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      1 page.title=Launch Checklist
      2 page.tags="publishing","launch","Google Play", "Developer Console"
      3 @jd:body
      4 
      5 <div id="qv-wrapper"><div id="qv">
      6 <h2>Checklist</h2>
      7 <ol>
      8 <li><a href="#process">1. Understand the publishing process</a></li>
      9 <li><a href="#policies">2. Understand Google Play policies</a></li>
     10 <li><a href="#core-app-quality">3. Test for core app quality</a></li>
     11 <li><a href="#rating">4. Determine your content rating</a></li>
     12 <li><a href="#countries">5. Determine country distribution</a></li>
     13 <li><a href="#size">6. Confirm the app's overall size</a></li>
     14 <li><a href="#compatibility">7. Confirm app compatibility ranges</a></li>
     15 <li><a href="#free-priced">8. Decide on free or priced</a></li>
     16 <li><a href="#inapp-billing">9. Consider In-app Billing</a></li>
     17 <li><a href="#pricing">10. Set prices for your apps</a></li>
     18 <li><a href="#localize">11. Start localization early</a></li>
     19 <li><a href="#graphics">12. Prepare promotional graphics</a></li>
     20 <li><a href="#apk">13. Build the release-ready APK</a></li>
     21 <li><a href="#beta">14. Plan a beta release</a></li>
     22 <li><a href="#product-page">15. Complete the product details</a></li>
     23 <li><a href="#badges">16. Use Google Play badges</a></li>
     24 <li><a href="#final-checks">17. Final checks and publishing</a></li>
     25 <li><a href="#support">18. Support users after launch</a></li>
     26 </ol>
     27 </div></div>
     28 
     29 
     30 <p>Before you publish your app on Google Play and distribute it to users, you
     31 need to get the app ready, test it, and prepare your promotional materials. </p>
     32 
     33 <p>This document helps you understand the publishing process and get ready for a
     34 successful product launch on Google Play. It summarizes some of the
     35 tasks you'll need to complete before publishing your app on Google Play, such as
     36 creating a signed, release-ready APK, understanding the requirements of the app,
     37 and creating the product page and graphic assets for your app.</p>
     38 
     39 <p>The preparation and publishing tasks are numbered to give you a rough idea of
     40 sequence. However, you can handle the tasks in any sequence that works for you
     41 or you can skip steps as appropriate.</p>
     42 
     43 <p>As you move toward publishing, a variety of support resources are available to
     44 you. Relevant links are provided in each step.</p>
     45 
     46 
     47 <h2 id="process">1. Understand the publishing process</h2>
     48 
     49 <p>Before you begin the steps in this checklist, you should take a moment to
     50 read and understand the overall publishing workflow and become familiar with how
     51 the process works. In particular, you or your development team will need to
     52 prepare your app for release using a process common to all Android apps.
     53 The <a
     54 href="{@docRoot}tools/publishing/publishing_overview.html">Publishing
     55 Workflow</a> documents provide the details on how publishing works and how to
     56 get an APK ready for release. </p>
     57 
     58 <p>Once you are familiar with publishing in general, read this document to
     59 understand the issues that you should consider when publishing an app on Google
     60 Play. </p>
     61 
     62 <table>
     63 <tr>
     64 <td><p>Related resources:</p>
     65 <ul style="margin-top:-.5em;">
     66 <li><strong><a href="{@docRoot}tools/publishing/publishing_overview.html">General Publishing Overview</a></strong> &mdash; Start here for an overview of publishing options for Android apps.</li>
     67 <li><strong><a href="{@docRoot}tools/publishing/preparing.html">Preparing for Release</a></strong> &mdash; Developer documentation on how to build the signed, release-ready APK. This process is the same for all Android apps. </li>
     68 </ul>
     69 </td>
     70 </tr>
     71 </table>
     72 
     73 <h2 id="policies">2. Understand Google Play policies and agreements</h2>
     74 
     75 <p>Make sure that you understand and follow the Google Play program policies
     76 that you accepted when registering. Google Play actively enforces the policies
     77 and any violations can lead to suspension of your app or, for repeated
     78 violations, termination of your developer account. </p>
     79 
     80 <table>
     81 <tr>
     82 <td><p>Related resources:</p>
     83 <ul style="margin-top:-.5em;">
     84 
     85 <li><strong><a href="{@docRoot}distribute/googleplay/policies/index.html">Google Play Policies and Guidelines</a></strong> &mdash; An overview of Google Play policies for spam, intellectual property, and ads, with examples of common problems. </li>
     86 </a></strong> &mdash; Help Center document describing various content policies and processes.</li>
     87 
     88 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/topic.py?hl=en&topic=2364761&parent=2365624&ctx=topic">Policy and Best Practices
     89 </a></strong> &mdash; Help Center document describing various content policies and processes.</li>
     90 
     91 </ul>
     92 </td>
     93 </tr>
     94 </table>
     95 
     96 <h2 id="core-app-quality">3. Test for Core App Quality</h2>
     97 
     98 <p>Before you publish an app on Google Play, it's important to make sure that
     99 it meets the basic quality expectations for all Android apps, on all of the devices that you
    100 are targeting. You can check your app's quality by setting up a test
    101 environment and testing the app against a short set of <strong>core app quality criteria</strong>.
    102 For complete information, see the <a
    103 href="{@docRoot}distribute/googleplay/quality/core.html">Core App Quality Guidelines</a>. 
    104 </p>
    105 
    106 <p>If your app is targeting tablet devices, make sure that it delivers a rich, compelling
    107 experience to your tablet customers. See the <a
    108 href="{@docRoot}distribute/googleplay/quality/tablet.html">Tablet App Quality Checklist</a>
    109 for recommendations on ways to optimize your app for tablets.</p>
    110 
    111 <table>
    112 <tr>
    113 <td><p>Related resources:</p>
    114 <ul style="margin-top:-.5em;">
    115 <li><strong><a
    116 href="{@docRoot}distribute/googleplay/quality/core.html">Core App Quality
    117 Guidelines</a></strong> &mdash; A set of core quality criteria that all Android
    118 apps should meet on all targeted devices.</li>
    119 <li><strong><a
    120 href="{@docRoot}distribute/googleplay/quality/tablet.html">Tablet App Quality
    121 Checklist</a></strong> &mdash; A set recommendations for delivering the best
    122 possible experience to tablet users.</li>
    123 </ul>
    124 </td>
    125 </tr>
    126 </table>
    127 
    128 <h2 id="rating">4. Determine your app's content rating</h2>
    129 
    130 <p>Google Play requires you to set a content rating for your app, which informs
    131 Google Play users of its maturity level. Before you publish, you should confirm
    132 what rating level you want to use. The available content rating levels are:</p>
    133 
    134 <ul>
    135 <li>Everyone</li>
    136 <li>Low maturity</li>
    137 <li>Medium maturity</li>
    138 <li>High maturity</li>
    139 </ul>
    140 
    141 <p>On their Android devices, Android users can set the desired maturity level
    142 for browsing. Google Play then filters apps based on the setting, so the content
    143 rating you select can affect the app's distribution to users. You can assign (or
    144 change) the content rating for your app in the Developer Console, so no changes
    145 are required in your app binary.</p>
    146 
    147 <table>
    148 <tr>
    149 <td><p>Related resources:</p>
    150 <ul style="margin-top:-.5em;">
    151 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=188189">Rating your application content for Google Play</a></strong> &mdash; Help Center document describing content ratings levels and how to choose the appropriate one for your app.</li>
    152 </ul>
    153 </td>
    154 </tr>
    155 </table>
    156 
    157 <h2 id="countries">5. Determine country distribution</h2>
    158 
    159 <p>Google Play lets you control what countries and territories your app is
    160 distributed to. For widest reach and the largest potential customer base, you
    161 would normally want to distribute to all available countries and territories.
    162 However, because of business needs, app requirements, or launch dependencies,
    163 you might want to exclude one or more countries from your distribution. </p>
    164 
    165 <p>It's important to determine the exact country distribution early, because it
    166 can affect:</p>
    167 <ul>
    168 <li>The need for localized resources in the app</li>
    169 <li>The need for a localized app description in the Developer Console</li>
    170 <li>Legal requirements for the app that may be specific to certain
    171 countries</li>
    172 <li>Time zone support, local pricing, and so on.</li>
    173 </ul>
    174 
    175 <p>With your country targeting in mind, you should assess what
    176 your localization needs are, both in your app and in its Google Play listing
    177 details, and start the work of localization well in advance of your
    178 launch target date.</p>
    179 
    180 <p>See <a href="{@docRoot}distribute/googleplay/publish/localizing.html">Localization
    181 Checklist</a> for key steps and considerations in the localizing process. </p>
    182 
    183 <table>
    184 <tr>
    185 <td><p>Related resources:</p>
    186 <ul style="margin-top:-.5em;">
    187 <li><strong><a href="{@docRoot}distribute/googleplay/publish/localizing.html">Localization Checklist</a></strong> &mdash; Overview of key steps and considerations for localizing your Android app.</li>
    188 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138294&topic=2365624&ctx=topic">Supported locations for distributing applications</a></strong> on Google Play.
    189 .</li>
    190 </ul>
    191 </td>
    192 </tr>
    193 </table>
    194 
    195 <h2 id="size">6. Confirm the app's overall size</h2>
    196 
    197 <p>The overall size of your app can affect its design and how you publish it on
    198 Google Play. Currently, the maximum size for an APK published on Google Play is
    199 <strong>50 MB</strong>. If your app exceeds that size, or if you want to offer a
    200 secondary download, you can use <a
    201 href="{@docRoot}google/play/expansion-files.html">APK Expansion Files</a>,
    202 which Google Play will host for free on its server infrastructure and
    203 automatically handle the download to devices.</p>
    204 
    205 <ul>
    206 <li>The maximum size for an APK published on Google Play is 50 MB.</li>
    207 <li>You can use up to two (2) APK Expansion Files, each up to 2 GB in size, for
    208 each APK.</li>
    209 </ul>
    210 
    211 <p>Using APK Expansion files is a convenient, cost-effective method of
    212 distributing large apps. However, the use of APK Expansion Files requires some
    213 changes in your app binary, so you will need to make those changes before
    214 creating your release-ready APK.</p>
    215 
    216 <p>To minimize the size of your app binary, make sure that you run the
    217 <a href="{@docRoot}tools/help/proguard.html">Proguard</a> tool on your code when
    218 building your release-ready APK.</p>
    219 
    220 <table>
    221 <tr>
    222 <td><p>Related resources:</p>
    223 <ul style="margin-top:-.5em;">
    224 <li><strong><a href="{@docRoot}google/play/expansion-files.html">APK Expansion Files</a></strong>
    225 &mdash; Developer documentation describing APK Expansion Files and how to support them in your app.</li>
    226 <li><strong><a href="{@docRoot}tools/help/proguard.html">ProGuard</a></strong> &mdash; Developer
    227 documentation describing how to use ProGuard to shrink, optimize, and obfuscate your code prior
    228 to release.</li>
    229 </ul>
    230 </td>
    231 </tr>
    232 </table>
    233 
    234 <h2 id="compatibility">7. Confirm the app's platform and screen compatibility ranges</h2>
    235 
    236 <p>Before publishing, it's important to make sure that your app is designed to
    237 run properly on the Android platform versions and device screen sizes that you
    238 want to target. 
    239 
    240 <p>From an app-compatibility perspective, Android platform versions are defined
    241 by <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">API level</a>. You should
    242 confirm the minimum version that your app is compatible with (<a
    243 href="{@docRoot}guide/topics/manifest/uses-sdk-element.html"><code>&lt;minSdkVersion&gt;</code></a>),
    244 as that will affect its distribution to Android
    245 devices once it is published. </p>
    246 
    247 <p>For screen sizes, you should confirm that the app runs properly and looks
    248 good on the range of screen sizes and densities that you want to support. You
    249 should confirm the minimum screen-size and density support that your app
    250 declares (<a
    251 href="{@docRoot}guide/topics/manifest/supports-screens-element.html"><code>&lt;supports-screens&gt;</code></a>),
    252 since that can affect its distribution to
    253 Android devices once it is published. </p>
    254 
    255 <p>To get a better understanding of the current device penetration of Android
    256 platform versions and screen sizes across all Android devices, see the <a
    257 href="{@docRoot}about/dashboards/index.html">Device Dashboard</a>
    258 charts.</p>
    259 
    260 <table>
    261 <tr>
    262 <td><p>Related resources:</p>
    263 <ul style="margin-top:-.5em;">
    264 <li><strong><a href="{@docRoot}about/dashboards/index.html">Device Dashboard</a></strong> &mdash; A chart showing global percentages of devices by Android version, screen size, and level of OpenGL ES support.</li>
    265 <li><strong><a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">Android API Levels</a></strong> &mdash; A definition of API Levels and a list of which Android platform versions they are associated with. </li>
    266 </ul>
    267 </td>
    268 </tr>
    269 </table>
    270 
    271 <h2 id="free-priced">8. Decide whether your app will be free or priced</h2>
    272 
    273 <p>On Google Play, you can publish apps as free to download or priced. Free apps
    274 can be downloaded by any Android user in Google Play.
    275 Paid apps can be downloaded only by users who have registered a form of payment
    276 in Google Play, such as a credit card or Direct Carrier Billing.</p>
    277 
    278 <p>Deciding whether you app will be free or paid is important because, on Google
    279 Play, <strong>free apps must remain free</strong>.</p>
    280 
    281 <ul>
    282 <li>Once you publish your app as a free app, you cannot ever change it to being
    283 a priced app. However, you can still sell in-app products and
    284 subscriptions through Google Play's In-app Billing service.</li>
    285 <li>If you publish your app as a priced app, you <em>can</em> change
    286 it at any time to being a free app (but cannot then change it back to
    287 priced). You can also sell in-app products and subscriptions. </li>
    288 </ul>
    289 
    290 <p> If your app is be priced, or if you'll be selling in-app products,
    291 you need set up a Google Wallet merchant account before you can publish.</p>
    292 
    293 <table>
    294 <tr>
    295 <td><p>Related resources:</p>
    296 <ul style="margin-top:-.5em;">
    297 <li><strong><a href="{@docRoot}google/play/billing/index.html">In-app Billing</a></strong> &mdash; Developer introduction to Google Play In-app Billing.</li>
    298 </ul>
    299 </td>
    300 </tr>
    301 </table>
    302 
    303 <h2 id="inapp-billing">9. Consider using In-app Billing</h2>
    304 
    305 <p>Google Play <a href="{@docRoot}google/play/billing/index.html">In-app
    306 Billing</a> lets you sell digital content in your applications. You can use the
    307 service to sell a wide range of content, including downloadable content such as
    308 media files or photos, and virtual content such as game levels or potions.
    309 In-app Billing service lets you sell one-time purchases and subscriptions from
    310 inside your app. This can help you to monetize the app over its installed
    311 lifetime. </p>
    312 
    313 <p>If your are looking for more ways to monetize your app and build engagement,
    314 you should consider In-app Billing. The service has become very popular with
    315 both users and developers. To use In-app Billing, you need to make changes to
    316 your app binary, so you will need to complete and test your implementation
    317 before creating your release-ready APK.</p>
    318 
    319 <table>
    320 <tr>
    321 <td><p>Related resources:</p>
    322 <ul style="margin-top:-.5em;">
    323 <li><strong><a href="{@docRoot}google/play/billing/index.html">In-app Billing</a></strong> &mdash; Developer documentation describing In-app Billing and how to support it in your app.</li>
    324 </ul>
    325 </td>
    326 </tr>
    327 </table>
    328 
    329 <h2 id="pricing">10. Set prices for your products</h2>
    330 
    331 <p>If your app is priced or you will sell in-app products, Google Play lets you
    332 set prices for your products in a variety of currencies, for users in markets
    333 around the world. You can set prices individually in different currencies, so
    334 you have the flexibility to adjust your price according to market conditions and
    335 exchange rates. </p>
    336 
    337 <p>Before you publish, consider how you will price your products
    338 and what your prices will be in various currencies. Later, you can set prices
    339 in all available currencies through the Developer Console.</p>
    340 
    341 <table>
    342 <tr>
    343 <td><p>Related resources:</p>
    344 <ul style="margin-top:-.5em;">
    345 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1169947&topic=15867&ctx=topic">Selling Apps in Multiple Currencies
    346 </a></strong> &mdash; Help Center document describing how pricing works in Google Play.</li>
    347 
    348 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138412&topic=15867&ctx=topic">Prices and supported currencies
    349 </a></strong> &mdash; Help Center document listing supported currencies for pricing your apps.</li>
    350 
    351 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=112622&topic=15867&ctx=topic">Transaction Fees
    352 </a></strong> &mdash; Help Center document describing transaction fees for priced apps and in-app products.</li>
    353 
    354 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138000&topic=15867&ctx=topic">Specifying tax rates
    355 </a></strong> &mdash; Help Center document describing how to set tax rates for different countries. </li>
    356 
    357 </ul>
    358 </td>
    359 </tr>
    360 </table>
    361 
    362 <h2 id="localize">11. Start localization</h2>
    363 
    364 <p>With your country targeting in mind, it's a good idea to assess your localization
    365 needs and start the work of localizing well in advance of your target
    366 launch date.</p>
    367 
    368 <p>There are at least three aspects of localization to consider:</p>
    369 
    370 <ul>
    371 <li>Localizing the strings, images, and other resources in your app</li>
    372 <li>Localizing your app's store listing details on Google Play</li>
    373 <li>Localizing the app's graphic assets, screenshots, and videos that accompany your store listing.</li>
    374 </ul>
    375 
    376 <p>See <a href="{@docRoot}distribute/googleplay/publish/localizing.html">Localization Checklist</a> for key steps and considerations in the localizing process. </p>
    377 
    378 <p>To localize your store listing, first create and finalize your app title, description, 
    379 and promotional text. Collect and send all of these for localization. You can optionally
    380 translate the "Recent Changes" text for app updates as well. Later you can add your localized
    381 listing details in the Developer Console, or you can  choose to let Google Play auto-translate
    382 your listing details into the languages you support.</p>
    383 
    384 <p>A key part of making your app listing attractive to a global customer base is
    385 creating localized versions of your promotional graphics, screenshots and
    386 videos. For example, your app's feature graphic might include text that should
    387 be translated, for maximum effectiveness. You can create different versions of
    388 your promotional graphics for each language and upload them to the Developer
    389 Console. If you offer a promotional video, you can create localized versions of
    390 it and then add a link to the correct localized video for each language you
    391 support.</p>
    392 
    393 <p>When your translations are complete, move them into your app resources as needed and test
    394 that they are loaded properly. Save your app's translated listing details for later,
    395 when you upload assets and configure your product details.</p>
    396 
    397 <table>
    398 <tr>
    399 <td><p>Related resources:</p>
    400 <ul style="margin-top:-.5em;">
    401 <li><strong><a href="{@docRoot}distribute/googleplay/publish/localizing.html">Localization Checklist</a></strong> &mdash; Overview of key steps and considerations for localizing your Android app.</li>
    402 <li><strong><a href="{@docRoot}guide/topics/resources/localization.html">Localizing with Resources</a></strong> &mdash; Developer guide to localizing resources in your app.</li>
    403 </ul>
    404 </td>
    405 </tr>
    406 </table>
    407 
    408 <h2 id="graphics">12. Prepare promotional graphics, screenshots, and videos</h2>
    409 
    410 <p>When you publish on Google Play, you can supply a variety of high-quality
    411 graphic assets to showcase your app or brand. After you publish, these appear on
    412 your product details page, in store listings and search results, and elsewhere.
    413 These graphic assets are key parts of a successful product details page that
    414 attracts and engages users, so you should consider having a professional produce
    415 them for you. Screen shots and videos are also very important, because they show
    416 what your app looks like, how it's used or played, and what makes it different.</p>
    417 
    418 <p>All of your graphic assets should be designed so that they are easy to see
    419 and highlight your app or brand in a colorful, interesting way. The assets
    420 should reference the same logo and icon as users will actually find in the All
    421 Apps launcher once they have downloaded the app. Your graphic assets should also
    422 fit in well with the graphic assets of other apps published by you, which will
    423 be also be displayed to users on your product details page. </p>
    424 
    425 <p>To help you market your app more effectively to a global audience, Google
    426 Play lets you create localized versions of your promotional graphics,
    427 screenshots, and videos and upload them to the Developer Console. When a user
    428 visits your app's store listing, Google Play displays the promotional graphic,
    429 screenshots and video that you've provided for the user's language.</p>
    430 
    431 <p>To localize your promotional graphics, you can translate any embedded text, use
    432 different imagery or presentation, or change your marketing approach to best address the needs
    433 of users in specific languages. For example, if your feature or promotional graphic
    434 includes and embedded product name or tag line, you can translate that text
    435 and add it to a localized version of the promotional graphic.</p>
    436 
    437 <p>Because your localized graphic assets and videos are so important, you should get
    438 started on creating them and localizing them well in advance of your target
    439 publishing date. </p>
    440 
    441 <p class="note"><strong>Note:</strong> Localized promotional graphics and videos
    442 are supported only in the new Developer Console design.</p>
    443 
    444 <table>
    445 <tr>
    446 <td><p>Related resources:</p>
    447 <ul style="margin-top:-.5em;">
    448 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1078870">Graphic Assets for your Application
    449 </a></strong> &mdash; Details about the graphic assets you need to upload before publishing.</li>
    450 <li><strong><a href="http://android-developers.blogspot.com/2011/10/android-market-featured-image.html">Google Play Featured Image Guidelines
    451 </a></strong> &mdash; Blog post that highlights key design considerations for your app's featured image.</li>
    452 </ul>
    453 </td>
    454 </tr>
    455 </table>
    456 
    457 <h2 id="apk">13. Build and upload the release-ready APK</h2>
    458 
    459 <p>When you are satisfied that your app meets your UI, compatibility, and
    460 quality requirements, you can build the release-ready version of the app. The
    461 release-ready APK is what you you will upload to the Developer Console and
    462 distribute to users. 
    463 
    464 <p>The process for preparing a release-ready APK is the same for all apps,
    465 regardless of how they are distributed. Generally the process includes basic code cleanup
    466 and optimization, building and signing with your release key, and final testing.
    467 When you are finished preparing your application for release, you'll have a signed
    468 APK file that you can upload to the Developer Console for distribution to
    469 users. </p>
    470 
    471 <p>For complete details on how to create a release-ready version of your app,
    472 read <a href="{@docRoot}tools/publishing/preparing.html">Preparing for
    473 Release</a>.</p>
    474 
    475 <p>Once you have the release-ready APK in hand, you can upload it to 
    476 the Developer Console. If necessary, you can replace the APK with a more 
    477 recent version before publishing. </p>
    478 
    479 <table>
    480 <tr>
    481 <td><p>Related resources:</p>
    482 <ul style="margin-top:-.5em;">
    483 <li><strong><a href="{@docRoot}tools/publishing/preparing.html">Preparing for Release</a></strong> &mdash; Essential information for preparing and packaging your app properly for distribution.</li>
    484 </ul>
    485 </td>
    486 </tr>
    487 </table>
    488 
    489 <h2 id="beta">14. Plan a beta release</h2>
    490 
    491 <div class="sidebox-wrapper">
    492 <div class="sidebox">
    493 <h2>Easy beta testing</h2>
    494 <p>Google Play now lets you set up groups of alpha and beta testers, anywhere around the world. Check out this powerful feature next time you sign in to the Developer Console.</p>
    495 </div>
    496 </div>
    497 
    498 <p>Before launching your app, it's always valuable to get real-world feedback
    499 from users &mdash; even more so when you are launching a new app. It's highly
    500 recommended that you distribute a pre-release version of your app to users
    501 across your key markets and provide an easy means for them to provide feedback
    502 and report bugs. </p>
    503 
    504 <p>Google Play can help you set up a beta program for your app. After you sign
    505 in to the Developer Console and upload your APK, you can set up groups of users
    506 for alpha testing and beta testing the app. You can start with a small group of
    507 alpha testers, then move to a larger group of beta testers. Once users are
    508 added, they access your app's store listing and install the app. User feedback
    509 from alpha and beta testers goes directly to you and is not posted as public
    510 reviews. </p>
    511 
    512 <p>The feedback you receive will help you adjust your UI, translations, and
    513 store listing to ensure a great experience for users. </p>
    514 
    515 <h2 id="product-page">15. Complete the app's product details</h2>
    516 
    517 <p>On Google Play, your app's product information is shown to users on its
    518 product details page, the page that users visit to learn more about your app and
    519 the page from which they will decide to purchase or download your app, on their
    520 Android devices or on the web.</p>
    521 
    522 <p>Google Play gives you a variety of ways to promote your app and engage with
    523 users on your product details page, from colorful graphics, screenshots, and
    524 videos to localized descriptions, release details, and links to your other apps.
    525 As you prepare to publish your app, make sure that you take advantage of all
    526 that your product details page can offer, making your app as compelling as
    527 possible to users.</p>
    528 
    529 <p>You should begin planning your product page in advance of your target launch
    530 date, arranging for localized description, high-quality graphic assets,
    531 screenshots and video, and so on. </p>
    532 
    533 <p>As you get near your target publishing date, you should become familiar with 
    534 all the fields, options, and assets associated with the product details configuration
    535 page in the Developer Console. As you collect the information and assets for the
    536 page, make sure that you can enter or upload it to the Developer Console, until 
    537 the page is complete and ready for publishing. </p>
    538 
    539 <p>After you've set your app's geographic targeting in the Developer Console,
    540 remember to add your localized product details, promotional graphics, and so on, for all of the
    541 languages that you support.</p>
    542 
    543 <p>If your app is targeting tablet devices, make sure to include at least one screen
    544 shot of the app running on a tablet, and highlight your app's support for tablets
    545 in the app description, release notes, promotional campaigns, and elsewhere.</p>
    546 
    547 <table>
    548 <tr>
    549 <td><p>Related resources:</p>
    550 <ul style="margin-top:-.5em;">
    551 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=113475&topic=2365760&ctx=topic">Category types
    552 </a></strong> &mdash; Help Center document listing available categories for apps.</li>
    553 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1078870&topic=2365760&ctx=topic">Graphic Assets for your Application
    554 </a></strong> &mdash; Help Center document describing the various graphics you can add to your product listing.</li>
    555 </ul>
    556 </td>
    557 </tr>
    558 </table>
    559 
    560 <h2 id="badges">16. Use Google Play badges and links in your promotional
    561 campaigns</h2>
    562 
    563 <p>Google Play badges give you an officially branded way of promoting your app
    564 to Android users. Use the <a
    565 href="{@docRoot}distribute/googleplay/promote/badges.html">Google Play Badge
    566 generator</a> to quickly create badges to link users to your products from web
    567 pages, ads, reviews, and more. You can also use special <a
    568 href="{@docRoot}distribute/googleplay/promote/linking.html">link formats</a>
    569 to link directly to your product details page, to a list of your products, or to
    570 search results.</p>
    571 
    572 <p>To help your app get traction after launch, it's strongly recommended that you support 
    573 launch with a promotional campaign that announces your product through many channels as
    574 possible, in as many countries as possible. For example, you can promote the launch 
    575 using ad placements, social network or blog posts, video and other media, interviews
    576 and reviews, or any other channel available.</p>
    577 
    578 <table>
    579 <tr>
    580 <td><p>Related resources:</p>
    581 <ul style="margin-top:-.5em;">
    582 <li><strong><a href="{@docRoot}distribute/googleplay/promote/badges.html">Google Play Badges</a></strong> &mdash; Generate a badge to bring users to your app in Google Play.</li>
    583 <li><strong><a href="{@docRoot}distribute/googleplay/promote/linking.html">Linking to Your Products</a></strong> &mdash; Link formats that you can use to bring users to your app in Google Play.</li>
    584 </ul>
    585 </td>
    586 </tr>
    587 </table>
    588 
    589 <h2 id="final-checks">17. Final checks and publishing</h2> 
    590 
    591 <p>When you think you are ready to publish, sign in to the Developer Console and take a few moments for a few
    592 final checks.</p>
    593 
    594 <p>Make sure that: </p>
    595 
    596 <ul>
    597 <li>Your developer profile has the correct information and is linked to the proper Google Wallet merchant account (if you are selling products).</li>
    598 <li>You have the right version of the app uploaded.</li>
    599 <li>All parts of your Product Details are ready, including all graphic assets, screenshots, video, localized descriptions, and so on. </li>
    600 <li>You have set your app's pricing to free or priced.</li>
    601 <li>You have set country (and carrier) targeting and priced your products (if appropriate) in buyer currencies</li>
    602 <li>"Compatible devices" shows that your app is actually reaching the devices that you are targeting. If not, you should check with your development team on the apps requirements and filtering rules. </li>
    603 <li>You have provided the correct link to your web site and the correct support email address.</li>
    604 <li>Your app does not violate content policy guidelines.</li>
    605 <li>You have acknowledged that your app meets the guidelines for Android content on Google Play and also US export laws. </li>
    606 </ul>
    607 
    608 <p>Your app is now ready to publish!</p>
    609 
    610 <p>If you are releasing an update, make sure to read the <a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=113476&topic=2365760&ctx=topic">requirements for publishing updates</a>. </p>
    611 
    612 <p>When you are ready, click the <strong>Publish</strong> button in the Developer Console. Within a few hours, your app will become available to users and your product page will be appear in Google Play for browsing, searching, or linking from your promotional campaigns.</p>
    613 
    614 <table>
    615 <tr>
    616 <td><p>Related resources:</p>
    617 <ul style="margin-top:-.5em;">
    618 <li><strong><a href="http://www.android.com/us/developer-content-policy.html">Google Play Developer Program Policies</a></strong> &mdash; Guidelines for what is acceptable conent in Google Play. Please read and understand the policies before publishing. </li>
    619 <li><strong><a href="{@docRoot}distribute/googleplay/promote/linking.html">Updates</a></strong> &mdash; Requirements for app updates in Google Play.</li>
    620 <li><strong><a href="{@docRoot}support.html">Developer Support</a></strong> &mdash; Support resources that you can use to find answers and report issues.</li>
    621 </ul>
    622 </td>
    623 </tr>
    624 </table>
    625 
    626 
    627 <h2 id="support">18. Support users after launch</h2>
    628 
    629 <p>After you publish an app or an app update, it's crucial for you to support
    630 your customers. Prompt and courteous support can provide a better experience for
    631 users that results in better ratings and more positive reviews for your
    632 products. Users are likely to be more engaged with your app and recommend it if
    633 you are responsive to their needs and feedback.  This is especially true after
    634 publishing if you are using a coordinated promotional campaign.</p>
    635 
    636 <p>There are a number of ways that you can keep in touch with users and offer
    637 them support. The most fundamental is to provide your <em>support email
    638 address</em> on your product details page. Beyond that, you can provide support
    639 in any way you choose, such as a forum, mailing list or a Google+ page.  The
    640 Google Play team does provide user support for downloading, installing and
    641 payments issues, but issues that fall outside of these topics will fall under
    642 your domain.  Examples of issues you can support include:  feature requests,
    643 questions about using the app and questions about compatibility settings.  </p>
    644 
    645 <p>After publishing, plan to: </p>
    646 <ul>
    647 <li>Check your ratings and reviews frequently on your app's product details
    648 page. Watch for recurring issues that could signal bugs or other issues. </li>
    649 <li>Be mindful of new Android platform version launches, as compatibility
    650 settings for your apps might need to be updated.</li>
    651 <li>Put a link to your support resources on your web site and set up any other
    652 support such as forums.</li>
    653 <li>Provide an appropriate support email address on your product details page
    654 and respond to users when they take the time to email you.</li>
    655 <li>Beyond the automatic refund window offered by Google Play, be generous with
    656 your own refund policy, as satisfied users will be more likely to purchase in
    657 the future. </li>
    658 <li>Acknowledge and fix issues in your app. It helps to be transparent and
    659 list known issues on your product details page proactively.  </li>
    660 <li>Publish updates as frequently as you are able, without sacrificing quality
    661 or annoying users with too-frequent updates. </li>
    662 <li>With each update, make sure to provide a summary of what's changed. You can
    663 enter this information in the Developer Console. Users will read it and
    664 appreciate that you are serious about improving the quality of your app. </li>
    665 </ul>
    666 
    667 <table>
    668 <tr>
    669 <td><p>Related resources:</p>
    670 <ul style="margin-top:-.5em;">
    671 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=113477&topic=2364761&ctx=topic">Supporting your users
    672 </a></strong> &mdash; Help Center document describing options for supporting users.</li>
    673 <li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1153479">In-app Billing</a></strong> &mdash; Help Center document describing how to correctly set up In-app Billing.</li>
    674 <li><strong><a href="https://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138001">Issuing Refunds</a></strong> &mdash;  -- Help Center document describing how to issue refunds.</li>
    675 </ul>
    676 </td>
    677 </tr>
    678 </table>
    679 
    680 
    681 
    682