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"SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
"NAME"
SDL_Rect - Defines a rectangular area
"STRUCTURE DEFINITION"

typedef struct{
 Sint16 x, y;
 Uint16 w, h;
} SDL_Rect;

"STRUCTURE DATA"

20 x, y Position of the upper-left corner of the rectangle

20 w, h The width and height of the rectangle

"DESCRIPTION"

A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.

"SEE ALSO"

SDL_BlitSurface, SDL_UpdateRect created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01