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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_DISPLAY_DISPLAY_INFO_H_
      6 #define ASH_DISPLAY_DISPLAY_INFO_H_
      7 
      8 #include <string>
      9 #include <vector>
     10 
     11 #include "ash/ash_export.h"
     12 #include "ui/gfx/display.h"
     13 #include "ui/gfx/insets.h"
     14 #include "ui/gfx/rect.h"
     15 
     16 namespace ash {
     17 namespace internal {
     18 
     19 // A struct that represents the display's resolution and
     20 // interlaced info.
     21 struct ASH_EXPORT Resolution {
     22   Resolution(const gfx::Size& size, bool interlaced);
     23 
     24   gfx::Size size;
     25   bool interlaced;
     26 };
     27 
     28 // DisplayInfo contains metadata for each display. This is used to
     29 // create |gfx::Display| as well as to maintain extra infomation
     30 // to manage displays in ash environment.
     31 // This class is intentionally made copiable.
     32 class ASH_EXPORT DisplayInfo {
     33  public:
     34   // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display
     35   // whose size is 1440x800 at the location (100, 200) in host coordinates.
     36   // The format is
     37   //
     38   // [origin-]widthxheight[*device_scale_factor][#resolutions list]
     39   //     [/<properties>][@ui-scale]
     40   //
     41   // where [] are optional:
     42   // - |origin| is given in x+y- format.
     43   // - |device_scale_factor| is either 2 or 1 (or empty).
     44   // - properties can combination of 'o', which adds default overscan insets
     45   //   (5%), and one rotation property where 'r' is 90 degree clock-wise
     46   //   (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is
     47   //   270 degrees (to the 'l'eft).
     48   // - ui-scale is floating value, e.g. @1.5 or @1.25.
     49   // - |resolution list| is the list of size that is given in
     50   //   |width x height| separated by '|'.
     51   //
     52   // A couple of examples:
     53   // "100x100"
     54   //      100x100 window at 0,0 origin. 1x device scale factor. no overscan.
     55   //      no rotation. 1.0 ui scale.
     56   // "5+5-300x200*2"
     57   //      300x200 window at 5,5 origin. 2x device scale factor.
     58   //      no overscan, no rotation. 1.0 ui scale.
     59   // "300x200/ol"
     60   //      300x200 window at 0,0 origin. 1x device scale factor.
     61   //      with 5% overscan. rotated to left (90 degree counter clockwise).
     62   //      1.0 ui scale.
     63   // "10+20-300x200/u (at) 1.5"
     64   //      300x200 window at 10,20 origin. 1x device scale factor.
     65   //      no overscan. flipped upside-down (180 degree) and 1.5 ui scale.
     66   // "200x100#300x200|200x100|100x100"
     67   //      200x100 window at 0,0 origin, with 3 possible resolutions,
     68   //      300x200, 200x100 and 100x100.
     69   static DisplayInfo CreateFromSpec(const std::string& spec);
     70 
     71   // Creates a DisplayInfo from string spec using given |id|.
     72   static DisplayInfo CreateFromSpecWithID(const std::string& spec,
     73                                           int64 id);
     74 
     75   DisplayInfo();
     76   DisplayInfo(int64 id, const std::string& name, bool has_overscan);
     77   ~DisplayInfo();
     78 
     79   int64 id() const { return id_; }
     80 
     81   // The name of the display.
     82   const std::string& name() const { return name_; }
     83 
     84   // True if the display EDID has the overscan flag. This does not create the
     85   // actual overscan automatically, but used in the message.
     86   bool has_overscan() const { return has_overscan_; }
     87 
     88   void set_rotation(gfx::Display::Rotation rotation) { rotation_ = rotation; }
     89   gfx::Display::Rotation rotation() const { return rotation_; }
     90 
     91   void set_touch_support(gfx::Display::TouchSupport support) {
     92     touch_support_ = support;
     93   }
     94   gfx::Display::TouchSupport touch_support() const { return touch_support_; }
     95 
     96   // Gets/Sets the device scale factor of the display.
     97   float device_scale_factor() const { return device_scale_factor_; }
     98   void set_device_scale_factor(float scale) { device_scale_factor_ = scale; }
     99 
    100   // The native bounds for the display. The size of this can be
    101   // different from the |size_in_pixel| when overscan insets are set
    102   // and/or |configured_ui_scale_| is set.
    103   const gfx::Rect bounds_in_native() const {
    104     return bounds_in_native_;
    105   }
    106 
    107   // The size for the display in pixels.
    108   const gfx::Size& size_in_pixel() const { return size_in_pixel_; }
    109 
    110   // The overscan insets for the display in DIP.
    111   const gfx::Insets& overscan_insets_in_dip() const {
    112     return overscan_insets_in_dip_;
    113   }
    114 
    115   // Sets/gets configured ui scale. This can be different from the ui
    116   // scale actually used when the scale is 2.0 and DSF is 2.0.
    117   // (the effective ui scale is 1.0 in this case).
    118   float configured_ui_scale() const { return configured_ui_scale_; }
    119   void set_configured_ui_scale(float scale) { configured_ui_scale_ = scale; }
    120 
    121   // Returns the ui scale used for the device scale factor. This
    122   // return 1.0f if the ui scale and dsf are both set to 2.0.
    123   float GetEffectiveUIScale() const;
    124 
    125   // Copy the display info except for fields that can be modified by a
    126   // user (|rotation_| and |configured_ui_scale_|). |rotation_| and
    127   // |configured_ui_scale_| are copied when the |another_info| isn't native one.
    128   void Copy(const DisplayInfo& another_info);
    129 
    130   // Update the |bounds_in_native_| and |size_in_pixel_| using
    131   // given |bounds_in_native|.
    132   void SetBounds(const gfx::Rect& bounds_in_native);
    133 
    134   // Update the |bounds_in_native| according to the current overscan
    135   // and rotation settings.
    136   void UpdateDisplaySize();
    137 
    138   // Sets/Clears the overscan insets.
    139   void SetOverscanInsets(const gfx::Insets& insets_in_dip);
    140   gfx::Insets GetOverscanInsetsInPixel() const;
    141 
    142   void set_native(bool native) { native_ = native; }
    143   bool native() const { return native_; }
    144 
    145   const std::vector<Resolution>& resolutions() const {
    146     return resolutions_;
    147   }
    148   void set_resolutions(std::vector<Resolution>& resolution) {
    149     resolutions_.swap(resolution);
    150   }
    151 
    152   // Returns a string representation of the DisplayInfo
    153   // excluding resolutions.
    154   std::string ToString() const;
    155 
    156   // Returns a string representation of the DisplayInfo
    157   // including resolutions.
    158   std::string ToFullString() const;
    159 
    160  private:
    161   int64 id_;
    162   std::string name_;
    163   bool has_overscan_;
    164   gfx::Display::Rotation rotation_;
    165   gfx::Display::TouchSupport touch_support_;
    166 
    167   // This specifies the device's pixel density. (For example, a
    168   // display whose DPI is higher than the threshold is considered to have
    169   // device_scale_factor = 2.0 on Chrome OS).  This is used by the
    170   // grapics layer to choose and draw appropriate images and scale
    171   // layers properly.
    172   float device_scale_factor_;
    173   gfx::Rect bounds_in_native_;
    174 
    175   // The size of the display in use. The size can be different from the size
    176   // of |bounds_in_native_| if the display has overscan insets and/or rotation.
    177   gfx::Size size_in_pixel_;
    178   gfx::Insets overscan_insets_in_dip_;
    179 
    180   // The pixel scale of the display. This is used to simply expand (or
    181   // shrink) the desktop over the native display resolution (useful in
    182   // HighDPI display).  Note that this should not be confused with the
    183   // device scale factor, which specifies the pixel density of the
    184   // display. The actuall scale value to be used depends on the device
    185   // scale factor.  See |GetEffectiveScaleFactor()|.
    186   float configured_ui_scale_;
    187 
    188   // True if this comes from native platform (DisplayChangeObserver).
    189   bool native_;
    190 
    191   // The list of resolutions supported by this display.
    192   std::vector<Resolution> resolutions_;
    193 };
    194 
    195 }  // namespace internal
    196 }  // namespace ash
    197 
    198 #endif  //  ASH_DISPLAY_DISPLAY_INFO_H_
    199