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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 //
      5 // QuicTime represents one point in time, stored in microsecond resolution.
      6 // QuicTime is monotonically increasing, even across system clock adjustments.
      7 // The epoch (time 0) of QuicTime is unspecified.
      8 //
      9 // This implementation wraps the classes base::TimeTicks and base::TimeDelta.
     10 
     11 #ifndef NET_QUIC_QUIC_TIME_H_
     12 #define NET_QUIC_QUIC_TIME_H_
     13 
     14 #include "base/basictypes.h"
     15 #include "base/time/time.h"
     16 #include "net/base/net_export.h"
     17 
     18 namespace net {
     19 
     20 static const uint64 kNumMicrosPerSecond = base::Time::kMicrosecondsPerSecond;
     21 
     22 // A QuicTime is a purely relative time. QuicTime values from different clocks
     23 // cannot be compared to each other. If you need an absolute time, see
     24 // QuicWallTime, below.
     25 class NET_EXPORT_PRIVATE QuicTime {
     26  public:
     27   // A QuicTime::Delta represents the signed difference between two points in
     28   // time, stored in microsecond resolution.
     29   class NET_EXPORT_PRIVATE Delta {
     30    public:
     31     explicit Delta(base::TimeDelta delta);
     32 
     33     // Create a object with an offset of 0.
     34     static Delta Zero();
     35 
     36     // Create a object with infinite offset time.
     37     static Delta Infinite();
     38 
     39     // Converts a number of seconds to a time offset.
     40     static Delta FromSeconds(int64 secs);
     41 
     42     // Converts a number of milliseconds to a time offset.
     43     static Delta FromMilliseconds(int64 ms);
     44 
     45     // Converts a number of microseconds to a time offset.
     46     static Delta FromMicroseconds(int64 us);
     47 
     48     // Converts the time offset to a rounded number of seconds.
     49     int64 ToSeconds() const;
     50 
     51     // Converts the time offset to a rounded number of milliseconds.
     52     int64 ToMilliseconds() const;
     53 
     54     // Converts the time offset to a rounded number of microseconds.
     55     int64 ToMicroseconds() const;
     56 
     57     Delta Add(const Delta& delta) const;
     58 
     59     Delta Subtract(const Delta& delta) const;
     60 
     61     bool IsZero() const;
     62 
     63     bool IsInfinite() const;
     64 
     65    private:
     66     base::TimeDelta delta_;
     67 
     68     friend class QuicTime;
     69     friend class QuicClock;
     70   };
     71 
     72   explicit QuicTime(base::TimeTicks ticks);
     73 
     74   // Creates a new QuicTime with an internal value of 0.  IsInitialized()
     75   // will return false for these times.
     76   static QuicTime Zero();
     77 
     78   // Produce the internal value to be used when logging.  This value
     79   // represents the number of microseconds since some epoch.  It may
     80   // be the UNIX epoch on some platforms.  On others, it may
     81   // be a CPU ticks based value.
     82   int64 ToDebuggingValue() const;
     83 
     84   bool IsInitialized() const;
     85 
     86   QuicTime Add(const Delta& delta) const;
     87 
     88   QuicTime Subtract(const Delta& delta) const;
     89 
     90   Delta Subtract(const QuicTime& other) const;
     91 
     92  private:
     93   friend bool operator==(QuicTime lhs, QuicTime rhs);
     94   friend bool operator<(QuicTime lhs, QuicTime rhs);
     95 
     96   friend class QuicClock;
     97   friend class QuicClockTest;
     98 
     99   base::TimeTicks ticks_;
    100 };
    101 
    102 // A QuicWallTime represents an absolute time that is globally consistent. It
    103 // provides, at most, one second granularity and, in practice, clock-skew means
    104 // that you shouldn't even depend on that.
    105 class NET_EXPORT_PRIVATE QuicWallTime {
    106  public:
    107   // FromUNIXSeconds constructs a QuicWallTime from a count of the seconds
    108   // since the UNIX epoch.
    109   static QuicWallTime FromUNIXSeconds(uint64 seconds);
    110 
    111   // Zero returns a QuicWallTime set to zero. IsZero will return true for this
    112   // value.
    113   static QuicWallTime Zero();
    114 
    115   // ToUNIXSeconds converts a QuicWallTime into a count of seconds since the
    116   // UNIX epoch.
    117   uint64 ToUNIXSeconds() const;
    118 
    119   bool IsAfter(QuicWallTime other) const;
    120   bool IsBefore(QuicWallTime other) const;
    121 
    122   // IsZero returns true if this object is the result of calling |Zero|.
    123   bool IsZero() const;
    124 
    125   // AbsoluteDifference returns the absolute value of the time difference
    126   // between |this| and |other|.
    127   QuicTime::Delta AbsoluteDifference(QuicWallTime other) const;
    128 
    129   // Add returns a new QuicWallTime that represents the time of |this| plus
    130   // |delta|.
    131   QuicWallTime Add(QuicTime::Delta delta) const;
    132 
    133   // Subtract returns a new QuicWallTime that represents the time of |this|
    134   // minus |delta|.
    135   QuicWallTime Subtract(QuicTime::Delta delta) const;
    136 
    137  private:
    138   explicit QuicWallTime(uint64 seconds);
    139 
    140   uint64 seconds_;
    141 };
    142 
    143 // Non-member relational operators for QuicTime::Delta.
    144 inline bool operator==(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    145   return lhs.ToMicroseconds() == rhs.ToMicroseconds();
    146 }
    147 inline bool operator!=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    148   return !(lhs == rhs);
    149 }
    150 inline bool operator<(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    151   return lhs.ToMicroseconds() < rhs.ToMicroseconds();
    152 }
    153 inline bool operator>(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    154   return rhs < lhs;
    155 }
    156 inline bool operator<=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    157   return !(rhs < lhs);
    158 }
    159 inline bool operator>=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
    160   return !(lhs < rhs);
    161 }
    162 // Non-member relational operators for QuicTime.
    163 inline bool operator==(QuicTime lhs, QuicTime rhs) {
    164   return lhs.ticks_ == rhs.ticks_;
    165 }
    166 inline bool operator!=(QuicTime lhs, QuicTime rhs) {
    167   return !(lhs == rhs);
    168 }
    169 inline bool operator<(QuicTime lhs, QuicTime rhs) {
    170   return lhs.ticks_ < rhs.ticks_;
    171 }
    172 inline bool operator>(QuicTime lhs, QuicTime rhs) {
    173   return rhs < lhs;
    174 }
    175 inline bool operator<=(QuicTime lhs, QuicTime rhs) {
    176   return !(rhs < lhs);
    177 }
    178 inline bool operator>=(QuicTime lhs, QuicTime rhs) {
    179   return !(lhs < rhs);
    180 }
    181 
    182 }  // namespace net
    183 
    184 #endif  // NET_QUIC_QUIC_TIME_H_
    185