1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package com.jme3.input.controls; 34 35 import com.jme3.input.MouseInput; 36 37 /** 38 * A <code>MouseButtonTrigger</code> is used as a mapping to receive events 39 * from mouse buttons. It is generally expected for a mouse to have at least 40 * a left and right mouse button, but some mice may have a lot more buttons 41 * than that. 42 * 43 * @author Kirill Vainer 44 */ 45 public class MouseButtonTrigger implements Trigger { 46 47 private final int mouseButton; 48 49 /** 50 * Create a new <code>MouseButtonTrigger</code> to receive mouse button events. 51 * 52 * @param mouseButton Mouse button index. See BUTTON_*** constants in 53 * {@link MouseInput}. 54 */ 55 public MouseButtonTrigger(int mouseButton) { 56 if (mouseButton < 0) 57 throw new IllegalArgumentException("Mouse Button cannot be negative"); 58 59 this.mouseButton = mouseButton; 60 } 61 62 public int getMouseButton() { 63 return mouseButton; 64 } 65 66 public String getName() { 67 return "Mouse Button " + mouseButton; 68 } 69 70 public static int mouseButtonHash(int mouseButton){ 71 assert mouseButton >= 0 && mouseButton <= 255; 72 return 256 | (mouseButton & 0xff); 73 } 74 75 public int triggerHashCode() { 76 return mouseButtonHash(mouseButton); 77 } 78 79 } 80