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  /sdk/emulator/opengl/tests/emulator_test_renderer/
main.cpp 38 int winWidth = 320;
48 winWidth = width;
68 SDL_Surface *surface = SDL_SetVideoMode(winWidth, winHeight, 32, SDL_SWSURFACE);
95 bool inited = initOpenGLRenderer(winWidth, winHeight, portNum);
103 winWidth, winHeight, zRot);
109 int subwinWidth = winWidth;
157 (winWidth - subwinWidth) / 2,
170 (winWidth - subwinWidth) / 2,
  /sdk/emulator/opengl/host/renderer/
main.cpp 48 int winWidth = 320;
73 if (++i >= argc || sscanf(argv[i],"%d", &winWidth) != 1) {
116 bool inited = FrameBuffer::initialize(winWidth, winHeight);
123 winX, winY, winWidth, winHeight, 0.0);
  /external/opencv/cv/src/
cvoptflowlk.cpp 107 int winWidth = winSize.width;
113 int HorRadius = (winWidth - 1) >> 1;
158 if( imageWidth < winWidth )
163 if( winWidth >= 16 )
168 if( !(winWidth & 1) )
179 for( i = 1; i < winWidth; i++ )
  /external/libvpx/libvpx/examples/includes/geshi/geshi/
vim.php 126 'winrestview', 'winsaveview', 'winwidth', 'writefile'
  /external/mksh/src/
edit.c 950 static int winwidth; /* width of window */ variable
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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/idlelib/
configDialog.py 328 self.winWidth=StringVar(self)
365 entryWinWidth=Entry(frameWinSize,textvariable=self.winWidth,
452 self.winWidth.trace_variable('w',self.VarChanged_winWidth)
532 value=self.winWidth.get()
    [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/idlelib/
configDialog.py 328 self.winWidth=StringVar(self)
365 entryWinWidth=Entry(frameWinSize,textvariable=self.winWidth,
452 self.winWidth.trace_variable('w',self.VarChanged_winWidth)
532 value=self.winWidth.get()
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  /frameworks/native/services/surfaceflinger/
Layer.cpp 312 int winWidth = s.active.w;
317 winWidth = s.active.h;
324 float xScale = crop.getWidth() / float(winWidth);
329 float insetR = (winWidth - winCrop.right ) * xScale;
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