1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 // tag as surfaceflinger 18 #define LOG_TAG "SurfaceFlinger" 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <binder/Parcel.h> 24 25 #include <ui/GraphicBuffer.h> 26 27 #include <gui/IGraphicBufferAlloc.h> 28 29 // --------------------------------------------------------------------------- 30 31 namespace android { 32 33 enum { 34 CREATE_GRAPHIC_BUFFER = IBinder::FIRST_CALL_TRANSACTION, 35 }; 36 37 class BpGraphicBufferAlloc : public BpInterface<IGraphicBufferAlloc> 38 { 39 public: 40 BpGraphicBufferAlloc(const sp<IBinder>& impl) 41 : BpInterface<IGraphicBufferAlloc>(impl) 42 { 43 } 44 45 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h, 46 PixelFormat format, uint32_t usage, status_t* error) { 47 Parcel data, reply; 48 data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor()); 49 data.writeInt32(w); 50 data.writeInt32(h); 51 data.writeInt32(format); 52 data.writeInt32(usage); 53 remote()->transact(CREATE_GRAPHIC_BUFFER, data, &reply); 54 sp<GraphicBuffer> graphicBuffer; 55 status_t result = reply.readInt32(); 56 if (result == NO_ERROR) { 57 graphicBuffer = new GraphicBuffer(); 58 result = reply.read(*graphicBuffer); 59 // reply.readStrongBinder(); 60 // here we don't even have to read the BufferReference from 61 // the parcel, it'll die with the parcel. 62 } 63 *error = result; 64 return graphicBuffer; 65 } 66 }; 67 68 IMPLEMENT_META_INTERFACE(GraphicBufferAlloc, "android.ui.IGraphicBufferAlloc"); 69 70 // ---------------------------------------------------------------------- 71 72 status_t BnGraphicBufferAlloc::onTransact( 73 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 74 { 75 // codes that don't require permission check 76 77 /* BufferReference just keeps a strong reference to a 78 * GraphicBuffer until it is destroyed (that is, until 79 * no local or remote process have a reference to it). 80 */ 81 class BufferReference : public BBinder { 82 sp<GraphicBuffer> buffer; 83 public: 84 BufferReference(const sp<GraphicBuffer>& buffer) : buffer(buffer) { } 85 }; 86 87 88 switch(code) { 89 case CREATE_GRAPHIC_BUFFER: { 90 CHECK_INTERFACE(IGraphicBufferAlloc, data, reply); 91 uint32_t w = data.readInt32(); 92 uint32_t h = data.readInt32(); 93 PixelFormat format = data.readInt32(); 94 uint32_t usage = data.readInt32(); 95 status_t error; 96 sp<GraphicBuffer> result = 97 createGraphicBuffer(w, h, format, usage, &error); 98 reply->writeInt32(error); 99 if (result != 0) { 100 reply->write(*result); 101 // We add a BufferReference to this parcel to make sure the 102 // buffer stays alive until the GraphicBuffer object on 103 // the other side has been created. 104 // This is needed so that the buffer handle can be 105 // registered before the buffer is destroyed on implementations 106 // that do not use file-descriptors to track their buffers. 107 reply->writeStrongBinder( new BufferReference(result) ); 108 } 109 return NO_ERROR; 110 } break; 111 default: 112 return BBinder::onTransact(code, data, reply, flags); 113 } 114 } 115 116 }; // namespace android 117