1 /* -*- mode: c; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ 2 /* vi: set expandtab shiftwidth=4 tabstop=4: */ 3 4 /** 5 * \file 6 * <PRE> 7 * High performance base64 encoder / decoder 8 * Version 1.3 -- 17-Mar-2006 9 * 10 * Copyright © 2005, 2006, Nick Galbreath -- nickg [at] modp [dot] com 11 * All rights reserved. 12 * 13 * http://modp.com/release/base64 14 * 15 * Released under bsd license. See modp_b64.c for details. 16 * </pre> 17 * 18 * The default implementation is the standard b64 encoding with padding. 19 * It's easy to change this to use "URL safe" characters and to remove 20 * padding. See the modp_b64.c source code for details. 21 * 22 */ 23 24 #ifndef MODP_B64 25 #define MODP_B64 26 27 #ifdef __cplusplus 28 extern "C" { 29 #endif 30 31 /** 32 * Encode a raw binary string into base 64. 33 * src contains the bytes 34 * len contains the number of bytes in the src 35 * dest should be allocated by the caller to contain 36 * at least modp_b64_encode_len(len) bytes (see below) 37 * This will contain the null-terminated b64 encoded result 38 * returns length of the destination string plus the ending null byte 39 * i.e. the result will be equal to strlen(dest) + 1 40 * 41 * Example 42 * 43 * \code 44 * char* src = ...; 45 * int srclen = ...; //the length of number of bytes in src 46 * char* dest = (char*) malloc(modp_b64_encode_len); 47 * int len = modp_b64_encode(dest, src, sourcelen); 48 * if (len == -1) { 49 * printf("Error\n"); 50 * } else { 51 * printf("b64 = %s\n", dest); 52 * } 53 * \endcode 54 * 55 */ 56 int modp_b64_encode(char* dest, const char* str, int len); 57 58 /** 59 * Decode a base64 encoded string 60 * 61 * src should contain exactly len bytes of b64 characters. 62 * if src contains -any- non-base characters (such as white 63 * space, -1 is returned. 64 * 65 * dest should be allocated by the caller to contain at least 66 * len * 3 / 4 bytes. 67 * 68 * Returns the length (strlen) of the output, or -1 if unable to 69 * decode 70 * 71 * \code 72 * char* src = ...; 73 * int srclen = ...; // or if you don't know use strlen(src) 74 * char* dest = (char*) malloc(modp_b64_decode_len(srclen)); 75 * int len = modp_b64_decode(dest, src, sourcelen); 76 * if (len == -1) { error } 77 * \endcode 78 */ 79 int modp_b64_decode(char* dest, const char* src, int len); 80 81 /** 82 * Given a source string of length len, this returns the amount of 83 * memory the destination string should have. 84 * 85 * remember, this is integer math 86 * 3 bytes turn into 4 chars 87 * ceiling[len / 3] * 4 + 1 88 * 89 * +1 is for any extra null. 90 */ 91 #define modp_b64_encode_len(A) ((A+2)/3 * 4 + 1) 92 93 /** 94 * Given a base64 string of length len, 95 * this returns the amount of memory required for output string 96 * It maybe be more than the actual number of bytes written. 97 * NOTE: remember this is integer math 98 * this allocates a bit more memory than traditional versions of b64 99 * decode 4 chars turn into 3 bytes 100 * floor[len * 3/4] + 2 101 */ 102 #define modp_b64_decode_len(A) (A / 4 * 3 + 2) 103 104 /** 105 * Will return the strlen of the output from encoding. 106 * This may be less than the required number of bytes allocated. 107 * 108 * This allows you to 'deserialized' a struct 109 * \code 110 * char* b64encoded = "..."; 111 * int len = strlen(b64encoded); 112 * 113 * struct datastuff foo; 114 * if (modp_b64_encode_strlen(sizeof(struct datastuff)) != len) { 115 * // wrong size 116 * return false; 117 * } else { 118 * // safe to do; 119 * if (modp_b64_decode((char*) &foo, b64encoded, len) == -1) { 120 * // bad characters 121 * return false; 122 * } 123 * } 124 * // foo is filled out now 125 * \endcode 126 */ 127 #define modp_b64_encode_strlen(A) ((A + 2)/ 3 * 4) 128 129 #ifdef __cplusplus 130 } 131 132 #include <string> 133 134 inline std::string& modp_b64_encode(std::string& s) 135 { 136 std::string x(modp_b64_encode_len(s.size()), '\0'); 137 int d = modp_b64_encode(const_cast<char*>(x.data()), s.data(), s.size()); 138 x.erase(d, std::string::npos); 139 s.swap(x); 140 return s; 141 } 142 143 /** 144 * base 64 decode a string (self-modifing) 145 * On failure, the string is empty. 146 * 147 * This function is for C++ only (duh) 148 * 149 * \param[in,out] s the string to be decoded 150 * \return a reference to the input string 151 */ 152 inline std::string& modp_b64_decode(std::string& s) 153 { 154 std::string x(modp_b64_decode_len(s.size()), '\0'); 155 int d = modp_b64_decode(const_cast<char*>(x.data()), s.data(), s.size()); 156 if (d < 0) { 157 x.clear(); 158 } else { 159 x.erase(d, std::string::npos); 160 } 161 s.swap(x); 162 return s; 163 } 164 165 #endif /* __cplusplus */ 166 167 #endif /* MODP_B64 */ 168