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    Searched refs:fBegin (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/skia/src/core/
SkDeque.cpp 15 char* fBegin; // start of used section in this chunk
24 fBegin = fEnd = NULL;
81 if (NULL == first->fBegin) {
86 begin = first->fBegin - fElemSize;
97 first->fBegin = begin;
121 if (NULL == last->fBegin) {
123 last->fBegin = last->start();
124 end = last->fBegin + fElemSize;
159 if (first->fBegin == NULL) { // we were marked empty from before
167 char* begin = first->fBegin + fElemSize
    [all...]
  /external/skia/src/core/
SkDeque.cpp 15 char* fBegin; // start of used section in this chunk
24 fBegin = fEnd = NULL;
81 if (NULL == first->fBegin) {
86 begin = first->fBegin - fElemSize;
97 first->fBegin = begin;
121 if (NULL == last->fBegin) {
123 last->fBegin = last->start();
124 end = last->fBegin + fElemSize;
159 if (first->fBegin == NULL) { // we were marked empty from before
167 char* begin = first->fBegin + fElemSize
    [all...]
  /external/chromium_org/third_party/skia/src/animator/
SkAnimateActive.h 59 SkMSec fBegin;
SkAnimateActive.cpp 83 testState.fBegin == oldState.fBegin) {
90 fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDuration);
162 SkMSec maxTime = state.fBegin + duration;
205 if (state.fBegin > time)
207 if (time > state.fBegin + state.fDuration)
279 state.fStartTime = state.fBegin = apply->begin + animate->begin;
348 state.fStartTime = state.fBegin = fApply.begin + animate->begin;
SkDisplayApply.cpp 600 if (SkMSec_LT(state.fBegin + state.fDuration, innerTime)) {
609 innerTime = state.fBegin + state.fDuration;
624 maker.postOnEnd(animate, state.fBegin + state.fDuration);
  /external/skia/src/animator/
SkAnimateActive.h 59 SkMSec fBegin;
SkAnimateActive.cpp 83 testState.fBegin == oldState.fBegin) {
90 fMaker.postOnEnd(oldGuard, oldState.fBegin + oldState.fDuration);
162 SkMSec maxTime = state.fBegin + duration;
205 if (state.fBegin > time)
207 if (time > state.fBegin + state.fDuration)
279 state.fStartTime = state.fBegin = apply->begin + animate->begin;
348 state.fStartTime = state.fBegin = fApply.begin + animate->begin;
SkDisplayApply.cpp 600 if (SkMSec_LT(state.fBegin + state.fDuration, innerTime)) {
609 innerTime = state.fBegin + state.fDuration;
624 maker.postOnEnd(animate, state.fBegin + state.fDuration);

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