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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/shell.h"
      6 #include "ash/shell_factory.h"
      7 #include "ash/wm/coordinate_conversion.h"
      8 #include "ash/wm/window_properties.h"
      9 #include "ui/aura/client/capture_client.h"
     10 #include "ui/aura/client/screen_position_client.h"
     11 #include "ui/aura/env.h"
     12 #include "ui/aura/root_window.h"
     13 #include "ui/aura/test/ui_controls_factory_aura.h"
     14 #include "ui/aura/window_property.h"
     15 #include "ui/base/test/ui_controls.h"
     16 #include "ui/base/test/ui_controls_aura.h"
     17 #include "ui/gfx/screen.h"
     18 
     19 DECLARE_WINDOW_PROPERTY_TYPE(ui_controls::UIControlsAura*)
     20 
     21 namespace ash {
     22 namespace test {
     23 namespace {
     24 
     25 using ui_controls::UIControlsAura;
     26 using ui_controls::MouseButton;
     27 
     28 DEFINE_OWNED_WINDOW_PROPERTY_KEY(UIControlsAura, kUIControlsKey, NULL);
     29 
     30 // Returns the UIControls object for RootWindow.
     31 // kUIControlsKey is owned property and UIControls object
     32 // will be deleted when the root window is deleted.
     33 UIControlsAura* GetUIControlsForRootWindow(aura::Window* root_window) {
     34   UIControlsAura* native_ui_control =
     35       root_window->GetProperty(kUIControlsKey);
     36   if (!native_ui_control) {
     37     native_ui_control =
     38         aura::test::CreateUIControlsAura(root_window->GetDispatcher());
     39     // Pass the ownership to the |root_window|.
     40     root_window->SetProperty(kUIControlsKey, native_ui_control);
     41   }
     42   return native_ui_control;
     43 }
     44 
     45 // Returns the UIControls object for the RootWindow at the |point_in_screen|
     46 // in virtual screen coordinates, and updates the |point| relative to the
     47 // UIControlsAura's root window.  NULL if there is no RootWindow under
     48 // the |point_in_screen|.
     49 UIControlsAura* GetUIControlsAt(gfx::Point* point_in_screen) {
     50   // TODO(mazda): Support the case passive grab is taken.
     51   aura::Window* root = ash::wm::GetRootWindowAt(*point_in_screen);
     52 
     53   aura::client::ScreenPositionClient* screen_position_client =
     54       aura::client::GetScreenPositionClient(root);
     55   if (screen_position_client)
     56     screen_position_client->ConvertPointFromScreen(root, point_in_screen);
     57 
     58   return GetUIControlsForRootWindow(root);
     59 }
     60 
     61 }  // namespace
     62 
     63 class UIControlsAsh : public UIControlsAura {
     64  public:
     65   UIControlsAsh() {
     66   }
     67   virtual ~UIControlsAsh() {
     68   }
     69 
     70   // UIControslAura overrides:
     71   virtual bool SendKeyPress(gfx::NativeWindow window,
     72                             ui::KeyboardCode key,
     73                             bool control,
     74                             bool shift,
     75                             bool alt,
     76                             bool command) OVERRIDE {
     77     return SendKeyPressNotifyWhenDone(
     78         window, key, control, shift, alt, command, base::Closure());
     79   }
     80 
     81   virtual bool SendKeyPressNotifyWhenDone(
     82       gfx::NativeWindow window,
     83       ui::KeyboardCode key,
     84       bool control,
     85       bool shift,
     86       bool alt,
     87       bool command,
     88       const base::Closure& closure) OVERRIDE {
     89     aura::Window* root =
     90         window ? window->GetRootWindow() : ash::Shell::GetTargetRootWindow();
     91     UIControlsAura* ui_controls = GetUIControlsForRootWindow(root);
     92     return ui_controls && ui_controls->SendKeyPressNotifyWhenDone(
     93         window, key, control, shift, alt, command, closure);
     94   }
     95 
     96   virtual bool SendMouseMove(long x, long y) OVERRIDE {
     97     gfx::Point p(x, y);
     98     UIControlsAura* ui_controls = GetUIControlsAt(&p);
     99     return ui_controls && ui_controls->SendMouseMove(p.x(), p.y());
    100   }
    101 
    102   virtual bool SendMouseMoveNotifyWhenDone(
    103       long x,
    104       long y,
    105       const base::Closure& closure) OVERRIDE {
    106     gfx::Point p(x, y);
    107     UIControlsAura* ui_controls = GetUIControlsAt(&p);
    108     return ui_controls &&
    109         ui_controls->SendMouseMoveNotifyWhenDone(p.x(), p.y(), closure);
    110   }
    111 
    112   virtual bool SendMouseEvents(MouseButton type, int state) OVERRIDE {
    113     gfx::Point p(ash::Shell::GetScreen()->GetCursorScreenPoint());
    114     UIControlsAura* ui_controls = GetUIControlsAt(&p);
    115     return ui_controls && ui_controls->SendMouseEvents(type, state);
    116   }
    117 
    118   virtual bool SendMouseEventsNotifyWhenDone(
    119       MouseButton type, int state, const base::Closure& closure) OVERRIDE {
    120     gfx::Point p(aura::Env::GetInstance()->last_mouse_location());
    121     UIControlsAura* ui_controls = GetUIControlsAt(&p);
    122     return ui_controls && ui_controls->SendMouseEventsNotifyWhenDone(
    123         type, state, closure);
    124   }
    125 
    126   virtual bool SendMouseClick(MouseButton type) OVERRIDE {
    127     gfx::Point p(ash::Shell::GetScreen()->GetCursorScreenPoint());
    128     UIControlsAura* ui_controls = GetUIControlsAt(&p);
    129     return ui_controls && ui_controls->SendMouseClick(type);
    130   }
    131 
    132   virtual void RunClosureAfterAllPendingUIEvents(
    133       const base::Closure& closure) OVERRIDE {
    134     UIControlsAura* ui_controls = GetUIControlsForRootWindow(
    135         ash::Shell::GetTargetRootWindow());
    136     if (ui_controls)
    137       ui_controls->RunClosureAfterAllPendingUIEvents(closure);
    138   }
    139 
    140  private:
    141   DISALLOW_COPY_AND_ASSIGN(UIControlsAsh);
    142 };
    143 
    144 ui_controls::UIControlsAura* CreateAshUIControls() {
    145   return new ash::test::UIControlsAsh();
    146 }
    147 
    148 }  // namespace test
    149 }  // namespace ash
    150