1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ash/wm/caption_buttons/maximize_bubble_controller_bubble.h" 6 7 #include "ash/metrics/user_metrics_recorder.h" 8 #include "ash/shell.h" 9 #include "ash/shell_window_ids.h" 10 #include "ash/wm/caption_buttons/bubble_contents_button_row.h" 11 #include "ash/wm/caption_buttons/frame_maximize_button.h" 12 #include "ash/wm/caption_buttons/maximize_bubble_controller.h" 13 #include "grit/ash_strings.h" 14 #include "ui/base/resource/resource_bundle.h" 15 #include "ui/gfx/animation/animation.h" 16 #include "ui/gfx/canvas.h" 17 #include "ui/gfx/path.h" 18 #include "ui/views/bubble/bubble_frame_view.h" 19 #include "ui/views/controls/label.h" 20 #include "ui/views/layout/box_layout.h" 21 #include "ui/views/mouse_watcher.h" 22 23 24 namespace ash { 25 26 // BubbleContentsView --------------------------------------------------------- 27 28 // A class which creates the content of the bubble: The buttons, and the label. 29 class BubbleContentsView : public views::View { 30 public: 31 BubbleContentsView(MaximizeBubbleControllerBubble* bubble, 32 SnapType initial_snap_type); 33 virtual ~BubbleContentsView(); 34 35 // Set the label content to reflect the currently selected |snap_type|. 36 // This function can be executed through the frame maximize button as well as 37 // through hover operations. 38 void SetSnapType(SnapType snap_type); 39 40 // Added for unit test: Retrieve the button for an action. 41 // |state| can be either SNAP_LEFT, SNAP_RIGHT or SNAP_MINIMIZE. 42 views::CustomButton* GetButtonForUnitTest(SnapType state); 43 44 private: 45 // The owning class. 46 MaximizeBubbleControllerBubble* bubble_; 47 48 // The object which owns all the buttons. 49 BubbleContentsButtonRow* buttons_view_; 50 51 // The label object which shows the user the selected action. 52 views::Label* label_view_; 53 54 DISALLOW_COPY_AND_ASSIGN(BubbleContentsView); 55 }; 56 57 BubbleContentsView::BubbleContentsView( 58 MaximizeBubbleControllerBubble* bubble, 59 SnapType initial_snap_type) 60 : bubble_(bubble), 61 buttons_view_(NULL), 62 label_view_(NULL) { 63 SetLayoutManager(new views::BoxLayout( 64 views::BoxLayout::kVertical, 0, 0, 65 MaximizeBubbleControllerBubble::kLayoutSpacing)); 66 set_background(views::Background::CreateSolidBackground( 67 MaximizeBubbleControllerBubble::kBubbleBackgroundColor)); 68 69 buttons_view_ = new BubbleContentsButtonRow(bubble); 70 AddChildView(buttons_view_); 71 72 label_view_ = new views::Label(); 73 SetSnapType(initial_snap_type); 74 label_view_->SetBackgroundColor( 75 MaximizeBubbleControllerBubble::kBubbleBackgroundColor); 76 const SkColor kBubbleTextColor = SK_ColorWHITE; 77 label_view_->SetEnabledColor(kBubbleTextColor); 78 const int kLabelSpacing = 4; 79 label_view_->set_border(views::Border::CreateEmptyBorder( 80 kLabelSpacing, 0, kLabelSpacing, 0)); 81 AddChildView(label_view_); 82 } 83 84 BubbleContentsView::~BubbleContentsView() { 85 } 86 87 // Set the label content to reflect the currently selected |snap_type|. 88 // This function can be executed through the frame maximize button as well as 89 // through hover operations. 90 void BubbleContentsView::SetSnapType(SnapType snap_type) { 91 if (!bubble_->controller()) 92 return; 93 94 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); 95 int id = 0; 96 switch (snap_type) { 97 case SNAP_LEFT: 98 id = IDS_ASH_SNAP_WINDOW_LEFT; 99 break; 100 case SNAP_RIGHT: 101 id = IDS_ASH_SNAP_WINDOW_RIGHT; 102 break; 103 case SNAP_MAXIMIZE: 104 DCHECK_NE(FRAME_STATE_FULL, bubble_->controller()->maximize_type()); 105 id = IDS_ASH_MAXIMIZE_WINDOW; 106 break; 107 case SNAP_MINIMIZE: 108 id = IDS_ASH_MINIMIZE_WINDOW; 109 break; 110 case SNAP_RESTORE: 111 DCHECK_NE(FRAME_STATE_NONE, bubble_->controller()->maximize_type()); 112 id = IDS_ASH_RESTORE_WINDOW; 113 break; 114 default: 115 // If nothing is selected, we automatically select the click operation. 116 id = bubble_->controller()->maximize_type() == FRAME_STATE_FULL ? 117 IDS_ASH_RESTORE_WINDOW : IDS_ASH_MAXIMIZE_WINDOW; 118 break; 119 } 120 label_view_->SetText(rb.GetLocalizedString(id)); 121 } 122 123 views::CustomButton* BubbleContentsView::GetButtonForUnitTest(SnapType state) { 124 return buttons_view_->GetButtonForUnitTest(state); 125 } 126 127 128 // MaximizeBubbleBorder ------------------------------------------------------- 129 130 namespace { 131 132 const int kLineWidth = 1; 133 const int kArrowHeight = 10; 134 const int kArrowWidth = 20; 135 136 } // namespace 137 138 class MaximizeBubbleBorder : public views::BubbleBorder { 139 public: 140 MaximizeBubbleBorder(views::View* content_view, views::View* anchor); 141 142 virtual ~MaximizeBubbleBorder() {} 143 144 // Get the mouse active area of the window. 145 void GetMask(gfx::Path* mask); 146 147 // views::BubbleBorder: 148 virtual gfx::Rect GetBounds(const gfx::Rect& position_relative_to, 149 const gfx::Size& contents_size) const OVERRIDE; 150 virtual void Paint(const views::View& view, gfx::Canvas* canvas) OVERRIDE; 151 virtual gfx::Size GetMinimumSize() const OVERRIDE; 152 153 private: 154 // Note: Animations can continue after then main window frame was destroyed. 155 // To avoid this problem, the owning screen metrics get extracted upon 156 // creation. 157 gfx::Size anchor_size_; 158 gfx::Point anchor_screen_origin_; 159 views::View* content_view_; 160 161 DISALLOW_COPY_AND_ASSIGN(MaximizeBubbleBorder); 162 }; 163 164 MaximizeBubbleBorder::MaximizeBubbleBorder(views::View* content_view, 165 views::View* anchor) 166 : views::BubbleBorder( 167 views::BubbleBorder::TOP_RIGHT, views::BubbleBorder::NO_SHADOW, 168 MaximizeBubbleControllerBubble::kBubbleBackgroundColor), 169 anchor_size_(anchor->size()), 170 anchor_screen_origin_(0, 0), 171 content_view_(content_view) { 172 views::View::ConvertPointToScreen(anchor, &anchor_screen_origin_); 173 set_alignment(views::BubbleBorder::ALIGN_EDGE_TO_ANCHOR_EDGE); 174 } 175 176 void MaximizeBubbleBorder::GetMask(gfx::Path* mask) { 177 gfx::Insets inset = GetInsets(); 178 // Note: Even though the tip could be added as activatable, it is left out 179 // since it would not change the action behavior in any way plus it makes 180 // more sense to keep the focus on the underlying button for clicks. 181 int left = inset.left() - kLineWidth; 182 int right = inset.left() + content_view_->width() + kLineWidth; 183 int top = inset.top() - kLineWidth; 184 int bottom = inset.top() + content_view_->height() + kLineWidth; 185 mask->moveTo(left, top); 186 mask->lineTo(right, top); 187 mask->lineTo(right, bottom); 188 mask->lineTo(left, bottom); 189 mask->lineTo(left, top); 190 mask->close(); 191 } 192 193 gfx::Rect MaximizeBubbleBorder::GetBounds( 194 const gfx::Rect& position_relative_to, 195 const gfx::Size& contents_size) const { 196 gfx::Size border_size(contents_size); 197 gfx::Insets insets = GetInsets(); 198 border_size.Enlarge(insets.width(), insets.height()); 199 200 // Position the bubble to center the box on the anchor. 201 int x = (anchor_size_.width() - border_size.width()) / 2; 202 // Position the bubble under the anchor, overlapping the arrow with it. 203 int y = anchor_size_.height() - insets.top(); 204 205 gfx::Point view_origin(x + anchor_screen_origin_.x(), 206 y + anchor_screen_origin_.y()); 207 208 return gfx::Rect(view_origin, border_size); 209 } 210 211 void MaximizeBubbleBorder::Paint(const views::View& view, gfx::Canvas* canvas) { 212 gfx::Insets inset = GetInsets(); 213 214 // Draw the border line around everything. 215 int y = inset.top(); 216 // Top 217 canvas->FillRect(gfx::Rect(inset.left(), 218 y - kLineWidth, 219 content_view_->width(), 220 kLineWidth), 221 MaximizeBubbleControllerBubble::kBubbleBackgroundColor); 222 // Bottom 223 canvas->FillRect(gfx::Rect(inset.left(), 224 y + content_view_->height(), 225 content_view_->width(), 226 kLineWidth), 227 MaximizeBubbleControllerBubble::kBubbleBackgroundColor); 228 // Left 229 canvas->FillRect(gfx::Rect(inset.left() - kLineWidth, 230 y - kLineWidth, 231 kLineWidth, 232 content_view_->height() + 2 * kLineWidth), 233 MaximizeBubbleControllerBubble::kBubbleBackgroundColor); 234 // Right 235 canvas->FillRect(gfx::Rect(inset.left() + content_view_->width(), 236 y - kLineWidth, 237 kLineWidth, 238 content_view_->height() + 2 * kLineWidth), 239 MaximizeBubbleControllerBubble::kBubbleBackgroundColor); 240 241 // Draw the arrow afterwards covering the border. 242 SkPath path; 243 path.incReserve(4); 244 // The center of the tip should be in the middle of the button. 245 int tip_x = inset.left() + content_view_->width() / 2; 246 int left_base_x = tip_x - kArrowWidth / 2; 247 int left_base_y = y; 248 int tip_y = left_base_y - kArrowHeight; 249 path.moveTo(SkIntToScalar(left_base_x), SkIntToScalar(left_base_y)); 250 path.lineTo(SkIntToScalar(tip_x), SkIntToScalar(tip_y)); 251 path.lineTo(SkIntToScalar(left_base_x + kArrowWidth), 252 SkIntToScalar(left_base_y)); 253 254 SkPaint paint; 255 paint.setStyle(SkPaint::kFill_Style); 256 paint.setColor(MaximizeBubbleControllerBubble::kBubbleBackgroundColor); 257 canvas->DrawPath(path, paint); 258 } 259 260 gfx::Size MaximizeBubbleBorder::GetMinimumSize() const { 261 return gfx::Size(kLineWidth * 2 + kArrowWidth, 262 std::max(kLineWidth, kArrowHeight) + kLineWidth); 263 } 264 265 266 // BubbleMouseWatcherHost ----------------------------------------------------- 267 268 // The mouse watcher host which makes sure that the bubble does not get closed 269 // while the mouse cursor is over the maximize button or the balloon content. 270 // Note: This object gets destroyed when the MouseWatcher gets destroyed. 271 class BubbleMouseWatcherHost: public views::MouseWatcherHost { 272 public: 273 explicit BubbleMouseWatcherHost(MaximizeBubbleControllerBubble* bubble); 274 virtual ~BubbleMouseWatcherHost(); 275 276 // views::MouseWatcherHost: 277 virtual bool Contains(const gfx::Point& screen_point, 278 views::MouseWatcherHost::MouseEventType type) OVERRIDE; 279 private: 280 MaximizeBubbleControllerBubble* bubble_; 281 282 DISALLOW_COPY_AND_ASSIGN(BubbleMouseWatcherHost); 283 }; 284 285 BubbleMouseWatcherHost::BubbleMouseWatcherHost( 286 MaximizeBubbleControllerBubble* bubble) 287 : bubble_(bubble) { 288 } 289 290 BubbleMouseWatcherHost::~BubbleMouseWatcherHost() { 291 } 292 293 bool BubbleMouseWatcherHost::Contains( 294 const gfx::Point& screen_point, 295 views::MouseWatcherHost::MouseEventType type) { 296 return bubble_->Contains(screen_point, type); 297 } 298 299 300 // MaximizeBubbleControllerBubble --------------------------------------------- 301 302 // static 303 const SkColor MaximizeBubbleControllerBubble::kBubbleBackgroundColor = 304 0xFF141414; 305 const int MaximizeBubbleControllerBubble::kLayoutSpacing = -1; 306 307 MaximizeBubbleControllerBubble::MaximizeBubbleControllerBubble( 308 MaximizeBubbleController* owner, 309 int appearance_delay_ms, 310 SnapType initial_snap_type) 311 : views::BubbleDelegateView(owner->frame_maximize_button(), 312 views::BubbleBorder::TOP_RIGHT), 313 shutting_down_(false), 314 owner_(owner), 315 bubble_widget_(NULL), 316 contents_view_(NULL), 317 bubble_border_(NULL), 318 appearance_delay_ms_(appearance_delay_ms) { 319 set_margins(gfx::Insets()); 320 321 // The window needs to be owned by the root so that the SnapSizer does not 322 // cover it upon animation. 323 aura::Window* parent = Shell::GetContainer( 324 Shell::GetTargetRootWindow(), 325 internal::kShellWindowId_ShelfContainer); 326 set_parent_window(parent); 327 328 set_notify_enter_exit_on_child(true); 329 set_adjust_if_offscreen(false); 330 SetPaintToLayer(true); 331 set_color(kBubbleBackgroundColor); 332 set_close_on_deactivate(false); 333 set_background( 334 views::Background::CreateSolidBackground(kBubbleBackgroundColor)); 335 336 SetLayoutManager(new views::BoxLayout( 337 views::BoxLayout::kVertical, 0, 0, kLayoutSpacing)); 338 339 contents_view_ = new BubbleContentsView(this, initial_snap_type); 340 AddChildView(contents_view_); 341 342 // Note that the returned widget has an observer which points to our 343 // functions. 344 bubble_widget_ = views::BubbleDelegateView::CreateBubble(this); 345 bubble_widget_->set_focus_on_creation(false); 346 347 SetAlignment(views::BubbleBorder::ALIGN_EDGE_TO_ANCHOR_EDGE); 348 bubble_widget_->non_client_view()->frame_view()->set_background(NULL); 349 350 bubble_border_ = new MaximizeBubbleBorder(this, GetAnchorView()); 351 GetBubbleFrameView()->SetBubbleBorder(bubble_border_); 352 GetBubbleFrameView()->set_background(NULL); 353 354 // Recalculate size with new border. 355 SizeToContents(); 356 357 if (!appearance_delay_ms_) 358 GetWidget()->Show(); 359 else 360 StartFade(true); 361 362 ash::Shell::GetInstance()->metrics()->RecordUserMetricsAction( 363 ash::UMA_WINDOW_MAXIMIZE_BUTTON_SHOW_BUBBLE); 364 365 mouse_watcher_.reset(new views::MouseWatcher( 366 new BubbleMouseWatcherHost(this), 367 this)); 368 mouse_watcher_->Start(); 369 } 370 371 MaximizeBubbleControllerBubble::~MaximizeBubbleControllerBubble() { 372 } 373 374 aura::Window* MaximizeBubbleControllerBubble::GetBubbleWindow() { 375 return bubble_widget_ ? bubble_widget_->GetNativeWindow() : NULL; 376 } 377 378 gfx::Rect MaximizeBubbleControllerBubble::GetAnchorRect() { 379 if (!owner_) 380 return gfx::Rect(); 381 382 gfx::Rect anchor_rect = 383 owner_->frame_maximize_button()->GetBoundsInScreen(); 384 return anchor_rect; 385 } 386 387 void MaximizeBubbleControllerBubble::AnimationProgressed( 388 const gfx::Animation* animation) { 389 // First do everything needed for the fade by calling the base function. 390 BubbleDelegateView::AnimationProgressed(animation); 391 // When fading in we are done. 392 if (!shutting_down_) 393 return; 394 // Upon fade out an additional shift is required. 395 const int kBubbleAnimationOffsetY = 5; 396 int shift = animation->CurrentValueBetween(kBubbleAnimationOffsetY, 0); 397 gfx::Rect rect = initial_position_; 398 399 rect.set_y(rect.y() + shift); 400 bubble_widget_->GetNativeWindow()->SetBounds(rect); 401 } 402 403 bool MaximizeBubbleControllerBubble::CanActivate() const { 404 return false; 405 } 406 407 bool MaximizeBubbleControllerBubble::WidgetHasHitTestMask() const { 408 return bubble_border_ != NULL; 409 } 410 411 void MaximizeBubbleControllerBubble::GetWidgetHitTestMask( 412 gfx::Path* mask) const { 413 DCHECK(mask); 414 DCHECK(bubble_border_); 415 bubble_border_->GetMask(mask); 416 } 417 418 void MaximizeBubbleControllerBubble::MouseMovedOutOfHost() { 419 if (!owner_ || shutting_down_) 420 return; 421 // When we leave the bubble, we might be still be in gesture mode or over 422 // the maximize button. So only close if none of the other cases apply. 423 if (!owner_->frame_maximize_button()->is_snap_enabled()) { 424 gfx::Point screen_location = Shell::GetScreen()->GetCursorScreenPoint(); 425 if (!owner_->frame_maximize_button()->GetBoundsInScreen().Contains( 426 screen_location)) { 427 owner_->RequestDestructionThroughOwner(); 428 } 429 } 430 } 431 432 bool MaximizeBubbleControllerBubble::Contains( 433 const gfx::Point& screen_point, 434 views::MouseWatcherHost::MouseEventType type) { 435 if (!owner_ || shutting_down_) 436 return false; 437 bool inside_button = 438 owner_->frame_maximize_button()->GetBoundsInScreen().Contains( 439 screen_point); 440 if (!owner_->frame_maximize_button()->is_snap_enabled() && inside_button) { 441 SetSnapType(controller()->maximize_type() == FRAME_STATE_FULL ? 442 SNAP_RESTORE : SNAP_MAXIMIZE); 443 return true; 444 } 445 // Check if either a gesture is taking place (=> bubble stays no matter what 446 // the mouse does) or the mouse is over the maximize button or the bubble 447 // content. 448 return (owner_->frame_maximize_button()->is_snap_enabled() || 449 inside_button || 450 contents_view_->GetBoundsInScreen().Contains(screen_point)); 451 } 452 453 gfx::Size MaximizeBubbleControllerBubble::GetPreferredSize() { 454 return contents_view_->GetPreferredSize(); 455 } 456 457 void MaximizeBubbleControllerBubble::OnWidgetDestroying(views::Widget* widget) { 458 if (bubble_widget_ == widget) { 459 mouse_watcher_->Stop(); 460 461 if (owner_) { 462 // If the bubble destruction was triggered by some other external 463 // influence then ourselves, the owner needs to be informed that the menu 464 // is gone. 465 shutting_down_ = true; 466 owner_->RequestDestructionThroughOwner(); 467 owner_ = NULL; 468 } 469 } 470 BubbleDelegateView::OnWidgetDestroying(widget); 471 } 472 473 void MaximizeBubbleControllerBubble::ControllerRequestsCloseAndDelete() { 474 // This only gets called from the owning base class once it is deleted. 475 if (shutting_down_) 476 return; 477 shutting_down_ = true; 478 owner_ = NULL; 479 480 // Close the widget asynchronously after the hide animation is finished. 481 initial_position_ = bubble_widget_->GetNativeWindow()->bounds(); 482 if (!appearance_delay_ms_) 483 bubble_widget_->CloseNow(); 484 else 485 StartFade(false); 486 } 487 488 void MaximizeBubbleControllerBubble::SetSnapType(SnapType snap_type) { 489 if (contents_view_) 490 contents_view_->SetSnapType(snap_type); 491 } 492 493 views::CustomButton* MaximizeBubbleControllerBubble::GetButtonForUnitTest( 494 SnapType state) { 495 return contents_view_->GetButtonForUnitTest(state); 496 } 497 498 } // namespace ash 499