1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "net/socket/tcp_server_socket_win.h" 6 7 #include <mstcpip.h> 8 9 #include "net/base/ip_endpoint.h" 10 #include "net/base/net_errors.h" 11 #include "net/base/net_util.h" 12 #include "net/base/winsock_init.h" 13 #include "net/base/winsock_util.h" 14 #include "net/socket/tcp_client_socket.h" 15 16 namespace net { 17 18 TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log, 19 const net::NetLog::Source& source) 20 : socket_(INVALID_SOCKET), 21 socket_event_(WSA_INVALID_EVENT), 22 accept_socket_(NULL), 23 accept_callback_(NULL), 24 net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { 25 scoped_refptr<NetLog::EventParameters> params; 26 if (source.is_valid()) 27 params = new NetLogSourceParameter("source_dependency", source); 28 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, params); 29 EnsureWinsockInit(); 30 } 31 32 TCPServerSocketWin::~TCPServerSocketWin() { 33 Close(); 34 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE, NULL); 35 } 36 37 int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { 38 DCHECK(CalledOnValidThread()); 39 DCHECK_GT(backlog, 0); 40 DCHECK_EQ(socket_, INVALID_SOCKET); 41 DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); 42 43 socket_event_ = WSACreateEvent(); 44 if (socket_event_ == WSA_INVALID_EVENT) { 45 PLOG(ERROR) << "WSACreateEvent()"; 46 return ERR_FAILED; 47 } 48 49 socket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); 50 if (socket_ < 0) { 51 PLOG(ERROR) << "socket() returned an error"; 52 return MapSystemError(WSAGetLastError()); 53 } 54 55 if (SetNonBlocking(socket_)) { 56 int result = MapSystemError(WSAGetLastError()); 57 Close(); 58 return result; 59 } 60 61 struct sockaddr_storage addr_storage; 62 size_t addr_len = sizeof(addr_storage); 63 struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); 64 if (!address.ToSockAddr(addr, &addr_len)) 65 return ERR_INVALID_ARGUMENT; 66 67 int result = bind(socket_, addr, addr_len); 68 if (result < 0) { 69 PLOG(ERROR) << "bind() returned an error"; 70 result = MapSystemError(WSAGetLastError()); 71 Close(); 72 return result; 73 } 74 75 result = listen(socket_, backlog); 76 if (result < 0) { 77 PLOG(ERROR) << "listen() returned an error"; 78 result = MapSystemError(WSAGetLastError()); 79 Close(); 80 return result; 81 } 82 83 return OK; 84 } 85 86 int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { 87 DCHECK(CalledOnValidThread()); 88 DCHECK(address); 89 90 struct sockaddr_storage addr_storage; 91 socklen_t addr_len = sizeof(addr_storage); 92 struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); 93 if (getsockname(socket_, addr, &addr_len)) 94 return MapSystemError(WSAGetLastError()); 95 if (!address->FromSockAddr(addr, addr_len)) 96 return ERR_FAILED; 97 98 return OK; 99 } 100 101 int TCPServerSocketWin::Accept( 102 scoped_ptr<ClientSocket>* socket, CompletionCallback* callback) { 103 DCHECK(CalledOnValidThread()); 104 DCHECK(socket); 105 DCHECK(callback); 106 DCHECK(!accept_callback_); 107 108 net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT, NULL); 109 110 int result = AcceptInternal(socket); 111 112 if (result == ERR_IO_PENDING) { 113 // Start watching 114 WSAEventSelect(socket_, socket_event_, FD_ACCEPT); 115 accept_watcher_.StartWatching(socket_event_, this); 116 117 accept_socket_ = socket; 118 accept_callback_ = callback; 119 } 120 121 return result; 122 } 123 124 int TCPServerSocketWin::AcceptInternal(scoped_ptr<ClientSocket>* socket) { 125 struct sockaddr_storage addr_storage; 126 socklen_t addr_len = sizeof(addr_storage); 127 struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); 128 129 int result = accept(socket_, addr, &addr_len); 130 if (result < 0) { 131 int net_error = MapSystemError(WSAGetLastError()); 132 if (net_error != ERR_IO_PENDING) 133 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error); 134 return net_error; 135 } 136 137 IPEndPoint address; 138 if (!address.FromSockAddr(addr, addr_len)) { 139 NOTREACHED(); 140 if (closesocket(result) < 0) 141 PLOG(ERROR) << "closesocket"; 142 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); 143 return ERR_FAILED; 144 } 145 TCPClientSocket* tcp_socket = new TCPClientSocket( 146 AddressList(address.address(), address.port(), false), 147 net_log_.net_log(), net_log_.source()); 148 tcp_socket->AdoptSocket(result); 149 socket->reset(tcp_socket); 150 net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, 151 make_scoped_refptr(new NetLogStringParameter( 152 "address", address.ToString()))); 153 return OK; 154 } 155 156 void TCPServerSocketWin::Close() { 157 if (socket_ != INVALID_SOCKET) { 158 if (closesocket(socket_) < 0) 159 PLOG(ERROR) << "closesocket"; 160 socket_ = INVALID_SOCKET; 161 } 162 163 if (socket_event_) { 164 WSACloseEvent(socket_event_); 165 socket_event_ = WSA_INVALID_EVENT; 166 } 167 } 168 169 void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { 170 WSANETWORKEVENTS ev; 171 if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { 172 PLOG(ERROR) << "WSAEnumNetworkEvents()"; 173 return; 174 } 175 176 if (ev.lNetworkEvents & FD_ACCEPT) { 177 int result = AcceptInternal(accept_socket_); 178 if (result != ERR_IO_PENDING) { 179 CompletionCallback* c = accept_callback_; 180 accept_callback_ = NULL; 181 accept_socket_ = NULL; 182 c->Run(result); 183 } 184 } 185 } 186 187 } // namespace net 188