1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef NET_SOCKET_CLIENT_SOCKET_H_ 6 #define NET_SOCKET_CLIENT_SOCKET_H_ 7 #pragma once 8 9 #include "net/base/net_log.h" 10 #include "net/socket/socket.h" 11 12 namespace net { 13 14 class AddressList; 15 class IPEndPoint; 16 17 class ClientSocket : public Socket { 18 public: 19 virtual ~ClientSocket() {} 20 21 // Called to establish a connection. Returns OK if the connection could be 22 // established synchronously. Otherwise, ERR_IO_PENDING is returned and the 23 // given callback will run asynchronously when the connection is established 24 // or when an error occurs. The result is some other error code if the 25 // connection could not be established. 26 // 27 // The socket's Read and Write methods may not be called until Connect 28 // succeeds. 29 // 30 // It is valid to call Connect on an already connected socket, in which case 31 // OK is simply returned. 32 // 33 // Connect may also be called again after a call to the Disconnect method. 34 // 35 virtual int Connect(CompletionCallback* callback 36 #ifdef ANDROID 37 , bool wait_for_connect 38 , bool valid_uid 39 , uid_t calling_uid 40 #endif 41 ) = 0; 42 43 // Called to disconnect a socket. Does nothing if the socket is already 44 // disconnected. After calling Disconnect it is possible to call Connect 45 // again to establish a new connection. 46 // 47 // If IO (Connect, Read, or Write) is pending when the socket is 48 // disconnected, the pending IO is cancelled, and the completion callback 49 // will not be called. 50 virtual void Disconnect() = 0; 51 52 // Called to test if the connection is still alive. Returns false if a 53 // connection wasn't established or the connection is dead. 54 virtual bool IsConnected() const = 0; 55 56 // Called to test if the connection is still alive and idle. Returns false 57 // if a connection wasn't established, the connection is dead, or some data 58 // have been received. 59 virtual bool IsConnectedAndIdle() const = 0; 60 61 // Copies the peer address to |address| and returns a network error code. 62 // ERR_SOCKET_NOT_CONNECTED will be returned if the socket is not connected. 63 // TODO(sergeyu): Use IPEndPoint instead of AddressList. 64 virtual int GetPeerAddress(AddressList* address) const = 0; 65 66 // Copies the local address to |address| and returns a network error code. 67 // ERR_SOCKET_NOT_CONNECTED will be returned if the socket is not connected. 68 virtual int GetLocalAddress(IPEndPoint* address) const = 0; 69 70 // Gets the NetLog for this socket. 71 virtual const BoundNetLog& NetLog() const = 0; 72 73 // Set the annotation to indicate this socket was created for speculative 74 // reasons. This call is generally forwarded to a basic TCPClientSocket*, 75 // where a UseHistory can be updated. 76 virtual void SetSubresourceSpeculation() = 0; 77 virtual void SetOmniboxSpeculation() = 0; 78 79 // Returns true if the underlying transport socket ever had any reads or 80 // writes. ClientSockets layered on top of transport sockets should forward 81 // this call to the transport socket. 82 virtual bool WasEverUsed() const = 0; 83 84 // Returns true if the underlying transport socket is using TCP FastOpen. 85 // TCP FastOpen is an experiment with sending data in the TCP SYN packet. 86 virtual bool UsingTCPFastOpen() const = 0; 87 88 protected: 89 // The following class is only used to gather statistics about the history of 90 // a socket. It is only instantiated and used in basic sockets, such as 91 // TCPClientSocket* instances. Other classes that are derived from 92 // ClientSocket should forward any potential settings to their underlying 93 // transport sockets. 94 class UseHistory { 95 public: 96 UseHistory(); 97 ~UseHistory(); 98 99 // Resets the state of UseHistory and emits histograms for the 100 // current state. 101 void Reset(); 102 103 void set_was_ever_connected(); 104 void set_was_used_to_convey_data(); 105 106 // The next two setters only have any impact if the socket has not yet been 107 // used to transmit data. If called later, we assume that the socket was 108 // reused from the pool, and was NOT constructed to service a speculative 109 // request. 110 void set_subresource_speculation(); 111 void set_omnibox_speculation(); 112 113 bool was_used_to_convey_data() const; 114 115 private: 116 // Summarize the statistics for this socket. 117 void EmitPreconnectionHistograms() const; 118 // Indicate if this was ever connected. 119 bool was_ever_connected_; 120 // Indicate if this socket was ever used to transmit or receive data. 121 bool was_used_to_convey_data_; 122 123 // Indicate if this socket was first created for speculative use, and 124 // identify the motivation. 125 bool omnibox_speculation_; 126 bool subresource_speculation_; 127 DISALLOW_COPY_AND_ASSIGN(UseHistory); 128 }; 129 130 // Logs a SOCKET_BYTES_RECEIVED or SOCKET_BYTES_SENT event to the NetLog. 131 // Determines whether to log the received bytes or not, based on the current 132 // logging level. 133 void LogByteTransfer(const BoundNetLog& net_log, NetLog::EventType event_type, 134 int byte_count, char* bytes) const; 135 }; 136 137 } // namespace net 138 139 #endif // NET_SOCKET_CLIENT_SOCKET_H_ 140