1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // FilePath is a container for pathnames stored in a platform's native string 6 // type, providing containers for manipulation in according with the 7 // platform's conventions for pathnames. It supports the following path 8 // types: 9 // 10 // POSIX Windows 11 // --------------- ---------------------------------- 12 // Fundamental type char[] wchar_t[] 13 // Encoding unspecified* UTF-16 14 // Separator / \, tolerant of / 15 // Drive letters no case-insensitive A-Z followed by : 16 // Alternate root // (surprise!) \\, for UNC paths 17 // 18 // * The encoding need not be specified on POSIX systems, although some 19 // POSIX-compliant systems do specify an encoding. Mac OS X uses UTF-8. 20 // Linux does not specify an encoding, but in practice, the locale's 21 // character set may be used. 22 // 23 // For more arcane bits of path trivia, see below. 24 // 25 // FilePath objects are intended to be used anywhere paths are. An 26 // application may pass FilePath objects around internally, masking the 27 // underlying differences between systems, only differing in implementation 28 // where interfacing directly with the system. For example, a single 29 // OpenFile(const FilePath &) function may be made available, allowing all 30 // callers to operate without regard to the underlying implementation. On 31 // POSIX-like platforms, OpenFile might wrap fopen, and on Windows, it might 32 // wrap _wfopen_s, perhaps both by calling file_path.value().c_str(). This 33 // allows each platform to pass pathnames around without requiring conversions 34 // between encodings, which has an impact on performance, but more imporantly, 35 // has an impact on correctness on platforms that do not have well-defined 36 // encodings for pathnames. 37 // 38 // Several methods are available to perform common operations on a FilePath 39 // object, such as determining the parent directory (DirName), isolating the 40 // final path component (BaseName), and appending a relative pathname string 41 // to an existing FilePath object (Append). These methods are highly 42 // recommended over attempting to split and concatenate strings directly. 43 // These methods are based purely on string manipulation and knowledge of 44 // platform-specific pathname conventions, and do not consult the filesystem 45 // at all, making them safe to use without fear of blocking on I/O operations. 46 // These methods do not function as mutators but instead return distinct 47 // instances of FilePath objects, and are therefore safe to use on const 48 // objects. The objects themselves are safe to share between threads. 49 // 50 // To aid in initialization of FilePath objects from string literals, a 51 // FILE_PATH_LITERAL macro is provided, which accounts for the difference 52 // between char[]-based pathnames on POSIX systems and wchar_t[]-based 53 // pathnames on Windows. 54 // 55 // Because a FilePath object should not be instantiated at the global scope, 56 // instead, use a FilePath::CharType[] and initialize it with 57 // FILE_PATH_LITERAL. At runtime, a FilePath object can be created from the 58 // character array. Example: 59 // 60 // | const FilePath::CharType kLogFileName[] = FILE_PATH_LITERAL("log.txt"); 61 // | 62 // | void Function() { 63 // | FilePath log_file_path(kLogFileName); 64 // | [...] 65 // | } 66 // 67 // WARNING: FilePaths should ALWAYS be displayed with LTR directionality, even 68 // when the UI language is RTL. This means you always need to pass filepaths 69 // through base::i18n::WrapPathWithLTRFormatting() before displaying it in the 70 // RTL UI. 71 // 72 // This is a very common source of bugs, please try to keep this in mind. 73 // 74 // ARCANE BITS OF PATH TRIVIA 75 // 76 // - A double leading slash is actually part of the POSIX standard. Systems 77 // are allowed to treat // as an alternate root, as Windows does for UNC 78 // (network share) paths. Most POSIX systems don't do anything special 79 // with two leading slashes, but FilePath handles this case properly 80 // in case it ever comes across such a system. FilePath needs this support 81 // for Windows UNC paths, anyway. 82 // References: 83 // The Open Group Base Specifications Issue 7, sections 3.266 ("Pathname") 84 // and 4.12 ("Pathname Resolution"), available at: 85 // http://www.opengroup.org/onlinepubs/9699919799/basedefs/V1_chap03.html#tag_03_266 86 // http://www.opengroup.org/onlinepubs/9699919799/basedefs/V1_chap04.html#tag_04_12 87 // 88 // - Windows treats c:\\ the same way it treats \\. This was intended to 89 // allow older applications that require drive letters to support UNC paths 90 // like \\server\share\path, by permitting c:\\server\share\path as an 91 // equivalent. Since the OS treats these paths specially, FilePath needs 92 // to do the same. Since Windows can use either / or \ as the separator, 93 // FilePath treats c://, c:\\, //, and \\ all equivalently. 94 // Reference: 95 // The Old New Thing, "Why is a drive letter permitted in front of UNC 96 // paths (sometimes)?", available at: 97 // http://blogs.msdn.com/oldnewthing/archive/2005/11/22/495740.aspx 98 99 #ifndef BASE_FILE_PATH_H_ 100 #define BASE_FILE_PATH_H_ 101 #pragma once 102 103 #include <stddef.h> 104 #include <string> 105 #include <vector> 106 107 #include "base/base_api.h" 108 #include "base/compiler_specific.h" 109 #include "base/hash_tables.h" 110 #include "base/string16.h" 111 #include "base/string_piece.h" // For implicit conversions. 112 #include "build/build_config.h" 113 114 // Windows-style drive letter support and pathname separator characters can be 115 // enabled and disabled independently, to aid testing. These #defines are 116 // here so that the same setting can be used in both the implementation and 117 // in the unit test. 118 #if defined(OS_WIN) 119 #define FILE_PATH_USES_DRIVE_LETTERS 120 #define FILE_PATH_USES_WIN_SEPARATORS 121 #endif // OS_WIN 122 123 class Pickle; 124 125 // An abstraction to isolate users from the differences between native 126 // pathnames on different platforms. 127 class BASE_API FilePath { 128 public: 129 #if defined(OS_POSIX) 130 // On most platforms, native pathnames are char arrays, and the encoding 131 // may or may not be specified. On Mac OS X, native pathnames are encoded 132 // in UTF-8. 133 typedef std::string StringType; 134 #elif defined(OS_WIN) 135 // On Windows, for Unicode-aware applications, native pathnames are wchar_t 136 // arrays encoded in UTF-16. 137 typedef std::wstring StringType; 138 #endif // OS_WIN 139 140 typedef StringType::value_type CharType; 141 142 // Null-terminated array of separators used to separate components in 143 // hierarchical paths. Each character in this array is a valid separator, 144 // but kSeparators[0] is treated as the canonical separator and will be used 145 // when composing pathnames. 146 static const CharType kSeparators[]; 147 148 // A special path component meaning "this directory." 149 static const CharType kCurrentDirectory[]; 150 151 // A special path component meaning "the parent directory." 152 static const CharType kParentDirectory[]; 153 154 // The character used to identify a file extension. 155 static const CharType kExtensionSeparator; 156 157 FilePath(); 158 FilePath(const FilePath& that); 159 explicit FilePath(const StringType& path); 160 ~FilePath(); 161 FilePath& operator=(const FilePath& that); 162 163 bool operator==(const FilePath& that) const; 164 165 bool operator!=(const FilePath& that) const; 166 167 // Required for some STL containers and operations 168 bool operator<(const FilePath& that) const { 169 return path_ < that.path_; 170 } 171 172 const StringType& value() const { return path_; } 173 174 bool empty() const { return path_.empty(); } 175 176 void clear() { path_.clear(); } 177 178 // Returns true if |character| is in kSeparators. 179 static bool IsSeparator(CharType character); 180 181 // Returns a vector of all of the components of the provided path. It is 182 // equivalent to calling DirName().value() on the path's root component, 183 // and BaseName().value() on each child component. 184 void GetComponents(std::vector<FilePath::StringType>* components) const; 185 186 // Returns true if this FilePath is a strict parent of the |child|. Absolute 187 // and relative paths are accepted i.e. is /foo parent to /foo/bar and 188 // is foo parent to foo/bar. Does not convert paths to absolute, follow 189 // symlinks or directory navigation (e.g. ".."). A path is *NOT* its own 190 // parent. 191 bool IsParent(const FilePath& child) const; 192 193 // If IsParent(child) holds, appends to path (if non-NULL) the 194 // relative path to child and returns true. For example, if parent 195 // holds "/Users/johndoe/Library/Application Support", child holds 196 // "/Users/johndoe/Library/Application Support/Google/Chrome/Default", and 197 // *path holds "/Users/johndoe/Library/Caches", then after 198 // parent.AppendRelativePath(child, path) is called *path will hold 199 // "/Users/johndoe/Library/Caches/Google/Chrome/Default". Otherwise, 200 // returns false. 201 bool AppendRelativePath(const FilePath& child, FilePath* path) const; 202 203 // Returns a FilePath corresponding to the directory containing the path 204 // named by this object, stripping away the file component. If this object 205 // only contains one component, returns a FilePath identifying 206 // kCurrentDirectory. If this object already refers to the root directory, 207 // returns a FilePath identifying the root directory. 208 FilePath DirName() const; 209 210 // Returns a FilePath corresponding to the last path component of this 211 // object, either a file or a directory. If this object already refers to 212 // the root directory, returns a FilePath identifying the root directory; 213 // this is the only situation in which BaseName will return an absolute path. 214 FilePath BaseName() const; 215 216 // Returns ".jpg" for path "C:\pics\jojo.jpg", or an empty string if 217 // the file has no extension. If non-empty, Extension() will always start 218 // with precisely one ".". The following code should always work regardless 219 // of the value of path. 220 // new_path = path.RemoveExtension().value().append(path.Extension()); 221 // ASSERT(new_path == path.value()); 222 // NOTE: this is different from the original file_util implementation which 223 // returned the extension without a leading "." ("jpg" instead of ".jpg") 224 StringType Extension() const; 225 226 // Returns "C:\pics\jojo" for path "C:\pics\jojo.jpg" 227 // NOTE: this is slightly different from the similar file_util implementation 228 // which returned simply 'jojo'. 229 FilePath RemoveExtension() const; 230 231 // Inserts |suffix| after the file name portion of |path| but before the 232 // extension. Returns "" if BaseName() == "." or "..". 233 // Examples: 234 // path == "C:\pics\jojo.jpg" suffix == " (1)", returns "C:\pics\jojo (1).jpg" 235 // path == "jojo.jpg" suffix == " (1)", returns "jojo (1).jpg" 236 // path == "C:\pics\jojo" suffix == " (1)", returns "C:\pics\jojo (1)" 237 // path == "C:\pics.old\jojo" suffix == " (1)", returns "C:\pics.old\jojo (1)" 238 FilePath InsertBeforeExtension(const StringType& suffix) const; 239 FilePath InsertBeforeExtensionASCII(const base::StringPiece& suffix) const; 240 241 // Replaces the extension of |file_name| with |extension|. If |file_name| 242 // does not have an extension, them |extension| is added. If |extension| is 243 // empty, then the extension is removed from |file_name|. 244 // Returns "" if BaseName() == "." or "..". 245 FilePath ReplaceExtension(const StringType& extension) const; 246 247 // Returns true if the file path matches the specified extension. The test is 248 // case insensitive. Don't forget the leading period if appropriate. 249 bool MatchesExtension(const StringType& extension) const; 250 251 // Returns a FilePath by appending a separator and the supplied path 252 // component to this object's path. Append takes care to avoid adding 253 // excessive separators if this object's path already ends with a separator. 254 // If this object's path is kCurrentDirectory, a new FilePath corresponding 255 // only to |component| is returned. |component| must be a relative path; 256 // it is an error to pass an absolute path. 257 FilePath Append(const StringType& component) const WARN_UNUSED_RESULT; 258 FilePath Append(const FilePath& component) const WARN_UNUSED_RESULT; 259 260 // Although Windows StringType is std::wstring, since the encoding it uses for 261 // paths is well defined, it can handle ASCII path components as well. 262 // Mac uses UTF8, and since ASCII is a subset of that, it works there as well. 263 // On Linux, although it can use any 8-bit encoding for paths, we assume that 264 // ASCII is a valid subset, regardless of the encoding, since many operating 265 // system paths will always be ASCII. 266 FilePath AppendASCII(const base::StringPiece& component) 267 const WARN_UNUSED_RESULT; 268 269 // Returns true if this FilePath contains an absolute path. On Windows, an 270 // absolute path begins with either a drive letter specification followed by 271 // a separator character, or with two separator characters. On POSIX 272 // platforms, an absolute path begins with a separator character. 273 bool IsAbsolute() const; 274 275 // Returns a copy of this FilePath that does not end with a trailing 276 // separator. 277 FilePath StripTrailingSeparators() const; 278 279 // Returns true if this FilePath contains any attempt to reference a parent 280 // directory (i.e. has a path component that is ".." 281 bool ReferencesParent() const; 282 283 // Return a Unicode human-readable version of this path. 284 // Warning: you can *not*, in general, go from a display name back to a real 285 // path. Only use this when displaying paths to users, not just when you 286 // want to stuff a string16 into some other API. 287 string16 LossyDisplayName() const; 288 289 // Return the path as ASCII, or the empty string if the path is not ASCII. 290 // This should only be used for cases where the FilePath is representing a 291 // known-ASCII filename. 292 std::string MaybeAsASCII() const; 293 294 // Older Chromium code assumes that paths are always wstrings. 295 // This function converts wstrings to FilePaths, and is 296 // useful to smooth porting that old code to the FilePath API. 297 // It has "Hack" its name so people feel bad about using it. 298 // http://code.google.com/p/chromium/issues/detail?id=24672 299 // 300 // If you are trying to be a good citizen and remove these, ask yourself: 301 // - Am I interacting with other Chrome code that deals with files? Then 302 // try to convert the API into using FilePath. 303 // - Am I interacting with OS-native calls? Then use value() to get at an 304 // OS-native string format. 305 // - Am I using well-known file names, like "config.ini"? Then use the 306 // ASCII functions (we require paths to always be supersets of ASCII). 307 // - Am I displaying a string to the user in some UI? Then use the 308 // LossyDisplayName() function, but keep in mind that you can't 309 // ever use the result of that again as a path. 310 static FilePath FromWStringHack(const std::wstring& wstring); 311 312 // Static helper method to write a StringType to a pickle. 313 static void WriteStringTypeToPickle(Pickle* pickle, 314 const FilePath::StringType& path); 315 static bool ReadStringTypeFromPickle(Pickle* pickle, void** iter, 316 FilePath::StringType* path); 317 318 void WriteToPickle(Pickle* pickle); 319 bool ReadFromPickle(Pickle* pickle, void** iter); 320 321 #if defined(FILE_PATH_USES_WIN_SEPARATORS) 322 // Normalize all path separators to backslash. 323 FilePath NormalizeWindowsPathSeparators() const; 324 #endif 325 326 // Compare two strings in the same way the file system does. 327 // Note that these always ignore case, even on file systems that are case- 328 // sensitive. If case-sensitive comparison is ever needed, add corresponding 329 // methods here. 330 // The methods are written as a static method so that they can also be used 331 // on parts of a file path, e.g., just the extension. 332 // CompareIgnoreCase() returns -1, 0 or 1 for less-than, equal-to and 333 // greater-than respectively. 334 static int CompareIgnoreCase(const StringType& string1, 335 const StringType& string2); 336 static bool CompareEqualIgnoreCase(const StringType& string1, 337 const StringType& string2) { 338 return CompareIgnoreCase(string1, string2) == 0; 339 } 340 static bool CompareLessIgnoreCase(const StringType& string1, 341 const StringType& string2) { 342 return CompareIgnoreCase(string1, string2) < 0; 343 } 344 345 #if defined(OS_MACOSX) 346 // Returns the string in the special canonical decomposed form as defined for 347 // HFS, which is close to, but not quite, decomposition form D. See 348 // http://developer.apple.com/mac/library/technotes/tn/tn1150.html#UnicodeSubtleties 349 // for further comments. 350 // Returns the epmty string if the conversion failed. 351 static StringType GetHFSDecomposedForm(const FilePath::StringType& string); 352 353 // Special UTF-8 version of FastUnicodeCompare. Cf: 354 // http://developer.apple.com/mac/library/technotes/tn/tn1150.html#StringComparisonAlgorithm 355 // IMPORTANT: The input strings must be in the special HFS decomposed form! 356 // (cf. above GetHFSDecomposedForm method) 357 static int HFSFastUnicodeCompare(const StringType& string1, 358 const StringType& string2); 359 #endif 360 361 private: 362 // Remove trailing separators from this object. If the path is absolute, it 363 // will never be stripped any more than to refer to the absolute root 364 // directory, so "////" will become "/", not "". A leading pair of 365 // separators is never stripped, to support alternate roots. This is used to 366 // support UNC paths on Windows. 367 void StripTrailingSeparatorsInternal(); 368 369 StringType path_; 370 }; 371 372 // Macros for string literal initialization of FilePath::CharType[], and for 373 // using a FilePath::CharType[] in a printf-style format string. 374 #if defined(OS_POSIX) 375 #define FILE_PATH_LITERAL(x) x 376 #define PRFilePath "s" 377 #define PRFilePathLiteral "%s" 378 #elif defined(OS_WIN) 379 #define FILE_PATH_LITERAL(x) L ## x 380 #define PRFilePath "ls" 381 #define PRFilePathLiteral L"%ls" 382 #endif // OS_WIN 383 384 // Provide a hash function so that hash_sets and maps can contain FilePath 385 // objects. 386 #if defined(COMPILER_GCC) 387 namespace __gnu_cxx { 388 389 template<> 390 struct hash<FilePath> { 391 size_t operator()(const FilePath& f) const { 392 return hash<FilePath::StringType>()(f.value()); 393 } 394 }; 395 396 } // namespace __gnu_cxx 397 #elif defined(COMPILER_MSVC) 398 namespace stdext { 399 400 inline size_t hash_value(const FilePath& f) { 401 return hash_value(f.value()); 402 } 403 404 } // namespace stdext 405 #endif // COMPILER 406 407 #endif // BASE_FILE_PATH_H_ 408