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  /external/clang/test/CodeGenCXX/
weak-extern-typeinfo.cpp 4 #define WEAK __attribute__ ((weak))
6 class WEAK A {
  /frameworks/rs/cpu_ref/linkloader/lib/
ELFSymbol.cpp 54 CASE(WEAK)
  /frameworks/native/opengl/libs/EGL/
egl_display.h 130 bool enter() { return mHibernation.incWakeCount(HibernationMachine::WEAK); }
131 void leave() { return mHibernation.decWakeCount(HibernationMachine::WEAK); }
148 // the next time the wakecount reaches zero. WEAK refs don't affect
153 WEAK = 0,
  /external/compiler-rt/lib/tsan/rtl/
tsan_defs.h 31 // Go linker does not support weak symbols.
37 #define CPP_WEAK WEAK
tsan_flags.cc 31 void WEAK OverrideFlags(Flags *f) {
tsan_mman.cc 21 extern "C" void WEAK __tsan_malloc_hook(void *ptr, uptr size) {
26 extern "C" void WEAK __tsan_free_hook(void *ptr) {
tsan_suppressions.cc 26 extern "C" const char *WEAK __tsan_default_suppressions() {
  /external/smack/src/org/jivesoftware/smack/
ChatManager.java 76 ReferenceMap.WEAK));
82 ReferenceMap.WEAK));
88 ReferenceMap.WEAK));
  /external/v8/src/
global-handles.cc 47 // FREE -> NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, FREE }
51 WEAK, // Flagged as weak but not yet finalized.
52 PENDING, // Has been recognized as only reachable by weak handles.
66 // TODO(1428): if it's a weak handle we should have invoked its callback.
135 bool IsWeak() const { return state_ == WEAK; }
142 return state_ == WEAK || state_ == PENDING || state_ == NEAR_DEATH;
146 ASSERT(state_ == WEAK);
194 state_ = WEAK;
    [all...]
  /frameworks/compile/mclinker/include/mcld/LD/
StaticResolver.h 37 WEAK, /* override by symbol weak undefined. */
39 DEFW, /* override by symbol weak defined. */
41 DEFWD, /* override by symbol dynamic weak defined. */
43 MDEFWD, /* mark symbol dynamic weak defined. */
45 DUNDW, /* oevrride dynamic defined symbol by weak undefined one. */
64 * w -> weak
  /external/chromium_org/third_party/codesighs/
readelf_wrap.pl 63 my $SYM_BIND = 4; # binding/scope (LOCAL, GLOBAL, WEAK, ...)
152 } elsif ($sym->[$SYM_BIND] =~ /(GLOBAL|WEAK)/) {
  /external/chromium_org/v8/src/
global-handles.cc 53 // FREE -> NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, FREE }
57 WEAK, // Flagged as weak but not yet finalized.
58 PENDING, // Has been recognized as only reachable by weak handles.
73 STATIC_ASSERT(WEAK == Internals::kNodeStateIsWeakValue);
84 // TODO(1428): if it's a weak handle we should have invoked its callback.
184 bool IsWeak() const { return state() == WEAK; }
191 return state() == WEAK || state() == PENDING || state() == NEAR_DEATH;
195 ASSERT(state() == WEAK);
    [all...]
  /external/guava/guava-tests/test/com/google/common/cache/
CacheReferencesTest.java 49 .withKeyStrengths(ImmutableSet.of(STRONG, Strength.WEAK))
50 .withValueStrengths(ImmutableSet.of(STRONG, Strength.WEAK, Strength.SOFT));
EmptyCachesTest.java 362 .withKeyStrengths(ImmutableSet.of(Strength.STRONG, Strength.WEAK))
LocalCacheTest.java 315 checkStrength(map, Strength.WEAK, Strength.STRONG);
316 assertSame(EntryFactory.WEAK, map.entryFactory);
321 checkStrength(map, Strength.STRONG, Strength.WEAK);
390 assertSame(EntryFactory.WEAK,
391 EntryFactory.getFactory(Strength.WEAK, false, false));
393 EntryFactory.getFactory(Strength.WEAK, true, false));
395 EntryFactory.getFactory(Strength.WEAK, false, true));
397 EntryFactory.getFactory(Strength.WEAK, true, true));
    [all...]
PopulatedCachesTest.java 312 // of the values gets evicted. With weak keys, we use identity equality, which means using
317 .withKeyStrengths(ImmutableSet.of(Strength.STRONG, Strength.WEAK))
341 * Returns the entries that were added to the map, so they won't fall out of a map with weak or
  /frameworks/compile/mclinker/lib/LD/
StaticResolver.cpp 36 /* w_U */ {NOACT, NOACT, NOACT, WEAK, NOACT, NOACT, DUNDW, DUNDW, NOACT, NOACT, NOACT, REFC },
50 // * when a dynamic defined symbol meets a dynamic weak defined symbol, act
54 // * when a dynamic defined symbol meets a undefined symbol or a weak
56 // * When a undefined symbol meets a dynamic defined symbol or a weak
58 // * When a common symbol meets a weak common symbol, adjust the size of
85 case WEAK: /* override by symbol weak undefined. */
87 case DEFW: /* override by symbol weak defined. */
89 case DEFWD: /* override by symbol dynamic weak defined. */
96 case MDEFWD: { /* mark symbol dynamic weak defined. *
    [all...]
  /external/smack/src/org/jivesoftware/smackx/
ChatStateManager.java 90 new ReferenceMap<Chat, ChatState>(ReferenceMap.WEAK, ReferenceMap.HARD);
  /external/guava/guava-tests/test/com/google/common/collect/
ConcurrentHashMultisetTest.java 21 import static com.google.common.collect.MapMakerInternalMap.Strength.WEAK;
352 testIdentityKeyEquality(WEAK);
395 testLogicalKeyEquality(WEAK);
  /external/smack/src/org/jivesoftware/smack/util/collections/
AbstractReferenceMap.java 4 // HardRefEntry for HARD,(SOFT|WEAK)
5 // RefHardEntry for (SOFT|WEAK),HARD
6 // RefRefEntry for (SOFT|WEAK),(SOFT|WEAK)
55 * The keys can be configured to be weak but the values hard,
59 * weak values, or any other combination. The default constructor uses
92 * Constant indicating that weak references should be used
94 public static final int WEAK = 2;
97 * The reference type for keys. Must be HARD, SOFT, WEAK.
104 * The reference type for values. Must be HARD, SOFT, WEAK
    [all...]
  /external/guava/guava/src/com/google/common/cache/
CacheBuilder.java 56 * <li>keys automatically wrapped in {@linkplain WeakReference weak} references
57 * <li>values automatically wrapped in {@linkplain WeakReference weak} or
462 return setKeyStrength(Strength.WEAK);
488 * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor
502 return setValueStrength(Strength.WEAK);
    [all...]
  /external/guava/guava/src/com/google/common/collect/
MapMaker.java 51 * <li>keys or values automatically wrapped in {@linkplain WeakReference weak} or {@linkplain
91 * <p>If soft or weak references were requested, it is possible for a key or value present in the
100 * used soft or weak references, the entries are reconstructed as they were, but it's not unlikely
306 return setKeyStrength(Strength.WEAK);
311 * weak keys, and they waste memory by keeping unreachable elements in the map. If your goal is to
364 * <p>Weak values will be garbage collected once they are weakly reachable. This makes them a poor
380 return setValueStrength(Strength.WEAK);
    [all...]
  /frameworks/av/media/libstagefright/codecs/mp3dec/src/asm/
pvmp3_polyphase_filter_window_arm.s 33 IMPORT ||Lib$$Request$$armlib|| [WEAK]
34 IMPORT ||Lib$$Request$$cpplib|| [WEAK]
pvmp3_mdct_18_arm.s 33 IMPORT ||Lib$$Request$$armlib|| [WEAK]
34 IMPORT ||Lib$$Request$$cpplib|| [WEAK]
  /external/compiler-rt/lib/sanitizer_common/
sanitizer_internal_defs.h 27 # define SANITIZER_WEAK_ATTRIBUTE __attribute__((weak))
114 #define WEAK SANITIZER_WEAK_ATTRIBUTE

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