1 2 /* 3 * Copyright 2011 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 #include "gm.h" 9 #include "SkBlurMask.h" 10 #include "SkBlurMaskFilter.h" 11 #include "SkColorPriv.h" 12 #include "SkGradientShader.h" 13 #include "SkShader.h" 14 15 namespace skiagm { 16 17 static SkBitmap make_chessbm(int w, int h) { 18 SkBitmap bm; 19 bm.setConfig(SkBitmap::kARGB_8888_Config , w, h); 20 bm.allocPixels(); 21 22 for (int y = 0; y < bm.height(); y++) { 23 uint32_t* p = bm.getAddr32(0, y); 24 for (int x = 0; x < bm.width(); x++) { 25 p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; 26 } 27 } 28 bm.unlockPixels(); 29 return bm; 30 } 31 32 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { 33 bm->setConfig(config, w, h); 34 bm->allocPixels(); 35 bm->eraseColor(SK_ColorTRANSPARENT); 36 37 SkCanvas canvas(*bm); 38 39 SkScalar wScalar = SkIntToScalar(w); 40 SkScalar hScalar = SkIntToScalar(h); 41 42 SkPoint pt = { wScalar / 2, hScalar / 2 }; 43 44 SkScalar radius = 4 * SkMaxScalar(wScalar, hScalar); 45 46 SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW, 47 SK_ColorGREEN, SK_ColorMAGENTA, 48 SK_ColorBLUE, SK_ColorCYAN, 49 SK_ColorRED}; 50 51 SkScalar pos[] = {0, 52 SK_Scalar1 / 6, 53 2 * SK_Scalar1 / 6, 54 3 * SK_Scalar1 / 6, 55 4 * SK_Scalar1 / 6, 56 5 * SK_Scalar1 / 6, 57 SK_Scalar1}; 58 59 SkPaint paint; 60 paint.setShader(SkGradientShader::CreateRadial( 61 pt, radius, 62 colors, pos, 63 SK_ARRAY_COUNT(colors), 64 SkShader::kRepeat_TileMode))->unref(); 65 SkRect rect = SkRect::MakeWH(wScalar, hScalar); 66 SkMatrix mat = SkMatrix::I(); 67 for (int i = 0; i < 4; ++i) { 68 paint.getShader()->setLocalMatrix(mat); 69 canvas.drawRect(rect, paint); 70 rect.inset(wScalar / 8, hScalar / 8); 71 mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); 72 } 73 } 74 75 static const int gSize = 1024; 76 77 class DrawBitmapRectGM : public GM { 78 public: 79 DrawBitmapRectGM() { 80 } 81 82 SkBitmap fLargeBitmap; 83 84 protected: 85 SkString onShortName() { 86 return SkString("drawbitmaprect"); 87 } 88 89 SkISize onISize() { return make_isize(gSize, gSize); } 90 91 virtual void onDraw(SkCanvas* canvas) { 92 static const int kBmpSize = 2048; 93 if (fLargeBitmap.isNull()) { 94 makebm(&fLargeBitmap, 95 SkBitmap::kARGB_8888_Config, 96 kBmpSize, kBmpSize); 97 } 98 SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)}; 99 static const int kMaxSrcRectSize = 1 << (SkNextLog2(kBmpSize) + 2); 100 101 static const int kPadX = 30; 102 static const int kPadY = 40; 103 SkPaint paint; 104 paint.setAlpha(0x20); 105 canvas->drawBitmapRect(fLargeBitmap, NULL, 106 SkRect::MakeWH(gSize * SK_Scalar1, 107 gSize * SK_Scalar1), 108 &paint); 109 canvas->translate(SK_Scalar1 * kPadX / 2, 110 SK_Scalar1 * kPadY / 2); 111 SkPaint blackPaint; 112 SkScalar titleHeight = SK_Scalar1 * 24; 113 blackPaint.setColor(SK_ColorBLACK); 114 blackPaint.setTextSize(titleHeight); 115 blackPaint.setAntiAlias(true); 116 SkString title; 117 title.printf("Bitmap size: %d x %d", kBmpSize, kBmpSize); 118 canvas->drawText(title.c_str(), title.size(), 0, 119 titleHeight, blackPaint); 120 121 canvas->translate(0, SK_Scalar1 * kPadY / 2 + titleHeight); 122 int rowCount = 0; 123 canvas->save(); 124 for (int w = 1; w <= kMaxSrcRectSize; w *= 4) { 125 for (int h = 1; h <= kMaxSrcRectSize; h *= 4) { 126 127 SkIRect srcRect = SkIRect::MakeXYWH((kBmpSize - w) / 2, 128 (kBmpSize - h) / 2, 129 w, h); 130 canvas->drawBitmapRect(fLargeBitmap, &srcRect, dstRect); 131 132 SkString label; 133 label.appendf("%d x %d", w, h); 134 blackPaint.setAntiAlias(true); 135 blackPaint.setStyle(SkPaint::kFill_Style); 136 blackPaint.setTextSize(SK_Scalar1 * 10); 137 SkScalar baseline = dstRect.height() + 138 blackPaint.getTextSize() + SK_Scalar1 * 3; 139 canvas->drawText(label.c_str(), label.size(), 140 0, baseline, 141 blackPaint); 142 blackPaint.setStyle(SkPaint::kStroke_Style); 143 blackPaint.setStrokeWidth(SK_Scalar1); 144 blackPaint.setAntiAlias(false); 145 canvas->drawRect(dstRect, blackPaint); 146 147 canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0); 148 ++rowCount; 149 if ((dstRect.width() + kPadX) * rowCount > gSize) { 150 canvas->restore(); 151 canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY); 152 canvas->save(); 153 rowCount = 0; 154 } 155 } 156 } 157 158 { 159 // test the following code path: 160 // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter() 161 SkIRect srcRect; 162 SkPaint paint; 163 SkBitmap bm; 164 165 bm = make_chessbm(5, 5); 166 paint.setFilterLevel(SkPaint::kLow_FilterLevel); 167 168 srcRect.setXYWH(1, 1, 3, 3); 169 SkMaskFilter* mf = SkBlurMaskFilter::Create( 170 SkBlurMaskFilter::kNormal_BlurStyle, 171 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), 172 SkBlurMaskFilter::kHighQuality_BlurFlag | 173 SkBlurMaskFilter::kIgnoreTransform_BlurFlag); 174 paint.setMaskFilter(mf)->unref(); 175 canvas->drawBitmapRect(bm, &srcRect, dstRect, &paint); 176 } 177 } 178 179 private: 180 typedef GM INHERITED; 181 }; 182 183 ////////////////////////////////////////////////////////////////////////////// 184 185 #ifndef SK_BUILD_FOR_ANDROID 186 static GM* MyFactory(void*) { return new DrawBitmapRectGM; } 187 static GMRegistry reg(MyFactory); 188 #endif 189 } 190