1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.replica.replicaisland; 18 19 import java.lang.reflect.InvocationTargetException; 20 import java.lang.reflect.Method; 21 22 import android.app.Activity; 23 import android.app.AlertDialog; 24 import android.app.Dialog; 25 import android.content.DialogInterface; 26 import android.content.Intent; 27 import android.content.SharedPreferences; 28 import android.hardware.Sensor; 29 import android.hardware.SensorEvent; 30 import android.hardware.SensorEventListener; 31 import android.hardware.SensorManager; 32 import android.media.AudioManager; 33 import android.os.Bundle; 34 import android.os.Debug; 35 import android.util.DisplayMetrics; 36 import android.view.KeyEvent; 37 import android.view.Menu; 38 import android.view.MenuItem; 39 import android.view.MotionEvent; 40 import android.view.View; 41 import android.view.animation.Animation; 42 import android.view.animation.AnimationUtils; 43 import android.widget.TextView; 44 45 /** 46 * Core activity for the game. Sets up a surface view for OpenGL, bootstraps 47 * the game engine, and manages UI events. Also manages game progression, 48 * transitioning to other activites, save game, and input events. 49 */ 50 public class AndouKun extends Activity implements SensorEventListener { 51 private static final int ACTIVITY_CHANGE_LEVELS = 0; 52 private static final int ACTIVITY_CONVERSATION = 1; 53 private static final int ACTIVITY_DIARY = 2; 54 private static final int ACTIVITY_ANIMATION_PLAYER = 3; 55 56 private static final int CHANGE_LEVEL_ID = Menu.FIRST; 57 private static final int TEST_ANIMATION_ID = CHANGE_LEVEL_ID + 1; 58 private static final int TEST_DIARY_ID = CHANGE_LEVEL_ID + 2; 59 private static final int METHOD_TRACING_ID = CHANGE_LEVEL_ID + 3; 60 61 private static final int ROLL_TO_FACE_BUTTON_DELAY = 400; 62 63 public static final int QUIT_GAME_DIALOG = 0; 64 65 // If the version is a negative number, debug features (logging and a debug menu) 66 // are enabled. 67 public static final int VERSION = 14; 68 69 private GLSurfaceView mGLSurfaceView; 70 private Game mGame; 71 private boolean mMethodTracing; 72 private int mLevelRow; 73 private int mLevelIndex; 74 private float mTotalGameTime; 75 private int mRobotsDestroyed; 76 private int mPearlsCollected; 77 private int mPearlsTotal; 78 private int mLastEnding = -1; 79 private int mLinearMode = 0; 80 private int mDifficulty = 1; 81 private boolean mExtrasUnlocked; 82 private SensorManager mSensorManager; 83 private SharedPreferences.Editor mPrefsEditor; 84 private long mLastTouchTime = 0L; 85 private long mLastRollTime = 0L; 86 private View mPauseMessage = null; 87 private View mWaitMessage = null; 88 private View mLevelNameBox = null; 89 private TextView mLevelName = null; 90 private Animation mWaitFadeAnimation = null; 91 92 private EventReporter mEventReporter; 93 private Thread mEventReporterThread; 94 95 private long mSessionId = 0L; 96 97 /** Called when the activity is first created. */ 98 @Override 99 protected void onCreate(Bundle savedInstanceState) { 100 super.onCreate(savedInstanceState); 101 102 SharedPreferences prefs = getSharedPreferences(PreferenceConstants.PREFERENCE_NAME, MODE_PRIVATE); 103 final boolean debugLogs = prefs.getBoolean(PreferenceConstants.PREFERENCE_ENABLE_DEBUG, false); 104 105 if (VERSION < 0 || debugLogs) { 106 DebugLog.setDebugLogging(true); 107 } else { 108 DebugLog.setDebugLogging(false); 109 } 110 111 DebugLog.d("AndouKun", "onCreate"); 112 113 114 setContentView(R.layout.main); 115 mGLSurfaceView = (GLSurfaceView) findViewById(R.id.glsurfaceview); 116 mPauseMessage = findViewById(R.id.pausedMessage); 117 mWaitMessage = findViewById(R.id.pleaseWaitMessage); 118 mLevelNameBox = findViewById(R.id.levelNameBox); 119 mLevelName = (TextView)findViewById(R.id.levelName); 120 mWaitFadeAnimation = AnimationUtils.loadAnimation(this, R.anim.wait_message_fade); 121 122 123 //mGLSurfaceView.setGLWrapper(new GLErrorLogger()); 124 mGLSurfaceView.setEGLConfigChooser(false); // 16 bit, no z-buffer 125 //mGLSurfaceView.setDebugFlags(GLSurfaceView.DEBUG_CHECK_GL_ERROR | GLSurfaceView.DEBUG_LOG_GL_CALLS); 126 mGame = new Game(); 127 mGame.setSurfaceView(mGLSurfaceView); 128 DisplayMetrics dm = new DisplayMetrics(); 129 getWindowManager().getDefaultDisplay().getMetrics(dm); 130 131 int defaultWidth = 480; 132 int defaultHeight = 320; 133 if (dm.widthPixels != defaultWidth) { 134 float ratio =((float)dm.widthPixels) / dm.heightPixels; 135 defaultWidth = (int)(defaultHeight * ratio); 136 } 137 138 139 mLevelRow = 0; 140 mLevelIndex = 0; 141 142 143 mPrefsEditor = prefs.edit(); 144 // Make sure that old game information is cleared when we start a new game. 145 // CTS: clear settings to force start from beginning 146 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_LEVEL_ROW); 147 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_LEVEL_INDEX); 148 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_LEVEL_COMPLETED); 149 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_LINEAR_MODE); 150 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_TOTAL_GAME_TIME); 151 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_PEARLS_COLLECTED); 152 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_PEARLS_TOTAL); 153 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_ROBOTS_DESTROYED); 154 mPrefsEditor.remove(PreferenceConstants.PREFERENCE_DIFFICULTY); 155 mPrefsEditor.commit(); 156 157 158 mLevelRow = prefs.getInt(PreferenceConstants.PREFERENCE_LEVEL_ROW, 0); 159 mLevelIndex = prefs.getInt(PreferenceConstants.PREFERENCE_LEVEL_INDEX, 0); 160 int completed = prefs.getInt(PreferenceConstants.PREFERENCE_LEVEL_COMPLETED, 0); 161 mTotalGameTime = prefs.getFloat(PreferenceConstants.PREFERENCE_TOTAL_GAME_TIME, 0.0f); 162 mRobotsDestroyed = prefs.getInt(PreferenceConstants.PREFERENCE_ROBOTS_DESTROYED, 0); 163 mPearlsCollected = prefs.getInt(PreferenceConstants.PREFERENCE_PEARLS_COLLECTED, 0); 164 mPearlsTotal = prefs.getInt(PreferenceConstants.PREFERENCE_PEARLS_TOTAL, 0); 165 mLinearMode = prefs.getInt(PreferenceConstants.PREFERENCE_LINEAR_MODE, 166 getIntent().getBooleanExtra("linearMode", false) ? 1 : 0); 167 mExtrasUnlocked = prefs.getBoolean(PreferenceConstants.PREFERENCE_EXTRAS_UNLOCKED, false); 168 mDifficulty = prefs.getInt(PreferenceConstants.PREFERENCE_DIFFICULTY, getIntent().getIntExtra("difficulty", 1)); 169 170 mGame.bootstrap(this, dm.widthPixels, dm.heightPixels, defaultWidth, defaultHeight, mDifficulty); 171 mGLSurfaceView.setRenderer(mGame.getRenderer()); 172 173 174 int levelTreeResource = R.xml.level_tree; 175 if (mLinearMode != 0) { 176 levelTreeResource = R.xml.linear_level_tree; 177 } 178 179 180 // Android activity lifecycle rules make it possible for this activity to be created 181 // and come to the foreground without the MainMenu Activity ever running, so in that 182 // case we need to make sure that this static data is valid. 183 if (!LevelTree.isLoaded(levelTreeResource)) { 184 LevelTree.loadLevelTree(levelTreeResource, this); 185 LevelTree.loadAllDialog(this); 186 } 187 188 if (getIntent().getBooleanExtra("startAtLevelSelect", false)) { 189 Intent i = new Intent(this, LevelSelectActivity.class); 190 i.putExtra("unlockAll", true); 191 startActivityForResult(i, ACTIVITY_CHANGE_LEVELS); 192 } else { 193 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { 194 // bad data? Let's try to recover. 195 196 // is the row valid? 197 if (LevelTree.rowIsValid(mLevelRow)) { 198 // In that case, just start the row over. 199 mLevelIndex = 0; 200 completed = 0; 201 } else if (LevelTree.rowIsValid(mLevelRow - 1)) { 202 // If not, try to back up a row. 203 mLevelRow--; 204 mLevelIndex = 0; 205 completed = 0; 206 } 207 208 209 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { 210 // if all else fails, start the game over. 211 mLevelRow = 0; 212 mLevelIndex = 0; 213 completed = 0; 214 } 215 } 216 217 LevelTree.updateCompletedState(mLevelRow, completed); 218 219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex)); 220 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage) { 221 showWaitMessage(); 222 } else { 223 hideWaitMessage(); 224 } 225 } 226 mSensorManager = (SensorManager) getSystemService(SENSOR_SERVICE); 227 228 // This activity uses the media stream. 229 setVolumeControlStream(AudioManager.STREAM_MUSIC); 230 231 232 mSessionId = prefs.getLong(PreferenceConstants.PREFERENCE_SESSION_ID, System.currentTimeMillis()); 233 234 235 mEventReporter = null; 236 mEventReporterThread = null; 237 final boolean statsEnabled = prefs.getBoolean(PreferenceConstants.PREFERENCE_STATS_ENABLED, true); 238 if (statsEnabled) { 239 mEventReporter = new EventReporter(); 240 mEventReporterThread = new Thread(mEventReporter); 241 mEventReporterThread.setName("EventReporter"); 242 mEventReporterThread.start(); 243 } 244 } 245 246 247 @Override 248 protected void onDestroy() { 249 DebugLog.d("AndouKun", "onDestroy()"); 250 mGame.stop(); 251 if (mEventReporterThread != null) { 252 mEventReporter.stop(); 253 try { 254 mEventReporterThread.join(); 255 } catch (InterruptedException e) { 256 mEventReporterThread.interrupt(); 257 } 258 } 259 super.onDestroy(); 260 261 } 262 263 264 @Override 265 protected void onPause() { 266 super.onPause(); 267 DebugLog.d("AndouKun", "onPause"); 268 269 hidePauseMessage(); 270 271 mGame.onPause(); 272 mGLSurfaceView.onPause(); 273 mGame.getRenderer().onPause(); // hack! 274 275 if (mMethodTracing) { 276 Debug.stopMethodTracing(); 277 mMethodTracing = false; 278 } 279 if (mSensorManager != null) { 280 mSensorManager.unregisterListener(this); 281 } 282 } 283 284 @Override 285 protected void onResume() { 286 super.onResume(); 287 288 // Preferences may have changed while we were paused. 289 SharedPreferences prefs = getSharedPreferences(PreferenceConstants.PREFERENCE_NAME, MODE_PRIVATE); 290 final boolean debugLogs = prefs.getBoolean(PreferenceConstants.PREFERENCE_ENABLE_DEBUG, false); 291 292 if (VERSION < 0 || debugLogs) { 293 DebugLog.setDebugLogging(true); 294 } else { 295 DebugLog.setDebugLogging(false); 296 } 297 298 DebugLog.d("AndouKun", "onResume"); 299 mGLSurfaceView.onResume(); 300 mGame.onResume(this, false); 301 302 303 final boolean soundEnabled = prefs.getBoolean(PreferenceConstants.PREFERENCE_SOUND_ENABLED, true); 304 final boolean safeMode = prefs.getBoolean(PreferenceConstants.PREFERENCE_SAFE_MODE, false); 305 final boolean clickAttack = prefs.getBoolean(PreferenceConstants.PREFERENCE_CLICK_ATTACK, true); 306 final boolean tiltControls = prefs.getBoolean(PreferenceConstants.PREFERENCE_TILT_CONTROLS, false); 307 final int tiltSensitivity = prefs.getInt(PreferenceConstants.PREFERENCE_TILT_SENSITIVITY, 50); 308 final int movementSensitivity = prefs.getInt(PreferenceConstants.PREFERENCE_MOVEMENT_SENSITIVITY, 100); 309 final boolean onScreenControls = prefs.getBoolean(PreferenceConstants.PREFERENCE_SCREEN_CONTROLS, false); 310 311 final int leftKey = prefs.getInt(PreferenceConstants.PREFERENCE_LEFT_KEY, KeyEvent.KEYCODE_DPAD_LEFT); 312 final int rightKey = prefs.getInt(PreferenceConstants.PREFERENCE_RIGHT_KEY, KeyEvent.KEYCODE_DPAD_RIGHT); 313 final int jumpKey = prefs.getInt(PreferenceConstants.PREFERENCE_JUMP_KEY, KeyEvent.KEYCODE_SPACE); 314 final int attackKey = prefs.getInt(PreferenceConstants.PREFERENCE_ATTACK_KEY, KeyEvent.KEYCODE_SHIFT_LEFT); 315 316 mGame.setSoundEnabled(soundEnabled); 317 mGame.setControlOptions(clickAttack, tiltControls, tiltSensitivity, movementSensitivity, onScreenControls); 318 mGame.setKeyConfig(leftKey, rightKey, jumpKey, attackKey); 319 mGame.setSafeMode(safeMode); 320 321 if (mSensorManager != null) { 322 Sensor orientation = mSensorManager.getDefaultSensor(Sensor.TYPE_ORIENTATION); 323 if (orientation != null) { 324 mSensorManager.registerListener(this, 325 orientation, 326 SensorManager.SENSOR_DELAY_GAME, 327 null); 328 } 329 } 330 } 331 332 @Override 333 public boolean onTrackballEvent(MotionEvent event) { 334 if (!mGame.isPaused()) { 335 mGame.onTrackballEvent(event); 336 final long time = System.currentTimeMillis(); 337 mLastRollTime = time; 338 } 339 return true; 340 } 341 342 @Override 343 public boolean onTouchEvent(MotionEvent event) { 344 if (!mGame.isPaused()) { 345 mGame.onTouchEvent(event); 346 347 final long time = System.currentTimeMillis(); 348 if (event.getAction() == MotionEvent.ACTION_MOVE && time - mLastTouchTime < 32) { 349 // Sleep so that the main thread doesn't get flooded with UI events. 350 try { 351 Thread.sleep(32); 352 } catch (InterruptedException e) { 353 // No big deal if this sleep is interrupted. 354 } 355 mGame.getRenderer().waitDrawingComplete(); 356 } 357 mLastTouchTime = time; 358 } 359 return true; 360 } 361 362 @Override 363 public boolean onKeyDown(int keyCode, KeyEvent event) { 364 boolean result = true; 365 if (keyCode == KeyEvent.KEYCODE_BACK) { 366 final long time = System.currentTimeMillis(); 367 if (time - mLastRollTime > ROLL_TO_FACE_BUTTON_DELAY && 368 time - mLastTouchTime > ROLL_TO_FACE_BUTTON_DELAY) { 369 showDialog(QUIT_GAME_DIALOG); 370 result = true; 371 } 372 } else if (keyCode == KeyEvent.KEYCODE_MENU) { 373 result = true; 374 if (mGame.isPaused()) { 375 hidePauseMessage(); 376 mGame.onResume(this, true); 377 } else { 378 final long time = System.currentTimeMillis(); 379 if (time - mLastRollTime > ROLL_TO_FACE_BUTTON_DELAY && 380 time - mLastTouchTime > ROLL_TO_FACE_BUTTON_DELAY) { 381 showPauseMessage(); 382 mGame.onPause(); 383 } 384 if (VERSION < 0) { 385 result = false; // Allow the debug menu to come up in debug mode. 386 } 387 } 388 } else { 389 result = mGame.onKeyDownEvent(keyCode); 390 // Sleep so that the main thread doesn't get flooded with UI events. 391 try { 392 Thread.sleep(4); 393 } catch (InterruptedException e) { 394 // No big deal if this sleep is interrupted. 395 } 396 } 397 return result; 398 } 399 400 @Override 401 public boolean onKeyUp(int keyCode, KeyEvent event) { 402 boolean result = false; 403 if (keyCode == KeyEvent.KEYCODE_BACK) { 404 result = true; 405 } else if (keyCode == KeyEvent.KEYCODE_MENU){ 406 if (VERSION < 0) { 407 result = false; // Allow the debug menu to come up in debug mode. 408 } 409 } else { 410 result = mGame.onKeyUpEvent(keyCode); 411 // Sleep so that the main thread doesn't get flooded with UI events. 412 try { 413 Thread.sleep(4); 414 } catch (InterruptedException e) { 415 // No big deal if this sleep is interrupted. 416 } 417 } 418 return result; 419 } 420 421 @Override 422 public boolean onCreateOptionsMenu(Menu menu) { 423 super.onCreateOptionsMenu(menu); 424 boolean handled = false; 425 // Only allow the debug menu in development versions. 426 if (VERSION < 0) { 427 menu.add(0, CHANGE_LEVEL_ID, 0, R.string.change_level); 428 menu.add(0, TEST_ANIMATION_ID, 0, R.string.test_animation); 429 menu.add(0, TEST_DIARY_ID, 0, R.string.test_diary); 430 431 menu.add(0, METHOD_TRACING_ID, 0, R.string.method_tracing); 432 handled = true; 433 } 434 435 return handled; 436 } 437 438 @Override 439 public boolean onMenuItemSelected(int featureId, MenuItem item) { 440 Intent i; 441 switch(item.getItemId()) { 442 case CHANGE_LEVEL_ID: 443 i = new Intent(this, LevelSelectActivity.class); 444 startActivityForResult(i, ACTIVITY_CHANGE_LEVELS); 445 return true; 446 case TEST_ANIMATION_ID: 447 i = new Intent(this, AnimationPlayerActivity.class); 448 i.putExtra("animation", AnimationPlayerActivity.ROKUDOU_ENDING); 449 startActivity(i); 450 return true; 451 case TEST_DIARY_ID: 452 i = new Intent(this, DiaryActivity.class); 453 i.putExtra("text", R.string.Diary10); 454 startActivity(i); 455 return true; 456 case METHOD_TRACING_ID: 457 if (mMethodTracing) { 458 Debug.stopMethodTracing(); 459 } else { 460 Debug.startMethodTracing("andou"); 461 } 462 mMethodTracing = !mMethodTracing; 463 return true; 464 } 465 466 return super.onMenuItemSelected(featureId, item); 467 } 468 469 @Override 470 protected void onActivityResult(int requestCode, int resultCode, Intent intent) { 471 super.onActivityResult(requestCode, resultCode, intent); 472 473 if (requestCode == ACTIVITY_CHANGE_LEVELS) { 474 if (resultCode == RESULT_OK) { 475 mLevelRow = intent.getExtras().getInt("row"); 476 mLevelIndex = intent.getExtras().getInt("index"); 477 LevelTree.updateCompletedState(mLevelRow, 0); 478 479 saveGame(); 480 481 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex)); 482 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage) { 483 showWaitMessage(); 484 } else { 485 hideWaitMessage(); 486 } 487 488 } 489 } else if (requestCode == ACTIVITY_ANIMATION_PLAYER) { 490 int lastAnimation = intent.getIntExtra("animation", -1); 491 // record ending events. 492 if (lastAnimation > -1) { 493 mGame.setLastEnding(lastAnimation); 494 } 495 // on finishing animation playback, force a level change. 496 onGameFlowEvent(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0); 497 } 498 } 499 500 /* 501 * When the game thread needs to stop its own execution (to go to a new level, or restart the 502 * current level), it registers a runnable on the main thread which orders the action via this 503 * function. 504 */ 505 public void onGameFlowEvent(int eventCode, int index) { 506 switch (eventCode) { 507 case GameFlowEvent.EVENT_END_GAME: 508 mGame.stop(); 509 finish(); 510 break; 511 case GameFlowEvent.EVENT_RESTART_LEVEL: 512 if (LevelTree.get(mLevelRow, mLevelIndex).restartable) { 513 if (mEventReporter != null) { 514 mEventReporter.addEvent(EventReporter.EVENT_DEATH, 515 mGame.getLastDeathPosition().x, 516 mGame.getLastDeathPosition().y, 517 mGame.getGameTime(), 518 LevelTree.get(mLevelRow, mLevelIndex).name, 519 VERSION, 520 mSessionId); 521 } 522 mGame.restartLevel(); 523 break; 524 } 525 // else, fall through and go to the next level. 526 case GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL: 527 LevelTree.get(mLevelRow, mLevelIndex).completed = true; 528 final LevelTree.LevelGroup currentGroup = LevelTree.levels.get(mLevelRow); 529 final int count = currentGroup.levels.size(); 530 boolean groupCompleted = true; 531 if (mEventReporter != null) { 532 mEventReporter.addEvent(EventReporter.EVENT_BEAT_LEVEL, 533 0, 534 0, 535 mGame.getGameTime(), 536 LevelTree.get(mLevelRow, mLevelIndex).name, 537 VERSION, 538 mSessionId); 539 } 540 for (int x = 0; x < count; x++) { 541 if (currentGroup.levels.get(x).completed == false) { 542 // We haven't completed the group yet. 543 mLevelIndex = x; 544 groupCompleted = false; 545 break; 546 } 547 } 548 549 if (groupCompleted) { 550 mLevelIndex = 0; 551 mLevelRow++; 552 } 553 554 mTotalGameTime += mGame.getGameTime(); 555 mRobotsDestroyed += mGame.getRobotsDestroyed(); 556 mPearlsCollected += mGame.getPearlsCollected(); 557 mPearlsTotal += mGame.getPearlsTotal(); 558 559 if (mLevelRow < LevelTree.levels.size()) { 560 final LevelTree.Level currentLevel = LevelTree.get(mLevelRow, mLevelIndex); 561 if (currentLevel.inThePast || LevelTree.levels.get(mLevelRow).levels.size() > 1) { 562 // go to the level select. 563 Intent i = new Intent(this, LevelSelectActivity.class); 564 startActivityForResult(i, ACTIVITY_CHANGE_LEVELS); 565 if (UIConstants.mOverridePendingTransition != null) { 566 try { 567 UIConstants.mOverridePendingTransition.invoke(AndouKun.this, R.anim.activity_fade_in, R.anim.activity_fade_out); 568 } catch (InvocationTargetException ite) { 569 DebugLog.d("Activity Transition", "Invocation Target Exception"); 570 } catch (IllegalAccessException ie) { 571 DebugLog.d("Activity Transition", "Illegal Access Exception"); 572 } 573 } 574 } else { 575 // go directly to the next level 576 mGame.setPendingLevel(currentLevel); 577 if (currentLevel.showWaitMessage) { 578 showWaitMessage(); 579 } else { 580 hideWaitMessage(); 581 } 582 mGame.requestNewLevel(); 583 } 584 saveGame(); 585 586 } else { 587 if (mEventReporter != null) { 588 mEventReporter.addEvent(EventReporter.EVENT_BEAT_GAME, 589 0, 590 0, 591 mGame.getGameTime(), 592 "end", 593 VERSION, 594 mSessionId); 595 } 596 // We beat the game! 597 mLevelRow = 0; 598 mLevelIndex = 0; 599 mLastEnding = mGame.getLastEnding(); 600 mExtrasUnlocked = true; 601 saveGame(); 602 mGame.stop(); 603 Intent i = new Intent(this, GameOverActivity.class); 604 startActivity(i); 605 if (UIConstants.mOverridePendingTransition != null) { 606 try { 607 UIConstants.mOverridePendingTransition.invoke(AndouKun.this, R.anim.activity_fade_in, R.anim.activity_fade_out); 608 } catch (InvocationTargetException ite) { 609 DebugLog.d("Activity Transition", "Invocation Target Exception"); 610 } catch (IllegalAccessException ie) { 611 DebugLog.d("Activity Transition", "Illegal Access Exception"); 612 } 613 } 614 finish(); 615 616 } 617 break; 618 case GameFlowEvent.EVENT_SHOW_DIARY: 619 Intent i = new Intent(this, DiaryActivity.class); 620 LevelTree.Level level = LevelTree.get(mLevelRow, mLevelIndex); 621 level.diaryCollected = true; 622 i.putExtra("text", level.dialogResources.diaryEntry); 623 startActivity(i); 624 if (UIConstants.mOverridePendingTransition != null) { 625 try { 626 UIConstants.mOverridePendingTransition.invoke(AndouKun.this, R.anim.activity_fade_in, R.anim.activity_fade_out); 627 } catch (InvocationTargetException ite) { 628 DebugLog.d("Activity Transition", "Invocation Target Exception"); 629 } catch (IllegalAccessException ie) { 630 DebugLog.d("Activity Transition", "Illegal Access Exception"); 631 } 632 } 633 break; 634 635 case GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER1: 636 i = new Intent(this, ConversationDialogActivity.class); 637 i.putExtra("levelRow", mLevelRow); 638 i.putExtra("levelIndex", mLevelIndex); 639 i.putExtra("index", index); 640 i.putExtra("character", 1); 641 startActivity(i); 642 break; 643 644 case GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2: 645 i = new Intent(this, ConversationDialogActivity.class); 646 i.putExtra("levelRow", mLevelRow); 647 i.putExtra("levelIndex", mLevelIndex); 648 i.putExtra("index", index); 649 i.putExtra("character", 2); 650 startActivity(i); 651 break; 652 case GameFlowEvent.EVENT_SHOW_ANIMATION: 653 i = new Intent(this, AnimationPlayerActivity.class); 654 i.putExtra("animation", index); 655 startActivityForResult(i, ACTIVITY_ANIMATION_PLAYER); 656 if (UIConstants.mOverridePendingTransition != null) { 657 try { 658 UIConstants.mOverridePendingTransition.invoke(AndouKun.this, R.anim.activity_fade_in, R.anim.activity_fade_out); 659 } catch (InvocationTargetException ite) { 660 DebugLog.d("Activity Transition", "Invocation Target Exception"); 661 } catch (IllegalAccessException ie) { 662 DebugLog.d("Activity Transition", "Illegal Access Exception"); 663 } 664 } 665 break; 666 667 } 668 } 669 670 protected void saveGame() { 671 if (mPrefsEditor != null) { 672 final int completed = LevelTree.packCompletedLevels(mLevelRow); 673 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_LEVEL_ROW, mLevelRow); 674 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_LEVEL_INDEX, mLevelIndex); 675 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_LEVEL_COMPLETED, completed); 676 mPrefsEditor.putLong(PreferenceConstants.PREFERENCE_SESSION_ID, mSessionId); 677 mPrefsEditor.putFloat(PreferenceConstants.PREFERENCE_TOTAL_GAME_TIME, mTotalGameTime); 678 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_LAST_ENDING, mLastEnding); 679 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_ROBOTS_DESTROYED, mRobotsDestroyed); 680 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_PEARLS_COLLECTED, mPearlsCollected); 681 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_PEARLS_TOTAL, mPearlsTotal); 682 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_LINEAR_MODE, mLinearMode); 683 mPrefsEditor.putBoolean(PreferenceConstants.PREFERENCE_EXTRAS_UNLOCKED, mExtrasUnlocked); 684 mPrefsEditor.putInt(PreferenceConstants.PREFERENCE_DIFFICULTY, mDifficulty); 685 mPrefsEditor.commit(); 686 } 687 } 688 689 protected void showPauseMessage() { 690 if (mPauseMessage != null) { 691 mPauseMessage.setVisibility(View.VISIBLE); 692 } 693 if (mLevelNameBox != null && mLevelName != null) { 694 mLevelName.setText(LevelTree.get(mLevelRow, mLevelIndex).name); 695 mLevelNameBox.setVisibility(View.VISIBLE); 696 } 697 } 698 699 protected void hidePauseMessage() { 700 if (mPauseMessage != null) { 701 mPauseMessage.setVisibility(View.GONE); 702 } 703 if (mLevelNameBox != null) { 704 mLevelNameBox.setVisibility(View.GONE); 705 } 706 } 707 708 protected void showWaitMessage() { 709 if (mWaitMessage != null) { 710 mWaitMessage.setVisibility(View.VISIBLE); 711 mWaitMessage.startAnimation(mWaitFadeAnimation); 712 } 713 } 714 715 protected void hideWaitMessage() { 716 if (mWaitMessage != null) { 717 mWaitMessage.setVisibility(View.GONE); 718 mWaitMessage.clearAnimation(); 719 } 720 } 721 722 723 public void onAccuracyChanged(Sensor sensor, int accuracy) { 724 // TODO Auto-generated method stub 725 726 } 727 728 729 public void onSensorChanged(SensorEvent event) { 730 synchronized (this) { 731 if (event.sensor.getType() == Sensor.TYPE_ORIENTATION) { 732 final float x = event.values[1]; 733 final float y = event.values[2]; 734 final float z = event.values[0]; 735 mGame.onOrientationEvent(x, y, z); 736 } 737 } 738 } 739 740 @Override 741 protected Dialog onCreateDialog(int id) { 742 Dialog dialog = null; 743 if (id == QUIT_GAME_DIALOG) { 744 745 dialog = new AlertDialog.Builder(this) 746 .setTitle(R.string.quit_game_dialog_title) 747 .setPositiveButton(R.string.quit_game_dialog_ok, new DialogInterface.OnClickListener() { 748 public void onClick(DialogInterface dialog, int whichButton) { 749 finish(); 750 if (UIConstants.mOverridePendingTransition != null) { 751 try { 752 UIConstants.mOverridePendingTransition.invoke(AndouKun.this, R.anim.activity_fade_in, R.anim.activity_fade_out); 753 } catch (InvocationTargetException ite) { 754 DebugLog.d("Activity Transition", "Invocation Target Exception"); 755 } catch (IllegalAccessException ie) { 756 DebugLog.d("Activity Transition", "Illegal Access Exception"); 757 } 758 } 759 } 760 }) 761 .setNegativeButton(R.string.quit_game_dialog_cancel, null) 762 .setMessage(R.string.quit_game_dialog_message) 763 .create(); 764 } 765 return dialog; 766 } 767 } 768