/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/ |
occlusion-query.c | 21 float color[4]; member in struct:vertex 88 ve[1].src_offset = Offset(struct vertex, color); 137 "DCL OUT[0], COLOR\n"
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quad-tex.c | 19 float color[4]; member in struct:vertex 50 ve[1].src_offset = Offset(struct vertex, color); 91 "DCL OUT[0], COLOR\n"
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shader-leak.c | 37 float color[4]; member in struct:vertex 84 ve[1].src_offset = Offset(struct vertex, color); 110 "DCL OUT[1], COLOR\n" 127 "DCL IN[0], COLOR, LINEAR\n" 128 "DCL OUT[0], COLOR\n"
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tex-srgb.c | 18 float color[4]; member in struct:vertex 66 ve[1].src_offset = Offset(struct vertex, color); 107 "DCL OUT[0], COLOR\n"
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tex-swizzle.c | 19 float color[4]; member in struct:vertex 48 ve[1].src_offset = Offset(struct vertex, color); 89 "DCL OUT[0], COLOR\n"
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tri-gs.c | 33 float color[4]; member in struct:vertex 85 ve[1].src_offset = Offset(struct vertex, color); 111 "DCL OUT[1], COLOR\n" 125 "DCL IN[0], COLOR, LINEAR\n" 126 "DCL OUT[0], COLOR\n" 143 "DCL IN[][1], COLOR, CONSTANT\n" 145 "DCL OUT[1], COLOR, CONSTANT\n" 150 "4:MOV OUT[1], IN[0][1]\n" /* copy color from input vertex 0 */
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_pixel_bitmap.c | 183 GLuint color; local 226 color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]); 228 color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]); 250 GLenum logic_op = ctx->Color.ColorLogicOpEnabled ? 251 ctx->Color.LogicOp : GL_COPY; 276 color,
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/ |
t_dd_vertex.h | 54 TAG(_color_t) color; member in struct:__anon16135::__anon16136 63 TAG(_color_t) color; member in struct:__anon16135::__anon16137 72 TAG(_color_t) color; member in struct:__anon16135::__anon16138
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/external/chromium_org/third_party/skia/src/animator/ |
SkDrawPaint.h | 46 SkDrawColor* color; member in class:SkDrawPaint
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 112 void GrConfigConversionEffect::getConstantColorComponents(GrColor* color, 114 this->updateConstantColorComponentsForModulation(color, validFlags); 151 // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate 155 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]); local 156 color[3] = y; 157 color[2] = GrMin(x, y); 158 color[1] = GrMin(x, y); 159 color[0] = GrMin(x, y);
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLProgram.cpp | 104 // incoming color to current stage being processed. 151 // combine color and coverage as frag color 153 // Get "color * coverage" into fragColor 155 // Now tack on "+(1-coverage)dst onto the frag color if we were asked to do so. 201 GrColor color; local 204 color = 0; 207 color = 0xffffffff; 210 color = drawState.getColor(); 214 this->setColor(drawState, color, sharedState) [all...] |
/external/chromium_org/ui/gfx/ |
color_analysis_unittest.cc | 133 // Return true if a color channel is approximately equal to an expected value. 174 SkColor color = local 177 EXPECT_EQ(color, SK_ColorWHITE); 192 SkColor color = local 195 EXPECT_EQ(color, SkColorSetARGB(0xFF, 0x00, 0x00, 0xFF)); 210 SkColor color = local 213 EXPECT_EQ(color, SkColorSetARGB(0xFF, 0xFF, 0x00, 0x00)); 233 // Empty image returns input color. 234 SkColor color = FindClosestColor(NULL, 0, 0, SK_ColorRED); local 235 EXPECT_EQ(SK_ColorRED, color); 266 SkColor color = color_utils::CalculateKMeanColorOfBitmap(bitmap); local [all...] |
/external/chromium_org/ui/native_theme/ |
native_theme_aura.cc | 43 SkColor color = GetSystemColor(NativeTheme::kColorId_MenuBackgroundColor); local 48 paint.setColor(color); 60 canvas->drawColor(color, SkXfermode::kSrc_Mode);
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/external/chromium_org/ui/views/window/ |
dialog_delegate.cc | 165 const SkColor color = widget->GetNativeTheme()->GetSystemColor( local 171 color)); 175 color));
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/external/jmonkeyengine/engine/src/core/com/jme3/light/ |
Light.java | 43 * All light source types have a color. 95 protected ColorRGBA color = new ColorRGBA(1f,1f,1f,1f); field in class:Light 114 * Returns the color of the light. 116 * @return The color of the light. 119 return color; 151 * Sets the light color. 153 * @param color the light color. 155 public void setColor(ColorRGBA color){ 156 this.color.set(color) [all...] |
/external/linux-tools-perf/util/ |
color.c | 2 #include "color.h" 129 die("bad color value '%.*s' for variable '%s'", value_len, value, var); 161 if (!strcmp(var, "color.ui")) { 169 static int __color_vsnprintf(char *bf, size_t size, const char *color, 184 if (perf_use_color_default && *color) 185 r += snprintf(bf, size, "%s", color); 187 if (perf_use_color_default && *color) 194 static int __color_vfprintf(FILE *fp, const char *color, const char *fmt, 209 if (perf_use_color_default && *color) 210 r += fprintf(fp, "%s", color); 293 const char *color = PERF_COLOR_NORMAL; local 312 const char *color; local 322 const char *color = get_percent_color(percent); local [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_dynamic.c | 143 const float *color = i915->blend_color.color; local 146 bc[1] = pack_ui32_float4(color[0], 147 color[1], 148 color[2], 149 color[3]);
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_rast_priv.h | 179 * Get pointer to the swizzled color tile 214 * Get the pointer to a 4x4 color block (within a 64x64 tile). 215 * We'll map the color buffer on demand here. 216 * Note that this may be called even when there's no color buffers - return 225 uint8_t *color; local 232 color = lp_rast_get_color_tile_pointer(task, buf, LP_TEX_USAGE_READ_WRITE); 233 assert(color); 239 color = color + pixel_offset; 241 assert(lp_check_alignment(color, 16)) 260 uint8_t *color[PIPE_MAX_COLOR_BUFS]; local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad.h | 81 * Quad stage outputs (color & depth). 86 float color[PIPE_MAX_COLOR_BUFS][TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; member in struct:quad_header_output
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sp_tex_tile_cache.h | 70 float color[TILE_SIZE][TILE_SIZE][4]; member in union:softpipe_tex_cached_tile::__anon25947
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sp_tile_cache.h | 66 float color[TILE_SIZE][TILE_SIZE][4]; member in union:softpipe_cached_tile::__anon25949 91 union pipe_color_union clear_color; /**< for color bufs */ 126 const union pipe_color_union *color,
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
mixer.c | 578 union pipe_color_union color; local 595 color.f[0] = background_color->red; 596 color.f[1] = background_color->green; 597 color.f[2] = background_color->blue; 598 color.f[3] = background_color->alpha; 599 vl_compositor_set_clear_color(&vmixer->cstate, &color); 759 * Generate a color space conversion matrix.
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/external/mesa3d/src/gallium/tests/graw/ |
occlusion-query.c | 21 float color[4]; member in struct:vertex 88 ve[1].src_offset = Offset(struct vertex, color); 137 "DCL OUT[0], COLOR\n"
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quad-tex.c | 19 float color[4]; member in struct:vertex 50 ve[1].src_offset = Offset(struct vertex, color); 91 "DCL OUT[0], COLOR\n"
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shader-leak.c | 37 float color[4]; member in struct:vertex 84 ve[1].src_offset = Offset(struct vertex, color); 110 "DCL OUT[1], COLOR\n" 127 "DCL IN[0], COLOR, LINEAR\n" 128 "DCL OUT[0], COLOR\n"
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