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Searched
refs:SDL_Init
(Results
1 - 25
of
52
) sorted by null
1
2
3
/external/qemu/distrib/sdl-1.2.15/test/
testkeys.c
15
if (
SDL_Init
(SDL_INIT_VIDEO) < 0 ) {
testver.c
16
if (
SDL_Init
(0) < 0 ) {
testerror.c
38
if (
SDL_Init
(0) < 0 ) {
testloadso.c
29
if (
SDL_Init
(0) < 0 ) {
testhread.c
45
if (
SDL_Init
(0) < 0 ) {
testlock.c
80
if (
SDL_Init
(0) < 0 ) {
testsem.c
70
if (
SDL_Init
(0) < 0 ) {
testtimer.c
32
if (
SDL_Init
(SDL_INIT_TIMER) < 0 ) {
torturethread.c
65
if (
SDL_Init
(0) < 0 ) {
checkkeys.c
92
if (
SDL_Init
(SDL_INIT_VIDEO) < 0 ) {
loopwave.c
68
if (
SDL_Init
(SDL_INIT_AUDIO) < 0 ) {
testcursor.c
150
if (
SDL_Init
(SDL_INIT_VIDEO) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/
main.c
25
if (
SDL_Init
(initflags) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/
main.c
25
if (
SDL_Init
(initflags) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/
main.c
25
if (
SDL_Init
(initflags) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/
main.c
25
if (
SDL_Init
(initflags) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/
main.c
25
if (
SDL_Init
(initflags) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/
main.c
25
if (
SDL_Init
(initflags) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/include/
SDL.h
56
/** @name
SDL_INIT
Flags
57
* These are the flags which may be passed to
SDL_Init
() -- you should
76
extern DECLSPEC int SDLCALL
SDL_Init
(Uint32 flags);
/prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL.h
56
/** @name
SDL_INIT
Flags
57
* These are the flags which may be passed to
SDL_Init
() -- you should
76
extern DECLSPEC int SDLCALL
SDL_Init
(Uint32 flags);
/prebuilts/tools/linux-x86/sdl/include/SDL/
SDL.h
56
/** @name
SDL_INIT
Flags
57
* These are the flags which may be passed to
SDL_Init
() -- you should
76
extern DECLSPEC int SDLCALL
SDL_Init
(Uint32 flags);
/prebuilts/tools/windows/sdl/include/SDL/
SDL.h
56
/** @name
SDL_INIT
Flags
57
* These are the flags which may be passed to
SDL_Init
() -- you should
76
extern DECLSPEC int SDLCALL
SDL_Init
(Uint32 flags);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
main.c
153
if (
SDL_Init
(SDL_INIT_VIDEO) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
main.c
153
if (
SDL_Init
(SDL_INIT_VIDEO) < 0 ) {
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
main.c
153
if (
SDL_Init
(SDL_INIT_VIDEO) < 0 ) {
Completed in 110 milliseconds
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