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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_NATIVE_LIBRARY_H_
      6 #define BASE_NATIVE_LIBRARY_H_
      7 
      8 // This file defines a cross-platform "NativeLibrary" type which represents
      9 // a loadable module.
     10 
     11 #include "base/base_export.h"
     12 #include "build/build_config.h"
     13 
     14 #if defined(OS_WIN)
     15 #include <windows.h>
     16 #elif defined(OS_MACOSX)
     17 #import <CoreFoundation/CoreFoundation.h>
     18 #endif  // OS_*
     19 
     20 #include "base/strings/string16.h"
     21 
     22 // Macro useful for writing cross-platform function pointers.
     23 #if defined(OS_WIN) && !defined(CDECL)
     24 #define CDECL __cdecl
     25 #else
     26 #define CDECL
     27 #endif
     28 
     29 namespace base {
     30 
     31 class FilePath;
     32 
     33 #if defined(OS_WIN)
     34 typedef HMODULE NativeLibrary;
     35 #elif defined(OS_MACOSX)
     36 enum NativeLibraryType {
     37   BUNDLE,
     38   DYNAMIC_LIB
     39 };
     40 enum NativeLibraryObjCStatus {
     41   OBJC_UNKNOWN,
     42   OBJC_PRESENT,
     43   OBJC_NOT_PRESENT,
     44 };
     45 struct NativeLibraryStruct {
     46   NativeLibraryType type;
     47   CFBundleRefNum bundle_resource_ref;
     48   NativeLibraryObjCStatus objc_status;
     49   union {
     50     CFBundleRef bundle;
     51     void* dylib;
     52   };
     53 };
     54 typedef NativeLibraryStruct* NativeLibrary;
     55 #elif defined(OS_POSIX)
     56 typedef void* NativeLibrary;
     57 #endif  // OS_*
     58 
     59 // Loads a native library from disk.  Release it with UnloadNativeLibrary when
     60 // you're done.  Returns NULL on failure.
     61 // If |err| is not NULL, it may be filled in with an error message on
     62 // error.
     63 BASE_EXPORT NativeLibrary LoadNativeLibrary(const FilePath& library_path,
     64                                             std::string* error);
     65 
     66 #if defined(OS_WIN)
     67 // Loads a native library from disk.  Release it with UnloadNativeLibrary when
     68 // you're done.
     69 // This function retrieves the LoadLibrary function exported from kernel32.dll
     70 // and calls it instead of directly calling the LoadLibrary function via the
     71 // import table.
     72 BASE_EXPORT NativeLibrary LoadNativeLibraryDynamically(
     73     const FilePath& library_path);
     74 #endif  // OS_WIN
     75 
     76 // Unloads a native library.
     77 BASE_EXPORT void UnloadNativeLibrary(NativeLibrary library);
     78 
     79 // Gets a function pointer from a native library.
     80 BASE_EXPORT void* GetFunctionPointerFromNativeLibrary(NativeLibrary library,
     81                                                       const char* name);
     82 
     83 // Returns the full platform specific name for a native library.
     84 // For example:
     85 // "mylib" returns "mylib.dll" on Windows, "libmylib.so" on Linux,
     86 // "mylib.dylib" on Mac.
     87 BASE_EXPORT string16 GetNativeLibraryName(const string16& name);
     88 
     89 }  // namespace base
     90 
     91 #endif  // BASE_NATIVE_LIBRARY_H_
     92