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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ART_RUNTIME_ATOMIC_H_
     18 #define ART_RUNTIME_ATOMIC_H_
     19 
     20 #include <stdint.h>
     21 
     22 #include "base/macros.h"
     23 
     24 namespace art {
     25 
     26 // NOTE: Two "quasiatomic" operations on the exact same memory address
     27 // are guaranteed to operate atomically with respect to each other,
     28 // but no guarantees are made about quasiatomic operations mixed with
     29 // non-quasiatomic operations on the same address, nor about
     30 // quasiatomic operations that are performed on partially-overlapping
     31 // memory.
     32 class QuasiAtomic {
     33  public:
     34   static void Startup();
     35 
     36   static void Shutdown();
     37 
     38   // Reads the 64-bit value at "addr" without tearing.
     39   static int64_t Read64(volatile const int64_t* addr);
     40 
     41   // Writes to the 64-bit value at "addr" without tearing.
     42   static void Write64(volatile int64_t* addr, int64_t val);
     43 
     44   // Atomically compare the value at "addr" to "old_value", if equal replace it with "new_value"
     45   // and return true. Otherwise, don't swap, and return false.
     46   static bool Cas64(int64_t old_value, int64_t new_value, volatile int64_t* addr);
     47 
     48   // Does the architecture provide reasonable atomic long operations or do we fall back on mutexes?
     49   static bool LongAtomicsUseMutexes();
     50 
     51  private:
     52   DISALLOW_COPY_AND_ASSIGN(QuasiAtomic);
     53 };
     54 
     55 }  // namespace art
     56 
     57 #endif  // ART_RUNTIME_ATOMIC_H_
     58