/external/clang/test/CodeGenCXX/ |
weak-extern-typeinfo.cpp | 4 #define WEAK __attribute__ ((weak)) 6 class WEAK A {
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/frameworks/rs/cpu_ref/linkloader/lib/ |
ELFSymbol.cpp | 54 CASE(WEAK)
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/frameworks/native/opengl/libs/EGL/ |
egl_display.h | 130 bool enter() { return mHibernation.incWakeCount(HibernationMachine::WEAK); } 131 void leave() { return mHibernation.decWakeCount(HibernationMachine::WEAK); } 148 // the next time the wakecount reaches zero. WEAK refs don't affect 153 WEAK = 0,
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/external/compiler-rt/lib/tsan/rtl/ |
tsan_defs.h | 31 // Go linker does not support weak symbols. 37 #define CPP_WEAK WEAK
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tsan_flags.cc | 31 void WEAK OverrideFlags(Flags *f) {
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tsan_mman.cc | 21 extern "C" void WEAK __tsan_malloc_hook(void *ptr, uptr size) { 26 extern "C" void WEAK __tsan_free_hook(void *ptr) {
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tsan_suppressions.cc | 26 extern "C" const char *WEAK __tsan_default_suppressions() {
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/external/smack/src/org/jivesoftware/smack/ |
ChatManager.java | 76 ReferenceMap.WEAK)); 82 ReferenceMap.WEAK)); 88 ReferenceMap.WEAK));
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/external/v8/src/ |
global-handles.cc | 47 // FREE -> NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, FREE } 51 WEAK, // Flagged as weak but not yet finalized. 52 PENDING, // Has been recognized as only reachable by weak handles. 66 // TODO(1428): if it's a weak handle we should have invoked its callback. 135 bool IsWeak() const { return state_ == WEAK; } 142 return state_ == WEAK || state_ == PENDING || state_ == NEAR_DEATH; 146 ASSERT(state_ == WEAK); 194 state_ = WEAK; [all...] |
/frameworks/compile/mclinker/include/mcld/LD/ |
StaticResolver.h | 37 WEAK, /* override by symbol weak undefined. */ 39 DEFW, /* override by symbol weak defined. */ 41 DEFWD, /* override by symbol dynamic weak defined. */ 43 MDEFWD, /* mark symbol dynamic weak defined. */ 45 DUNDW, /* oevrride dynamic defined symbol by weak undefined one. */ 64 * w -> weak
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/external/chromium_org/third_party/codesighs/ |
readelf_wrap.pl | 63 my $SYM_BIND = 4; # binding/scope (LOCAL, GLOBAL, WEAK, ...) 152 } elsif ($sym->[$SYM_BIND] =~ /(GLOBAL|WEAK)/) {
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/external/chromium_org/v8/src/ |
global-handles.cc | 53 // FREE -> NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, FREE } 57 WEAK, // Flagged as weak but not yet finalized. 58 PENDING, // Has been recognized as only reachable by weak handles. 73 STATIC_ASSERT(WEAK == Internals::kNodeStateIsWeakValue); 84 // TODO(1428): if it's a weak handle we should have invoked its callback. 184 bool IsWeak() const { return state() == WEAK; } 191 return state() == WEAK || state() == PENDING || state() == NEAR_DEATH; 195 ASSERT(state() == WEAK); [all...] |
/external/guava/guava-tests/test/com/google/common/cache/ |
CacheReferencesTest.java | 49 .withKeyStrengths(ImmutableSet.of(STRONG, Strength.WEAK)) 50 .withValueStrengths(ImmutableSet.of(STRONG, Strength.WEAK, Strength.SOFT));
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EmptyCachesTest.java | 362 .withKeyStrengths(ImmutableSet.of(Strength.STRONG, Strength.WEAK))
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LocalCacheTest.java | 315 checkStrength(map, Strength.WEAK, Strength.STRONG); 316 assertSame(EntryFactory.WEAK, map.entryFactory); 321 checkStrength(map, Strength.STRONG, Strength.WEAK); 390 assertSame(EntryFactory.WEAK, 391 EntryFactory.getFactory(Strength.WEAK, false, false)); 393 EntryFactory.getFactory(Strength.WEAK, true, false)); 395 EntryFactory.getFactory(Strength.WEAK, false, true)); 397 EntryFactory.getFactory(Strength.WEAK, true, true)); [all...] |
PopulatedCachesTest.java | 312 // of the values gets evicted. With weak keys, we use identity equality, which means using 317 .withKeyStrengths(ImmutableSet.of(Strength.STRONG, Strength.WEAK)) 341 * Returns the entries that were added to the map, so they won't fall out of a map with weak or
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/frameworks/compile/mclinker/lib/LD/ |
StaticResolver.cpp | 36 /* w_U */ {NOACT, NOACT, NOACT, WEAK, NOACT, NOACT, DUNDW, DUNDW, NOACT, NOACT, NOACT, REFC }, 50 // * when a dynamic defined symbol meets a dynamic weak defined symbol, act 54 // * when a dynamic defined symbol meets a undefined symbol or a weak 56 // * When a undefined symbol meets a dynamic defined symbol or a weak 58 // * When a common symbol meets a weak common symbol, adjust the size of 85 case WEAK: /* override by symbol weak undefined. */ 87 case DEFW: /* override by symbol weak defined. */ 89 case DEFWD: /* override by symbol dynamic weak defined. */ 96 case MDEFWD: { /* mark symbol dynamic weak defined. * [all...] |
/external/smack/src/org/jivesoftware/smackx/ |
ChatStateManager.java | 90 new ReferenceMap<Chat, ChatState>(ReferenceMap.WEAK, ReferenceMap.HARD);
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/external/guava/guava-tests/test/com/google/common/collect/ |
ConcurrentHashMultisetTest.java | 21 import static com.google.common.collect.MapMakerInternalMap.Strength.WEAK; 352 testIdentityKeyEquality(WEAK); 395 testLogicalKeyEquality(WEAK);
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/external/smack/src/org/jivesoftware/smack/util/collections/ |
AbstractReferenceMap.java | 4 // HardRefEntry for HARD,(SOFT|WEAK) 5 // RefHardEntry for (SOFT|WEAK),HARD 6 // RefRefEntry for (SOFT|WEAK),(SOFT|WEAK) 55 * The keys can be configured to be weak but the values hard, 59 * weak values, or any other combination. The default constructor uses 92 * Constant indicating that weak references should be used 94 public static final int WEAK = 2; 97 * The reference type for keys. Must be HARD, SOFT, WEAK. 104 * The reference type for values. Must be HARD, SOFT, WEAK [all...] |
/external/guava/guava/src/com/google/common/cache/ |
CacheBuilder.java | 56 * <li>keys automatically wrapped in {@linkplain WeakReference weak} references 57 * <li>values automatically wrapped in {@linkplain WeakReference weak} or 462 return setKeyStrength(Strength.WEAK); 488 * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor 502 return setValueStrength(Strength.WEAK); [all...] |
/external/guava/guava/src/com/google/common/collect/ |
MapMaker.java | 51 * <li>keys or values automatically wrapped in {@linkplain WeakReference weak} or {@linkplain 91 * <p>If soft or weak references were requested, it is possible for a key or value present in the 100 * used soft or weak references, the entries are reconstructed as they were, but it's not unlikely 306 return setKeyStrength(Strength.WEAK); 311 * weak keys, and they waste memory by keeping unreachable elements in the map. If your goal is to 364 * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor 380 return setValueStrength(Strength.WEAK); [all...] |
/frameworks/av/media/libstagefright/codecs/mp3dec/src/asm/ |
pvmp3_polyphase_filter_window_arm.s | 33 IMPORT ||Lib$$Request$$armlib|| [WEAK] 34 IMPORT ||Lib$$Request$$cpplib|| [WEAK]
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pvmp3_mdct_18_arm.s | 33 IMPORT ||Lib$$Request$$armlib|| [WEAK] 34 IMPORT ||Lib$$Request$$cpplib|| [WEAK]
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/external/compiler-rt/lib/sanitizer_common/ |
sanitizer_internal_defs.h | 27 # define SANITIZER_WEAK_ATTRIBUTE __attribute__((weak)) 114 #define WEAK SANITIZER_WEAK_ATTRIBUTE
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