1 2 /* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 #include "SkRadialGradient.h" 10 #include "SkRadialGradient_Table.h" 11 12 #define kSQRT_TABLE_BITS 11 13 #define kSQRT_TABLE_SIZE (1 << kSQRT_TABLE_BITS) 14 15 #if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG) 16 17 #include <stdio.h> 18 19 void SkRadialGradient_BuildTable() { 20 // build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table 21 22 FILE* file = ::fopen("SkRadialGradient_Table.h", "w"); 23 SkASSERT(file); 24 ::fprintf(file, "static const uint8_t gSqrt8Table[] = {\n"); 25 26 for (int i = 0; i < kSQRT_TABLE_SIZE; i++) { 27 if ((i & 15) == 0) { 28 ::fprintf(file, "\t"); 29 } 30 31 uint8_t value = SkToU8(SkFixedSqrt(i * SK_Fixed1 / kSQRT_TABLE_SIZE) >> 8); 32 33 ::fprintf(file, "0x%02X", value); 34 if (i < kSQRT_TABLE_SIZE-1) { 35 ::fprintf(file, ", "); 36 } 37 if ((i & 15) == 15) { 38 ::fprintf(file, "\n"); 39 } 40 } 41 ::fprintf(file, "};\n"); 42 ::fclose(file); 43 } 44 45 #endif 46 47 namespace { 48 49 // GCC doesn't like using static functions as template arguments. So force these to be non-static. 50 inline SkFixed mirror_tileproc_nonstatic(SkFixed x) { 51 return mirror_tileproc(x); 52 } 53 54 inline SkFixed repeat_tileproc_nonstatic(SkFixed x) { 55 return repeat_tileproc(x); 56 } 57 58 void rad_to_unit_matrix(const SkPoint& center, SkScalar radius, 59 SkMatrix* matrix) { 60 SkScalar inv = SkScalarInvert(radius); 61 62 matrix->setTranslate(-center.fX, -center.fY); 63 matrix->postScale(inv, inv); 64 } 65 66 typedef void (* RadialShade16Proc)(SkScalar sfx, SkScalar sdx, 67 SkScalar sfy, SkScalar sdy, 68 uint16_t* dstC, const uint16_t* cache, 69 int toggle, int count); 70 71 void shadeSpan16_radial_clamp(SkScalar sfx, SkScalar sdx, 72 SkScalar sfy, SkScalar sdy, 73 uint16_t* SK_RESTRICT dstC, const uint16_t* SK_RESTRICT cache, 74 int toggle, int count) { 75 const uint8_t* SK_RESTRICT sqrt_table = gSqrt8Table; 76 77 /* knock these down so we can pin against +- 0x7FFF, which is an 78 immediate load, rather than 0xFFFF which is slower. This is a 79 compromise, since it reduces our precision, but that appears 80 to be visually OK. If we decide this is OK for all of our cases, 81 we could (it seems) put this scale-down into fDstToIndex, 82 to avoid having to do these extra shifts each time. 83 */ 84 SkFixed fx = SkScalarToFixed(sfx) >> 1; 85 SkFixed dx = SkScalarToFixed(sdx) >> 1; 86 SkFixed fy = SkScalarToFixed(sfy) >> 1; 87 SkFixed dy = SkScalarToFixed(sdy) >> 1; 88 // might perform this check for the other modes, 89 // but the win will be a smaller % of the total 90 if (dy == 0) { 91 fy = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1); 92 fy *= fy; 93 do { 94 unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1); 95 unsigned fi = (xx * xx + fy) >> (14 + 16 - kSQRT_TABLE_BITS); 96 fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS)); 97 fx += dx; 98 *dstC++ = cache[toggle + 99 (sqrt_table[fi] >> SkGradientShaderBase::kSqrt16Shift)]; 100 toggle = next_dither_toggle16(toggle); 101 } while (--count != 0); 102 } else { 103 do { 104 unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1); 105 unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1); 106 fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS); 107 fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS)); 108 fx += dx; 109 fy += dy; 110 *dstC++ = cache[toggle + 111 (sqrt_table[fi] >> SkGradientShaderBase::kSqrt16Shift)]; 112 toggle = next_dither_toggle16(toggle); 113 } while (--count != 0); 114 } 115 } 116 117 template <SkFixed (*TileProc)(SkFixed)> 118 void shadeSpan16_radial(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy, 119 uint16_t* SK_RESTRICT dstC, const uint16_t* SK_RESTRICT cache, 120 int toggle, int count) { 121 do { 122 const SkFixed dist = SkFloatToFixed(sk_float_sqrt(fx*fx + fy*fy)); 123 const unsigned fi = TileProc(dist); 124 SkASSERT(fi <= 0xFFFF); 125 *dstC++ = cache[toggle + (fi >> SkGradientShaderBase::kCache16Shift)]; 126 toggle = next_dither_toggle16(toggle); 127 fx += dx; 128 fy += dy; 129 } while (--count != 0); 130 } 131 132 void shadeSpan16_radial_mirror(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy, 133 uint16_t* SK_RESTRICT dstC, const uint16_t* SK_RESTRICT cache, 134 int toggle, int count) { 135 shadeSpan16_radial<mirror_tileproc_nonstatic>(fx, dx, fy, dy, dstC, cache, toggle, count); 136 } 137 138 void shadeSpan16_radial_repeat(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy, 139 uint16_t* SK_RESTRICT dstC, const uint16_t* SK_RESTRICT cache, 140 int toggle, int count) { 141 shadeSpan16_radial<repeat_tileproc_nonstatic>(fx, dx, fy, dy, dstC, cache, toggle, count); 142 } 143 144 } // namespace 145 146 ///////////////////////////////////////////////////////////////////// 147 148 SkRadialGradient::SkRadialGradient(const SkPoint& center, SkScalar radius, 149 const Descriptor& desc) 150 : SkGradientShaderBase(desc), 151 fCenter(center), 152 fRadius(radius) 153 { 154 // make sure our table is insync with our current #define for kSQRT_TABLE_SIZE 155 SkASSERT(sizeof(gSqrt8Table) == kSQRT_TABLE_SIZE); 156 157 rad_to_unit_matrix(center, radius, &fPtsToUnit); 158 } 159 160 void SkRadialGradient::shadeSpan16(int x, int y, uint16_t* dstCParam, 161 int count) { 162 SkASSERT(count > 0); 163 164 uint16_t* SK_RESTRICT dstC = dstCParam; 165 166 SkPoint srcPt; 167 SkMatrix::MapXYProc dstProc = fDstToIndexProc; 168 TileProc proc = fTileProc; 169 const uint16_t* SK_RESTRICT cache = this->getCache16(); 170 int toggle = init_dither_toggle16(x, y); 171 172 if (fDstToIndexClass != kPerspective_MatrixClass) { 173 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, 174 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 175 176 SkScalar sdx = fDstToIndex.getScaleX(); 177 SkScalar sdy = fDstToIndex.getSkewY(); 178 179 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { 180 SkFixed storage[2]; 181 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), 182 &storage[0], &storage[1]); 183 sdx = SkFixedToScalar(storage[0]); 184 sdy = SkFixedToScalar(storage[1]); 185 } else { 186 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); 187 } 188 189 RadialShade16Proc shadeProc = shadeSpan16_radial_repeat; 190 if (SkShader::kClamp_TileMode == fTileMode) { 191 shadeProc = shadeSpan16_radial_clamp; 192 } else if (SkShader::kMirror_TileMode == fTileMode) { 193 shadeProc = shadeSpan16_radial_mirror; 194 } else { 195 SkASSERT(SkShader::kRepeat_TileMode == fTileMode); 196 } 197 (*shadeProc)(srcPt.fX, sdx, srcPt.fY, sdy, dstC, 198 cache, toggle, count); 199 } else { // perspective case 200 SkScalar dstX = SkIntToScalar(x); 201 SkScalar dstY = SkIntToScalar(y); 202 do { 203 dstProc(fDstToIndex, dstX, dstY, &srcPt); 204 unsigned fi = proc(SkScalarToFixed(srcPt.length())); 205 SkASSERT(fi <= 0xFFFF); 206 207 int index = fi >> (16 - kCache16Bits); 208 *dstC++ = cache[toggle + index]; 209 toggle = next_dither_toggle16(toggle); 210 211 dstX += SK_Scalar1; 212 } while (--count != 0); 213 } 214 } 215 216 SkShader::BitmapType SkRadialGradient::asABitmap(SkBitmap* bitmap, 217 SkMatrix* matrix, SkShader::TileMode* xy) const { 218 if (bitmap) { 219 this->getGradientTableBitmap(bitmap); 220 } 221 if (matrix) { 222 matrix->setScale(SkIntToScalar(kCache32Count), 223 SkIntToScalar(kCache32Count)); 224 matrix->preConcat(fPtsToUnit); 225 } 226 if (xy) { 227 xy[0] = fTileMode; 228 xy[1] = kClamp_TileMode; 229 } 230 return kRadial_BitmapType; 231 } 232 233 SkShader::GradientType SkRadialGradient::asAGradient(GradientInfo* info) const { 234 if (info) { 235 commonAsAGradient(info); 236 info->fPoint[0] = fCenter; 237 info->fRadius[0] = fRadius; 238 } 239 return kRadial_GradientType; 240 } 241 242 SkRadialGradient::SkRadialGradient(SkFlattenableReadBuffer& buffer) 243 : INHERITED(buffer), 244 fCenter(buffer.readPoint()), 245 fRadius(buffer.readScalar()) { 246 } 247 248 void SkRadialGradient::flatten(SkFlattenableWriteBuffer& buffer) const { 249 this->INHERITED::flatten(buffer); 250 buffer.writePoint(fCenter); 251 buffer.writeScalar(fRadius); 252 } 253 254 namespace { 255 256 inline bool radial_completely_pinned(int fx, int dx, int fy, int dy) { 257 // fast, overly-conservative test: checks unit square instead 258 // of unit circle 259 bool xClamped = (fx >= SK_FixedHalf && dx >= 0) || 260 (fx <= -SK_FixedHalf && dx <= 0); 261 bool yClamped = (fy >= SK_FixedHalf && dy >= 0) || 262 (fy <= -SK_FixedHalf && dy <= 0); 263 264 return xClamped || yClamped; 265 } 266 267 // Return true if (fx * fy) is always inside the unit circle 268 // SkPin32 is expensive, but so are all the SkFixedMul in this test, 269 // so it shouldn't be run if count is small. 270 inline bool no_need_for_radial_pin(int fx, int dx, 271 int fy, int dy, int count) { 272 SkASSERT(count > 0); 273 if (SkAbs32(fx) > 0x7FFF || SkAbs32(fy) > 0x7FFF) { 274 return false; 275 } 276 if (fx*fx + fy*fy > 0x7FFF*0x7FFF) { 277 return false; 278 } 279 fx += (count - 1) * dx; 280 fy += (count - 1) * dy; 281 if (SkAbs32(fx) > 0x7FFF || SkAbs32(fy) > 0x7FFF) { 282 return false; 283 } 284 return fx*fx + fy*fy <= 0x7FFF*0x7FFF; 285 } 286 287 #define UNPINNED_RADIAL_STEP \ 288 fi = (fx * fx + fy * fy) >> (14 + 16 - kSQRT_TABLE_BITS); \ 289 *dstC++ = cache[toggle + \ 290 (sqrt_table[fi] >> SkGradientShaderBase::kSqrt32Shift)]; \ 291 toggle = next_dither_toggle(toggle); \ 292 fx += dx; \ 293 fy += dy; 294 295 typedef void (* RadialShadeProc)(SkScalar sfx, SkScalar sdx, 296 SkScalar sfy, SkScalar sdy, 297 SkPMColor* dstC, const SkPMColor* cache, 298 int count, int toggle); 299 300 // On Linux, this is faster with SkPMColor[] params than SkPMColor* SK_RESTRICT 301 void shadeSpan_radial_clamp(SkScalar sfx, SkScalar sdx, 302 SkScalar sfy, SkScalar sdy, 303 SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache, 304 int count, int toggle) { 305 // Floating point seems to be slower than fixed point, 306 // even when we have float hardware. 307 const uint8_t* SK_RESTRICT sqrt_table = gSqrt8Table; 308 SkFixed fx = SkScalarToFixed(sfx) >> 1; 309 SkFixed dx = SkScalarToFixed(sdx) >> 1; 310 SkFixed fy = SkScalarToFixed(sfy) >> 1; 311 SkFixed dy = SkScalarToFixed(sdy) >> 1; 312 if ((count > 4) && radial_completely_pinned(fx, dx, fy, dy)) { 313 unsigned fi = SkGradientShaderBase::kCache32Count - 1; 314 sk_memset32_dither(dstC, 315 cache[toggle + fi], 316 cache[next_dither_toggle(toggle) + fi], 317 count); 318 } else if ((count > 4) && 319 no_need_for_radial_pin(fx, dx, fy, dy, count)) { 320 unsigned fi; 321 // 4x unroll appears to be no faster than 2x unroll on Linux 322 while (count > 1) { 323 UNPINNED_RADIAL_STEP; 324 UNPINNED_RADIAL_STEP; 325 count -= 2; 326 } 327 if (count) { 328 UNPINNED_RADIAL_STEP; 329 } 330 } else { 331 // Specializing for dy == 0 gains us 25% on Skia benchmarks 332 if (dy == 0) { 333 unsigned yy = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1); 334 yy *= yy; 335 do { 336 unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1); 337 unsigned fi = (xx * xx + yy) >> (14 + 16 - kSQRT_TABLE_BITS); 338 fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS)); 339 *dstC++ = cache[toggle + (sqrt_table[fi] >> 340 SkGradientShaderBase::kSqrt32Shift)]; 341 toggle = next_dither_toggle(toggle); 342 fx += dx; 343 } while (--count != 0); 344 } else { 345 do { 346 unsigned xx = SkPin32(fx, -0xFFFF >> 1, 0xFFFF >> 1); 347 unsigned fi = SkPin32(fy, -0xFFFF >> 1, 0xFFFF >> 1); 348 fi = (xx * xx + fi * fi) >> (14 + 16 - kSQRT_TABLE_BITS); 349 fi = SkFastMin32(fi, 0xFFFF >> (16 - kSQRT_TABLE_BITS)); 350 *dstC++ = cache[toggle + (sqrt_table[fi] >> 351 SkGradientShaderBase::kSqrt32Shift)]; 352 toggle = next_dither_toggle(toggle); 353 fx += dx; 354 fy += dy; 355 } while (--count != 0); 356 } 357 } 358 } 359 360 // Unrolling this loop doesn't seem to help (when float); we're stalling to 361 // get the results of the sqrt (?), and don't have enough extra registers to 362 // have many in flight. 363 template <SkFixed (*TileProc)(SkFixed)> 364 void shadeSpan_radial(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy, 365 SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache, 366 int count, int toggle) { 367 do { 368 const SkFixed dist = SkFloatToFixed(sk_float_sqrt(fx*fx + fy*fy)); 369 const unsigned fi = TileProc(dist); 370 SkASSERT(fi <= 0xFFFF); 371 *dstC++ = cache[toggle + (fi >> SkGradientShaderBase::kCache32Shift)]; 372 toggle = next_dither_toggle(toggle); 373 fx += dx; 374 fy += dy; 375 } while (--count != 0); 376 } 377 378 void shadeSpan_radial_mirror(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy, 379 SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache, 380 int count, int toggle) { 381 shadeSpan_radial<mirror_tileproc_nonstatic>(fx, dx, fy, dy, dstC, cache, count, toggle); 382 } 383 384 void shadeSpan_radial_repeat(SkScalar fx, SkScalar dx, SkScalar fy, SkScalar dy, 385 SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache, 386 int count, int toggle) { 387 shadeSpan_radial<repeat_tileproc_nonstatic>(fx, dx, fy, dy, dstC, cache, count, toggle); 388 } 389 390 } // namespace 391 392 void SkRadialGradient::shadeSpan(int x, int y, 393 SkPMColor* SK_RESTRICT dstC, int count) { 394 SkASSERT(count > 0); 395 396 SkPoint srcPt; 397 SkMatrix::MapXYProc dstProc = fDstToIndexProc; 398 TileProc proc = fTileProc; 399 const SkPMColor* SK_RESTRICT cache = this->getCache32(); 400 int toggle = init_dither_toggle(x, y); 401 402 if (fDstToIndexClass != kPerspective_MatrixClass) { 403 dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, 404 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 405 SkScalar sdx = fDstToIndex.getScaleX(); 406 SkScalar sdy = fDstToIndex.getSkewY(); 407 408 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { 409 SkFixed storage[2]; 410 (void)fDstToIndex.fixedStepInX(SkIntToScalar(y), 411 &storage[0], &storage[1]); 412 sdx = SkFixedToScalar(storage[0]); 413 sdy = SkFixedToScalar(storage[1]); 414 } else { 415 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); 416 } 417 418 RadialShadeProc shadeProc = shadeSpan_radial_repeat; 419 if (SkShader::kClamp_TileMode == fTileMode) { 420 shadeProc = shadeSpan_radial_clamp; 421 } else if (SkShader::kMirror_TileMode == fTileMode) { 422 shadeProc = shadeSpan_radial_mirror; 423 } else { 424 SkASSERT(SkShader::kRepeat_TileMode == fTileMode); 425 } 426 (*shadeProc)(srcPt.fX, sdx, srcPt.fY, sdy, dstC, cache, count, toggle); 427 } else { // perspective case 428 SkScalar dstX = SkIntToScalar(x); 429 SkScalar dstY = SkIntToScalar(y); 430 do { 431 dstProc(fDstToIndex, dstX, dstY, &srcPt); 432 unsigned fi = proc(SkScalarToFixed(srcPt.length())); 433 SkASSERT(fi <= 0xFFFF); 434 *dstC++ = cache[fi >> SkGradientShaderBase::kCache32Shift]; 435 dstX += SK_Scalar1; 436 } while (--count != 0); 437 } 438 } 439 440 ///////////////////////////////////////////////////////////////////// 441 442 #if SK_SUPPORT_GPU 443 444 #include "GrTBackendEffectFactory.h" 445 446 class GrGLRadialGradient : public GrGLGradientEffect { 447 public: 448 449 GrGLRadialGradient(const GrBackendEffectFactory& factory, 450 const GrDrawEffect&) : INHERITED (factory) { } 451 virtual ~GrGLRadialGradient() { } 452 453 virtual void emitCode(GrGLShaderBuilder*, 454 const GrDrawEffect&, 455 EffectKey, 456 const char* outputColor, 457 const char* inputColor, 458 const TransformedCoordsArray&, 459 const TextureSamplerArray&) SK_OVERRIDE; 460 461 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 462 return GenBaseGradientKey(drawEffect); 463 } 464 465 private: 466 467 typedef GrGLGradientEffect INHERITED; 468 469 }; 470 471 ///////////////////////////////////////////////////////////////////// 472 473 class GrRadialGradient : public GrGradientEffect { 474 public: 475 static GrEffectRef* Create(GrContext* ctx, 476 const SkRadialGradient& shader, 477 const SkMatrix& matrix, 478 SkShader::TileMode tm) { 479 AutoEffectUnref effect(SkNEW_ARGS(GrRadialGradient, (ctx, shader, matrix, tm))); 480 return CreateEffectRef(effect); 481 } 482 483 virtual ~GrRadialGradient() { } 484 485 static const char* Name() { return "Radial Gradient"; } 486 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { 487 return GrTBackendEffectFactory<GrRadialGradient>::getInstance(); 488 } 489 490 typedef GrGLRadialGradient GLEffect; 491 492 private: 493 GrRadialGradient(GrContext* ctx, 494 const SkRadialGradient& shader, 495 const SkMatrix& matrix, 496 SkShader::TileMode tm) 497 : INHERITED(ctx, shader, matrix, tm) { 498 } 499 500 GR_DECLARE_EFFECT_TEST; 501 502 typedef GrGradientEffect INHERITED; 503 }; 504 505 ///////////////////////////////////////////////////////////////////// 506 507 GR_DEFINE_EFFECT_TEST(GrRadialGradient); 508 509 GrEffectRef* GrRadialGradient::TestCreate(SkRandom* random, 510 GrContext* context, 511 const GrDrawTargetCaps&, 512 GrTexture**) { 513 SkPoint center = {random->nextUScalar1(), random->nextUScalar1()}; 514 SkScalar radius = random->nextUScalar1(); 515 516 SkColor colors[kMaxRandomGradientColors]; 517 SkScalar stopsArray[kMaxRandomGradientColors]; 518 SkScalar* stops = stopsArray; 519 SkShader::TileMode tm; 520 int colorCount = RandomGradientParams(random, colors, &stops, &tm); 521 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateRadial(center, radius, 522 colors, stops, colorCount, 523 tm)); 524 SkPaint paint; 525 return shader->asNewEffect(context, paint); 526 } 527 528 ///////////////////////////////////////////////////////////////////// 529 530 void GrGLRadialGradient::emitCode(GrGLShaderBuilder* builder, 531 const GrDrawEffect&, 532 EffectKey key, 533 const char* outputColor, 534 const char* inputColor, 535 const TransformedCoordsArray& coords, 536 const TextureSamplerArray& samplers) { 537 this->emitUniforms(builder, key); 538 SkString t("length("); 539 t.append(builder->ensureFSCoords2D(coords, 0)); 540 t.append(")"); 541 this->emitColor(builder, t.c_str(), key, outputColor, inputColor, samplers); 542 } 543 544 ///////////////////////////////////////////////////////////////////// 545 546 GrEffectRef* SkRadialGradient::asNewEffect(GrContext* context, const SkPaint&) const { 547 SkASSERT(NULL != context); 548 549 SkMatrix matrix; 550 if (!this->getLocalMatrix().invert(&matrix)) { 551 return NULL; 552 } 553 matrix.postConcat(fPtsToUnit); 554 return GrRadialGradient::Create(context, *this, matrix, fTileMode); 555 } 556 557 #else 558 559 GrEffectRef* SkRadialGradient::asNewEffect(GrContext*, const SkPaint&) const { 560 SkDEBUGFAIL("Should not call in GPU-less build"); 561 return NULL; 562 } 563 564 #endif 565 566 #ifdef SK_DEVELOPER 567 void SkRadialGradient::toString(SkString* str) const { 568 str->append("SkRadialGradient: ("); 569 570 str->append("center: ("); 571 str->appendScalar(fCenter.fX); 572 str->append(", "); 573 str->appendScalar(fCenter.fY); 574 str->append(") radius: "); 575 str->appendScalar(fRadius); 576 str->append(" "); 577 578 this->INHERITED::toString(str); 579 580 str->append(")"); 581 } 582 #endif 583