1 /* 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis (at) kde.org> 4 * Copyright (C) 2007 Eric Seidel <eric (at) webkit.org> 5 * Copyright (C) 2009 Google, Inc. 6 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 7 * 8 * This library is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU Library General Public 10 * License as published by the Free Software Foundation; either 11 * version 2 of the License, or (at your option) any later version. 12 * 13 * This library is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * Library General Public License for more details. 17 * 18 * You should have received a copy of the GNU Library General Public License 19 * along with this library; see the file COPYING.LIB. If not, write to 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 21 * Boston, MA 02110-1301, USA. 22 */ 23 24 #include "config.h" 25 26 #include "core/rendering/svg/RenderSVGRoot.h" 27 28 #include "core/frame/Frame.h" 29 #include "core/rendering/HitTestResult.h" 30 #include "core/rendering/LayoutRectRecorder.h" 31 #include "core/rendering/LayoutRepainter.h" 32 #include "core/rendering/RenderPart.h" 33 #include "core/rendering/RenderView.h" 34 #include "core/rendering/svg/RenderSVGResourceContainer.h" 35 #include "core/rendering/svg/SVGRenderingContext.h" 36 #include "core/rendering/svg/SVGResources.h" 37 #include "core/rendering/svg/SVGResourcesCache.h" 38 #include "core/svg/SVGElement.h" 39 #include "core/svg/SVGSVGElement.h" 40 #include "core/svg/graphics/SVGImage.h" 41 #include "platform/graphics/GraphicsContext.h" 42 43 using namespace std; 44 45 namespace WebCore { 46 47 RenderSVGRoot::RenderSVGRoot(SVGElement* node) 48 : RenderReplaced(node) 49 , m_objectBoundingBoxValid(false) 50 , m_isLayoutSizeChanged(false) 51 , m_needsBoundariesOrTransformUpdate(true) 52 { 53 } 54 55 RenderSVGRoot::~RenderSVGRoot() 56 { 57 } 58 59 void RenderSVGRoot::computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio, bool& isPercentageIntrinsicSize) const 60 { 61 // Spec: http://www.w3.org/TR/SVG/coords.html#IntrinsicSizing 62 // SVG needs to specify how to calculate some intrinsic sizing properties to enable inclusion within other languages. 63 // The intrinsic width and height of the viewport of SVG content must be determined from the width and height attributes. 64 // If either of these are not specified, a value of '100%' must be assumed. Note: the width and height attributes are not 65 // the same as the CSS width and height properties. Specifically, percentage values do not provide an intrinsic width or height, 66 // and do not indicate a percentage of the containing block. Rather, once the viewport is established, they indicate the portion 67 // of the viewport that is actually covered by image data. 68 SVGSVGElement* svg = toSVGSVGElement(node()); 69 ASSERT(svg); 70 Length intrinsicWidthAttribute = svg->intrinsicWidth(SVGSVGElement::IgnoreCSSProperties); 71 Length intrinsicHeightAttribute = svg->intrinsicHeight(SVGSVGElement::IgnoreCSSProperties); 72 73 // The intrinsic aspect ratio of the viewport of SVG content is necessary for example, when including SVG from an object 74 // element in HTML styled with CSS. It is possible (indeed, common) for an SVG graphic to have an intrinsic aspect ratio but 75 // not to have an intrinsic width or height. The intrinsic aspect ratio must be calculated based upon the following rules: 76 // - The aspect ratio is calculated by dividing a width by a height. 77 // - If the width and height of the rootmost svg element are both specified with unit identifiers (in, mm, cm, pt, pc, 78 // px, em, ex) or in user units, then the aspect ratio is calculated from the width and height attributes after 79 // resolving both values to user units. 80 if (intrinsicWidthAttribute.isFixed() || intrinsicHeightAttribute.isFixed()) { 81 if (intrinsicWidthAttribute.isFixed()) 82 intrinsicSize.setWidth(floatValueForLength(intrinsicWidthAttribute, 0, 0)); 83 if (intrinsicHeightAttribute.isFixed()) 84 intrinsicSize.setHeight(floatValueForLength(intrinsicHeightAttribute, 0, 0)); 85 if (!intrinsicSize.isEmpty()) 86 intrinsicRatio = intrinsicSize.width() / static_cast<double>(intrinsicSize.height()); 87 return; 88 } 89 90 // - If either/both of the width and height of the rootmost svg element are in percentage units (or omitted), the 91 // aspect ratio is calculated from the width and height values of the viewBox specified for the current SVG document 92 // fragment. If the viewBox is not correctly specified, or set to 'none', the intrinsic aspect ratio cannot be 93 // calculated and is considered unspecified. 94 intrinsicSize = svg->viewBoxCurrentValue().size(); 95 if (!intrinsicSize.isEmpty()) { 96 // The viewBox can only yield an intrinsic ratio, not an intrinsic size. 97 intrinsicRatio = intrinsicSize.width() / static_cast<double>(intrinsicSize.height()); 98 intrinsicSize = FloatSize(); 99 return; 100 } 101 102 // If our intrinsic size is in percentage units, return those to the caller through the intrinsicSize. Notify the caller 103 // about the special situation, by setting isPercentageIntrinsicSize=true, so it knows how to interpret the return values. 104 if (intrinsicWidthAttribute.isPercent() && intrinsicHeightAttribute.isPercent()) { 105 isPercentageIntrinsicSize = true; 106 intrinsicSize = FloatSize(intrinsicWidthAttribute.percent(), intrinsicHeightAttribute.percent()); 107 } 108 } 109 110 bool RenderSVGRoot::isEmbeddedThroughSVGImage() const 111 { 112 return SVGImage::isInSVGImage(toSVGSVGElement(node())); 113 } 114 115 bool RenderSVGRoot::isEmbeddedThroughFrameContainingSVGDocument() const 116 { 117 if (!node()) 118 return false; 119 120 Frame* frame = node()->document().frame(); 121 if (!frame) 122 return false; 123 124 // If our frame has an owner renderer, we're embedded through eg. object/embed/iframe, 125 // but we only negotiate if we're in an SVG document. 126 if (!frame->ownerRenderer()) 127 return false; 128 return frame->document()->isSVGDocument(); 129 } 130 131 static inline LayoutUnit resolveLengthAttributeForSVG(const Length& length, float scale, float maxSize, RenderView* renderView) 132 { 133 return static_cast<LayoutUnit>(valueForLength(length, maxSize, renderView) * (length.isFixed() ? scale : 1)); 134 } 135 136 LayoutUnit RenderSVGRoot::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const 137 { 138 SVGSVGElement* svg = toSVGSVGElement(node()); 139 ASSERT(svg); 140 141 // When we're embedded through SVGImage (border-image/background-image/<html:img>/...) we're forced to resize to a specific size. 142 if (!m_containerSize.isEmpty()) 143 return m_containerSize.width(); 144 145 if (style()->logicalWidth().isSpecified() || style()->logicalMaxWidth().isSpecified()) 146 return RenderReplaced::computeReplacedLogicalWidth(shouldComputePreferred); 147 148 if (svg->widthAttributeEstablishesViewport()) 149 return resolveLengthAttributeForSVG(svg->intrinsicWidth(SVGSVGElement::IgnoreCSSProperties), style()->effectiveZoom(), containingBlock()->availableLogicalWidth(), view()); 150 151 // SVG embedded through object/embed/iframe. 152 if (isEmbeddedThroughFrameContainingSVGDocument()) 153 return document().frame()->ownerRenderer()->availableLogicalWidth(); 154 155 // SVG embedded via SVGImage (background-image/border-image/etc) / Inline SVG. 156 return RenderReplaced::computeReplacedLogicalWidth(shouldComputePreferred); 157 } 158 159 LayoutUnit RenderSVGRoot::computeReplacedLogicalHeight() const 160 { 161 SVGSVGElement* svg = toSVGSVGElement(node()); 162 ASSERT(svg); 163 164 // When we're embedded through SVGImage (border-image/background-image/<html:img>/...) we're forced to resize to a specific size. 165 if (!m_containerSize.isEmpty()) 166 return m_containerSize.height(); 167 168 if (style()->logicalHeight().isSpecified() || style()->logicalMaxHeight().isSpecified()) 169 return RenderReplaced::computeReplacedLogicalHeight(); 170 171 if (svg->heightAttributeEstablishesViewport()) { 172 Length height = svg->intrinsicHeight(SVGSVGElement::IgnoreCSSProperties); 173 if (height.isPercent()) { 174 RenderBlock* cb = containingBlock(); 175 ASSERT(cb); 176 while (cb->isAnonymous()) { 177 cb = cb->containingBlock(); 178 cb->addPercentHeightDescendant(const_cast<RenderSVGRoot*>(this)); 179 } 180 } else 181 RenderBlock::removePercentHeightDescendant(const_cast<RenderSVGRoot*>(this)); 182 183 return resolveLengthAttributeForSVG(height, style()->effectiveZoom(), containingBlock()->availableLogicalHeight(IncludeMarginBorderPadding), view()); 184 } 185 186 // SVG embedded through object/embed/iframe. 187 if (isEmbeddedThroughFrameContainingSVGDocument()) 188 return document().frame()->ownerRenderer()->availableLogicalHeight(IncludeMarginBorderPadding); 189 190 // SVG embedded via SVGImage (background-image/border-image/etc) / Inline SVG. 191 return RenderReplaced::computeReplacedLogicalHeight(); 192 } 193 194 void RenderSVGRoot::layout() 195 { 196 ASSERT(needsLayout()); 197 198 LayoutRectRecorder recorder(*this); 199 200 // Arbitrary affine transforms are incompatible with LayoutState. 201 LayoutStateDisabler layoutStateDisabler(view()); 202 203 bool needsLayout = selfNeedsLayout(); 204 LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && needsLayout); 205 206 LayoutSize oldSize = size(); 207 updateLogicalWidth(); 208 updateLogicalHeight(); 209 buildLocalToBorderBoxTransform(); 210 211 SVGRenderSupport::layoutResourcesIfNeeded(this); 212 213 SVGSVGElement* svg = toSVGSVGElement(node()); 214 ASSERT(svg); 215 m_isLayoutSizeChanged = needsLayout || (svg->hasRelativeLengths() && oldSize != size()); 216 SVGRenderSupport::layoutChildren(this, needsLayout || SVGRenderSupport::filtersForceContainerLayout(this)); 217 218 // At this point LayoutRepainter already grabbed the old bounds, 219 // recalculate them now so repaintAfterLayout() uses the new bounds. 220 if (m_needsBoundariesOrTransformUpdate) { 221 updateCachedBoundaries(); 222 m_needsBoundariesOrTransformUpdate = false; 223 } 224 225 updateLayerTransform(); 226 227 repainter.repaintAfterLayout(); 228 229 clearNeedsLayout(); 230 } 231 232 void RenderSVGRoot::paintReplaced(PaintInfo& paintInfo, const LayoutPoint& paintOffset) 233 { 234 // An empty viewport disables rendering. 235 if (pixelSnappedBorderBoxRect().isEmpty()) 236 return; 237 238 // Don't paint, if the context explicitly disabled it. 239 if (paintInfo.context->paintingDisabled()) 240 return; 241 242 // An empty viewBox also disables rendering. 243 // (http://www.w3.org/TR/SVG/coords.html#ViewBoxAttribute) 244 SVGSVGElement* svg = toSVGSVGElement(node()); 245 ASSERT(svg); 246 if (svg->hasEmptyViewBox()) 247 return; 248 249 // Don't paint if we don't have kids, except if we have filters we should paint those. 250 if (!firstChild()) { 251 SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(this); 252 if (!resources || !resources->filter()) 253 return; 254 } 255 256 // Make a copy of the PaintInfo because applyTransform will modify the damage rect. 257 PaintInfo childPaintInfo(paintInfo); 258 childPaintInfo.context->save(); 259 260 // Apply initial viewport clip - not affected by overflow handling 261 childPaintInfo.context->clip(pixelSnappedIntRect(overflowClipRect(paintOffset, paintInfo.renderRegion))); 262 263 // Convert from container offsets (html renderers) to a relative transform (svg renderers). 264 // Transform from our paint container's coordinate system to our local coords. 265 IntPoint adjustedPaintOffset = roundedIntPoint(paintOffset); 266 childPaintInfo.applyTransform(AffineTransform::translation(adjustedPaintOffset.x(), adjustedPaintOffset.y()) * localToBorderBoxTransform()); 267 268 // SVGRenderingContext must be destroyed before we restore the childPaintInfo.context, because a filter may have 269 // changed the context and it is only reverted when the SVGRenderingContext destructor finishes applying the filter. 270 { 271 SVGRenderingContext renderingContext; 272 bool continueRendering = true; 273 if (childPaintInfo.phase == PaintPhaseForeground) { 274 renderingContext.prepareToRenderSVGContent(this, childPaintInfo); 275 continueRendering = renderingContext.isRenderingPrepared(); 276 } 277 278 if (continueRendering) 279 RenderBox::paint(childPaintInfo, LayoutPoint()); 280 } 281 282 childPaintInfo.context->restore(); 283 } 284 285 void RenderSVGRoot::willBeDestroyed() 286 { 287 RenderBlock::removePercentHeightDescendant(const_cast<RenderSVGRoot*>(this)); 288 289 SVGResourcesCache::clientDestroyed(this); 290 RenderReplaced::willBeDestroyed(); 291 } 292 293 void RenderSVGRoot::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) 294 { 295 if (diff == StyleDifferenceLayout) 296 setNeedsBoundariesUpdate(); 297 298 RenderReplaced::styleDidChange(diff, oldStyle); 299 SVGResourcesCache::clientStyleChanged(this, diff, style()); 300 } 301 302 void RenderSVGRoot::addChild(RenderObject* child, RenderObject* beforeChild) 303 { 304 RenderReplaced::addChild(child, beforeChild); 305 SVGResourcesCache::clientWasAddedToTree(child, child->style()); 306 } 307 308 void RenderSVGRoot::removeChild(RenderObject* child) 309 { 310 SVGResourcesCache::clientWillBeRemovedFromTree(child); 311 RenderReplaced::removeChild(child); 312 } 313 314 void RenderSVGRoot::insertedIntoTree() 315 { 316 RenderReplaced::insertedIntoTree(); 317 SVGResourcesCache::clientWasAddedToTree(this, style()); 318 } 319 320 void RenderSVGRoot::willBeRemovedFromTree() 321 { 322 SVGResourcesCache::clientWillBeRemovedFromTree(this); 323 RenderReplaced::willBeRemovedFromTree(); 324 } 325 326 // RenderBox methods will expect coordinates w/o any transforms in coordinates 327 // relative to our borderBox origin. This method gives us exactly that. 328 void RenderSVGRoot::buildLocalToBorderBoxTransform() 329 { 330 SVGSVGElement* svg = toSVGSVGElement(node()); 331 ASSERT(svg); 332 float scale = style()->effectiveZoom(); 333 SVGPoint translate = svg->currentTranslate(); 334 LayoutSize borderAndPadding(borderLeft() + paddingLeft(), borderTop() + paddingTop()); 335 m_localToBorderBoxTransform = svg->viewBoxToViewTransform(contentWidth() / scale, contentHeight() / scale); 336 if (borderAndPadding.isEmpty() && scale == 1 && translate == SVGPoint::zero()) 337 return; 338 m_localToBorderBoxTransform = AffineTransform(scale, 0, 0, scale, borderAndPadding.width() + translate.x(), borderAndPadding.height() + translate.y()) * m_localToBorderBoxTransform; 339 } 340 341 const AffineTransform& RenderSVGRoot::localToParentTransform() const 342 { 343 // Slightly optimized version of m_localToParentTransform = AffineTransform::translation(x(), y()) * m_localToBorderBoxTransform; 344 m_localToParentTransform = m_localToBorderBoxTransform; 345 if (x()) 346 m_localToParentTransform.setE(m_localToParentTransform.e() + roundToInt(x())); 347 if (y()) 348 m_localToParentTransform.setF(m_localToParentTransform.f() + roundToInt(y())); 349 return m_localToParentTransform; 350 } 351 352 LayoutRect RenderSVGRoot::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const 353 { 354 return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer); 355 } 356 357 void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const 358 { 359 // Apply our local transforms (except for x/y translation), then our shadow, 360 // and then call RenderBox's method to handle all the normal CSS Box model bits 361 repaintRect = m_localToBorderBoxTransform.mapRect(repaintRect); 362 363 // Apply initial viewport clip - not affected by overflow settings 364 repaintRect.intersect(pixelSnappedBorderBoxRect()); 365 366 LayoutRect rect = enclosingIntRect(repaintRect); 367 RenderReplaced::computeRectForRepaint(repaintContainer, rect, fixed); 368 repaintRect = rect; 369 } 370 371 // This method expects local CSS box coordinates. 372 // Callers with local SVG viewport coordinates should first apply the localToBorderBoxTransform 373 // to convert from SVG viewport coordinates to local CSS box coordinates. 374 void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const 375 { 376 ASSERT(mode & ~IsFixed); // We should have no fixed content in the SVG rendering tree. 377 ASSERT(mode & UseTransforms); // mapping a point through SVG w/o respecting trasnforms is useless. 378 379 RenderReplaced::mapLocalToContainer(repaintContainer, transformState, mode | ApplyContainerFlip, wasFixed); 380 } 381 382 const RenderObject* RenderSVGRoot::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const 383 { 384 return RenderReplaced::pushMappingToContainer(ancestorToStopAt, geometryMap); 385 } 386 387 void RenderSVGRoot::updateCachedBoundaries() 388 { 389 SVGRenderSupport::computeContainerBoundingBoxes(this, m_objectBoundingBox, m_objectBoundingBoxValid, m_strokeBoundingBox, m_repaintBoundingBox); 390 SVGRenderSupport::intersectRepaintRectWithResources(this, m_repaintBoundingBox); 391 m_repaintBoundingBox.inflate(borderAndPaddingWidth()); 392 } 393 394 bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction) 395 { 396 LayoutPoint pointInParent = locationInContainer.point() - toLayoutSize(accumulatedOffset); 397 LayoutPoint pointInBorderBox = pointInParent - toLayoutSize(location()); 398 399 // Only test SVG content if the point is in our content box. 400 // FIXME: This should be an intersection when rect-based hit tests are supported by nodeAtFloatPoint. 401 if (contentBoxRect().contains(pointInBorderBox)) { 402 FloatPoint localPoint = localToParentTransform().inverse().mapPoint(FloatPoint(pointInParent)); 403 404 for (RenderObject* child = lastChild(); child; child = child->previousSibling()) { 405 // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests yet. 406 if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) { 407 updateHitTestResult(result, pointInBorderBox); 408 if (!result.addNodeToRectBasedTestResult(child->node(), request, locationInContainer)) 409 return true; 410 } 411 } 412 } 413 414 // If we didn't early exit above, we've just hit the container <svg> element. Unlike SVG 1.1, 2nd Edition allows container elements to be hit. 415 if (hitTestAction == HitTestBlockBackground && visibleToHitTestRequest(request)) { 416 // Only return true here, if the last hit testing phase 'BlockBackground' is executed. If we'd return true in the 'Foreground' phase, 417 // hit testing would stop immediately. For SVG only trees this doesn't matter. Though when we have a <foreignObject> subtree we need 418 // to be able to detect hits on the background of a <div> element. If we'd return true here in the 'Foreground' phase, we are not able 419 // to detect these hits anymore. 420 LayoutRect boundsRect(accumulatedOffset + location(), size()); 421 if (locationInContainer.intersects(boundsRect)) { 422 updateHitTestResult(result, pointInBorderBox); 423 if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect)) 424 return true; 425 } 426 } 427 428 return false; 429 } 430 431 bool RenderSVGRoot::hasRelativeDimensions() const 432 { 433 SVGSVGElement* svg = toSVGSVGElement(node()); 434 ASSERT(svg); 435 436 return svg->intrinsicHeight(SVGSVGElement::IgnoreCSSProperties).isPercent() || svg->intrinsicWidth(SVGSVGElement::IgnoreCSSProperties).isPercent(); 437 } 438 439 bool RenderSVGRoot::hasRelativeIntrinsicLogicalWidth() const 440 { 441 SVGSVGElement* svg = toSVGSVGElement(node()); 442 ASSERT(svg); 443 return svg->intrinsicWidth(SVGSVGElement::IgnoreCSSProperties).isPercent(); 444 } 445 446 bool RenderSVGRoot::hasRelativeLogicalHeight() const 447 { 448 SVGSVGElement* svg = toSVGSVGElement(node()); 449 ASSERT(svg); 450 451 return svg->intrinsicHeight(SVGSVGElement::IgnoreCSSProperties).isPercent(); 452 } 453 454 } 455