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  /external/chromium_org/third_party/skia/src/utils/win/
SkDWriteGeometrySink.cpp 88 } Cubic[4], Quadratic[3];
90 static bool check_quadratic(const Cubic& cubic, Quadratic& reduction) {
122 Quadratic quadratic; local
123 if (check_quadratic(cubic, quadratic)) {
124 fPath->quadTo(quadratic[1].x, quadratic[1].y,
125 quadratic[2].x, quadratic[2].y);
  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 88 } Cubic[4], Quadratic[3];
90 static bool check_quadratic(const Cubic& cubic, Quadratic& reduction) {
122 Quadratic quadratic; local
123 if (check_quadratic(cubic, quadratic)) {
124 fPath->quadTo(quadratic[1].x, quadratic[1].y,
125 quadratic[2].x, quadratic[2].y);
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGPathSegListSource.cpp 122 SVGPathSegCurvetoQuadratic* quadratic = static_cast<SVGPathSegCurvetoQuadratic*>(m_segment.get()); local
123 point1 = FloatPoint(quadratic->x1(), quadratic->y1());
124 targetPoint = FloatPoint(quadratic->x(), quadratic->y());
  /external/chromium_org/third_party/skia/include/core/
SkGeometry.h 30 /** Given a quadratic equation Ax^2 + Bx + C = 0, return 0, 1, 2 roots for the
37 /** Set pt to the point on the src quadratic specified by t. t must be
45 /** Given a src quadratic bezier, chop it at the specified t value,
51 /** Given a src quadratic bezier, chop it at the specified t == 1/2,
56 /** Given the 3 coefficients for a quadratic bezier (either X or Y values), look
58 these extrema. If the quadratic has no extrema betwee (0..1) exclusive, the
66 /** Given 3 points on a quadratic bezier, chop it into 1, 2 beziers such that
75 /** Given 3 points on a quadratic bezier, if the point of maximum
81 /** Given 3 points on a quadratic bezier, divide it into 2 quadratics
90 /** Given 3 points on a quadratic bezier, use degree elevation t
    [all...]
  /external/skia/include/core/
SkGeometry.h 30 /** Given a quadratic equation Ax^2 + Bx + C = 0, return 0, 1, 2 roots for the
37 /** Set pt to the point on the src quadratic specified by t. t must be
45 /** Given a src quadratic bezier, chop it at the specified t value,
51 /** Given a src quadratic bezier, chop it at the specified t == 1/2,
56 /** Given the 3 coefficients for a quadratic bezier (either X or Y values), look
58 these extrema. If the quadratic has no extrema betwee (0..1) exclusive, the
66 /** Given 3 points on a quadratic bezier, chop it into 1, 2 beziers such that
75 /** Given 3 points on a quadratic bezier, if the point of maximum
81 /** Given 3 points on a quadratic bezier, divide it into 2 quadratics
90 /** Given 3 points on a quadratic bezier, use degree elevation t
    [all...]
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
Particle.j3md 5 Float Quadratic
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_utilities_poly.cpp 105 /*nr additional roots from second quadratic*/
109 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
177 /*nr additional roots from second quadratic*/
181 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
  /packages/apps/Camera2/jni/feature_stab/db_vlvm/
db_utilities_poly.cpp 105 /*nr additional roots from second quadratic*/
109 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
177 /*nr additional roots from second quadratic*/
181 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_utilities_poly.cpp 105 /*nr additional roots from second quadratic*/
109 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
177 /*nr additional roots from second quadratic*/
181 [16mult 11add 2sqrt 1cubic 2quadratic=74flops 8funcs]*/
  /external/chromium_org/third_party/skia/src/pathops/
SkReduceOrder.cpp 57 // reduce to a quadratic or smaller
61 // look for approximation with single quadratic
130 // check to see if it is a quadratic or a line
178 http://objectmix.com/graphics/132906-fast-precision-driven-cubic-quadratic-piecewise-degree-reduction-algos-2-a.html
181 corresponding quadratic Bezier are (given in convex combinations of
197 // reduce to a quadratic or smaller
201 // look for approximation with single quadratic
SkPathOpsQuad.cpp 13 // from http://blog.gludion.com/2009/08/distance-to-quadratic-bezier-curve.html
94 // analysis of the quadratic equation, suggesting why the following looks at
105 Numeric Solutions (5.6) suggests to solve the quadratic by computing
185 Given a quadratic q, t1, and t2, find a small quadratic segment.
187 The new quadratic is defined by A, B, and C, where
  /external/skia/src/pathops/
SkReduceOrder.cpp 57 // reduce to a quadratic or smaller
61 // look for approximation with single quadratic
130 // check to see if it is a quadratic or a line
178 http://objectmix.com/graphics/132906-fast-precision-driven-cubic-quadratic-piecewise-degree-reduction-algos-2-a.html
181 corresponding quadratic Bezier are (given in convex combinations of
197 // reduce to a quadratic or smaller
201 // look for approximation with single quadratic
SkPathOpsQuad.cpp 13 // from http://blog.gludion.com/2009/08/distance-to-quadratic-bezier-curve.html
94 // analysis of the quadratic equation, suggesting why the following looks at
105 Numeric Solutions (5.6) suggests to solve the quadratic by computing
185 Given a quadratic q, t1, and t2, find a small quadratic segment.
187 The new quadratic is defined by A, B, and C, where
  /external/chromium_org/third_party/WebKit/Source/platform/scroll/
ScrollAnimatorNone.cpp 80 case Quadratic:
94 // Invert a [-.5,.5] quadratic parabola, center it in [1,2].
100 // Invert a [-.25,.25] quadratic parabola, center it in [2,2.5].
105 // Invert a [-.125,.125] quadratic parabola, center it in [2.5,2.75].
138 case Quadratic:
218 m_attackCurve = Quadratic;
222 m_releaseCurve = Quadratic;
391 return Parameters(true, 11 * kTickTime, 2 * kTickTime, Cubic, 3 * kTickTime, Cubic, 3 * kTickTime, Quadratic, 1.25);
  /external/eigen/unsupported/Eigen/src/NonLinearOptimization/
dogleg.h 68 /* at which the quadratic is minimized. */
89 /* at which the quadratic is minimized. */
  /external/ceres-solver/internal/ceres/
conjugate_gradients_solver.cc 37 // termination based on decrease in the value of the quadratic model
112 // Initial value of the quadratic model Q = x'Ax - 2 * b'x.
184 // Quadratic model based termination.
192 // be the cost of the quadratic function defined by A and b. Then,
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrBezierEffect.h 30 * Shader is based off of Loop-Blinn Quadratic GPU Rendering
47 * In both versions we solve the quadratic for ||q-p||.
127 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first
129 * the Quadratic, u, v have the values {0,0}, {1/2, 0}, and {1, 1} respectively.
  /external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/
PathTest.java 25 assertEquals(shadowPath.getQuadDescription(), "Add a quadratic bezier from last point, approaching (0.0,5.0), ending at (10.0,15.0)");
  /external/skia/src/gpu/effects/
GrBezierEffect.h 30 * Shader is based off of Loop-Blinn Quadratic GPU Rendering
47 * In both versions we solve the quadratic for ||q-p||.
127 * Quadratic specified by 0=u^2-v canonical coords. u and v are the first
129 * the Quadratic, u, v have the values {0,0}, {1/2, 0}, and {1, 1} respectively.
  /external/skia/tests/
PathOpsQuadParameterizationTest.cpp 30 // split large quadratic
  /external/chromium_org/cc/animation/
timing_function.cc 120 // The function's derivative is a quadratic. We find the zeros of this
121 // quadratic using the quadratic formula.
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_imgfile.py 68 # 'triangle', 'quadratic' and 'gaussian'. If a filter is
92 if verbose: print 'Filtering with "quadratic"'
93 simage = imgfile.readscaled (name, sizes[0]/2, sizes[1]/2, 'quadratic')
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_imgfile.py 68 # 'triangle', 'quadratic' and 'gaussian'. If a filter is
92 if verbose: print 'Filtering with "quadratic"'
93 simage = imgfile.readscaled (name, sizes[0]/2, sizes[1]/2, 'quadratic')
  /external/chromium_org/third_party/WebKit/Source/web/tests/
ScrollAnimatorNoneTest.cpp 427 curveTest(ScrollAnimatorNone::Quadratic);
449 EXPECT_LT(t, coastCurve(ScrollAnimatorNone::Quadratic, t));
451 EXPECT_LT(coastCurve(ScrollAnimatorNone::Quadratic, t), coastCurve(ScrollAnimatorNone::Cubic, t));
469 ScrollAnimatorNone::Parameters parameters(true, 7 * kTickTime, 0, ScrollAnimatorNone::Quadratic, 3 * kTickTime, ScrollAnimatorNone::Quadratic, 3 * kTickTime, ScrollAnimatorNone::Linear, 0);
479 ScrollAnimatorNone::Parameters parameters(true, 20 * kTickTime, 0, ScrollAnimatorNone::Quadratic, 3 * kTickTime, ScrollAnimatorNone::Quadratic, 3 * kTickTime, ScrollAnimatorNone::Linear, 0);
489 ScrollAnimatorNone::Parameters parameters(true, 8 * kTickTime, 0, ScrollAnimatorNone::Quadratic, 4 * kTickTime, ScrollAnimatorNone::Quadratic, 4 * kTickTime, ScrollAnimatorNone::Linear, 0);
499 ScrollAnimatorNone::Parameters parameters(true, 8 * kTickTime, 8 * kTickTime, ScrollAnimatorNone::Quadratic, 4 * kTickTime, ScrollAnimatorNone::Quadratic, 4 * kTickTime, ScrollAnimatorNone::Linear, 0)
    [all...]
  /frameworks/base/graphics/java/android/graphics/
Path.java 23 * consisting of straight line segments, quadratic curves, and cubic curves.
355 * Add a quadratic bezier from the last point, approaching control point
359 * @param x1 The x-coordinate of the control point on a quadratic curve
360 * @param y1 The y-coordinate of the control point on a quadratic curve
361 * @param x2 The x-coordinate of the end point on a quadratic curve
362 * @param y2 The y-coordinate of the end point on a quadratic curve
375 * this contour, for the control point of a quadratic curve
377 * this contour, for the control point of a quadratic curve
379 * this contour, for the end point of a quadratic curve
381 * this contour, for the end point of a quadratic curv
    [all...]

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