1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "core/rendering/ImageQualityController.h" 33 34 #include "core/frame/Frame.h" 35 #include "core/frame/FrameView.h" 36 #include "platform/graphics/GraphicsContext.h" 37 38 namespace WebCore { 39 40 static const double cLowQualityTimeThreshold = 0.500; // 500 ms 41 42 static ImageQualityController* gImageQualityController = 0; 43 44 ImageQualityController* ImageQualityController::imageQualityController() 45 { 46 if (!gImageQualityController) 47 gImageQualityController = new ImageQualityController; 48 49 return gImageQualityController; 50 } 51 52 void ImageQualityController::remove(RenderObject* renderer) 53 { 54 if (gImageQualityController) { 55 gImageQualityController->objectDestroyed(renderer); 56 if (gImageQualityController->isEmpty()) { 57 delete gImageQualityController; 58 gImageQualityController = 0; 59 } 60 } 61 } 62 63 ImageQualityController::~ImageQualityController() 64 { 65 // This will catch users of ImageQualityController that forget to call cleanUp. 66 ASSERT(!gImageQualityController || gImageQualityController->isEmpty()); 67 } 68 69 ImageQualityController::ImageQualityController() 70 : m_timer(this, &ImageQualityController::highQualityRepaintTimerFired) 71 , m_animatedResizeIsActive(false) 72 , m_liveResizeOptimizationIsActive(false) 73 { 74 } 75 76 void ImageQualityController::removeLayer(RenderObject* object, LayerSizeMap* innerMap, const void* layer) 77 { 78 if (innerMap) { 79 innerMap->remove(layer); 80 if (innerMap->isEmpty()) 81 objectDestroyed(object); 82 } 83 } 84 85 void ImageQualityController::set(RenderObject* object, LayerSizeMap* innerMap, const void* layer, const LayoutSize& size) 86 { 87 if (innerMap) 88 innerMap->set(layer, size); 89 else { 90 LayerSizeMap newInnerMap; 91 newInnerMap.set(layer, size); 92 m_objectLayerSizeMap.set(object, newInnerMap); 93 } 94 } 95 96 void ImageQualityController::objectDestroyed(RenderObject* object) 97 { 98 m_objectLayerSizeMap.remove(object); 99 if (m_objectLayerSizeMap.isEmpty()) { 100 m_animatedResizeIsActive = false; 101 m_timer.stop(); 102 } 103 } 104 105 void ImageQualityController::highQualityRepaintTimerFired(Timer<ImageQualityController>*) 106 { 107 if (!m_animatedResizeIsActive && !m_liveResizeOptimizationIsActive) 108 return; 109 m_animatedResizeIsActive = false; 110 111 for (ObjectLayerSizeMap::iterator it = m_objectLayerSizeMap.begin(); it != m_objectLayerSizeMap.end(); ++it) { 112 if (Frame* frame = it->key->document().frame()) { 113 // If this renderer's containing FrameView is in live resize, punt the timer and hold back for now. 114 if (frame->view() && frame->view()->inLiveResize()) { 115 restartTimer(); 116 return; 117 } 118 } 119 it->key->repaint(); 120 } 121 122 m_liveResizeOptimizationIsActive = false; 123 } 124 125 void ImageQualityController::restartTimer() 126 { 127 m_timer.startOneShot(cLowQualityTimeThreshold); 128 } 129 130 bool ImageQualityController::shouldPaintAtLowQuality(GraphicsContext* context, RenderObject* object, Image* image, const void *layer, const LayoutSize& layoutSize) 131 { 132 // If the image is not a bitmap image, then none of this is relevant and we just paint at high 133 // quality. 134 if (!image || !image->isBitmapImage() || context->paintingDisabled()) 135 return false; 136 137 if (object->style()->imageRendering() == ImageRenderingOptimizeContrast) 138 return true; 139 140 // Look ourselves up in the hashtables. 141 ObjectLayerSizeMap::iterator i = m_objectLayerSizeMap.find(object); 142 LayerSizeMap* innerMap = i != m_objectLayerSizeMap.end() ? &i->value : 0; 143 LayoutSize oldSize; 144 bool isFirstResize = true; 145 if (innerMap) { 146 LayerSizeMap::iterator j = innerMap->find(layer); 147 if (j != innerMap->end()) { 148 isFirstResize = false; 149 oldSize = j->value; 150 } 151 } 152 153 const AffineTransform& currentTransform = context->getCTM(); 154 bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped(); 155 156 // Make sure to use the unzoomed image size, since if a full page zoom is in effect, the image 157 // is actually being scaled. 158 LayoutSize scaledImageSize = currentTransform.mapSize(image->size()); 159 LayoutSize scaledLayoutSize = currentTransform.mapSize(roundedIntSize(layoutSize)); 160 161 // If the containing FrameView is being resized, paint at low quality until resizing is finished. 162 if (Frame* frame = object->document().frame()) { 163 bool frameViewIsCurrentlyInLiveResize = frame->view() && frame->view()->inLiveResize(); 164 if (frameViewIsCurrentlyInLiveResize) { 165 set(object, innerMap, layer, scaledLayoutSize); 166 restartTimer(); 167 m_liveResizeOptimizationIsActive = true; 168 return true; 169 } 170 if (m_liveResizeOptimizationIsActive) { 171 // Live resize has ended, paint in HQ and remove this object from the list. 172 removeLayer(object, innerMap, layer); 173 return false; 174 } 175 } 176 177 if (!contextIsScaled && scaledLayoutSize == scaledImageSize) { 178 // There is no scale in effect. If we had a scale in effect before, we can just remove this object from the list. 179 removeLayer(object, innerMap, layer); 180 return false; 181 } 182 183 // If an animated resize is active, paint in low quality and kick the timer ahead. 184 if (m_animatedResizeIsActive) { 185 set(object, innerMap, layer, scaledLayoutSize); 186 restartTimer(); 187 return true; 188 } 189 // If this is the first time resizing this image, or its size is the 190 // same as the last resize, draw at high res, but record the paint 191 // size and set the timer. 192 if (isFirstResize || oldSize == scaledLayoutSize) { 193 restartTimer(); 194 set(object, innerMap, layer, scaledLayoutSize); 195 return false; 196 } 197 // If the timer is no longer active, draw at high quality and don't 198 // set the timer. 199 if (!m_timer.isActive()) { 200 removeLayer(object, innerMap, layer); 201 return false; 202 } 203 // This object has been resized to two different sizes while the timer 204 // is active, so draw at low quality, set the flag for animated resizes and 205 // the object to the list for high quality redraw. 206 set(object, innerMap, layer, scaledLayoutSize); 207 m_animatedResizeIsActive = true; 208 restartTimer(); 209 return true; 210 } 211 212 } // namespace WebCore 213