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  /external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
occlusion-query.c 21 float color[4]; member in struct:vertex
88 ve[1].src_offset = Offset(struct vertex, color);
137 "DCL OUT[0], COLOR\n"
quad-tex.c 19 float color[4]; member in struct:vertex
50 ve[1].src_offset = Offset(struct vertex, color);
91 "DCL OUT[0], COLOR\n"
shader-leak.c 37 float color[4]; member in struct:vertex
84 ve[1].src_offset = Offset(struct vertex, color);
110 "DCL OUT[1], COLOR\n"
127 "DCL IN[0], COLOR, LINEAR\n"
128 "DCL OUT[0], COLOR\n"
tex-srgb.c 18 float color[4]; member in struct:vertex
66 ve[1].src_offset = Offset(struct vertex, color);
107 "DCL OUT[0], COLOR\n"
tex-swizzle.c 19 float color[4]; member in struct:vertex
48 ve[1].src_offset = Offset(struct vertex, color);
89 "DCL OUT[0], COLOR\n"
tri-gs.c 33 float color[4]; member in struct:vertex
85 ve[1].src_offset = Offset(struct vertex, color);
111 "DCL OUT[1], COLOR\n"
125 "DCL IN[0], COLOR, LINEAR\n"
126 "DCL OUT[0], COLOR\n"
143 "DCL IN[][1], COLOR, CONSTANT\n"
145 "DCL OUT[1], COLOR, CONSTANT\n"
150 "4:MOV OUT[1], IN[0][1]\n" /* copy color from input vertex 0 */
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_pixel_bitmap.c 183 GLuint color; local
226 color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]);
228 color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
250 GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
251 ctx->Color.LogicOp : GL_COPY;
276 color,
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/
t_dd_vertex.h 54 TAG(_color_t) color; member in struct:__anon16135::__anon16136
63 TAG(_color_t) color; member in struct:__anon16135::__anon16137
72 TAG(_color_t) color; member in struct:__anon16135::__anon16138
  /external/chromium_org/third_party/skia/src/animator/
SkDrawPaint.h 46 SkDrawColor* color; member in class:SkDrawPaint
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrConfigConversionEffect.cpp 112 void GrConfigConversionEffect::getConstantColorComponents(GrColor* color,
114 this->updateConstantColorComponentsForModulation(color, validFlags);
151 // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate
155 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]); local
156 color[3] = y;
157 color[2] = GrMin(x, y);
158 color[1] = GrMin(x, y);
159 color[0] = GrMin(x, y);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgram.cpp 104 // incoming color to current stage being processed.
151 // combine color and coverage as frag color
153 // Get "color * coverage" into fragColor
155 // Now tack on "+(1-coverage)dst onto the frag color if we were asked to do so.
201 GrColor color; local
204 color = 0;
207 color = 0xffffffff;
210 color = drawState.getColor();
214 this->setColor(drawState, color, sharedState)
    [all...]
  /external/chromium_org/ui/gfx/
color_analysis_unittest.cc 133 // Return true if a color channel is approximately equal to an expected value.
174 SkColor color = local
177 EXPECT_EQ(color, SK_ColorWHITE);
192 SkColor color = local
195 EXPECT_EQ(color, SkColorSetARGB(0xFF, 0x00, 0x00, 0xFF));
210 SkColor color = local
213 EXPECT_EQ(color, SkColorSetARGB(0xFF, 0xFF, 0x00, 0x00));
233 // Empty image returns input color.
234 SkColor color = FindClosestColor(NULL, 0, 0, SK_ColorRED); local
235 EXPECT_EQ(SK_ColorRED, color);
266 SkColor color = color_utils::CalculateKMeanColorOfBitmap(bitmap); local
    [all...]
  /external/chromium_org/ui/native_theme/
native_theme_aura.cc 43 SkColor color = GetSystemColor(NativeTheme::kColorId_MenuBackgroundColor); local
48 paint.setColor(color);
60 canvas->drawColor(color, SkXfermode::kSrc_Mode);
  /external/chromium_org/ui/views/window/
dialog_delegate.cc 165 const SkColor color = widget->GetNativeTheme()->GetSystemColor( local
171 color));
175 color));
  /external/jmonkeyengine/engine/src/core/com/jme3/light/
Light.java 43 * All light source types have a color.
95 protected ColorRGBA color = new ColorRGBA(1f,1f,1f,1f); field in class:Light
114 * Returns the color of the light.
116 * @return The color of the light.
119 return color;
151 * Sets the light color.
153 * @param color the light color.
155 public void setColor(ColorRGBA color){
156 this.color.set(color)
    [all...]
  /external/linux-tools-perf/util/
color.c 2 #include "color.h"
129 die("bad color value '%.*s' for variable '%s'", value_len, value, var);
161 if (!strcmp(var, "color.ui")) {
169 static int __color_vsnprintf(char *bf, size_t size, const char *color,
184 if (perf_use_color_default && *color)
185 r += snprintf(bf, size, "%s", color);
187 if (perf_use_color_default && *color)
194 static int __color_vfprintf(FILE *fp, const char *color, const char *fmt,
209 if (perf_use_color_default && *color)
210 r += fprintf(fp, "%s", color);
293 const char *color = PERF_COLOR_NORMAL; local
312 const char *color; local
322 const char *color = get_percent_color(percent); local
    [all...]
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_dynamic.c 143 const float *color = i915->blend_color.color; local
146 bc[1] = pack_ui32_float4(color[0],
147 color[1],
148 color[2],
149 color[3]);
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_rast_priv.h 179 * Get pointer to the swizzled color tile
214 * Get the pointer to a 4x4 color block (within a 64x64 tile).
215 * We'll map the color buffer on demand here.
216 * Note that this may be called even when there's no color buffers - return
225 uint8_t *color; local
232 color = lp_rast_get_color_tile_pointer(task, buf, LP_TEX_USAGE_READ_WRITE);
233 assert(color);
239 color = color + pixel_offset;
241 assert(lp_check_alignment(color, 16))
260 uint8_t *color[PIPE_MAX_COLOR_BUFS]; local
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad.h 81 * Quad stage outputs (color & depth).
86 float color[PIPE_MAX_COLOR_BUFS][TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; member in struct:quad_header_output
sp_tex_tile_cache.h 70 float color[TILE_SIZE][TILE_SIZE][4]; member in union:softpipe_tex_cached_tile::__anon25947
sp_tile_cache.h 66 float color[TILE_SIZE][TILE_SIZE][4]; member in union:softpipe_cached_tile::__anon25949
91 union pipe_color_union clear_color; /**< for color bufs */
126 const union pipe_color_union *color,
  /external/mesa3d/src/gallium/state_trackers/vdpau/
mixer.c 578 union pipe_color_union color; local
595 color.f[0] = background_color->red;
596 color.f[1] = background_color->green;
597 color.f[2] = background_color->blue;
598 color.f[3] = background_color->alpha;
599 vl_compositor_set_clear_color(&vmixer->cstate, &color);
759 * Generate a color space conversion matrix.
  /external/mesa3d/src/gallium/tests/graw/
occlusion-query.c 21 float color[4]; member in struct:vertex
88 ve[1].src_offset = Offset(struct vertex, color);
137 "DCL OUT[0], COLOR\n"
quad-tex.c 19 float color[4]; member in struct:vertex
50 ve[1].src_offset = Offset(struct vertex, color);
91 "DCL OUT[0], COLOR\n"
shader-leak.c 37 float color[4]; member in struct:vertex
84 ve[1].src_offset = Offset(struct vertex, color);
110 "DCL OUT[1], COLOR\n"
127 "DCL IN[0], COLOR, LINEAR\n"
128 "DCL OUT[0], COLOR\n"

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