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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/sync_socket.h"
      6 
      7 #include "base/logging.h"
      8 #include "base/threading/thread_restrictions.h"
      9 #include "base/win/scoped_handle.h"
     10 
     11 namespace base {
     12 
     13 using win::ScopedHandle;
     14 
     15 namespace {
     16 // IMPORTANT: do not change how this name is generated because it will break
     17 // in sandboxed scenarios as we might have by-name policies that allow pipe
     18 // creation. Also keep the secure random number generation.
     19 const wchar_t kPipeNameFormat[] = L"\\\\.\\pipe\\chrome.sync.%u.%u.%lu";
     20 const size_t kPipePathMax =  arraysize(kPipeNameFormat) + (3 * 10) + 1;
     21 
     22 // To avoid users sending negative message lengths to Send/Receive
     23 // we clamp message lengths, which are size_t, to no more than INT_MAX.
     24 const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX);
     25 
     26 const int kOutBufferSize = 4096;
     27 const int kInBufferSize = 4096;
     28 const int kDefaultTimeoutMilliSeconds = 1000;
     29 
     30 bool CreatePairImpl(HANDLE* socket_a, HANDLE* socket_b, bool overlapped) {
     31   DCHECK_NE(socket_a, socket_b);
     32   DCHECK_EQ(*socket_a, SyncSocket::kInvalidHandle);
     33   DCHECK_EQ(*socket_b, SyncSocket::kInvalidHandle);
     34 
     35   wchar_t name[kPipePathMax];
     36   ScopedHandle handle_a;
     37   DWORD flags = PIPE_ACCESS_DUPLEX | FILE_FLAG_FIRST_PIPE_INSTANCE;
     38   if (overlapped)
     39     flags |= FILE_FLAG_OVERLAPPED;
     40 
     41   do {
     42     unsigned int rnd_name;
     43     if (rand_s(&rnd_name) != 0)
     44       return false;
     45 
     46     swprintf(name, kPipePathMax,
     47              kPipeNameFormat,
     48              GetCurrentProcessId(),
     49              GetCurrentThreadId(),
     50              rnd_name);
     51 
     52     handle_a.Set(CreateNamedPipeW(
     53         name,
     54         flags,
     55         PIPE_TYPE_BYTE | PIPE_READMODE_BYTE,
     56         1,
     57         kOutBufferSize,
     58         kInBufferSize,
     59         kDefaultTimeoutMilliSeconds,
     60         NULL));
     61   } while (!handle_a.IsValid() &&
     62            (GetLastError() == ERROR_PIPE_BUSY));
     63 
     64   if (!handle_a.IsValid()) {
     65     NOTREACHED();
     66     return false;
     67   }
     68 
     69   // The SECURITY_ANONYMOUS flag means that the server side (handle_a) cannot
     70   // impersonate the client (handle_b). This allows us not to care which side
     71   // ends up in which side of a privilege boundary.
     72   flags = SECURITY_SQOS_PRESENT | SECURITY_ANONYMOUS;
     73   if (overlapped)
     74     flags |= FILE_FLAG_OVERLAPPED;
     75 
     76   ScopedHandle handle_b(CreateFileW(name,
     77                                     GENERIC_READ | GENERIC_WRITE,
     78                                     0,          // no sharing.
     79                                     NULL,       // default security attributes.
     80                                     OPEN_EXISTING,  // opens existing pipe.
     81                                     flags,
     82                                     NULL));     // no template file.
     83   if (!handle_b.IsValid()) {
     84     DPLOG(ERROR) << "CreateFileW failed";
     85     return false;
     86   }
     87 
     88   if (!ConnectNamedPipe(handle_a, NULL)) {
     89     DWORD error = GetLastError();
     90     if (error != ERROR_PIPE_CONNECTED) {
     91       DPLOG(ERROR) << "ConnectNamedPipe failed";
     92       return false;
     93     }
     94   }
     95 
     96   *socket_a = handle_a.Take();
     97   *socket_b = handle_b.Take();
     98 
     99   return true;
    100 }
    101 
    102 // Inline helper to avoid having the cast everywhere.
    103 DWORD GetNextChunkSize(size_t current_pos, size_t max_size) {
    104   // The following statement is for 64 bit portability.
    105   return static_cast<DWORD>(((max_size - current_pos) <= UINT_MAX) ?
    106       (max_size - current_pos) : UINT_MAX);
    107 }
    108 
    109 // Template function that supports calling ReadFile or WriteFile in an
    110 // overlapped fashion and waits for IO completion.  The function also waits
    111 // on an event that can be used to cancel the operation.  If the operation
    112 // is cancelled, the function returns and closes the relevant socket object.
    113 template <typename BufferType, typename Function>
    114 size_t CancelableFileOperation(Function operation,
    115                                HANDLE file,
    116                                BufferType* buffer,
    117                                size_t length,
    118                                WaitableEvent* io_event,
    119                                WaitableEvent* cancel_event,
    120                                CancelableSyncSocket* socket,
    121                                DWORD timeout_in_ms) {
    122   ThreadRestrictions::AssertIOAllowed();
    123   // The buffer must be byte size or the length check won't make much sense.
    124   COMPILE_ASSERT(sizeof(buffer[0]) == sizeof(char), incorrect_buffer_type);
    125   DCHECK_GT(length, 0u);
    126   DCHECK_LE(length, kMaxMessageLength);
    127   DCHECK_NE(file, SyncSocket::kInvalidHandle);
    128 
    129   // Track the finish time so we can calculate the timeout as data is read.
    130   TimeTicks current_time, finish_time;
    131   if (timeout_in_ms != INFINITE) {
    132     current_time = TimeTicks::Now();
    133     finish_time =
    134         current_time + base::TimeDelta::FromMilliseconds(timeout_in_ms);
    135   }
    136 
    137   size_t count = 0;
    138   do {
    139     // The OVERLAPPED structure will be modified by ReadFile or WriteFile.
    140     OVERLAPPED ol = { 0 };
    141     ol.hEvent = io_event->handle();
    142 
    143     const DWORD chunk = GetNextChunkSize(count, length);
    144     // This is either the ReadFile or WriteFile call depending on whether
    145     // we're receiving or sending data.
    146     DWORD len = 0;
    147     const BOOL operation_ok = operation(
    148         file, static_cast<BufferType*>(buffer) + count, chunk, &len, &ol);
    149     if (!operation_ok) {
    150       if (::GetLastError() == ERROR_IO_PENDING) {
    151         HANDLE events[] = { io_event->handle(), cancel_event->handle() };
    152         const int wait_result = WaitForMultipleObjects(
    153             ARRAYSIZE_UNSAFE(events), events, FALSE,
    154             timeout_in_ms == INFINITE
    155                 ? timeout_in_ms
    156                 : (finish_time - current_time).InMilliseconds());
    157         if (wait_result == (WAIT_OBJECT_0 + 0)) {
    158           GetOverlappedResult(file, &ol, &len, TRUE);
    159         } else if (wait_result == (WAIT_OBJECT_0 + 1)) {
    160           DVLOG(1) << "Shutdown was signaled. Closing socket.";
    161           CancelIo(file);
    162           socket->Close();
    163           count = 0;
    164           break;
    165         } else {
    166           // Timeout happened.
    167           DCHECK_EQ(WAIT_TIMEOUT, wait_result);
    168           if (!CancelIo(file))
    169             DLOG(WARNING) << "CancelIo() failed";
    170           break;
    171         }
    172       } else {
    173         break;
    174       }
    175     }
    176 
    177     count += len;
    178 
    179     // Quit the operation if we can't write/read anymore.
    180     if (len != chunk)
    181       break;
    182 
    183     // Since TimeTicks::Now() is expensive, only bother updating the time if we
    184     // have more work to do.
    185     if (timeout_in_ms != INFINITE && count < length)
    186       current_time = base::TimeTicks::Now();
    187   } while (count < length &&
    188            (timeout_in_ms == INFINITE || current_time < finish_time));
    189 
    190   return count;
    191 }
    192 
    193 }  // namespace
    194 
    195 #if defined(COMPONENT_BUILD)
    196 const SyncSocket::Handle SyncSocket::kInvalidHandle = INVALID_HANDLE_VALUE;
    197 #endif
    198 
    199 SyncSocket::SyncSocket() : handle_(kInvalidHandle) {}
    200 
    201 SyncSocket::~SyncSocket() {
    202   Close();
    203 }
    204 
    205 // static
    206 bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) {
    207   return CreatePairImpl(&socket_a->handle_, &socket_b->handle_, false);
    208 }
    209 
    210 bool SyncSocket::Close() {
    211   if (handle_ == kInvalidHandle)
    212     return true;
    213 
    214   const BOOL result = CloseHandle(handle_);
    215   handle_ = kInvalidHandle;
    216   return result == TRUE;
    217 }
    218 
    219 size_t SyncSocket::Send(const void* buffer, size_t length) {
    220   ThreadRestrictions::AssertIOAllowed();
    221   DCHECK_GT(length, 0u);
    222   DCHECK_LE(length, kMaxMessageLength);
    223   DCHECK_NE(handle_, kInvalidHandle);
    224   size_t count = 0;
    225   while (count < length) {
    226     DWORD len;
    227     DWORD chunk = GetNextChunkSize(count, length);
    228     if (WriteFile(handle_, static_cast<const char*>(buffer) + count,
    229                   chunk, &len, NULL) == FALSE) {
    230       return count;
    231     }
    232     count += len;
    233   }
    234   return count;
    235 }
    236 
    237 size_t SyncSocket::ReceiveWithTimeout(void* buffer,
    238                                       size_t length,
    239                                       TimeDelta timeout) {
    240   NOTIMPLEMENTED();
    241   return 0;
    242 }
    243 
    244 size_t SyncSocket::Receive(void* buffer, size_t length) {
    245   ThreadRestrictions::AssertIOAllowed();
    246   DCHECK_GT(length, 0u);
    247   DCHECK_LE(length, kMaxMessageLength);
    248   DCHECK_NE(handle_, kInvalidHandle);
    249   size_t count = 0;
    250   while (count < length) {
    251     DWORD len;
    252     DWORD chunk = GetNextChunkSize(count, length);
    253     if (ReadFile(handle_, static_cast<char*>(buffer) + count,
    254                  chunk, &len, NULL) == FALSE) {
    255       return count;
    256     }
    257     count += len;
    258   }
    259   return count;
    260 }
    261 
    262 size_t SyncSocket::Peek() {
    263   DWORD available = 0;
    264   PeekNamedPipe(handle_, NULL, 0, NULL, &available, NULL);
    265   return available;
    266 }
    267 
    268 CancelableSyncSocket::CancelableSyncSocket()
    269     : shutdown_event_(true, false), file_operation_(true, false) {
    270 }
    271 
    272 CancelableSyncSocket::CancelableSyncSocket(Handle handle)
    273     : SyncSocket(handle), shutdown_event_(true, false),
    274       file_operation_(true, false) {
    275 }
    276 
    277 bool CancelableSyncSocket::Shutdown() {
    278   // This doesn't shut down the pipe immediately, but subsequent Receive or Send
    279   // methods will fail straight away.
    280   shutdown_event_.Signal();
    281   return true;
    282 }
    283 
    284 bool CancelableSyncSocket::Close() {
    285   const bool result = SyncSocket::Close();
    286   shutdown_event_.Reset();
    287   return result;
    288 }
    289 
    290 size_t CancelableSyncSocket::Send(const void* buffer, size_t length) {
    291   static const DWORD kWaitTimeOutInMs = 500;
    292   return CancelableFileOperation(
    293       &WriteFile, handle_, reinterpret_cast<const char*>(buffer),
    294       length, &file_operation_, &shutdown_event_, this, kWaitTimeOutInMs);
    295 }
    296 
    297 size_t CancelableSyncSocket::Receive(void* buffer, size_t length) {
    298   return CancelableFileOperation(
    299       &ReadFile, handle_, reinterpret_cast<char*>(buffer), length,
    300       &file_operation_, &shutdown_event_, this, INFINITE);
    301 }
    302 
    303 size_t CancelableSyncSocket::ReceiveWithTimeout(void* buffer,
    304                                                 size_t length,
    305                                                 TimeDelta timeout) {
    306   return CancelableFileOperation(
    307       &ReadFile, handle_, reinterpret_cast<char*>(buffer), length,
    308       &file_operation_, &shutdown_event_, this, timeout.InMilliseconds());
    309 }
    310 
    311 // static
    312 bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a,
    313                                       CancelableSyncSocket* socket_b) {
    314   return CreatePairImpl(&socket_a->handle_, &socket_b->handle_, true);
    315 }
    316 
    317 }  // namespace base
    318