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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainGrid.java 42 import com.jme3.math.Vector3f;
71 * this location is from the center of the map. So for example the index 11 [Vector3f(2, 0, 1)]
105 protected Vector3f currentCamCell = Vector3f.ZERO;
110 protected Vector3f[] quadIndex;
113 protected LRUCache<Vector3f, TerrainQuad> cache = new LRUCache<Vector3f, TerrainQuad>(16);
120 protected final Vector3f location;
122 public UpdateQuadCache(Vector3f location) {
139 final Vector3f quadCell = location.add(quadIndex[quadIdx])
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TerrainGridTileLoader.java 8 import com.jme3.math.Vector3f;
16 public TerrainQuad getTerrainQuadAt(Vector3f location);
  /external/eigen/doc/examples/
TutorialLinAlgExSolveColPivHouseholderQR.cpp 10 Vector3f b;
15 Vector3f x = A.colPivHouseholderQr().solve(b);
Tutorial_PartialLU_solve.cpp 11 Vector3f b;
16 Vector3f x = A.lu().solve(b);
  /external/eigen/doc/snippets/
Tutorial_solve_reuse_decomposition.cpp 4 Vector3f b;
6 Vector3f x;
Tutorial_solve_singular.cpp 2 Vector3f b;
7 Vector3f x;
Tutorial_solve_triangular.cpp 2 Vector3f b;
7 Vector3f x = A.triangularView<Upper>().solve(b);
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/shapes/infos/
ChildCollisionShape.java 11 import com.jme3.math.Vector3f;
20 public Vector3f location;
27 public ChildCollisionShape(Vector3f location, Matrix3f rotation, CollisionShape shape) {
35 capsule.write(location, "location", new Vector3f());
37 capsule.write(shape, "shape", new BoxCollisionShape(new Vector3f(1, 1, 1)));
42 location = (Vector3f) capsule.readSavable("location", new Vector3f());
44 shape = (CollisionShape) capsule.readSavable("shape", new BoxCollisionShape(new Vector3f(1, 1, 1)));
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
OpaqueComparator.java 36 import com.jme3.math.Vector3f;
43 private final Vector3f tempVec = new Vector3f();
44 private final Vector3f tempVec2 = new Vector3f();
57 Vector3f camPosition = cam.getLocation();
58 Vector3f viewVector = cam.getDirection(tempVec2);
59 Vector3f spatPosition = null;
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
BoxCollisionShape.java 40 import com.jme3.math.Vector3f;
49 private Vector3f halfExtents;
58 public BoxCollisionShape(Vector3f halfExtents) {
63 public final Vector3f getHalfExtents() {
70 capsule.write(halfExtents, "halfExtents", new Vector3f(1, 1, 1));
76 Vector3f halfExtents = (Vector3f) capsule.readSavable("halfExtents", new Vector3f(1, 1, 1));
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/
TerrainPicker.java 37 import com.jme3.math.Vector3f;
51 * @return null if no pick is found. Otherwise it returns a Vector3f populated with the pick
54 public Vector3f getTerrainIntersection(final Ray worldPick, CollisionResults results);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
VehicleWheel.java 38 import com.jme3.math.Vector3f;
51 protected Vector3f location = new Vector3f();
52 protected Vector3f direction = new Vector3f();
53 protected Vector3f axle = new Vector3f();
63 protected Vector3f wheelWorldLocation = new Vector3f();
73 public VehicleWheel(Spatial spat, Vector3f location, Vector3f direction, Vector3f axle
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PhysicsRigidBody.java 46 import com.jme3.math.Vector3f;
144 public void setPhysicsLocation(Vector3f location) {
148 private native void setPhysicsLocation(long objectId, Vector3f location);
173 public Vector3f getPhysicsLocation(Vector3f trans) {
175 trans = new Vector3f();
181 private native void getPhysicsLocation(long objectId, Vector3f vector);
212 public Vector3f getPhysicsLocation() {
213 Vector3f vec = new Vector3f();
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  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DebugMeshCallback.java 34 import com.jme3.math.Vector3f;
45 private ArrayList<Vector3f> list = new ArrayList<Vector3f>();
48 list.add(new Vector3f(x, y, z));
54 Vector3f vector3f = list.get(i); local
55 buf.put(vector3f.x);
56 buf.put(vector3f.y);
57 buf.put(vector3f.z);
  /external/jmonkeyengine/engine/src/test/jme3test/bounding/
TestRayCollision.java 38 import com.jme3.math.Vector3f;
46 Ray r = new Ray(Vector3f.ZERO, Vector3f.UNIT_X);
47 BoundingBox bbox = new BoundingBox(new Vector3f(5, 0, 0), 1, 1, 1);
59 Vector3f pt = res.getCollision(i).getContactPoint();
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestRagDoll.java 16 import com.jme3.math.Vector3f;
28 private Vector3f upforce = new Vector3f(0, 200, 0);
48 shoulders = createLimb(0.2f, 1.0f, new Vector3f(0.00f, 1.5f, 0), true);
49 Node uArmL = createLimb(0.2f, 0.5f, new Vector3f(-0.75f, 0.8f, 0), false);
50 Node uArmR = createLimb(0.2f, 0.5f, new Vector3f(0.75f, 0.8f, 0), false);
51 Node lArmL = createLimb(0.2f, 0.5f, new Vector3f(-0.75f, -0.2f, 0), false);
52 Node lArmR = createLimb(0.2f, 0.5f, new Vector3f(0.75f, -0.2f, 0), false);
53 Node body = createLimb(0.2f, 1.0f, new Vector3f(0.00f, 0.5f, 0), false);
54 Node hips = createLimb(0.2f, 0.5f, new Vector3f(0.00f, -0.5f, 0), true)
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  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
Pose.java 36 import com.jme3.math.Vector3f;
49 private Vector3f[] offsets;
52 private transient final Vector3f tempVec = new Vector3f();
53 private transient final Vector3f tempVec2 = new Vector3f();
55 public Pose(String name, int targetMeshIndex, Vector3f[] offsets, int[] indices){
75 Vector3f offset = offsets[i];
100 result.offsets = new Vector3f[this.offsets.length];
123 offsets = (Vector3f[]) in.readSavableArray("offsets", null)
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CompactVector3Array.java 36 import com.jme3.math.Vector3f;
40 * Serialize and compress Vector3f[] by indexing same values
43 public class CompactVector3Array extends CompactArray<Vector3f> implements Savable {
66 protected final Class<Vector3f> getElementClass() {
67 return Vector3f.class;
86 protected void serialize(int i, Vector3f store) {
94 protected Vector3f deserialize(int i, Vector3f store) {
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/influencers/
DefaultParticleInfluencer.java 10 import com.jme3.math.Vector3f;
22 protected transient Vector3f temp = new Vector3f();
24 protected Vector3f startVelocity = new Vector3f();
51 oc.write(startVelocity, "startVelocity", Vector3f.ZERO);
58 startVelocity = (Vector3f) ic.readSavable("startVelocity", Vector3f.ZERO.clone());
74 public void setInitialVelocity(Vector3f initialVelocity) {
79 public Vector3f getInitialVelocity()
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  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Line.java 39 import com.jme3.math.Vector3f;
53 private Vector3f start;
54 private Vector3f end;
59 public Line(Vector3f start, Vector3f end) {
64 protected void updateGeometry(Vector3f start, Vector3f end) {
85 public void updatePoints(Vector3f start, Vector3f end) {
98 public Vector3f getEnd()
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  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/motors/
TranslationalLimitMotor.java 35 import com.jme3.math.Vector3f;
53 public Vector3f getLowerLimit() {
57 public void setLowerLimit(Vector3f lowerLimit) {
61 public Vector3f getUpperLimit() {
65 public void setUpperLimit(Vector3f upperLimit) {
69 public Vector3f getAccumulatedImpulse() {
73 public void setAccumulatedImpulse(Vector3f accumulatedImpulse) {
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
FastMath.java 129 * @param store a vector3f to store the result
132 public static Vector3f interpolateLinear(float scale, Vector3f startValue, Vector3f endValue, Vector3f store) {
134 store = new Vector3f();
154 public static Vector3f interpolateLinear(float scale, Vector3f startValue, Vector3f endValue) {
186 public static Vector3f extrapolateLinear(float scale, Vector3f startValue, Vector3f endValue, Vector3f store)
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  /external/jmonkeyengine/engine/src/core/com/jme3/collision/
SweepSphere.java 45 private Vector3f velocity = new Vector3f();
46 private Vector3f center = new Vector3f();
47 private Vector3f dimension = new Vector3f();
48 private Vector3f invDim = new Vector3f();
52 private final Vector3f temp1 = new Vector3f(),
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CollisionResult.java 36 import com.jme3.math.Vector3f;
50 private Vector3f contactPoint;
51 private Vector3f contactNormal;
55 public CollisionResult(Geometry geometry, Vector3f contactPoint, float distance, int triangleIndex) {
62 public CollisionResult(Vector3f contactPoint, float distance) {
74 public void setContactNormal(Vector3f norm){
78 public void setContactPoint(Vector3f point){
118 public Vector3f getContactPoint() {
122 public Vector3f getContactNormal() {
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
EmitterSphereShape.java 39 import com.jme3.math.Vector3f;
44 private Vector3f center;
50 public EmitterSphereShape(Vector3f center, float radius) {
75 public void getRandomPoint(Vector3f store) {
84 public void getRandomPointAndNormal(Vector3f store, Vector3f normal) {
88 public Vector3f getCenter() {
92 public void setCenter(Vector3f center) {
114 center = (Vector3f) ic.readSavable("center", null);

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