#include "SDL.h"
void SDL_LockAudio(void)
The lock manipulated by these functions protects the callback function. During a LockAudio period, you can be guaranteed that the callback function is not running. Do not call these from the callback function or you will cause deadlock.
SDL_OpenAudio
created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58