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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GRAPHIC_BUFFER_H
     18 #define ANDROID_GRAPHIC_BUFFER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <ui/ANativeObjectBase.h>
     24 #include <ui/PixelFormat.h>
     25 #include <ui/Rect.h>
     26 #include <utils/Flattenable.h>
     27 #include <utils/RefBase.h>
     28 
     29 
     30 struct ANativeWindowBuffer;
     31 
     32 namespace android {
     33 
     34 class GraphicBufferMapper;
     35 
     36 // ===========================================================================
     37 // GraphicBuffer
     38 // ===========================================================================
     39 
     40 class GraphicBuffer
     41     : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
     42       public Flattenable<GraphicBuffer>
     43 {
     44     friend class Flattenable<GraphicBuffer>;
     45 public:
     46 
     47     enum {
     48         USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
     49         USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
     50         USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
     51         USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
     52 
     53         USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
     54         USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
     55         USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
     56         USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
     57 
     58         USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
     59 
     60         USAGE_PROTECTED         = GRALLOC_USAGE_PROTECTED,
     61 
     62         USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
     63         USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
     64         USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
     65         USAGE_HW_COMPOSER       = GRALLOC_USAGE_HW_COMPOSER,
     66         USAGE_HW_VIDEO_ENCODER  = GRALLOC_USAGE_HW_VIDEO_ENCODER,
     67         USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
     68     };
     69 
     70     GraphicBuffer();
     71 
     72     // creates w * h buffer
     73     GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
     74 
     75     // create a buffer from an existing handle
     76     GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
     77             uint32_t stride, native_handle_t* handle, bool keepOwnership);
     78 
     79     // create a buffer from an existing ANativeWindowBuffer
     80     GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
     81 
     82     // return status
     83     status_t initCheck() const;
     84 
     85     uint32_t getWidth() const           { return width; }
     86     uint32_t getHeight() const          { return height; }
     87     uint32_t getStride() const          { return stride; }
     88     uint32_t getUsage() const           { return usage; }
     89     PixelFormat getPixelFormat() const  { return format; }
     90     Rect getBounds() const              { return Rect(width, height); }
     91 
     92     status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
     93 
     94     status_t lock(uint32_t usage, void** vaddr);
     95     status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
     96     // For HAL_PIXEL_FORMAT_YCbCr_420_888
     97     status_t lockYCbCr(uint32_t usage, android_ycbcr *ycbcr);
     98     status_t lockYCbCr(uint32_t usage, const Rect& rect, android_ycbcr *ycbcr);
     99     status_t unlock();
    100 
    101     ANativeWindowBuffer* getNativeBuffer() const;
    102 
    103     // for debugging
    104     static void dumpAllocationsToSystemLog();
    105 
    106     // Flattenable protocol
    107     size_t getFlattenedSize() const;
    108     size_t getFdCount() const;
    109     status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
    110     status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
    111 
    112 private:
    113     ~GraphicBuffer();
    114 
    115     enum {
    116         ownNone   = 0,
    117         ownHandle = 1,
    118         ownData   = 2,
    119     };
    120 
    121     inline const GraphicBufferMapper& getBufferMapper() const {
    122         return mBufferMapper;
    123     }
    124     inline GraphicBufferMapper& getBufferMapper() {
    125         return mBufferMapper;
    126     }
    127     uint8_t mOwner;
    128 
    129 private:
    130     friend class Surface;
    131     friend class BpSurface;
    132     friend class BnSurface;
    133     friend class LightRefBase<GraphicBuffer>;
    134     GraphicBuffer(const GraphicBuffer& rhs);
    135     GraphicBuffer& operator = (const GraphicBuffer& rhs);
    136     const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
    137 
    138     status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
    139             uint32_t usage);
    140 
    141     void free_handle();
    142 
    143     GraphicBufferMapper& mBufferMapper;
    144     ssize_t mInitCheck;
    145 
    146     // If we're wrapping another buffer then this reference will make sure it
    147     // doesn't get freed.
    148     sp<ANativeWindowBuffer> mWrappedBuffer;
    149 };
    150 
    151 }; // namespace android
    152 
    153 #endif // ANDROID_GRAPHIC_BUFFER_H
    154