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      1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "net/tools/flip_server/simple_buffer.h"
      6 #include "base/logging.h"
      7 
      8 // Some of the following member functions are marked inlined, even though they
      9 // are virtual. This may seem counter-intuitive, since virtual functions are
     10 // generally not eligible for inlining. Profiling results indicate that these
     11 // large amount of runtime is spent on virtual function dispatch on these
     12 // simple functions. They are virtual because of the interface this class
     13 // inherits from. However, it is very unlikely that anyone will sub-class
     14 // SimpleBuffer and change their implementation. To get rid of this baggage,
     15 // internal implementation (e.g., Write) explicitly use SimpleBuffer:: to
     16 // qualify the method calls, thus disabling the virtual dispatch and enable
     17 // inlining.
     18 
     19 namespace net {
     20 
     21 static const int kInitialSimpleBufferSize = 10;
     22 
     23 SimpleBuffer::SimpleBuffer()
     24   : storage_(new char[kInitialSimpleBufferSize]),
     25     write_idx_(0),
     26     read_idx_(0),
     27     storage_size_(kInitialSimpleBufferSize) {
     28 }
     29 
     30 SimpleBuffer::SimpleBuffer(int size)
     31   : write_idx_(0),
     32     read_idx_(0),
     33     storage_size_(size) {
     34   // Callers may try to allocate overly large blocks, but negative sizes are
     35   // obviously wrong.
     36   CHECK_GE(size, 0);
     37   storage_ = new char[size];
     38 }
     39 
     40 ////////////////////////////////////////////////////////////////////////////////
     41 
     42 int SimpleBuffer::ReadableBytes() const {
     43   return write_idx_ - read_idx_;
     44 }
     45 
     46 ////////////////////////////////////////////////////////////////////////////////
     47 
     48 std::string SimpleBuffer::str() const {
     49   std::string s;
     50   char * readable_ptr;
     51   int readable_size;
     52   GetReadablePtr(&readable_ptr, &readable_size);
     53   s.append(readable_ptr, readable_ptr + readable_size);
     54   return s;
     55 }
     56 
     57 ////////////////////////////////////////////////////////////////////////////////
     58 
     59 int SimpleBuffer::BufferSize() const {
     60   return storage_size_;
     61 }
     62 
     63 ////////////////////////////////////////////////////////////////////////////////
     64 
     65 inline int SimpleBuffer::BytesFree() const {
     66   return (storage_size_ - write_idx_);
     67 }
     68 
     69 ////////////////////////////////////////////////////////////////////////////////
     70 
     71 bool SimpleBuffer::Empty() const {
     72   return (read_idx_ == write_idx_);
     73 }
     74 
     75 ////////////////////////////////////////////////////////////////////////////////
     76 
     77 bool SimpleBuffer::Full() const {
     78   return ((write_idx_ == storage_size_) && (read_idx_ != write_idx_));
     79 }
     80 
     81 ////////////////////////////////////////////////////////////////////////////////
     82 
     83 // returns the number of characters written.
     84 // appends up-to-'size' bytes to the simplebuffer.
     85 int SimpleBuffer::Write(const char* bytes, int size) {
     86   bool has_room = ((storage_size_ - write_idx_) >= size);
     87   if (!has_room) {
     88     (void)Reserve(size);
     89   }
     90   memcpy(storage_ + write_idx_, bytes, size);
     91   SimpleBuffer::AdvanceWritablePtr(size);
     92   return size;
     93 }
     94 
     95 ////////////////////////////////////////////////////////////////////////////////
     96 
     97 // stores a pointer into the simple buffer in *ptr,
     98 // and stores the number of characters which are allowed
     99 // to be written in *size.
    100 inline void SimpleBuffer::GetWritablePtr(char **ptr, int* size) const {
    101   *ptr = storage_ + write_idx_;
    102   *size = SimpleBuffer::BytesFree();
    103 }
    104 
    105 ////////////////////////////////////////////////////////////////////////////////
    106 
    107 // stores a pointer into the simple buffer in *ptr,
    108 // and stores the number of characters which are allowed
    109 // to be read in *size.
    110 void SimpleBuffer::GetReadablePtr(char **ptr, int* size) const {
    111   *ptr = storage_ + read_idx_;
    112   *size = write_idx_ - read_idx_;
    113 }
    114 
    115 ////////////////////////////////////////////////////////////////////////////////
    116 
    117 // returns the number of bytes read into 'bytes'
    118 int SimpleBuffer::Read(char* bytes, int size) {
    119   char * read_ptr = NULL;
    120   int read_size = 0;
    121   GetReadablePtr(&read_ptr, &read_size);
    122   if (read_size > size) {
    123     read_size = size;
    124   }
    125   memcpy(bytes, read_ptr, read_size);
    126   AdvanceReadablePtr(read_size);
    127   return read_size;
    128 }
    129 
    130 ////////////////////////////////////////////////////////////////////////////////
    131 
    132 // removes all data from the simple buffer
    133 void SimpleBuffer::Clear() {
    134   read_idx_ = write_idx_ = 0;
    135 }
    136 
    137 ////////////////////////////////////////////////////////////////////////////////
    138 
    139 // Attempts to reserve a contiguous block of buffer space by either reclaiming
    140 // old data that is already read, and reallocate large storage as needed.
    141 bool SimpleBuffer::Reserve(int size) {
    142   if (size > 0 && BytesFree() < size) {
    143     char * read_ptr = NULL;
    144     int read_size = 0;
    145     GetReadablePtr(&read_ptr, &read_size);
    146 
    147     if (read_size + size <= BufferSize()) {
    148       // Can reclaim space from already read bytes by shifting
    149       memmove(storage_, read_ptr, read_size);
    150       read_idx_ = 0;
    151       write_idx_ = read_size;
    152       CHECK_GE(BytesFree(), size);
    153     } else {
    154       // what we need is to have at least size bytes available for writing.
    155       // This implies that the buffer needs to be at least size bytes +
    156       // read_size bytes long. Since we want linear time extensions in the case
    157       // that we're extending this thing repeatedly, we should extend to twice
    158       // the current size (if that is big enough), or the size + read_size
    159       // bytes, whichever is larger.
    160       int new_storage_size = 2 * storage_size_;
    161       if (new_storage_size < size + read_size) {
    162         new_storage_size = size + read_size;
    163       }
    164 
    165       // have to extend the thing
    166       char* new_storage = new char[new_storage_size];
    167 
    168       // copy still useful info to the new buffer.
    169       memcpy(new_storage, read_ptr, read_size);
    170       // reset pointers.
    171       read_idx_ = 0;
    172       write_idx_ = read_size;
    173       delete[] storage_;
    174       storage_ = new_storage;
    175       storage_size_ = new_storage_size;
    176     }
    177   }
    178   return true;
    179 }
    180 
    181 ////////////////////////////////////////////////////////////////////////////////
    182 
    183 // removes the oldest 'amount_to_consume' characters.
    184 void SimpleBuffer::AdvanceReadablePtr(int amount_to_advance) {
    185   read_idx_ += amount_to_advance;
    186   if (read_idx_ > storage_size_) {
    187     read_idx_ = storage_size_;
    188   }
    189 }
    190 
    191 ////////////////////////////////////////////////////////////////////////////////
    192 
    193 // Moves the internal pointers around such that the
    194 // amount of data specified here is expected to
    195 // already be resident (as if it was Written)
    196 inline void SimpleBuffer::AdvanceWritablePtr(int amount_to_advance) {
    197   write_idx_ += amount_to_advance;
    198   if (write_idx_ > storage_size_) {
    199     write_idx_ = storage_size_;
    200   }
    201 }
    202 
    203 }  // namespace net
    204 
    205