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      1 /*
      2 * Copyright 2012 Google Inc.
      3 *
      4 * Use of this source code is governed by a BSD-style license that can be
      5 * found in the LICENSE file.
      6 */
      7 
      8 #include "gm.h"
      9 #include "SkBlurMask.h"
     10 #include "SkBlurMaskFilter.h"
     11 #include "SkCanvas.h"
     12 #include "SkPath.h"
     13 
     14 #define STROKE_WIDTH    SkIntToScalar(10)
     15 
     16 typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
     17 
     18 static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
     19     canvas->drawRect(r, p);
     20 }
     21 
     22 static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
     23     SkRect  rect;
     24     SkPath  path;
     25 
     26     rect = r;
     27     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
     28     path.addRect(rect);
     29     rect = r;
     30     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
     31 
     32     path.addRect(rect);
     33     path.setFillType(SkPath::kEvenOdd_FillType);
     34 
     35     canvas->drawPath(path, p);
     36 }
     37 
     38 static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
     39     SkRect  rect;
     40     SkPath  path;
     41 
     42     rect = r;
     43     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
     44     path.addRect(rect);
     45     rect = r;
     46     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
     47 
     48     rect.offset(7, -7);
     49 
     50     path.addRect(rect);
     51     path.setFillType(SkPath::kEvenOdd_FillType);
     52 
     53     canvas->drawPath(path, p);
     54 }
     55 
     56 #include "SkGradientShader.h"
     57 
     58 typedef void (*PaintProc)(SkPaint*, SkScalar width);
     59 
     60 static const char* gBlurStyle2Name[] = {
     61     "normal",
     62     "solid",
     63     "outer",
     64     "inner"
     65 };
     66 
     67 class BlurRectGM : public skiagm::GM {
     68       SkAutoTUnref<SkMaskFilter> fMaskFilter;
     69       SkString  fName;
     70       PaintProc fPProc;
     71       SkAlpha   fAlpha;
     72 public:
     73     BlurRectGM(const char name[], PaintProc pproc, U8CPU alpha,
     74                SkBlurMaskFilter::BlurStyle bs)
     75                : fMaskFilter(SkBlurMaskFilter::Create(bs,
     76                              SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)),
     77                              SkBlurMaskFilter::kHighQuality_BlurFlag))
     78                , fName(name)
     79                , fPProc(pproc)
     80                , fAlpha(SkToU8(alpha)) {
     81         fName.appendf("_%s", gBlurStyle2Name[bs]);
     82     }
     83 
     84 protected:
     85     virtual SkString onShortName() {
     86         return fName;
     87     }
     88 
     89     virtual SkISize onISize() {
     90         return SkISize::Make(640, 480);
     91     }
     92 
     93     virtual void onDraw(SkCanvas* canvas) {
     94         canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
     95 
     96         SkRect  r = { 0, 0, 250, 120 };
     97 
     98         SkPaint paint;
     99         paint.setMaskFilter(fMaskFilter);
    100         if (fPProc) {
    101             fPProc(&paint, r.width());
    102         }
    103         paint.setAlpha(fAlpha);
    104 
    105         static const Proc procs[] = {
    106             fill_rect, draw_donut, draw_donut_skewed
    107         };
    108 
    109         this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
    110         canvas->translate(r.width() * 4/3, 0);
    111         this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
    112     }
    113 
    114     virtual uint32_t onGetFlags() const { return kSkipPipe_Flag; }
    115 
    116 private:
    117     void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
    118                    bool doClip, const Proc procs[], size_t procsCount) {
    119         SkAutoCanvasRestore acr(canvas, true);
    120         for (size_t i = 0; i < procsCount; ++i) {
    121             if (doClip) {
    122                 SkRect clipRect(r);
    123                 clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
    124                 canvas->save();
    125                 canvas->clipRect(r);
    126             }
    127             procs[i](canvas, r, paint);
    128             if (doClip) {
    129                 canvas->restore();
    130             }
    131             canvas->translate(0, r.height() * 4/3);
    132         }
    133     }
    134 private:
    135     typedef GM INHERITED;
    136 };
    137 
    138 class BlurRectCompareGM : public skiagm::GM {
    139     SkString  fName;
    140     unsigned int fRectWidth, fRectHeight;
    141     SkScalar fRadius;
    142     SkBlurMask::Style fStyle;
    143 public:
    144     BlurRectCompareGM(const char name[], unsigned int rectWidth,
    145                       unsigned int rectHeight, float radius,
    146                       SkBlurMask::Style style)
    147         : fName(name)
    148         , fRectWidth(rectWidth)
    149         , fRectHeight(rectHeight)
    150         , fRadius(radius)
    151         , fStyle(style) {
    152     }
    153     int width() const {
    154         return fRectWidth;
    155     }
    156     int height() const {
    157         return fRectHeight;
    158     }
    159     SkScalar radius() const {
    160         return fRadius;
    161     }
    162     SkBlurMask::Style style() const {
    163         return fStyle;
    164     }
    165 
    166 protected:
    167     virtual SkString onShortName() {
    168         return fName;
    169     }
    170 
    171     virtual SkISize onISize() {
    172         return SkISize::Make(640, 480);
    173     }
    174 
    175     virtual bool makeMask(SkMask *m, const SkRect&) = 0;
    176 
    177     virtual void onDraw(SkCanvas* canvas) {
    178         SkRect r;
    179         r.setWH(SkIntToScalar(fRectWidth), SkIntToScalar(fRectHeight));
    180 
    181         SkISize canvas_size = canvas->getDeviceSize();
    182         int center_x = (canvas_size.fWidth - (int)(r.width()))/2;
    183         int center_y = (canvas_size.fHeight - (int)(r.height()))/2;
    184 
    185         SkMask mask;
    186 
    187         if (!this->makeMask(&mask, r)) {
    188             SkPaint paint;
    189             r.offset( SkIntToScalar(center_x), SkIntToScalar(center_y) );
    190             canvas->drawRect(r,paint);
    191             return;
    192         }
    193         SkAutoMaskFreeImage amfi(mask.fImage);
    194 
    195         SkBitmap bm;
    196         bm.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), mask.fBounds.height());
    197         bm.setPixels(mask.fImage);
    198 
    199         center_x = (canvas_size.fWidth - mask.fBounds.width())/2;
    200         center_y = (canvas_size.fHeight - mask.fBounds.height())/2;
    201 
    202         canvas->drawBitmap(bm, SkIntToScalar(center_x), SkIntToScalar(center_y), NULL);
    203     }
    204 
    205     virtual uint32_t onGetFlags() const { return kSkipPipe_Flag; }
    206 
    207 private:
    208     typedef GM INHERITED;
    209 };
    210 
    211 class BlurRectFastGM: public BlurRectCompareGM {
    212 public:
    213     BlurRectFastGM(const char name[], unsigned int rectWidth,
    214                    unsigned int rectHeight, float blurRadius,
    215                    SkBlurMask::Style style) :
    216         INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
    217         }
    218 
    219 protected:
    220     virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
    221         return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radius()),
    222                                     m, r, this->style());
    223     }
    224 private:
    225     typedef BlurRectCompareGM INHERITED;
    226 };
    227 
    228 class BlurRectSlowGM: public BlurRectCompareGM {
    229 public:
    230     BlurRectSlowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
    231                    float blurRadius, SkBlurMask::Style style)
    232         : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
    233         }
    234 
    235 protected:
    236     virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
    237         SkMask src;
    238         r.roundOut(&src.fBounds);
    239         src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop);  // move to origin
    240         src.fFormat = SkMask::kA8_Format;
    241         src.fRowBytes = src.fBounds.width();
    242         src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
    243         SkAutoMaskFreeImage amfi(src.fImage);
    244 
    245         memset(src.fImage, 0xff, src.computeTotalImageSize());
    246 
    247         return SkBlurMask::BoxBlur(m, src,
    248                                    SkBlurMask::ConvertRadiusToSigma(this->radius()),
    249                                    this->style(), this->getQuality());
    250     }
    251 
    252     virtual SkBlurMask::Quality getQuality() {
    253         return SkBlurMask::kHigh_Quality;
    254     }
    255 private:
    256     typedef BlurRectCompareGM INHERITED;
    257 };
    258 
    259 class BlurRectSlowLowGM: public BlurRectSlowGM {
    260 public:
    261     BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
    262                       float blurRadius, SkBlurMask::Style style)
    263         : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
    264         }
    265 
    266 protected:
    267     virtual SkBlurMask::Quality getQuality() SK_OVERRIDE {
    268         return SkBlurMask::kLow_Quality;
    269     }
    270 private:
    271     typedef BlurRectSlowGM INHERITED;
    272 };
    273 
    274 class BlurRectGroundTruthGM: public BlurRectCompareGM {
    275 public:
    276     BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
    277                           float blurRadius, SkBlurMask::Style style)
    278         : INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
    279         }
    280 
    281 protected:
    282     virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
    283         SkMask src;
    284         r.roundOut(&src.fBounds);
    285         src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop);  // move to origin
    286         src.fFormat = SkMask::kA8_Format;
    287         src.fRowBytes = src.fBounds.width();
    288         src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
    289         SkAutoMaskFreeImage amfi(src.fImage);
    290 
    291         memset(src.fImage, 0xff, src.computeTotalImageSize());
    292 
    293         return SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this->radius()),
    294                                            m, src, this->style());
    295     }
    296 
    297     virtual SkBlurMask::Quality getQuality() {
    298         return SkBlurMask::kHigh_Quality;
    299     }
    300 private:
    301     typedef BlurRectCompareGM INHERITED;
    302 };
    303 
    304 
    305 //////////////////////////////////////////////////////////////////////////////
    306 
    307 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kNormal_BlurStyle);)
    308 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kSolid_BlurStyle);)
    309 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kOuter_BlurStyle);)
    310 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kInner_BlurStyle);)
    311 
    312 static const SkScalar kBig = 20;
    313 static const SkScalar kSmall = 2;
    314 
    315 // regular size rects, blurs should be small enough not to completely overlap.
    316 
    317 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSmall, SkBlurMask::kNormal_Style);)
    318 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig, SkBlurMask::kNormal_Style);)
    319 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSmall, SkBlurMask::kNormal_Style);)
    320 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig, SkBlurMask::kNormal_Style);)
    321 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, kSmall, SkBlurMask::kInner_Style);)
    322 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, kBig, SkBlurMask::kInner_Style);)
    323 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, kSmall, SkBlurMask::kInner_Style);)
    324 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, kBig, SkBlurMask::kInner_Style);)
    325 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, kSmall, SkBlurMask::kOuter_Style);)
    326 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, kBig, SkBlurMask::kOuter_Style);)
    327 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, kSmall, SkBlurMask::kOuter_Style);)
    328 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, kBig, SkBlurMask::kOuter_Style);)
    329 
    330 // skinny tall rects, blurs overlap in X but not y
    331 
    332 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, kSmall, SkBlurMask::kNormal_Style);)
    333 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, kBig, SkBlurMask::kNormal_Style);)
    334 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, kSmall, SkBlurMask::kNormal_Style);)
    335 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, kBig, SkBlurMask::kNormal_Style);)
    336 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, kSmall, SkBlurMask::kInner_Style);)
    337 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, kBig, SkBlurMask::kInner_Style);)
    338 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, kSmall, SkBlurMask::kInner_Style);)
    339 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, kBig, SkBlurMask::kInner_Style);)
    340 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, kSmall, SkBlurMask::kOuter_Style);)
    341 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, kBig, SkBlurMask::kOuter_Style);)
    342 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, kSmall, SkBlurMask::kOuter_Style);)
    343 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, kBig, SkBlurMask::kOuter_Style);)
    344 
    345 // tiny rects, blurs overlap in X and Y
    346 
    347 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, kSmall, SkBlurMask::kNormal_Style);)
    348 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, kBig, SkBlurMask::kNormal_Style);)
    349 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, kSmall, SkBlurMask::kNormal_Style);)
    350 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, kBig, SkBlurMask::kNormal_Style);)
    351 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, kSmall, SkBlurMask::kInner_Style);)
    352 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, kBig, SkBlurMask::kInner_Style);)
    353 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, kSmall, SkBlurMask::kInner_Style);)
    354 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, kBig, SkBlurMask::kInner_Style);)
    355 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, kSmall, SkBlurMask::kOuter_Style);)
    356 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, kBig, SkBlurMask::kOuter_Style);)
    357 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, kSmall, SkBlurMask::kOuter_Style);)
    358 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, kBig, SkBlurMask::kOuter_Style);)
    359 
    360 
    361 #if 0
    362 // dont' need to GM the gaussian convolution; it's slow and intended
    363 // as a ground truth comparison only.  Leaving these here in case we
    364 // ever want to turn these back on for debugging reasons.
    365 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_1_simple", 25, 100, 1);)
    366 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_2_simple", 25, 100, 2);)
    367 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_3_simple", 25, 100, 3);)
    368 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_4_simple", 25, 100, 4);)
    369 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_5_simple", 25, 100, 5);)
    370 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_6_simple", 25, 100, 6);)
    371 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_7_simple", 25, 100, 7);)
    372 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_8_simple", 25, 100, 8);)
    373 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_9_simple", 25, 100, 9);)
    374 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_10_simple", 25, 100, 10);)
    375 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_11_simple", 25, 100, 11);)
    376 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_12_simple", 25, 100, 12);)
    377 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_13_simple", 25, 100, 13);)
    378 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_14_simple", 25, 100, 14);)
    379 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_15_simple", 25, 100, 15);)
    380 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_16_simple", 25, 100, 16);)
    381 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_17_simple", 25, 100, 17);)
    382 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_18_simple", 25, 100, 18);)
    383 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_19_simple", 25, 100, 19);)
    384 #endif
    385