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      1 page.title=Intellectual Property
      2 @jd:body
      3 
      4 <div id="qv-wrapper">
      5 <div id="qv">
      6   <h2>In This Document</h2>
      7   <ol>
      8     <li><a href="#copyright">Copyright Infringement</a></li>
      9     <li><a href="#impersonation">Impersonation</a></li>
     10     <li><a href="#trademarks">Trademark Infringement</a></li>
     11     <li><a href="#other">DDA 4.4 Prohibited Actions</a></li>
     12   </ol>
     13 
     14   <h2>More Resources</h2>
     15   <ol>
     16     <li><a href="http://play.google.com/about/developer-content-policy.html"
     17     target="_policies">Developer Program Policies</a></li>
     18     <li><a href="http://www.android.com/us/developer-distribution-agreement.html#showlanguages"
     19     target="_policies">Developer Distribution Agreement</a></li>
     20   </ol>
     21 </div>
     22 </div>
     23 
     24 <p>
     25   Google Play policies protect your intellectual property (IP) as well as that
     26   of other app developers and content creators in the store. The policies and
     27   their enforcements help ensure proper use of copyright, trademarks, and
     28   developer identity in Google Play.
     29 </p>
     30 
     31 <p>
     32   As an app developer, these IP policies benefit you. At the same time, it's
     33   your responsibility to ensure that your app does not violate the IP of other
     34   developers or content creators. Violations of IP-related policy may result in
     35   suspension of your apps from the store and termination of your developer
     36   account.
     37 </p>
     38 
     39 <p>
     40   This document introduces several key areas of IP-related policy that you
     41   should understand before publishing on Google Play. In each area you'll find
     42   best practices and examples to help you avoid common types of mistakes and
     43   violations.
     44 </p>
     45 
     46 <p>
     47   For more information about Google Play policies that apply to your apps and
     48   content, please see the <a href=
     49   "http://play.google.com/about/developer-content-policy.html" target=
     50   "_policies">Developer Program Policies</a> and <a href=
     51   "http://play.google.com/about/developer-distribution-agreement.html" target=
     52   "_policies">Developer Distribution Agreement</a>.
     53 </p>
     54 
     55 
     56 
     57 <h2 id="copyright">Copyright Infringement</h2>
     58 
     59 <p>
     60   Copyright is the legal right granted to an author or creator for a literary,
     61   dramatic or artistic piece of work. As soon as you create an original piece
     62   of work and fix it in a tangible medium, the work is automatically protected
     63   by copyright law and you are the owner of the copyright. Likewise, when other
     64   people create content, they may own the copyrights for those works.
     65 </p>
     66 
     67 
     68 <div class="sidebox-wrapper">
     69 <div class="sidebox">
     70 <h2>How to report infringements</h2>
     71 <p>If you feel your copyright is being infringed, you may file a Digital Millenium
     72    Copyright Act (DMCA) request. Please see <a 
     73    href="http://support.google.com/bin/request.py?&product=androidmarket&contact_type=lr_dmca"
     74    target="_policies">copyright procedures</a> for more information.</p>
     75 </div>
     76 </div>
     77 
     78 <p>
     79   Copyright infringement is an improper or unauthorized use of a copyrighted
     80   work. If you publish an app in Google Play that uses another party's copyrighted
     81   works improperly or without permission, your apps can be suspended and your
     82   developer account terminated.
     83 </p>
     84 
     85 <p>
     86   As you design your app and prepare for publishing, make sure to review Google
     87   Play policies and analyze all of your content. If your app uses or links to
     88   another party's original work, make sure that your app is not infringing on
     89   copyright. Not all uses of another partys work are infringements on
     90   copyright, and the rules vary by country and can be complex.
     91 </p>
     92 
     93 <p>
     94   If you are unsure whether your use of another party's work infringes on a
     95   copyright, consider getting legal advice before publishing, or simply request
     96   permission to use the work from the copyright owner.
     97 </p>
     98 
     99 <p>
    100   Here are some guidelines to help you avoid copyright infringement policy
    101   violations:
    102 </p>
    103 
    104 <ul>
    105   <li>
    106     <strong>Respect copyright laws</strong>&mdash;Do not let your app infringe
    107     on the copyrights of others. That includes linking to other apps or web
    108     sites that contain obviously infringing material (please refer to the <a href="
    109     {@docRoot}distribute/googleplay/policies/spam.html#webview-spam">Spam in WebViews</a> guidelines), and using icons or images that are obvious infringements.
    110   </li>
    111 
    112   <li>
    113     <strong>Know your app's content</strong>&mdash;Before you publish, look
    114     for content that may be protected by trademark or copyright in your app
    115     and get legal advice if necessary. Protected work could typically include
    116     product names, brands, images, music, and similar works.
    117   </li>
    118 
    119   <li>
    120     <strong>Create original work</strong>&mdash;If youre not sure whether
    121     something will violate another party's copyright, the safest approach is to
    122     create something that's completely original, such as images or audio
    123     that youve created yourself. When you create your own original content,
    124     you rarely have to worry about infringing on existing copyright.
    125   </li>
    126 
    127   <li>
    128     <strong>Ask permission to use copyrighted work</strong>&mdash;If you want
    129     to use another party's copyrighted work in your app, you should ask for
    130     permission from the work's creator or copyright owner and include
    131     appropriate copyright attribution.
    132   </li>
    133 </ul>
    134 
    135 <p>
    136   A common misunderstanding is believing that your app may use copyrighted
    137   content without permission, provided that you clearly indicate that your app
    138   is not the "official" app that readers may be familiar with. That is not the
    139   case. Even if you let users know that your app is "unofficial", it still
    140   violates Google Play policies if it uses or links to copyrighted content
    141   without permission. Also, this type of "unofficial" app may violate <a
    142   href="#impersonation">impersonation policies</a>.
    143 </p>
    144 
    145 <p>
    146   The example app below shows an app that uses screenshots/images of known
    147   artists without their authorization and lists popular songs. The combination
    148   of these may induce users to download music ringtones that infringe on
    149   copyright. This is a violation of Google Play policy.
    150 </p>
    151 
    152 <div class="example-block bad" style="width:100%;float:none;margin:.5em auto 2em 0;">
    153   <div class="heading">Images and downloads that violate copyright</div>
    154   <img src="{@docRoot}images/gp-policy-ip-copyright-violation.png">
    155 </div>
    156 
    157 
    158 <h2 id="impersonation">Impersonation</h2>
    159 
    160 <p>
    161   Impersonation is when an app attempts to imply a relationship to another app
    162   or developer, where no relationship actually exists.
    163 </p>
    164 
    165 <p>
    166   For example, if your app displays the brand, icon, or title from another app
    167   in order to get to users to download your app, you are leading users to
    168   believe that your app is developed by the same entity as the other app and
    169   offers similar content or experience. This is an impersonation of the other
    170   app and developer, and it is a violation of Google Play policy. If you
    171   publish apps that violate impersonation policies, your apps can be suspended
    172   and your developer account terminated.
    173 </p>
    174 
    175 <p>
    176   No matter what type of app you offer or what your motivation, dont try to
    177   imply an endorsement or relationship to another company or product where none
    178   exists. Dont try to establish your app as the "official" version of another
    179   party's work by prominently featuring their brand names or trademarks in your
    180   app title or description.
    181 </p>
    182 
    183 <p>
    184   Even if your app description states that your app is an "unofficial" version,
    185   the use of the other app's branding, trademarks, and other content still can
    186   violate policy by presenting content that isnt yours.
    187 </p>
    188 
    189 <p>
    190   Here are some guidelines:
    191 </p>
    192 
    193 <ul>
    194   <li>
    195     <strong>Don't pretend to be someone else</strong>&mdash; Don't represent
    196     that your content is produced by another company or organization if that is
    197     not the case.
    198   </li>
    199 
    200   <li>
    201     <strong>Don't support infringing sites or apps</strong>&mdash; Don't divert
    202     users or provide links to any other site that mimics Google Play or
    203     represents itself as another application or service.
    204   </li>
    205 
    206   <li>
    207     <strong>Don't use another app's branding</strong>&mdash; Dont try to pass
    208     off your app as the official version of someone elses property by using a
    209     person or entity (or brand) name in your app title or description.
    210   </li>
    211 </ul>
    212 
    213 <p>
    214   Below is an example of an "unofficial" app that violates Google Play policy
    215   by impersonating another company and an existing product. Specifically:
    216 </p>
    217 
    218 <ul>
    219   <li>The example app has a name and icon that appear to be impersonating an
    220   existing product.
    221   </li>
    222 
    223   <li>The example developer name implies an endorsement or relationship to
    224   another company and their products where none exists.
    225   </li>
    226 </ul>
    227 
    228 <div class="example-block bad" style="width:100%;float:none;margin:.5em auto 2em 0;">
    229   <div class="heading">App name, icon, and developer name that impersonate another</div>
    230   <img src="{@docRoot}images/gp-policy-ip-impersonation-violation.png">
    231 </div>
    232 
    233 
    234 <h2 id="trademarks">Trademark Infringement</h2>
    235 
    236 <p>
    237   A trademark is a brand that uniquely identifies a product and distinguishes
    238   it from other products. It can be a word, name, symbol, or combination of
    239   those that is intended to identify the source of the product. A trademark is
    240   specifically acquired by a company or other entity through a legal process
    241   and once acquired gives the owner exclusive rights to the trademark usage.
    242 </p>
    243 
    244 <div class="sidebox-wrapper">
    245 <div class="sidebox">
    246 <h2>How to report infringements</h2>
    247 <p>If you feel your trademark is being infringed, you can request a content review.
    248 See <a href="http://support.google.com/bin/static.py?&ts=1114905&page=ts.cs"
    249 target="_policies">Removing content from Google</a> for more information.</p>
    250 </div>
    251 </div>
    252 
    253 <p>
    254   Trademark infringement is improper or unauthorized use of a trademark. Google
    255   Play policies prohibit apps that infringe trademarks. If you publish apps in
    256   Google Play that use another party's trademarks, your apps can be suspended
    257   and your developer account terminated.
    258 </p>
    259 
    260 <p>
    261   As you design your app and prepare for publishing, make sure to review Google
    262   Play policies and analyze all of your content. If your app uses a trademark
    263   not owned by you, or if you are not sure whether a brand is a trademark, you
    264   should get legal advice before publishing. As with copyright, the rules vary
    265   by country and can be complex.
    266 </p>
    267 
    268 <p>
    269   Here are some guidelines for avoiding trademark infringement policy
    270   violations:
    271 </p>
    272 
    273 <ul>
    274   <li>
    275     <strong>Understand and follow trademark laws</strong>&mdash;Don't let your
    276     app infringe on the trademarks of others.
    277   </li>
    278 
    279   <li>
    280     <strong>Know your app's content</strong>&mdash;Before you publish, look for
    281     brands and potential trademarks used in your app and store listing and get
    282     legal advice if necessary.
    283   </li>
    284 
    285   <li>
    286     <strong>Use a distinct name</strong>&mdash;Don't give your app a name that
    287     is confusingly similar to another company's trademark.
    288   </li>
    289 
    290   <li>
    291     <strong>Don't use trademarks to imply a relationship</strong>&mdash;Don't
    292     describe your app using another company's trademarks in a way that implies
    293     an endorsement by or affiliation with the other company.
    294   </li>
    295 
    296   <li>
    297     <strong>Use a distinct app icon and logo</strong>&mdash;Don't use a
    298     modified version of another companys trademarked logo.
    299   </li>
    300 </ul>
    301 
    302 <p>
    303   A common misunderstanding is believing that your app may use a brand or
    304   trademark without permission, provided you clearly indicate that the app is
    305   not the "official" or original app. That is not the case. Even if you let
    306   users know that your app is "unofficial", it still violates Google Play
    307   policies if it uses another party's trademarks. Also, this type of
    308   "unofficial" app may violate <a href="#impersonation">impersonation
    309   policies</a>.
    310 </p>
    311 
    312 <p>
    313   Below is an example app that violates Google Play policies by infringing on
    314   another party's trademarks. Specifically:
    315 </p>
    316 
    317 <ul>
    318   <li>The example app name is confusingly similar to another party's trademark.</li>
    319   <li>The example app icon is a modified version of a another party's logo.</li>
    320 </ul>
    321 
    322 <div class="example-block bad" style="width:100%;float:none;margin:.5em auto 2em 0;">
    323   <div class="heading">App name and icon that infringe trademarks</div>
    324   <img src="{@docRoot}images/gp-policy-ip-trademark-violation.png">
    325 </div>
    326 
    327 
    328 <h2 id="other">DDA 4.4 Prohibited Actions</h2>
    329 
    330 <p>
    331   When you publish an app on Google Play, you agree to the terms of the
    332   Developer Distribution Agreement (DDA). Section 4.4 of the DDA prohibits certain
    333   types of actions on your part. For reference, you agree that you will not
    334   engage in any activity with the Market, including the development or
    335   distribution of Products, that interferes with, disrupts, damages, or
    336   accesses in an unauthorized manner the devices, servers, networks, or other
    337   properties or services of any third party including, but not limited to,
    338   Android users, Google or any mobile network operator.
    339 </p>
    340 
    341 <p>
    342   For details, please refer to the complete <a href=
    343   "http://play.google.com/about/developer-distribution-agreement.html" target=
    344   "_policies">Developer Distribution Agreement</a>.
    345 </p>