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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/sync_socket.h"
      6 
      7 #include <errno.h>
      8 #include <fcntl.h>
      9 #include <limits.h>
     10 #include <stdio.h>
     11 #include <sys/ioctl.h>
     12 #include <sys/socket.h>
     13 #include <sys/types.h>
     14 
     15 #if defined(OS_SOLARIS)
     16 #include <sys/filio.h>
     17 #endif
     18 
     19 #include "base/file_util.h"
     20 #include "base/logging.h"
     21 #include "base/threading/thread_restrictions.h"
     22 
     23 namespace base {
     24 
     25 namespace {
     26 // To avoid users sending negative message lengths to Send/Receive
     27 // we clamp message lengths, which are size_t, to no more than INT_MAX.
     28 const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX);
     29 
     30 // Writes |length| of |buffer| into |handle|.  Returns the number of bytes
     31 // written or zero on error.  |length| must be greater than 0.
     32 size_t SendHelper(SyncSocket::Handle handle,
     33                   const void* buffer,
     34                   size_t length) {
     35   DCHECK_GT(length, 0u);
     36   DCHECK_LE(length, kMaxMessageLength);
     37   DCHECK_NE(handle, SyncSocket::kInvalidHandle);
     38   const char* charbuffer = static_cast<const char*>(buffer);
     39   const int len = file_util::WriteFileDescriptor(handle, charbuffer, length);
     40   return len < 0 ? 0 : static_cast<size_t>(len);
     41 }
     42 
     43 bool CloseHandle(SyncSocket::Handle handle) {
     44   if (handle != SyncSocket::kInvalidHandle && close(handle) < 0) {
     45     DPLOG(ERROR) << "close";
     46     return false;
     47   }
     48 
     49   return true;
     50 }
     51 
     52 }  // namespace
     53 
     54 const SyncSocket::Handle SyncSocket::kInvalidHandle = -1;
     55 
     56 SyncSocket::SyncSocket() : handle_(kInvalidHandle) {}
     57 
     58 SyncSocket::~SyncSocket() {
     59   Close();
     60 }
     61 
     62 // static
     63 bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) {
     64   DCHECK_NE(socket_a, socket_b);
     65   DCHECK_EQ(socket_a->handle_, kInvalidHandle);
     66   DCHECK_EQ(socket_b->handle_, kInvalidHandle);
     67 
     68 #if defined(OS_MACOSX)
     69   int nosigpipe = 1;
     70 #endif  // defined(OS_MACOSX)
     71 
     72   Handle handles[2] = { kInvalidHandle, kInvalidHandle };
     73   if (socketpair(AF_UNIX, SOCK_STREAM, 0, handles) != 0) {
     74     CloseHandle(handles[0]);
     75     CloseHandle(handles[1]);
     76     return false;
     77   }
     78 
     79 #if defined(OS_MACOSX)
     80   // On OSX an attempt to read or write to a closed socket may generate a
     81   // SIGPIPE rather than returning -1.  setsockopt will shut this off.
     82   if (0 != setsockopt(handles[0], SOL_SOCKET, SO_NOSIGPIPE,
     83                       &nosigpipe, sizeof nosigpipe) ||
     84       0 != setsockopt(handles[1], SOL_SOCKET, SO_NOSIGPIPE,
     85                       &nosigpipe, sizeof nosigpipe)) {
     86     CloseHandle(handles[0]);
     87     CloseHandle(handles[1]);
     88     return false;
     89   }
     90 #endif
     91 
     92   // Copy the handles out for successful return.
     93   socket_a->handle_ = handles[0];
     94   socket_b->handle_ = handles[1];
     95 
     96   return true;
     97 }
     98 
     99 bool SyncSocket::Close() {
    100   const bool retval = CloseHandle(handle_);
    101   handle_ = kInvalidHandle;
    102   return retval;
    103 }
    104 
    105 size_t SyncSocket::Send(const void* buffer, size_t length) {
    106   ThreadRestrictions::AssertIOAllowed();
    107   return SendHelper(handle_, buffer, length);
    108 }
    109 
    110 size_t SyncSocket::Receive(void* buffer, size_t length) {
    111   ThreadRestrictions::AssertIOAllowed();
    112   DCHECK_GT(length, 0u);
    113   DCHECK_LE(length, kMaxMessageLength);
    114   DCHECK_NE(handle_, kInvalidHandle);
    115   char* charbuffer = static_cast<char*>(buffer);
    116   if (ReadFromFD(handle_, charbuffer, length))
    117     return length;
    118   return 0;
    119 }
    120 
    121 size_t SyncSocket::ReceiveWithTimeout(void* buffer,
    122                                       size_t length,
    123                                       TimeDelta timeout) {
    124   ThreadRestrictions::AssertIOAllowed();
    125   DCHECK_GT(length, 0u);
    126   DCHECK_LE(length, kMaxMessageLength);
    127   DCHECK_NE(handle_, kInvalidHandle);
    128 
    129   // TODO(dalecurtis): There's an undiagnosed issue on OSX where we're seeing
    130   // large numbers of open files which prevents select() from being used.  In
    131   // this case, the best we can do is Peek() to see if we can Receive() now or
    132   // return a timeout error (0) if not.  See http://crbug.com/314364.
    133   if (handle_ >= FD_SETSIZE)
    134     return Peek() < length ? 0 : Receive(buffer, length);
    135 
    136   // Only timeouts greater than zero and less than one second are allowed.
    137   DCHECK_GT(timeout.InMicroseconds(), 0);
    138   DCHECK_LT(timeout.InMicroseconds(),
    139             base::TimeDelta::FromSeconds(1).InMicroseconds());
    140 
    141   // Track the start time so we can reduce the timeout as data is read.
    142   TimeTicks start_time = TimeTicks::Now();
    143   const TimeTicks finish_time = start_time + timeout;
    144 
    145   fd_set read_fds;
    146   size_t bytes_read_total;
    147   for (bytes_read_total = 0;
    148        bytes_read_total < length && timeout.InMicroseconds() > 0;
    149        timeout = finish_time - base::TimeTicks::Now()) {
    150     FD_ZERO(&read_fds);
    151     FD_SET(handle_, &read_fds);
    152 
    153     // Wait for data to become available.
    154     struct timeval timeout_struct =
    155         { 0, static_cast<suseconds_t>(timeout.InMicroseconds()) };
    156     const int select_result =
    157         select(handle_ + 1, &read_fds, NULL, NULL, &timeout_struct);
    158     // Handle EINTR manually since we need to update the timeout value.
    159     if (select_result == -1 && errno == EINTR)
    160       continue;
    161     if (select_result <= 0)
    162       return bytes_read_total;
    163 
    164     // select() only tells us that data is ready for reading, not how much.  We
    165     // must Peek() for the amount ready for reading to avoid blocking.
    166     DCHECK(FD_ISSET(handle_, &read_fds));
    167     const size_t bytes_to_read = std::min(Peek(), length - bytes_read_total);
    168 
    169     // There may be zero bytes to read if the socket at the other end closed.
    170     if (!bytes_to_read)
    171       return bytes_read_total;
    172 
    173     const size_t bytes_received =
    174         Receive(static_cast<char*>(buffer) + bytes_read_total, bytes_to_read);
    175     bytes_read_total += bytes_received;
    176     if (bytes_received != bytes_to_read)
    177       return bytes_read_total;
    178   }
    179 
    180   return bytes_read_total;
    181 }
    182 
    183 size_t SyncSocket::Peek() {
    184   DCHECK_NE(handle_, kInvalidHandle);
    185   int number_chars = 0;
    186   if (ioctl(handle_, FIONREAD, &number_chars) == -1) {
    187     // If there is an error in ioctl, signal that the channel would block.
    188     return 0;
    189   }
    190   DCHECK_GE(number_chars, 0);
    191   return number_chars;
    192 }
    193 
    194 CancelableSyncSocket::CancelableSyncSocket() {}
    195 CancelableSyncSocket::CancelableSyncSocket(Handle handle)
    196     : SyncSocket(handle) {
    197 }
    198 
    199 bool CancelableSyncSocket::Shutdown() {
    200   DCHECK_NE(handle_, kInvalidHandle);
    201   return HANDLE_EINTR(shutdown(handle_, SHUT_RDWR)) >= 0;
    202 }
    203 
    204 size_t CancelableSyncSocket::Send(const void* buffer, size_t length) {
    205   DCHECK_GT(length, 0u);
    206   DCHECK_LE(length, kMaxMessageLength);
    207   DCHECK_NE(handle_, kInvalidHandle);
    208 
    209   const long flags = fcntl(handle_, F_GETFL, NULL);
    210   if (flags != -1 && (flags & O_NONBLOCK) == 0) {
    211     // Set the socket to non-blocking mode for sending if its original mode
    212     // is blocking.
    213     fcntl(handle_, F_SETFL, flags | O_NONBLOCK);
    214   }
    215 
    216   const size_t len = SendHelper(handle_, buffer, length);
    217 
    218   if (flags != -1 && (flags & O_NONBLOCK) == 0) {
    219     // Restore the original flags.
    220     fcntl(handle_, F_SETFL, flags);
    221   }
    222 
    223   return len;
    224 }
    225 
    226 // static
    227 bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a,
    228                                       CancelableSyncSocket* socket_b) {
    229   return SyncSocket::CreatePair(socket_a, socket_b);
    230 }
    231 
    232 }  // namespace base
    233