint.h>             // the normal place uint16_t is defined
     86 #endif
     87 #if @ac_cv_have_systypes_h@
     88 #include <sys/types.h>          // the normal place u_int16_t is defined
     89 #endif
     90 #if @ac_cv_have_inttypes_h@
     91 #include <inttypes.h>           // a third place for uint16_t or u_int16_t
     92 #endif
     93 
     94 @ac_google_start_namespace@
     95 
     96 #if @ac_cv_have_uint16_t@      // the C99 format
     97 typedef int32_t int32;
     98 typedef uint32_t uint32;
     99 typedef int64_t int64;
    100 typedef uint64_t uint64;
    101 #elif @ac_cv_have_u_int16_t@   // the BSD format
    102 typedef int32_t int32;
    103 typedef u_int32_t uint32;
    104 typedef int64_t int64;
    105 typedef u_int64_t uint64;
    106 #elif @ac_cv_have___int16@     // the windows (vc7) format
    107 typedef __int32 int32;
    108 typedef unsigned __int32 uint32;
    109 typedef __int64 int64;
    110 typedef unsigned __int64 uint64;
    111 #else
    112 #error Do not know how to define a 32-bit integer quantity on your system
    113 #endif
    114 
    115 // --------------------------------------------------------------------
    116 // To actually define a flag in a file, use DEFINE_bool,
    117 // DEFINE_string, etc. at the bottom of this file.  You may also find
    118 // it useful to register a validator with the flag.  This ensures that
    119 // when the flag is parsed from the commandline, or is later set via
    120 // SetCommandLineOption, we call the validation function.
    121 //
    122 // The validation function should return true if the flag value is valid, and
    123 // false otherwise. If the function returns false for the new setting of the
    124 // flag, the flag will retain its current value. If it returns false for the
    125 // default value, InitGoogle will die.
    126 //
    127 // This function is safe to call at global construct time (as in the
    128 // example below).
    129 //
    130 // Example use:
    131 //    static bool ValidatePort(const char* flagname, int32 value) {
    132 //       if (value > 0 && value < 32768)   // value is ok
    133 //         return true;
    134 //       printf("Invalid value for --%s: %d\n", flagname, (int)value);
    135 //       return false;
    136 //    }
    137 //    DEFINE_int32(port, 0, "What port to listen on");
    138 //    static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
    139 
    140 // Returns true if successfully registered, false if not (because the
    141 // first argument doesn't point to a command-line flag, or because a
    142 // validator is already registered for this flag).
    143 bool RegisterFlagValidator(const bool* flag,
    144                            bool (*validate_fn)(const char*, bool));
    145 bool RegisterFlagValidator(const int32* flag,
    146                            bool (*validate_fn)(const char*, int32));
    147 bool RegisterFlagValidator(const int64* flag,
    148                            bool (*validate_fn)(const char*, int64));
    149 bool RegisterFlagValidator(const uint64* flag,
    150                            bool (*validate_fn)(const char*, uint64));
    151 bool RegisterFlagValidator(const double* flag,
    152                            bool (*validate_fn)(const char*, double));
    153 bool RegisterFlagValidator(const std::string* flag,
    154                            bool (*validate_fn)(const char*, const std::string&));
    155 
    156 
    157 // --------------------------------------------------------------------
    158 // These methods are the best way to get access to info about the
    159 // list of commandline flags.  Note that these routines are pretty slow.
    160 //   GetAllFlags: mostly-complete info about the list, sorted by file.
    161 //   ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
    162 //   ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
    163 //
    164 // In addition to accessing flags, you can also access argv[0] (the program
    165 // name) and argv (the entire commandline), which we sock away a copy of.
    166 // These variables are static, so you should only set them once.
    167 
    168 struct CommandLineFlagInfo {
    169   std::string name;           // the name of the flag
    170   std::string type;           // the type of the flag: int32, etc
    171   std::string description;    // the "help text" associated with the flag
    172   std::string current_value;  // the current value, as a string
    173   std::string default_value;  // the default value, as a string
    174   std::string filename;       // 'cleaned' version of filename holding the flag
    175   bool has_validator_fn;      // true if RegisterFlagValidator called on flag
    176   bool is_default;            // true if the flag has default value
    177 };
    178 
    179 // Using this inside of a validator is a recipe for a deadlock.
    180 // TODO(wojtekm) Fix locking when validators are running, to make it safe to
    181 // call validators during ParseAllFlags.
    182 // Also make sure then to uncomment the corresponding unit test in
    183 // commandlineflags_unittest.sh
    184 extern void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
    185 // These two are actually defined in commandlineflags_reporting.cc.
    186 extern void ShowUsageWithFlags(const char *argv0);  // what --help does
    187 extern void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
    188 
    189 // Create a descriptive string for a flag.
    190 // Goes to some trouble to make pretty line breaks.
    191 extern std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
    192 
    193 // Thread-hostile; meant to be called before any threads are spawned.
    194 extern void SetArgv(int argc, const char** argv);
    195 // The following functions are thread-safe as long as SetArgv() is
    196 // only called before any threads start.
    197 extern const std::vector<std::string>& GetArgvs();  // all of argv as a vector
    198 extern const char* GetArgv();                // all of argv as a string
    199 extern const char* GetArgv0();               // only argv0
    200 extern uint32 GetArgvSum();                  // simple checksum of argv
    201 extern const char* ProgramInvocationName();  // argv0, or "UNKNOWN" if not set
    202 extern const char* ProgramInvocationShortName();   // basename(argv0)
    203 // ProgramUsage() is thread-safe as long as SetUsageMessage() is only
    204 // called before any threads start.
    205 extern const char* ProgramUsage();           // string set by SetUsageMessage()
    206 
    207 
    208 // --------------------------------------------------------------------
    209 // Normally you access commandline flags by just saying "if (FLAGS_foo)"
    210 // or whatever, and set them by calling "FLAGS_foo = bar" (or, more
    211 // commonly, via the DEFINE_foo macro).  But if you need a bit more
    212 // control, we have programmatic ways to get/set the flags as well.
    213 // These programmatic ways to access flags are thread-safe, but direct
    214 // access is only thread-compatible.
    215 
    216 // Return true iff the flagname was found.
    217 // OUTPUT is set to the flag's value, or unchanged if we return false.
    218 extern bool GetCommandLineOption(const char* name, std::string* OUTPUT);
    219 
    220 // Return true iff the flagname was found. OUTPUT is set to the flag's
    221 // CommandLineFlagInfo or unchanged if we return false.
    222 extern bool GetCommandLineFlagInfo(const char* name,
    223                                    CommandLineFlagInfo* OUTPUT);
    224 
    225 // Return the CommandLineFlagInfo of the flagname.  exit() if name not found.
    226 // Example usage, to check if a flag's value is currently the default value:
    227 //   if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
    228 extern CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
    229 
    230 enum FlagSettingMode {
    231   // update the flag's value (can call this multiple times).
    232   SET_FLAGS_VALUE,
    233   // update the flag's value, but *only if* it has not yet been updated
    234   // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
    235   SET_FLAG_IF_DEFAULT,
    236   // set the flag's default value to this.  If the flag has not yet updated
    237   // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
    238   // change the flag's current value to the new default value as well.
    239   SET_FLAGS_DEFAULT
    240 };
    241 
    242 // Set a particular flag ("command line option").  Returns a string
    243 // describing the new value that the option has been set to.  The
    244 // return value API is not well-specified, so basically just depend on
    245 // it to be empty if the setting failed for some reason -- the name is
    246 // not a valid flag name, or the value is not a valid value -- and
    247 // non-empty else.
    248 
    249 // SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
    250 extern std::string SetCommandLineOption(const char* name, const char* value);
    251 extern std::string SetCommandLineOptionWithMode(const char* name, const char* value,
    252                                                 FlagSettingMode set_mode);
    253 
    254 
    255 // --------------------------------------------------------------------
    256 // Saves the states (value, default value, whether the user has set
    257 // the flag, registered validators, etc) of all flags, and restores
    258 // them when the FlagSaver is destroyed.  This is very useful in
    259 // tests, say, when you want to let your tests change the flags, but
    260 // make sure that they get reverted to the original states when your
    261 // test is complete.
    262 //
    263 // Example usage:
    264 //   void TestFoo() {
    265 //     FlagSaver s1;
    266 //     FLAG_foo = false;
    267 //     FLAG_bar = "some value";
    268 //
    269 //     // test happens here.  You can return at any time
    270 //     // without worrying about restoring the FLAG values.
    271 //   }
    272 //
    273 // Note: This class is marked with __attribute__((unused)) because all the
    274 // work is done in the constructor and destructor, so in the standard
    275 // usage example above, the compiler would complain that it's an
    276 // unused variable.
    277 //
    278 // This class is thread-safe.
    279 
    280 class FlagSaver {
    281  public:
    282   FlagSaver();
    283   ~FlagSaver();
    284 
    285  private:
    286   class FlagSaverImpl* impl_;   // we use pimpl here to keep API steady
    287 
    288   FlagSaver(const FlagSaver&);  // no copying!
    289   void operator=(const FlagSaver&);
    290 } @ac_cv___attribute__unused@;
    291 
    292 // --------------------------------------------------------------------
    293 // Some deprecated or hopefully-soon-to-be-deprecated functions.
    294 
    295 // This is often used for logging.  TODO(csilvers): figure out a better way
    296 extern std::string CommandlineFlagsIntoString();
    297 // Usually where this is used, a FlagSaver should be used instead.
    298 extern bool ReadFlagsFromString(const std::string& flagfilecontents,
    299                                 const char* prog_name,
    300                                 bool errors_are_fatal); // uses SET_FLAGS_VALUE
    301 
    302 // These let you manually implement --flagfile functionality.
    303 // DEPRECATED.
    304 extern bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
    305 extern bool SaveCommandFlags();  // actually defined in google.cc !
    306 extern bool ReadFromFlagsFile(const std::string& filename, const char* prog_name,
    307                               bool errors_are_fatal);   // uses SET_FLAGS_VALUE
    308 
    309 
    310 // --------------------------------------------------------------------
    311 // Useful routines for initializing flags from the environment.
    312 // In each case, if 'varname' does not exist in the environment
    313 // return defval.  If 'varname' does exist but is not valid
    314 // (e.g., not a number for an int32 flag), abort with an error.
    315 // Otherwise, return the value.  NOTE: for booleans, for true use
    316 // 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
    317 
    318 extern bool BoolFromEnv(const char *varname, bool defval);
    319 extern int32 Int32FromEnv(const char *varname, int32 defval);
    320 extern int64 Int64FromEnv(const char *varname, int64 defval);
    321 extern uint64 Uint64FromEnv(const char *varname, uint64 defval);
    322 extern double DoubleFromEnv(const char *varname, double defval);
    323 extern const char *StringFromEnv(const char *varname, const char *defval);
    324 
    325 
    326 // --------------------------------------------------------------------
    327 // The next two functions parse commandlineflags from main():
    328 
    329 // Set the "usage" message for this program.  For example:
    330 //   string usage("This program does nothing.  Sample usage:\n");
    331 //   usage += argv[0] + " <uselessarg1> <uselessarg2>";
    332 //   SetUsageMessage(usage);
    333 // Do not include commandline flags in the usage: we do that for you!
    334 // Thread-hostile; meant to be called before any threads are spawned.
    335 extern void SetUsageMessage(const std::string& usage);
    336 
    337 // Looks for flags in argv and parses them.  Rearranges argv to put
    338 // flags first, or removes them entirely if remove_flags is true.
    339 // If a flag is defined more than once in the command line or flag
    340 // file, the last definition is used.
    341 // See top-of-file for more details on this function.
    342 #ifndef SWIG   // In swig, use ParseCommandLineFlagsScript() instead.
    343 extern uint32 ParseCommandLineFlags(int *argc, char*** argv,
    344                                     bool remove_flags);
    345 #endif
    346 
    347 
    348 // Calls to ParseCommandLineNonHelpFlags and then to
    349 // HandleCommandLineHelpFlags can be used instead of a call to
    350 // ParseCommandLineFlags during initialization, in order to allow for
    351 // changing default values for some FLAGS (via
    352 // e.g. SetCommandLineOptionWithMode calls) between the time of
    353 // command line parsing and the time of dumping help information for
    354 // the flags as a result of command line parsing.
    355 // If a flag is defined more than once in the command line or flag
    356 // file, the last definition is used.
    357 extern uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv,
    358                                            bool remove_flags);
    359 // This is actually defined in commandlineflags_reporting.cc.
    360 // This function is misnamed (it also handles --version, etc.), but
    361 // it's too late to change that now. :-(
    362 extern void HandleCommandLineHelpFlags();   // in commandlineflags_reporting.cc
    363 
    364 // Allow command line reparsing.  Disables the error normally
    365 // generated when an unknown flag is found, since it may be found in a
    366 // later parse.  Thread-hostile; meant to be called before any threads
    367 // are spawned.
    368 extern void AllowCommandLineReparsing();
    369 
    370 // Reparse the flags that have not yet been recognized.
    371 // Only flags registered since the last parse will be recognized.
    372 // Any flag value must be provided as part of the argument using "=",
    373 // not as a separate command line argument that follows the flag argument.
    374 // Intended for handling flags from dynamically loaded libraries,
    375 // since their flags are not registered until they are loaded.
    376 extern uint32 ReparseCommandLineNonHelpFlags();
    377 
    378 
    379 // --------------------------------------------------------------------
    380 // Now come the command line flag declaration/definition macros that
    381 // will actually be used.  They're kind of hairy.  A major reason
    382 // for this is initialization: we want people to be able to access
    383 // variables in global constructors and have that not crash, even if
    384 // their global constructor runs before the global constructor here.
    385 // (Obviously, we can't guarantee the flags will have the correct
    386 // default value in that case, but at least accessing them is safe.)
    387 // The only way to do that is have flags point to a static buffer.
    388 // So we make one, using a union to ensure proper alignment, and
    389 // then use placement-new to actually set up the flag with the
    390 // correct default value.  In the same vein, we have to worry about
    391 // flag access in global destructors, so FlagRegisterer has to be
    392 // careful never to destroy the flag-values it constructs.
    393 //
    394 // Note that when we define a flag variable FLAGS_<name>, we also
    395 // preemptively define a junk variable, FLAGS_no<name>.  This is to
    396 // cause a link-time error if someone tries to define 2 flags with
    397 // names like "logging" and "nologging".  We do this because a bool
    398 // flag FLAG can be set from the command line to true with a "-FLAG"
    399 // argument, and to false with a "-noFLAG" argument, and so this can
    400 // potentially avert confusion.
    401 //
    402 // We also put flags into their own namespace.  It is purposefully
    403 // named in an opaque way that people should have trouble typing
    404 // directly.  The idea is that DEFINE puts the flag in the weird
    405 // namespace, and DECLARE imports the flag from there into the current
    406 // namespace.  The net result is to force people to use DECLARE to get
    407 // access to a flag, rather than saying "extern bool FLAGS_whatever;"
    408 // or some such instead.  We want this so we can put extra
    409 // functionality (like sanity-checking) in DECLARE if we want, and
    410 // make sure it is picked up everywhere.
    411 //
    412 // We also put the type of the variable in the namespace, so that
    413 // people can't DECLARE_int32 something that they DEFINE_bool'd
    414 // elsewhere.
    415 
    416 class FlagRegisterer {
    417  public:
    418   FlagRegisterer(const char* name, const char* type,
    419                  const char* help, const char* filename,
    420                  void* current_storage, void* defvalue_storage);
    421 };
    422 
    423 extern bool FlagsTypeWarn(const char *name);
    424 
    425 // If your application #defines STRIP_FLAG_HELP to a non-zero value
    426 // before #including this file, we remove the help message from the
    427 // binary file. This can reduce the size of the resulting binary
    428 // somewhat, and may also be useful for security reasons.
    429 
    430 extern const char kStrippedFlagHelp[];
    431 
    432 @ac_google_end_namespace@
    433 
    434 #ifndef SWIG  // In swig, ignore the main flag declarations
    435 
    436 #if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
    437 // Need this construct to avoid the 'defined but not used' warning.
    438 #define MAYBE_STRIPPED_HELP(txt) (false ? (txt) : kStrippedFlagHelp)
    439 #else
    440 #define MAYBE_STRIPPED_HELP(txt) txt
    441 #endif
    442 
    443 // Each command-line flag has two variables associated with it: one
    444 // with the current value, and one with the default value.  However,
    445 // we have a third variable, which is where value is assigned; it's a
    446 // constant.  This guarantees that FLAG_##value is initialized at
    447 // static initialization time (e.g. before program-start) rather than
    448 // than global construction time (which is after program-start but
    449 // before main), at least when 'value' is a compile-time constant.  We
    450 // use a small trick for the "default value" variable, and call it
    451 // FLAGS_no<name>.  This serves the second purpose of assuring a
    452 // compile error if someone tries to define a flag named no<name>
    453 // which is illegal (--foo and --nofoo both affect the "foo" flag).
    454 #define DEFINE_VARIABLE(type, shorttype, name, value, help) \
    455   namespace fL##shorttype {                                     \
    456     static const type FLAGS_nono##name = value;                 \
    457     type FLAGS_##name = FLAGS_nono##name;                       \
    458     type FLAGS_no##name = FLAGS_nono##name;                     \
    459     static @ac_google_namespace@::FlagRegisterer o_##name(      \
    460       #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__,        \
    461       &FLAGS_##name, &FLAGS_no##name);                          \
    462   }                                                             \
    463   using fL##shorttype::FLAGS_##name
    464 
    465 #define DECLARE_VARIABLE(type, shorttype, name) \
    466   namespace fL##shorttype {                     \
    467     extern type FLAGS_##name;                   \
    468   }                                             \
    469   using fL##shorttype::FLAGS_##name
    470 
    471 // For DEFINE_bool, we want to do the extra check that the passed-in
    472 // value is actually a bool, and not a string or something that can be
    473 // coerced to a bool.  These declarations (no definition needed!) will
    474 // help us do that, and never evaluate From, which is important.
    475 // We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
    476 // that the compiler have different sizes for bool & double. Since
    477 // this is not guaranteed by the standard, we check it with a
    478 // compile-time assert (msg[-1] will give a compile-time error).
    479 namespace fLB {
    480 struct CompileAssert {};
    481 typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
    482                       (sizeof(double) != sizeof(bool)) ? 1 : -1];
    483 template<typename From> double IsBoolFlag(const From& from);
    484 bool IsBoolFlag(bool from);
    485 }  // namespace fLB
    486 
    487 #define DECLARE_bool(name)          DECLARE_VARIABLE(bool, B, name)
    488 #define DEFINE_bool(name, val, txt)                                       \
    489   namespace fLB {                                                         \
    490     typedef CompileAssert FLAG_##name##_value_is_not_a_bool[              \
    491             (sizeof(::fLB::IsBoolFlag(val)) != sizeof(double)) ? 1 : -1]; \
    492   }                                                                       \
    493   DEFINE_VARIABLE(bool, B, name, val, txt)
    494 
    495 #define DECLARE_int32(name)         DECLARE_VARIABLE(@ac_google_namespace@::int32, I, name)
    496 #define DEFINE_int32(name,val,txt)  DEFINE_VARIABLE(@ac_google_namespace@::int32, I, name, val, txt)
    497 
    498 #define DECLARE_int64(name)         DECLARE_VARIABLE(@ac_google_namespace@::int64, I64, name)
    499 #define DEFINE_int64(name,val,txt)  DEFINE_VARIABLE(@ac_google_namespace@::int64, I64, name, val, txt)
    500 
    501 #define DECLARE_uint64(name)        DECLARE_VARIABLE(@ac_google_namespace@::uint64, U64, name)
    502 #define DEFINE_uint64(name,val,txt) DEFINE_VARIABLE(@ac_google_namespace@::uint64, U64, name, val, txt)
    503 
    504 #define DECLARE_double(name)          DECLARE_VARIABLE(double, D, name)
    505 #define DEFINE_double(name, val, txt) DEFINE_VARIABLE(double, D, name, val, txt)
    506 
    507 // Strings are trickier, because they're not a POD, so we can't
    508 // construct them at static-initialization time (instead they get
    509 // constructed at global-constructor time, which is much later).  To
    510 // try to avoid crashes in that case, we use a char buffer to store
    511 // the string, which we can static-initialize, and then placement-new
    512 // into it later.  It's not perfect, but the best we can do.
    513 #define DECLARE_string(name)  namespace fLS { extern std::string& FLAGS_##name; } \
    514                               using fLS::FLAGS_##name
    515 
    516 // We need to define a var named FLAGS_no##name so people don't define
    517 // --string and --nostring.  And we need a temporary place to put val
    518 // so we don't have to evaluate it twice.  Two great needs that go
    519 // great together!
    520 // The weird 'using' + 'extern' inside the fLS namespace is to work around
    521 // an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10.  See
    522 //    http://code.google.com/p/google-gflags/issues/detail?id=20
    523 #define DEFINE_string(name, val, txt)                                     \
    524   namespace fLS {                                                         \
    525     static union { void* align; char s[sizeof(std::string)]; } s_##name[2]; \
    526     const std::string* const FLAGS_no##name = new (s_##name[0].s) std::string(val); \
    527     static @ac_google_namespace@::FlagRegisterer o_##name(                \
    528       #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__,                \
    529       s_##name[0].s, new (s_##name[1].s) std::string(*FLAGS_no##name));   \
    530     extern std::string& FLAGS_##name;                                     \
    531     using fLS::FLAGS_##name;                                              \
    532     std::string& FLAGS_##name = *(reinterpret_cast<std::string*>(s_##name[0].s));   \
    533   }                                                                       \
    534   using fLS::FLAGS_##name
    535 
    536 #endif  // SWIG
    537 
    538 #endif  // GOOGLE_GFLAGS_H_
    539