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      1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_DISK_CACHE_BITMAP_H_
      6 #define NET_DISK_CACHE_BITMAP_H_
      7 #pragma once
      8 
      9 #include "base/basictypes.h"
     10 
     11 namespace disk_cache {
     12 
     13 // This class provides support for simple maps of bits.
     14 class Bitmap {
     15  public:
     16   Bitmap() : map_(NULL), num_bits_(0), array_size_(0), alloc_(false) {}
     17 
     18   // This constructor will allocate on a uint32 boundary. If |clear_bits| is
     19   // false, the bitmap bits will not be initialized.
     20   Bitmap(int num_bits, bool clear_bits);
     21 
     22   // Constructs a Bitmap with the actual storage provided by the caller. |map|
     23   // has to be valid until this object destruction. |num_bits| is the number of
     24   // bits in the bitmap, and |num_words| is the size of |map| in 32-bit words.
     25   Bitmap(uint32* map, int num_bits, int num_words);
     26 
     27   ~Bitmap();
     28 
     29   // Resizes the bitmap.
     30   // If |num_bits| < Size(), the extra bits will be discarded.
     31   // If |num_bits| > Size(), the extra bits will be filled with zeros if
     32   // |clear_bits| is true.
     33   // This object cannot be using memory provided during construction.
     34   void Resize(int num_bits, bool clear_bits);
     35 
     36   // Returns the number of bits in the bitmap.
     37   int Size() const { return num_bits_; }
     38 
     39   // Returns the number of 32-bit words in the bitmap.
     40   int ArraySize() const { return array_size_; }
     41 
     42   // Sets all the bits to true or false.
     43   void SetAll(bool value) {
     44     memset(map_, (value ? 0xFF : 0x00), array_size_ * sizeof(*map_));
     45   }
     46 
     47   // Clears all bits in the bitmap
     48   void Clear() { SetAll(false); }
     49 
     50   // Sets the value, gets the value or toggles the value of a given bit.
     51   void Set(int index, bool value);
     52   bool Get(int index) const;
     53   void Toggle(int index);
     54 
     55   // Directly sets an element of the internal map. Requires |array_index| <
     56   // ArraySize();
     57   void SetMapElement(int array_index, uint32 value);
     58 
     59   // Gets an entry of the internal map. Requires array_index <
     60   // ArraySize()
     61   uint32 GetMapElement(int array_index) const;
     62 
     63   // Directly sets the whole internal map. |size| is the number of 32-bit words
     64   // to set from |map|. If  |size| > array_size(), it ignores the end of |map|.
     65   void SetMap(const uint32* map, int size);
     66 
     67   // Gets a pointer to the internal map.
     68   const uint32* GetMap() const { return map_; }
     69 
     70   // Sets a range of bits to |value|.
     71   void SetRange(int begin, int end, bool value);
     72 
     73   // Returns true if any bit between begin inclusive and end exclusive is set.
     74   // 0 <= |begin| <= |end| <= Size() is required.
     75   bool TestRange(int begin, int end, bool value) const;
     76 
     77   // Scans bits starting at bit *|index|, looking for a bit set to |value|. If
     78   // it finds that bit before reaching bit index |limit|, sets *|index| to the
     79   // bit index and returns true. Otherwise returns false.
     80   // Requires |limit| <= Size().
     81   //
     82   // Note that to use these methods in a loop you must increment the index
     83   // after each use, as in:
     84   //
     85   //  for (int index = 0 ; map.FindNextBit(&index, limit, value) ; ++index) {
     86   //    DoSomethingWith(index);
     87   //  }
     88   bool FindNextBit(int* index, int limit, bool value) const;
     89 
     90   // Finds the first offset >= *|index| and < |limit| that has its bit set.
     91   // See FindNextBit() for more info.
     92   bool FindNextSetBitBeforeLimit(int* index, int limit) const {
     93     return FindNextBit(index, limit, true);
     94   }
     95 
     96   // Finds the first offset >= *|index| that has its bit set.
     97   // See FindNextBit() for more info.
     98   bool FindNextSetBit(int *index) const {
     99     return FindNextSetBitBeforeLimit(index, num_bits_);
    100   }
    101 
    102   // Scans bits starting at bit *|index|, looking for a bit set to |value|. If
    103   // it finds that bit before reaching bit index |limit|, sets *|index| to the
    104   // bit index and then counts the number of consecutive bits set to |value|
    105   // (before reaching |limit|), and returns that count. If no bit is found
    106   // returns 0. Requires |limit| <= Size().
    107   int FindBits(int* index, int limit, bool value) const;
    108 
    109   // Returns number of allocated words required for a bitmap of size |num_bits|.
    110   static int RequiredArraySize(int num_bits) {
    111     // Force at least one allocated word.
    112     if (num_bits <= kIntBits)
    113       return 1;
    114 
    115     return (num_bits + kIntBits - 1) >> kLogIntBits;
    116   }
    117 
    118  private:
    119   static const int kIntBits = sizeof(uint32) * 8;
    120   static const int kLogIntBits = 5;  // 2^5 == 32 bits per word.
    121 
    122   // Sets |len| bits from |start| to |value|. All the bits to be set should be
    123   // stored in the same word, and len < kIntBits.
    124   void SetWordBits(int start, int len, bool value);
    125 
    126   uint32* map_;           // The bitmap.
    127   int num_bits_;          // The upper bound of the bitmap.
    128   int array_size_;        // The physical size (in uint32s) of the bitmap.
    129   bool alloc_;            // Whether or not we allocated the memory.
    130 
    131   DISALLOW_COPY_AND_ASSIGN(Bitmap);
    132 };
    133 
    134 }  // namespace disk_cache
    135 
    136 #endif  // NET_DISK_CACHE_BITMAP_H_
    137