1 2 Simple DirectMedia Layer CREDITS 3 Thanks to everyone who made this possible, including: 4 5 * Cliff Matthews, for giving me a reason to start this project. :) 6 -- Executor rocks! *grin* 7 8 * Scott Call, for making a home for SDL on the 'Net... Thanks! :) 9 10 * The Linux Fund, C Magazine, Educational Technology Resources Inc., 11 Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson, 12 Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker, 13 and Phoenix Kokido for financial contributions 14 15 * Gatan de Menten for writing the PHP and SQL behind the SDL website 16 17 * Tim Jones for the new look of the SDL website 18 19 * Marco Kraus for setting up SDL merchandise 20 21 * Martin Donlon for his work on the SDL Documentation Project 22 23 * Ryan Gordon for helping everybody out and keeping the dream alive. :) 24 25 * IBM R&D Lab for their PS3 SPE video acceleration code 26 27 * Mattias Engdegrd, for help with the Solaris port and lots of other help 28 29 * Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port 30 31 * Stan Shebs, for the initial Mac OS X port 32 33 * Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port 34 35 * Patrick Trainor, Jim Boucher, and Mike Gorchak for the QNX Neutrino port 36 37 * Carsten Griwodz for the AIX port 38 39 * Gabriele Greco, for the Amiga port 40 41 * Patrice Mandin, for the Atari port 42 43 * Hannu Viitala for the EPOC port 44 45 * Marcus Mertama for the S60 port. 46 47 * Peter Valchev for nagging me about the OpenBSD port until I got it right. :) 48 49 * Kent B Mein, for a place to do the IRIX port 50 51 * Ash, for a place to do the OSF/1 Alpha port 52 53 * David Sowsy, for help with the BeOS port 54 55 * Eugenia Loli, for endless work on porting SDL games to BeOS 56 57 * Jon Taylor for the GGI front-end 58 59 * Paulus Esterhazy, for the Visual C++ testing and libraries 60 61 * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS 62 63 * Chris Nentwich, for the Hermes assembly blitters 64 65 * Michael Vance and Jim Kutter for the X11 OpenGL support 66 67 * Stephane Peter, for the AAlib front-end and multi-threaded timer idea. 68 69 * Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation 70 71 * Peter Wiklund, for the 1998 winning SDL logo, 72 and Arto Hamara, Steven Wong, and Kent Mein for other logo entries. 73 74 * Arne Claus, for the 2004 winning SDL logo, 75 and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann, 76 Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella, 77 Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson, 78 S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand, 79 Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller, 80 Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja 81 for other logo entries. 82 83 * Bob Pendleton and David Olofson for being long time contributors to 84 the SDL mailing list. 85 86 * Everybody at Loki Software, Inc. for their great contributions! 87 88 And a big hand to everyone else who gave me appreciation, advice, 89 and suggestions, especially the good folks on the SDL mailing list. 90 91 THANKS! :) 92 93 -- Sam Lantinga <slouken (a] libsdl.org> 94 95