1 // Copyright 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "cc/animation/animation.h" 6 7 #include <cmath> 8 9 #include "base/debug/trace_event.h" 10 #include "base/strings/string_util.h" 11 #include "cc/animation/animation_curve.h" 12 13 namespace { 14 15 // This should match the RunState enum. 16 static const char* const s_runStateNames[] = { 17 "WaitingForTargetAvailability", 18 "WaitingForDeletion", 19 "Starting", 20 "Running", 21 "Paused", 22 "Finished", 23 "Aborted" 24 }; 25 26 COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize) == 27 arraysize(s_runStateNames), 28 RunState_names_match_enum); 29 30 // This should match the TargetProperty enum. 31 static const char* const s_targetPropertyNames[] = { 32 "Transform", 33 "Opacity", 34 "Filter", 35 "BackgroundColor", 36 "ScrollOffset" 37 }; 38 39 COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize) == 40 arraysize(s_targetPropertyNames), 41 TargetProperty_names_match_enum); 42 43 } // namespace 44 45 namespace cc { 46 47 scoped_ptr<Animation> Animation::Create( 48 scoped_ptr<AnimationCurve> curve, 49 int animation_id, 50 int group_id, 51 TargetProperty target_property) { 52 return make_scoped_ptr(new Animation(curve.Pass(), 53 animation_id, 54 group_id, 55 target_property)); } 56 57 Animation::Animation(scoped_ptr<AnimationCurve> curve, 58 int animation_id, 59 int group_id, 60 TargetProperty target_property) 61 : curve_(curve.Pass()), 62 id_(animation_id), 63 group_(group_id), 64 target_property_(target_property), 65 run_state_(WaitingForTargetAvailability), 66 iterations_(1), 67 start_time_(0), 68 alternates_direction_(false), 69 time_offset_(0), 70 needs_synchronized_start_time_(false), 71 received_finished_event_(false), 72 suspended_(false), 73 pause_time_(0), 74 total_paused_time_(0), 75 is_controlling_instance_(false), 76 is_impl_only_(false) {} 77 78 Animation::~Animation() { 79 if (run_state_ == Running || run_state_ == Paused) 80 SetRunState(Aborted, 0); 81 } 82 83 void Animation::SetRunState(RunState run_state, double monotonic_time) { 84 if (suspended_) 85 return; 86 87 char name_buffer[256]; 88 base::snprintf(name_buffer, 89 sizeof(name_buffer), 90 "%s-%d%s", 91 s_targetPropertyNames[target_property_], 92 group_, 93 is_controlling_instance_ ? "(impl)" : ""); 94 95 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability || 96 run_state_ == Starting; 97 98 if (is_waiting_to_start && run_state == Running) { 99 TRACE_EVENT_ASYNC_BEGIN1( 100 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); 101 } 102 103 bool was_finished = is_finished(); 104 105 const char* old_run_state_name = s_runStateNames[run_state_]; 106 107 if (run_state == Running && run_state_ == Paused) 108 total_paused_time_ += monotonic_time - pause_time_; 109 else if (run_state == Paused) 110 pause_time_ = monotonic_time; 111 run_state_ = run_state; 112 113 const char* new_run_state_name = s_runStateNames[run_state]; 114 115 if (!was_finished && is_finished()) 116 TRACE_EVENT_ASYNC_END0("cc", "Animation", this); 117 118 char state_buffer[256]; 119 base::snprintf(state_buffer, 120 sizeof(state_buffer), 121 "%s->%s", 122 old_run_state_name, 123 new_run_state_name); 124 125 TRACE_EVENT_INSTANT2("cc", 126 "LayerAnimationController::SetRunState", 127 TRACE_EVENT_SCOPE_THREAD, 128 "Name", 129 TRACE_STR_COPY(name_buffer), 130 "State", 131 TRACE_STR_COPY(state_buffer)); 132 } 133 134 void Animation::Suspend(double monotonic_time) { 135 SetRunState(Paused, monotonic_time); 136 suspended_ = true; 137 } 138 139 void Animation::Resume(double monotonic_time) { 140 suspended_ = false; 141 SetRunState(Running, monotonic_time); 142 } 143 144 bool Animation::IsFinishedAt(double monotonic_time) const { 145 if (is_finished()) 146 return true; 147 148 if (needs_synchronized_start_time_) 149 return false; 150 151 return run_state_ == Running && 152 iterations_ >= 0 && 153 iterations_ * curve_->Duration() <= (monotonic_time - 154 start_time() - 155 total_paused_time_ + 156 time_offset_); 157 } 158 159 double Animation::TrimTimeToCurrentIteration(double monotonic_time) const { 160 double trimmed = monotonic_time + time_offset_; 161 162 // If we're paused, time is 'stuck' at the pause time. 163 if (run_state_ == Paused) 164 trimmed = pause_time_; 165 166 // Returned time should always be relative to the start time and should 167 // subtract all time spent paused. 168 trimmed -= start_time_ + total_paused_time_; 169 170 // If we're just starting or we're waiting on receiving a start time, 171 // time is 'stuck' at the initial state. 172 if ((run_state_ == Starting && !has_set_start_time()) || 173 needs_synchronized_start_time()) 174 trimmed = time_offset_; 175 176 // Zero is always the start of the animation. 177 if (trimmed <= 0) 178 return 0; 179 180 // Always return zero if we have no iterations. 181 if (!iterations_) 182 return 0; 183 184 // Don't attempt to trim if we have no duration. 185 if (curve_->Duration() <= 0) 186 return 0; 187 188 // If less than an iteration duration, just return trimmed. 189 if (trimmed < curve_->Duration()) 190 return trimmed; 191 192 // If greater than or equal to the total duration, return iteration duration. 193 if (iterations_ >= 0 && trimmed >= curve_->Duration() * iterations_) { 194 if (alternates_direction_ && !(iterations_ % 2)) 195 return 0; 196 return curve_->Duration(); 197 } 198 199 // We need to know the current iteration if we're alternating. 200 int iteration = static_cast<int>(trimmed / curve_->Duration()); 201 202 // Calculate x where trimmed = x + n * curve_->Duration() for some positive 203 // integer n. 204 trimmed = fmod(trimmed, curve_->Duration()); 205 206 // If we're alternating and on an odd iteration, reverse the direction. 207 if (alternates_direction_ && iteration % 2 == 1) 208 return curve_->Duration() - trimmed; 209 210 return trimmed; 211 } 212 213 scoped_ptr<Animation> Animation::Clone() const { 214 return CloneAndInitialize(run_state_, start_time_); 215 } 216 217 scoped_ptr<Animation> Animation::CloneAndInitialize(RunState initial_run_state, 218 double start_time) const { 219 scoped_ptr<Animation> to_return( 220 new Animation(curve_->Clone(), id_, group_, target_property_)); 221 to_return->run_state_ = initial_run_state; 222 to_return->iterations_ = iterations_; 223 to_return->start_time_ = start_time; 224 to_return->pause_time_ = pause_time_; 225 to_return->total_paused_time_ = total_paused_time_; 226 to_return->time_offset_ = time_offset_; 227 to_return->alternates_direction_ = alternates_direction_; 228 DCHECK(!to_return->is_controlling_instance_); 229 to_return->is_controlling_instance_ = true; 230 return to_return.Pass(); 231 } 232 233 void Animation::PushPropertiesTo(Animation* other) const { 234 // Currently, we only push changes due to pausing and resuming animations on 235 // the main thread. 236 if (run_state_ == Animation::Paused || 237 other->run_state_ == Animation::Paused) { 238 other->run_state_ = run_state_; 239 other->pause_time_ = pause_time_; 240 other->total_paused_time_ = total_paused_time_; 241 } 242 } 243 244 } // namespace cc 245