/external/jmonkeyengine/engine/src/test/jme3test/stress/ |
TestBatchLod.java | 46 private boolean lod = false; field in class:TestBatchLod
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/external/clang/test/CodeGen/ |
2008-03-24-BitField-And-Alloca.c | 54 unsigned int lod : 2; member in struct:_Key::__anon19125 68 if(((iospec.key_io.lod == G_B) &&
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/frameworks/rs/ |
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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rsType.cpp | 92 for (uint32_t lod=0; lod < mHal.state.lodCount; lod++) { 93 mHal.state.lodDimX[lod] = tx; 94 mHal.state.lodDimY[lod] = ty; 95 mHal.state.lodDimZ[lod] = tz; 180 uint8_t lod = stream->loadU8(); local 182 Type *type = Type::getType(rsc, elem, x, y, z, lod != 0, faces !=0, 0);
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rs_hal.h | 58 uint32_t lod; member in struct:android::renderscript::__anon33392 160 * mHal.drvState.lod[0-2] will be updated with the new values. 168 uint32_t xoff, uint32_t lod, size_t count, 171 uint32_t xoff, uint32_t yoff, uint32_t lod, 175 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 180 uint32_t xoff, uint32_t lod, size_t count, 183 uint32_t xoff, uint32_t yoff, uint32_t lod, 187 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
prog_execute.c | 1716 GLfloat texcoord[4], color[4], lod; local [all...] |
/external/mesa3d/src/mesa/program/ |
prog_execute.c | 1716 GLfloat texcoord[4], color[4], lod; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/ |
nv50_ir_lowering_nv50.cpp | 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local 584 // dref comes before bias/lod 587 i->swapSources(dref, lod); 626 // Bias must be equal for all threads of a quad or lod calculation will fail. 689 // LOD must be equal for all threads of a quad. 690 // Unlike with TXB, here we can just diverge since there's no LOD calculation 696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local 697 if (lod->isUniform()) 711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0 [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_fs_visitor.cpp | 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy) 776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod); 792 fs_reg &dPdx = lod; 829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod); 832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod 851 /* lod/bias appears after u/v/r. */ 854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod); 911 * parameters like shadow comparitor or LOD bias. If optional 920 fs_reg shadow_c, fs_reg lod, fs_reg lod2 1304 fs_reg lod, lod2; local [all...] |
brw_vec4_visitor.cpp | 1857 src_reg lod, dPdx, dPdy; local [all...] |
/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
nv50_ir_lowering_nv50.cpp | 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local 584 // dref comes before bias/lod 587 i->swapSources(dref, lod); 626 // Bias must be equal for all threads of a quad or lod calculation will fail. 689 // LOD must be equal for all threads of a quad. 690 // Unlike with TXB, here we can just diverge since there's no LOD calculation 696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local 697 if (lod->isUniform()) 711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0 [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_visitor.cpp | 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy) 776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod); 792 fs_reg &dPdx = lod; 829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod); 832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod 851 /* lod/bias appears after u/v/r. */ 854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod); 911 * parameters like shadow comparitor or LOD bias. If optional 920 fs_reg shadow_c, fs_reg lod, fs_reg lod2 1304 fs_reg lod, lod2; local [all...] |
brw_vec4_visitor.cpp | 1857 src_reg lod, dPdx, dPdy; local [all...] |
/frameworks/rs/driver/ |
rsdAllocation.cpp | 94 uint32_t lod, RsAllocationCubemapFace face) { 95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 105 uint32_t xoff, uint32_t yoff, uint32_t lod, 830 int lod = 1; local [all...] |
/frameworks/rs/driver/runtime/ |
rs_structs.h | 53 } lod[16/*android::renderscript::Allocation::MAX_LOD*/]; member in struct:Allocation::__anon33362::DrvState
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.c | 352 * Bri-linear lod computation 384 LLVMValueRef lod, 394 lp_build_printf(bld->gallivm, "lod = %f\n", lod); 397 lod = lp_build_add(bld, lod, 400 lp_build_ifloor_fract(bld, lod, out_lod_ipart, &lod_fpart); 424 * Combined log2 and brilinear lod computation. 481 * \param lod_bias optional float vector with the shader lod bias 482 * \param explicit_lod optional float vector with the explicit lod 503 LLVMValueRef lod; local [all...] |
lp_bld_sample_soa.c | 1567 LLVMValueRef lod; local [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
TerrainPatch.java | 61 * A terrain patch is a leaf in the terrain quad tree. It has a mesh that can change levels of detail (LOD)
67 * Each patch needs to know its neighbour's LOD so it can seam its edges with them, in case the neighbour has a different
68 * LOD. If this doesn't happen, you will see gaps.
70 * The LOD value is most detailed at zero. It gets less detailed the higher the LOD value until you reach maxLod, which
74 * You can supply a LodThresholdCalculator for use in determining when the LOD should change. It's API will no doubt change
75 * in the near future. Right now it defaults to just changing LOD every two patch sizes. So if a patch has a size of 65,
76 * then the LOD changes every 130 units away.
83 protected int lod = -1; // this terrain patch's LOD
field in class:TerrainPatch [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.c | 352 * Bri-linear lod computation 384 LLVMValueRef lod, 394 lp_build_printf(bld->gallivm, "lod = %f\n", lod); 397 lod = lp_build_add(bld, lod, 400 lp_build_ifloor_fract(bld, lod, out_lod_ipart, &lod_fpart); 424 * Combined log2 and brilinear lod computation. 481 * \param lod_bias optional float vector with the shader lod bias 482 * \param explicit_lod optional float vector with the explicit lod 503 LLVMValueRef lod; local [all...] |
lp_bld_sample_soa.c | 1567 LLVMValueRef lod; local [all...] |
/frameworks/native/opengl/libagl/ |
primitives.cpp | 699 // lod = log2( rho ) 700 // lod = log2( texelArea / area ) / 2 701 // lod = (log2( texelArea ) - log2( area )) / 2 711 int lod = (log2TArea - log2Area + 1) >> 1; local 712 return lod; 735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); local 737 &c->textures.tmu[i].texture->mip(lod)); 792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); local 794 &c->textures.tmu[i].texture->mip(lod)); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/tgsi/ |
tgsi_exec.c | 1755 const union tgsi_exec_channel *lod = &ZeroVec; local 2103 const union tgsi_exec_channel *lod = &ZeroVec; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 1462 float lod[TGSI_QUAD_SIZE]; local 1518 float lod[TGSI_QUAD_SIZE]; local 1556 float lod[TGSI_QUAD_SIZE]; local 1826 float lod[TGSI_QUAD_SIZE]; local 1925 float lod[TGSI_QUAD_SIZE]; local [all...] |
/external/chromium_org/third_party/mesa/src/src/glsl/ |
ir.h | 1422 ir_rvalue *lod; \/**< Floating point LOD *\/ member in union:ir_texture::__anon15809 [all...] |
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
tgsi_exec.c | 1755 const union tgsi_exec_channel *lod = &ZeroVec; local 2103 const union tgsi_exec_channel *lod = &ZeroVec; local [all...] |