1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CONTENT_CHILD_CHILD_PROCESS_H_ 6 #define CONTENT_CHILD_CHILD_PROCESS_H_ 7 8 #include "base/basictypes.h" 9 #include "base/memory/scoped_ptr.h" 10 #include "base/synchronization/waitable_event.h" 11 #include "base/threading/thread.h" 12 #include "content/common/content_export.h" 13 14 namespace content { 15 class ChildThread; 16 17 // Base class for child processes of the browser process (i.e. renderer and 18 // plugin host). This is a singleton object for each child process. 19 class CONTENT_EXPORT ChildProcess { 20 public: 21 // Child processes should have an object that derives from this class. 22 // Normally you would immediately call set_main_thread after construction. 23 ChildProcess(); 24 virtual ~ChildProcess(); 25 26 // May be NULL if the main thread hasn't been set explicitly. 27 ChildThread* main_thread(); 28 29 // Sets the object associated with the main thread of this process. 30 // Takes ownership of the pointer. 31 void set_main_thread(ChildThread* thread); 32 33 base::MessageLoop* io_message_loop() { return io_thread_.message_loop(); } 34 base::MessageLoopProxy* io_message_loop_proxy() { 35 return io_thread_.message_loop_proxy().get(); 36 } 37 38 // A global event object that is signalled when the main thread's message 39 // loop exits. This gives background threads a way to observe the main 40 // thread shutting down. This can be useful when a background thread is 41 // waiting for some information from the browser process. If the browser 42 // process goes away prematurely, the background thread can at least notice 43 // the child processes's main thread exiting to determine that it should give 44 // up waiting. 45 // For example, see the renderer code used to implement 46 // webkit_glue::GetCookies. 47 base::WaitableEvent* GetShutDownEvent(); 48 49 // These are used for ref-counting the child process. The process shuts 50 // itself down when the ref count reaches 0. 51 // For example, in the renderer process, generally each tab managed by this 52 // process will hold a reference to the process, and release when closed. 53 void AddRefProcess(); 54 void ReleaseProcess(); 55 56 // Getter for the one ChildProcess object for this process. Can only be called 57 // on the main thread. 58 static ChildProcess* current(); 59 60 static void WaitForDebugger(const std::string& label); 61 private: 62 int ref_count_; 63 64 // An event that will be signalled when we shutdown. 65 base::WaitableEvent shutdown_event_; 66 67 // The thread that handles IO events. 68 base::Thread io_thread_; 69 70 // NOTE: make sure that main_thread_ is listed after shutdown_event_, since 71 // it depends on it (indirectly through IPC::SyncChannel). Same for 72 // io_thread_. 73 scoped_ptr<ChildThread> main_thread_; 74 75 DISALLOW_COPY_AND_ASSIGN(ChildProcess); 76 }; 77 78 } // namespace content 79 80 #endif // CONTENT_CHILD_CHILD_PROCESS_H_ 81