1 /************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include "i830_context.h" 29 #include "main/imports.h" 30 #include "tnl/tnl.h" 31 #include "tnl/t_vertex.h" 32 #include "tnl/t_context.h" 33 #include "tnl/t_pipeline.h" 34 #include "intel_span.h" 35 #include "intel_tris.h" 36 #include "../glsl/ralloc.h" 37 38 /*************************************** 39 * Mesa's Driver Functions 40 ***************************************/ 41 42 static void 43 i830InitDriverFunctions(struct dd_function_table *functions) 44 { 45 intelInitDriverFunctions(functions); 46 i830InitStateFuncs(functions); 47 } 48 49 extern const struct tnl_pipeline_stage *intel_pipeline[]; 50 51 bool 52 i830CreateContext(const struct gl_config * mesaVis, 53 __DRIcontext * driContextPriv, 54 void *sharedContextPrivate) 55 { 56 struct dd_function_table functions; 57 struct i830_context *i830 = rzalloc(NULL, struct i830_context); 58 struct intel_context *intel = &i830->intel; 59 struct gl_context *ctx = &intel->ctx; 60 if (!i830) 61 return false; 62 63 i830InitVtbl(i830); 64 i830InitDriverFunctions(&functions); 65 66 if (!intelInitContext(intel, __DRI_API_OPENGL, mesaVis, driContextPriv, 67 sharedContextPrivate, &functions)) { 68 FREE(i830); 69 return false; 70 } 71 72 intel_init_texture_formats(ctx); 73 74 _math_matrix_ctr(&intel->ViewportMatrix); 75 76 /* Initialize swrast, tnl driver tables: */ 77 intelInitSpanFuncs(ctx); 78 intelInitTriFuncs(ctx); 79 80 /* Install the customized pipeline: */ 81 _tnl_destroy_pipeline(ctx); 82 _tnl_install_pipeline(ctx, intel_pipeline); 83 84 if (intel->no_rast) 85 FALLBACK(intel, INTEL_FALLBACK_USER, 1); 86 87 intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS; 88 intel->ctx.Const.MaxTextureImageUnits = I830_TEX_UNITS; 89 intel->ctx.Const.MaxTextureCoordUnits = I830_TEX_UNITS; 90 91 /* Advertise the full hardware capabilities. The new memory 92 * manager should cope much better with overload situations: 93 */ 94 ctx->Const.MaxTextureLevels = 12; 95 ctx->Const.Max3DTextureLevels = 9; 96 ctx->Const.MaxCubeTextureLevels = 11; 97 ctx->Const.MaxTextureRectSize = (1 << 11); 98 ctx->Const.MaxTextureUnits = I830_TEX_UNITS; 99 100 ctx->Const.MaxTextureMaxAnisotropy = 2.0; 101 102 ctx->Const.MaxDrawBuffers = 1; 103 104 _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12, 105 18 * sizeof(GLfloat)); 106 107 intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf; 108 109 i830InitState(i830); 110 111 _tnl_allow_vertex_fog(ctx, 1); 112 _tnl_allow_pixel_fog(ctx, 0); 113 114 return true; 115 } 116