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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CHROME_COMMON_EXTENSIONS_USER_SCRIPT_H_
      6 #define CHROME_COMMON_EXTENSIONS_USER_SCRIPT_H_
      7 #pragma once
      8 
      9 #include <string>
     10 #include <vector>
     11 
     12 #include "base/file_path.h"
     13 #include "base/string_piece.h"
     14 #include "googleurl/src/gurl.h"
     15 #include "chrome/common/extensions/url_pattern.h"
     16 
     17 class Pickle;
     18 class URLPattern;
     19 
     20 // Represents a user script, either a standalone one, or one that is part of an
     21 // extension.
     22 class UserScript {
     23  public:
     24   typedef std::vector<URLPattern> PatternList;
     25 
     26   // The file extension for standalone user scripts.
     27   static const char kFileExtension[];
     28 
     29   // The bitmask for valid user script injectable schemes used by URLPattern.
     30   static const int kValidUserScriptSchemes;
     31 
     32   // Check if a URL should be treated as a user script and converted to an
     33   // extension.
     34   static bool IsURLUserScript(const GURL& url, const std::string& mime_type);
     35 
     36   // Locations that user scripts can be run inside the document.
     37   enum RunLocation {
     38     DOCUMENT_START,  // After the documentElemnet is created, but before
     39                      // anything else happens.
     40     DOCUMENT_END,  // After the entire document is parsed. Same as
     41                    // DOMContentLoaded.
     42     DOCUMENT_IDLE,  // Sometime after DOMContentLoaded, as soon as the document
     43                     // is "idle". Currently this uses the simple heuristic of:
     44                     // min(DOM_CONTENT_LOADED + TIMEOUT, ONLOAD), but no
     45                     // particular injection point is guaranteed.
     46 
     47     RUN_LOCATION_LAST  // Leave this as the last item.
     48   };
     49 
     50   // Holds actual script file info.
     51   class File {
     52    public:
     53     File(const FilePath& extension_root, const FilePath& relative_path,
     54          const GURL& url);
     55     File();
     56     ~File();
     57 
     58     const FilePath& extension_root() const { return extension_root_; }
     59     const FilePath& relative_path() const { return relative_path_; }
     60 
     61     const GURL& url() const { return url_; }
     62     void set_url(const GURL& url) { url_ = url; }
     63 
     64     // If external_content_ is set returns it as content otherwise it returns
     65     // content_
     66     const base::StringPiece GetContent() const {
     67       if (external_content_.data())
     68         return external_content_;
     69       else
     70         return content_;
     71     }
     72     void set_external_content(const base::StringPiece& content) {
     73       external_content_ = content;
     74     }
     75     void set_content(const base::StringPiece& content) {
     76       content_.assign(content.begin(), content.end());
     77     }
     78 
     79     // Serialization support. The content and FilePath members will not be
     80     // serialized!
     81     void Pickle(::Pickle* pickle) const;
     82     void Unpickle(const ::Pickle& pickle, void** iter);
     83 
     84    private:
     85     // Where the script file lives on the disk. We keep the path split so that
     86     // it can be localized at will.
     87     FilePath extension_root_;
     88     FilePath relative_path_;
     89 
     90     // The url to this scipt file.
     91     GURL url_;
     92 
     93     // The script content. It can be set to either loaded_content_ or
     94     // externally allocated string.
     95     base::StringPiece external_content_;
     96 
     97     // Set when the content is loaded by LoadContent
     98     std::string content_;
     99   };
    100 
    101   typedef std::vector<File> FileList;
    102 
    103   // Constructor. Default the run location to document end, which is like
    104   // Greasemonkey and probably more useful for typical scripts.
    105   UserScript();
    106   ~UserScript();
    107 
    108   const std::string& name_space() const { return name_space_; }
    109   void set_name_space(const std::string& name_space) {
    110     name_space_ = name_space;
    111   }
    112 
    113   const std::string& name() const { return name_; }
    114   void set_name(const std::string& name) { name_ = name; }
    115 
    116   const std::string& version() const { return version_; }
    117   void set_version(const std::string& version) {
    118     version_ = version;
    119   }
    120 
    121   const std::string& description() const { return description_; }
    122   void set_description(const std::string& description) {
    123     description_ = description;
    124   }
    125 
    126   // The place in the document to run the script.
    127   RunLocation run_location() const { return run_location_; }
    128   void set_run_location(RunLocation location) { run_location_ = location; }
    129 
    130   // Whether to emulate greasemonkey when running this script.
    131   bool emulate_greasemonkey() const { return emulate_greasemonkey_; }
    132   void set_emulate_greasemonkey(bool val) { emulate_greasemonkey_ = val; }
    133 
    134   // Whether to match all frames, or only the top one.
    135   bool match_all_frames() const { return match_all_frames_; }
    136   void set_match_all_frames(bool val) { match_all_frames_ = val; }
    137 
    138   // The globs, if any, that determine which pages this script runs against.
    139   // These are only used with "standalone" Greasemonkey-like user scripts.
    140   const std::vector<std::string>& globs() const { return globs_; }
    141   void add_glob(const std::string& glob) { globs_.push_back(glob); }
    142   void clear_globs() { globs_.clear(); }
    143   const std::vector<std::string>& exclude_globs() const {
    144     return exclude_globs_;
    145   }
    146   void add_exclude_glob(const std::string& glob) {
    147     exclude_globs_.push_back(glob);
    148   }
    149   void clear_exclude_globs() { exclude_globs_.clear(); }
    150 
    151   // The URLPatterns, if any, that determine which pages this script runs
    152   // against.
    153   const PatternList& url_patterns() const { return url_patterns_; }
    154   void add_url_pattern(const URLPattern& pattern);
    155 
    156   // List of js scripts for this user script
    157   FileList& js_scripts() { return js_scripts_; }
    158   const FileList& js_scripts() const { return js_scripts_; }
    159 
    160   // List of css scripts for this user script
    161   FileList& css_scripts() { return css_scripts_; }
    162   const FileList& css_scripts() const { return css_scripts_; }
    163 
    164   const std::string& extension_id() const { return extension_id_; }
    165   void set_extension_id(const std::string& id) { extension_id_ = id; }
    166 
    167   bool is_incognito_enabled() const { return incognito_enabled_; }
    168   void set_incognito_enabled(bool enabled) { incognito_enabled_ = enabled; }
    169 
    170   bool is_standalone() const { return extension_id_.empty(); }
    171 
    172   // Returns true if the script should be applied to the specified URL, false
    173   // otherwise.
    174   bool MatchesUrl(const GURL& url) const;
    175 
    176   // Serialize the UserScript into a pickle. The content of the scripts and
    177   // paths to UserScript::Files will not be serialized!
    178   void Pickle(::Pickle* pickle) const;
    179 
    180   // Deserialize the script from a pickle. Note that this always succeeds
    181   // because presumably we were the one that pickled it, and we did it
    182   // correctly.
    183   void Unpickle(const ::Pickle& pickle, void** iter);
    184 
    185  private:
    186   // The location to run the script inside the document.
    187   RunLocation run_location_;
    188 
    189   // The namespace of the script. This is used by Greasemonkey in the same way
    190   // as XML namespaces. Only used when parsing Greasemonkey-style scripts.
    191   std::string name_space_;
    192 
    193   // The script's name. Only used when parsing Greasemonkey-style scripts.
    194   std::string name_;
    195 
    196   // A longer description. Only used when parsing Greasemonkey-style scripts.
    197   std::string description_;
    198 
    199   // A version number of the script. Only used when parsing Greasemonkey-style
    200   // scripts.
    201   std::string version_;
    202 
    203   // Greasemonkey-style globs that determine pages to inject the script into.
    204   // These are only used with standalone scripts.
    205   std::vector<std::string> globs_;
    206   std::vector<std::string> exclude_globs_;
    207 
    208   // URLPatterns that determine pages to inject the script into. These are
    209   // only used with scripts that are part of extensions.
    210   PatternList url_patterns_;
    211 
    212   // List of js scripts defined in content_scripts
    213   FileList js_scripts_;
    214 
    215   // List of css scripts defined in content_scripts
    216   FileList css_scripts_;
    217 
    218   // The ID of the extension this script is a part of, if any. Can be empty if
    219   // the script is a "standlone" user script.
    220   std::string extension_id_;
    221 
    222   // Whether we should try to emulate Greasemonkey's APIs when running this
    223   // script.
    224   bool emulate_greasemonkey_;
    225 
    226   // Whether the user script should run in all frames, or only just the top one.
    227   // Defaults to false.
    228   bool match_all_frames_;
    229 
    230   // True if the script should be injected into an incognito tab.
    231   bool incognito_enabled_;
    232 };
    233 
    234 typedef std::vector<UserScript> UserScriptList;
    235 
    236 #endif  // CHROME_COMMON_EXTENSIONS_USER_SCRIPT_H_
    237