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  /frameworks/native/opengl/libs/EGL/
egl_display.h 79 mHibernation.incWakeCount(HibernationMachine::STRONG);
130 bool enter() { return mHibernation.incWakeCount(HibernationMachine::WEAK); }
167 bool incWakeCount(WakeRefStrength strenth);
egl_display.cpp 335 mHibernation.incWakeCount(HibernationMachine::STRONG);
369 bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {

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