/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
i830_context.c | 57 struct i830_context *i830 = rzalloc(NULL, struct i830_context);
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i915_context.c | 155 struct i915_context *i915 = rzalloc(NULL, struct i915_context);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_context.c | 57 struct i830_context *i830 = rzalloc(NULL, struct i830_context);
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i915_context.c | 155 struct i915_context *i915 = rzalloc(NULL, struct i915_context);
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/external/chromium_org/third_party/mesa/src/src/glsl/ |
ralloc.h | 71 * \def rzalloc(ctx, type) 79 #define rzalloc(ctx, type) ((type *) rzalloc_size(ctx, sizeof(type))) macro
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standalone_scaffolding.cpp | 58 shader = rzalloc(NULL, struct gl_shader);
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main.cpp | 230 whole_program = rzalloc (NULL, struct gl_shader_program); 240 struct gl_shader *shader = rzalloc(whole_program, gl_shader);
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loop_analysis.cpp | 82 loop_variable *lv = rzalloc(mem_ctx, loop_variable); 97 loop_terminator *t = rzalloc(mem_ctx, loop_terminator);
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test_optpass.cpp | 204 struct gl_shader *shader = rzalloc(NULL, struct gl_shader);
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/external/mesa3d/src/glsl/ |
ralloc.h | 71 * \def rzalloc(ctx, type) 79 #define rzalloc(ctx, type) ((type *) rzalloc_size(ctx, sizeof(type))) macro
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standalone_scaffolding.cpp | 58 shader = rzalloc(NULL, struct gl_shader);
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main.cpp | 230 whole_program = rzalloc (NULL, struct gl_shader_program); 240 struct gl_shader *shader = rzalloc(whole_program, gl_shader);
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loop_analysis.cpp | 82 loop_variable *lv = rzalloc(mem_ctx, loop_variable); 97 loop_terminator *t = rzalloc(mem_ctx, loop_terminator);
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test_optpass.cpp | 204 struct gl_shader *shader = rzalloc(NULL, struct gl_shader);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_shader.cpp | 38 shader = rzalloc(NULL, struct brw_shader); 52 prog = rzalloc(NULL, struct brw_shader_program);
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brw_context.c | 128 struct brw_context *brw = rzalloc(NULL, struct brw_context);
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brw_wm.c | 273 brw->wm.compile_data = rzalloc(NULL, struct brw_wm_compile);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_shader.cpp | 38 shader = rzalloc(NULL, struct brw_shader); 52 prog = rzalloc(NULL, struct brw_shader_program);
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brw_context.c | 128 struct brw_context *brw = rzalloc(NULL, struct brw_context);
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
register_allocate.c | 169 regs = rzalloc(mem_ctx, struct ra_regs); 238 class = rzalloc(regs, struct ra_class); 309 g = rzalloc(regs, struct ra_graph);
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/external/mesa3d/src/mesa/program/ |
register_allocate.c | 169 regs = rzalloc(mem_ctx, struct ra_regs); 238 class = rzalloc(regs, struct ra_class); 309 g = rzalloc(regs, struct ra_graph);
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
shaderobj.c | 110 shader = rzalloc(NULL, struct gl_shader); 266 shProg = rzalloc(NULL, struct gl_shader_program);
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/external/mesa3d/src/mesa/main/ |
shaderobj.c | 110 shader = rzalloc(NULL, struct gl_shader); 266 shProg = rzalloc(NULL, struct gl_shader_program);
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/external/chromium_org/third_party/mesa/src/src/glsl/tests/ |
set_uniform_initializer_tests.cpp | 71 this->prog = rzalloc(NULL, struct gl_shader_program);
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/external/mesa3d/src/glsl/tests/ |
set_uniform_initializer_tests.cpp | 71 this->prog = rzalloc(NULL, struct gl_shader_program);
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