1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkColorPriv.h" 9 #include "SkImageDecoder.h" 10 #include "SkStream.h" 11 #include "SkStreamHelpers.h" 12 #include "SkTypes.h" 13 14 class SkICOImageDecoder : public SkImageDecoder { 15 public: 16 SkICOImageDecoder(); 17 18 virtual Format getFormat() const SK_OVERRIDE { 19 return kICO_Format; 20 } 21 22 protected: 23 virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE; 24 25 private: 26 typedef SkImageDecoder INHERITED; 27 }; 28 29 ///////////////////////////////////////////////////////////////////////////////////////// 30 31 //read bytes starting from the begin-th index in the buffer 32 //read in Intel order, and return an integer 33 34 #define readByte(buffer,begin) buffer[begin] 35 #define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8) 36 #define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24) 37 38 ///////////////////////////////////////////////////////////////////////////////////////// 39 40 SkICOImageDecoder::SkICOImageDecoder() 41 { 42 } 43 44 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop 45 static void editPixelBit1(const int pixelNo, const unsigned char* buf, 46 const int xorOffset, int& x, int y, const int w, 47 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 48 static void editPixelBit4(const int pixelNo, const unsigned char* buf, 49 const int xorOffset, int& x, int y, const int w, 50 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 51 static void editPixelBit8(const int pixelNo, const unsigned char* buf, 52 const int xorOffset, int& x, int y, const int w, 53 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 54 static void editPixelBit24(const int pixelNo, const unsigned char* buf, 55 const int xorOffset, int& x, int y, const int w, 56 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 57 static void editPixelBit32(const int pixelNo, const unsigned char* buf, 58 const int xorOffset, int& x, int y, const int w, 59 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 60 61 62 static int calculateRowBytesFor8888(int w, int bitCount) 63 { 64 // Default rowBytes is w << 2 for kARGB_8888 65 // In the case of a 4 bit image with an odd width, we need to add some 66 // so we can go off the end of the drawn bitmap. 67 // Add 4 to ensure that it is still a multiple of 4. 68 if (4 == bitCount && (w & 0x1)) { 69 return (w + 1) << 2; 70 } 71 // Otherwise return 0, which will allow it to be calculated automatically. 72 return 0; 73 } 74 75 bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode) 76 { 77 SkAutoMalloc autoMal; 78 const size_t length = CopyStreamToStorage(&autoMal, stream); 79 if (0 == length) { 80 return false; 81 } 82 83 unsigned char* buf = (unsigned char*)autoMal.get(); 84 85 //these should always be the same - should i use for error checking? - what about files that have some 86 //incorrect values, but still decode properly? 87 int reserved = read2Bytes(buf, 0); // 0 88 int type = read2Bytes(buf, 2); // 1 89 if (reserved != 0 || type != 1) 90 return false; 91 int count = read2Bytes(buf, 4); 92 93 //need to at least have enough space to hold the initial table of info 94 if (length < (size_t)(6 + count*16)) 95 return false; 96 97 int choice; 98 Chooser* chooser = this->getChooser(); 99 //FIXME:if no chooser, consider providing the largest color image 100 //what are the odds that the largest image would be monochrome? 101 if (NULL == chooser) { 102 choice = 0; 103 } else { 104 chooser->begin(count); 105 for (int i = 0; i < count; i++) 106 { 107 //need to find out the config, width, and height from the stream 108 int width = readByte(buf, 6 + i*16); 109 int height = readByte(buf, 7 + i*16); 110 int offset = read4Bytes(buf, 18 + i*16); 111 int bitCount = read2Bytes(buf, offset+14); 112 SkBitmap::Config c; 113 //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8? 114 //or maybe we'll determine this based on the provided config 115 switch (bitCount) 116 { 117 case 1: 118 case 4: 119 // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps. 120 // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp 121 // images and the higher quality images. 122 c = SkBitmap::kIndex8_Config; 123 break; 124 case 8: 125 case 24: 126 case 32: 127 c = SkBitmap::kARGB_8888_Config; 128 break; 129 default: 130 SkDEBUGF(("Image with %ibpp not supported\n", bitCount)); 131 continue; 132 } 133 chooser->inspect(i, c, width, height); 134 } 135 choice = chooser->choose(); 136 } 137 138 //you never know what the chooser is going to supply 139 if (choice >= count || choice < 0) 140 return false; 141 142 //skip ahead to the correct header 143 //commented out lines are not used, but if i switch to other read method, need to know how many to skip 144 //otherwise, they could be used for error checking 145 int w = readByte(buf, 6 + choice*16); 146 int h = readByte(buf, 7 + choice*16); 147 int colorCount = readByte(buf, 8 + choice*16); 148 //int reservedToo = readByte(buf, 9 + choice*16); //0 149 //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0 150 //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0 151 int size = read4Bytes(buf, 14 + choice*16); //matters? 152 int offset = read4Bytes(buf, 18 + choice*16); 153 if ((size_t)(offset + size) > length) 154 return false; 155 156 // Check to see if this is a PNG image inside the ICO 157 { 158 SkMemoryStream subStream(buf + offset, size, false); 159 SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream)); 160 if (otherDecoder.get() != NULL) { 161 // Set fields on the other decoder to be the same as this one. 162 this->copyFieldsToOther(otherDecoder.get()); 163 if(otherDecoder->decode(&subStream, bm, this->getDefaultPref(), mode)) { 164 return true; 165 } 166 } 167 } 168 169 //int infoSize = read4Bytes(buf, offset); //40 170 //int width = read4Bytes(buf, offset+4); //should == w 171 //int height = read4Bytes(buf, offset+8); //should == 2*h 172 //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it?) 173 int bitCount = read2Bytes(buf, offset+14); 174 175 void (*placePixel)(const int pixelNo, const unsigned char* buf, 176 const int xorOffset, int& x, int y, const int w, 177 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL; 178 switch (bitCount) 179 { 180 case 1: 181 placePixel = &editPixelBit1; 182 colorCount = 2; 183 break; 184 case 4: 185 placePixel = &editPixelBit4; 186 colorCount = 16; 187 break; 188 case 8: 189 placePixel = &editPixelBit8; 190 colorCount = 256; 191 break; 192 case 24: 193 placePixel = &editPixelBit24; 194 colorCount = 0; 195 break; 196 case 32: 197 placePixel = &editPixelBit32; 198 colorCount = 0; 199 break; 200 default: 201 SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount)); 202 return false; 203 } 204 205 //these should all be zero, but perhaps are not - need to check 206 //int compression = read4Bytes(buf, offset+16); //0 207 //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a value 208 //int xPixels = read4Bytes(buf, offset+24); //0 209 //int yPixels = read4Bytes(buf, offset+28); //0 210 //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an actual value though 211 //int colorsImportant = read4Bytes(buf, offset+36); //0 212 213 int begin = offset + 40; 214 //this array represents the colortable 215 //if i allow other types of bitmaps, it may actually be used as a part of the bitmap 216 SkPMColor* colors = NULL; 217 int blue, green, red; 218 if (colorCount) 219 { 220 colors = new SkPMColor[colorCount]; 221 for (int j = 0; j < colorCount; j++) 222 { 223 //should this be a function - maybe a #define? 224 blue = readByte(buf, begin + 4*j); 225 green = readByte(buf, begin + 4*j + 1); 226 red = readByte(buf, begin + 4*j + 2); 227 colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF); 228 } 229 } 230 int bitWidth = w*bitCount; 231 int test = bitWidth & 0x1F; 232 int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0 233 int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask); 234 int lineWidth = lineBitWidth/bitCount; 235 236 int xorOffset = begin + colorCount*4; //beginning of the color bitmap 237 //other read method means we will just be here already 238 int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3); 239 240 /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next 32 (2^5) 241 /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0 242 int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask); 243 //if we allow different Configs, everything is the same til here 244 //change the config, and use different address getter, and place index vs color, and add the color table 245 //FIXME: what is the tradeoff in size? 246 //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap 247 //however, with small images with large colortables, maybe it's better to still do argb_8888 248 249 bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount)); 250 251 if (SkImageDecoder::kDecodeBounds_Mode == mode) { 252 delete[] colors; 253 return true; 254 } 255 256 if (!this->allocPixelRef(bm, NULL)) 257 { 258 delete[] colors; 259 return false; 260 } 261 262 SkAutoLockPixels alp(*bm); 263 264 for (int y = 0; y < h; y++) 265 { 266 for (int x = 0; x < w; x++) 267 { 268 //U32* address = bm->getAddr32(x, y); 269 270 //check the alpha bit first, but pass it along to the function to figure out how to deal with it 271 int andPixelNo = andLineWidth*(h-y-1)+x; 272 //only need to get a new alphaByte when x %8 == 0 273 //but that introduces an if and a mod - probably much slower 274 //that's ok, it's just a read of an array, not a stream 275 int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3)); 276 int shift = 7 - (andPixelNo & 0x7); 277 int m = 1 << shift; 278 279 int pixelNo = lineWidth*(h-y-1)+x; 280 placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors); 281 282 } 283 } 284 285 delete [] colors; 286 //ensure we haven't read off the end? 287 //of course this doesn't help us if the andOffset was a lie... 288 //return andOffset + (andLineWidth >> 3) <= length; 289 return true; 290 } //onDecode 291 292 //function to place the pixel, determined by the bitCount 293 static void editPixelBit1(const int pixelNo, const unsigned char* buf, 294 const int xorOffset, int& x, int y, const int w, 295 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) 296 { 297 // note that this should be the same as/similar to the AND bitmap 298 SkPMColor* address = bm->getAddr32(x,y); 299 int byte = readByte(buf, xorOffset + (pixelNo >> 3)); 300 int colorBit; 301 int alphaBit; 302 // Read all of the bits in this byte. 303 int i = x + 8; 304 // Pin to the width so we do not write outside the bounds of 305 // our color table. 306 i = i > w ? w : i; 307 // While loop to check all 8 bits individually. 308 while (x < i) 309 { 310 311 colorBit = (byte & m) >> shift; 312 alphaBit = (alphaByte & m) >> shift; 313 *address = (alphaBit-1)&(colors[colorBit]); 314 x++; 315 // setup for the next pixel 316 address = address + 1; 317 m = m >> 1; 318 shift -= 1; 319 } 320 x--; 321 } 322 static void editPixelBit4(const int pixelNo, const unsigned char* buf, 323 const int xorOffset, int& x, int y, const int w, 324 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) 325 { 326 SkPMColor* address = bm->getAddr32(x, y); 327 int byte = readByte(buf, xorOffset + (pixelNo >> 1)); 328 int pixel = (byte >> 4) & 0xF; 329 int alphaBit = (alphaByte & m) >> shift; 330 *address = (alphaBit-1)&(colors[pixel]); 331 x++; 332 //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap 333 //but that's okay, since i've added an extra rowByte for just this purpose 334 address = address + 1; 335 pixel = byte & 0xF; 336 m = m >> 1; 337 alphaBit = (alphaByte & m) >> (shift-1); 338 //speed up trick here 339 *address = (alphaBit-1)&(colors[pixel]); 340 } 341 342 static void editPixelBit8(const int pixelNo, const unsigned char* buf, 343 const int xorOffset, int& x, int y, const int w, 344 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) 345 { 346 SkPMColor* address = bm->getAddr32(x, y); 347 int pixel = readByte(buf, xorOffset + pixelNo); 348 int alphaBit = (alphaByte & m) >> shift; 349 *address = (alphaBit-1)&(colors[pixel]); 350 } 351 352 static void editPixelBit24(const int pixelNo, const unsigned char* buf, 353 const int xorOffset, int& x, int y, const int w, 354 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) 355 { 356 SkPMColor* address = bm->getAddr32(x, y); 357 int blue = readByte(buf, xorOffset + 3*pixelNo); 358 int green = readByte(buf, xorOffset + 3*pixelNo + 1); 359 int red = readByte(buf, xorOffset + 3*pixelNo + 2); 360 int alphaBit = (alphaByte & m) >> shift; 361 //alphaBit == 1 => alpha = 0 362 int alpha = (alphaBit-1) & 0xFF; 363 *address = SkPreMultiplyARGB(alpha, red, green, blue); 364 } 365 366 static void editPixelBit32(const int pixelNo, const unsigned char* buf, 367 const int xorOffset, int& x, int y, const int w, 368 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) 369 { 370 SkPMColor* address = bm->getAddr32(x, y); 371 int blue = readByte(buf, xorOffset + 4*pixelNo); 372 int green = readByte(buf, xorOffset + 4*pixelNo + 1); 373 int red = readByte(buf, xorOffset + 4*pixelNo + 2); 374 int alphaBit = (alphaByte & m) >> shift; 375 #if 1 // don't trust the alphaBit for 32bit images <mrr> 376 alphaBit = 0; 377 #endif 378 int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF); 379 *address = SkPreMultiplyARGB(alpha, red, green, blue); 380 } 381 382 /////////////////////////////////////////////////////////////////////////////// 383 DEFINE_DECODER_CREATOR(ICOImageDecoder); 384 ///////////////////////////////////////////////////////////////////////////////////////// 385 386 static bool is_ico(SkStreamRewindable* stream) { 387 // Check to see if the first four bytes are 0,0,1,0 388 // FIXME: Is that required and sufficient? 389 SkAutoMalloc autoMal(4); 390 unsigned char* buf = (unsigned char*)autoMal.get(); 391 stream->read((void*)buf, 4); 392 int reserved = read2Bytes(buf, 0); 393 int type = read2Bytes(buf, 2); 394 if (reserved != 0 || type != 1) { 395 // This stream does not represent an ICO image. 396 return false; 397 } 398 return true; 399 } 400 401 static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) { 402 if (is_ico(stream)) { 403 return SkNEW(SkICOImageDecoder); 404 } 405 return NULL; 406 } 407 408 static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory); 409 410 static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) { 411 if (is_ico(stream)) { 412 return SkImageDecoder::kICO_Format; 413 } 414 return SkImageDecoder::kUnknown_Format; 415 } 416 417 static SkImageDecoder_FormatReg gFormatReg(get_format_ico); 418