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    Searched refs:GrTexture (Results 76 - 100 of 241) sorted by null

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  /external/skia/src/gpu/
SkGr.cpp 114 static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx,
142 GrTexture* result = ctx->createTexture(params, desc, cacheID,
149 GrTexture* result = ctx->lockAndRefScratchTexture(desc,
174 GrTexture* result = ctx->createTexture(params, desc, cacheID,
186 GrTexture* result = ctx->lockAndRefScratchTexture(desc, GrContext::kExact_ScratchTexMatch);
207 GrTexture* GrLockAndRefCachedBitmapTexture(GrContext* ctx,
210 GrTexture* result = NULL;
235 void GrUnlockAndUnrefCachedBitmapTexture(GrTexture* texture) {
GrGpu.h 76 * accessible via GrTexture::asRenderTarget(). The texture will hold a ref
86 GrTexture* createTexture(const GrTextureDesc& desc,
92 GrTexture* wrapBackendTexture(const GrBackendTextureDesc&);
165 * Called before uploading writing pixels to a GrTexture when the src pixel config doesn't
168 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const = 0;
235 bool writeTexturePixels(GrTexture* texture,
420 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
423 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
452 virtual bool onWriteTexturePixels(GrTexture* texture,
SkGrPixelRef.cpp 13 #include "GrTexture.h"
50 static SkGrPixelRef* copyToTexturePixelRef(GrTexture* texture, SkBitmap::Config dstConfig,
86 GrTexture* dst = context->createUncachedTexture(desc, NULL, 0);
114 // The GrTexture has a ref to the GrRenderTarget but not vice versa.
115 // If the GrTexture exists take a ref to that (rather than the render
131 GrTexture* texture = fSurface->asTexture();
139 GrTexture* SkGrPixelRef::getTexture() {
154 // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live
GrClipMaskCache.h 15 class GrTexture;
91 GrTexture* getLastMask() {
103 const GrTexture* getLastMask() const {
  /external/skia/src/gpu/gl/
GrGLTexture.h 48 class GrGLTexture : public GrTexture {
95 // overrides of GrTexture
108 typedef GrTexture INHERITED;
  /external/chromium_org/third_party/skia/src/gpu/
GrGpu.h 76 * accessible via GrTexture::asRenderTarget(). The texture will hold a ref
86 GrTexture* createTexture(const GrTextureDesc& desc,
92 GrTexture* wrapBackendTexture(const GrBackendTextureDesc&);
165 * Called before uploading writing pixels to a GrTexture when the src pixel config doesn't
168 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const = 0;
235 bool writeTexturePixels(GrTexture* texture,
420 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
423 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
452 virtual bool onWriteTexturePixels(GrTexture* texture,
SkGrPixelRef.cpp 13 #include "GrTexture.h"
50 static SkGrPixelRef* copyToTexturePixelRef(GrTexture* texture, SkBitmap::Config dstConfig,
86 GrTexture* dst = context->createUncachedTexture(desc, NULL, 0);
114 // The GrTexture has a ref to the GrRenderTarget but not vice versa.
115 // If the GrTexture exists take a ref to that (rather than the render
131 GrTexture* texture = fSurface->asTexture();
139 GrTexture* SkGrPixelRef::getTexture() {
154 // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live
GrClipMaskCache.h 15 class GrTexture;
91 GrTexture* getLastMask() {
103 const GrTexture* getLastMask() const {
GrContext.cpp 225 GrTexture* GrContext::findAndRefTexture(const GrTextureDesc& desc,
228 GrResourceKey resourceKey = GrTexture::ComputeKey(fGpu, params, desc, cacheID);
231 return static_cast<GrTexture*>(resource);
237 GrResourceKey resourceKey = GrTexture::ComputeKey(fGpu, params, desc, cacheID);
298 GrTexture* GrContext::createResizedTexture(const GrTextureDesc& desc,
303 SkAutoTUnref<GrTexture> clampedTexture(this->findAndRefTexture(desc, cacheID, NULL));
319 GrTexture* texture = fGpu->createTexture(rtDesc, NULL, 0);
360 SkDEBUGCODE(GrTexture* texture = )fGpu->createTexture(rtDesc, stretchedPixels.get(),
368 GrTexture* GrContext::createTexture(const GrTextureParams* params,
376 GrResourceKey resourceKey = GrTexture::ComputeKey(fGpu, params, desc, cacheID)
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  /external/chromium_org/third_party/skia/include/gpu/
GrPaint.h 115 void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix);
116 void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix);
118 void addColorTextureEffect(GrTexture* texture,
121 void addCoverageTextureEffect(GrTexture* texture,
  /external/chromium_org/third_party/skia/src/core/
SkXfermode_proccoeff.h 31 GrTexture* background) const SK_OVERRIDE;
  /external/chromium_org/third_party/skia/src/image/
SkImage.cpp 42 GrTexture* SkImage::getTexture() {
  /external/skia/include/gpu/
GrPaint.h 115 void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix);
116 void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix);
118 void addColorTextureEffect(GrTexture* texture,
121 void addCoverageTextureEffect(GrTexture* texture,
  /external/skia/src/core/
SkXfermode_proccoeff.h 31 GrTexture* background) const SK_OVERRIDE;
  /external/skia/src/image/
SkImage.cpp 42 GrTexture* SkImage::getTexture() {
  /external/chromium_org/third_party/skia/include/core/
SkImage.h 21 class GrTexture;
68 * GrTexture is a more logical parameter for this factory, but its
79 * Return the GrTexture that stores the image pixels. Calling getTexture
80 * does not affect the reference count of the GrTexture object.
83 GrTexture* getTexture();
SkXfermode.h 17 class GrTexture;
203 virtual bool asNewEffect(GrEffectRef** effect, GrTexture* background = NULL) const;
214 GrTexture* background = NULL);
  /external/skia/include/core/
SkImage.h 21 class GrTexture;
68 * GrTexture is a more logical parameter for this factory, but its
79 * Return the GrTexture that stores the image pixels. Calling getTexture
80 * does not affect the reference count of the GrTexture object.
83 GrTexture* getTexture();
SkXfermode.h 17 class GrTexture;
203 virtual bool asNewEffect(GrEffectRef** effect, GrTexture* background = NULL) const;
214 GrTexture* background = NULL);
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrConfigConversionEffect.cpp 88 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture,
124 GrTexture* textures[]) {
170 SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0));
174 SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0));
179 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0));
255 const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture,
GrBicubicEffect.cpp 100 GrTexture& texture = *effect.texture(0);
108 GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
146 GrTexture* textures[]) {
  /external/skia/src/gpu/effects/
GrConfigConversionEffect.cpp 88 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture,
124 GrTexture* textures[]) {
170 SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0));
174 SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0));
179 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0));
255 const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture,
GrBicubicEffect.cpp 100 GrTexture& texture = *effect.texture(0);
108 GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
146 GrTexture* textures[]) {
  /external/skia/tests/
ClipCacheTest.cpp 21 static GrTexture* createTexture(GrContext* context) {
35 GrTexture* texture = context->createUncachedTexture(desc, textureData, 0);
56 GrTexture* texture = context->createUncachedTexture(desc, NULL, 0);
107 GrTexture* mask,
160 GrTexture* texture1 = cache.getLastMask();
185 GrTexture* texture2 = cache.getLastMask();
GLProgramsTest.cpp 28 const GrTexture* dstCopyTexture,
135 SkAutoTUnref<GrTexture> dummyTexture1(this->createTexture(dummyDesc, NULL, 0));
140 SkAutoTUnref<GrTexture> dummyTexture2(this->createTexture(dummyDesc, NULL, 0));
160 GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2.get()};
205 const GrTexture* dstTexture = random.nextBool() ? dummyTextures[0] : dummyTextures[1];

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