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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/animation/animation.h"
      6 
      7 #include <cmath>
      8 
      9 #include "base/debug/trace_event.h"
     10 #include "base/strings/string_util.h"
     11 #include "cc/animation/animation_curve.h"
     12 
     13 namespace {
     14 
     15 // This should match the RunState enum.
     16 static const char* const s_runStateNames[] = {
     17   "WaitingForTargetAvailability",
     18   "WaitingForDeletion",
     19   "Starting",
     20   "Running",
     21   "Paused",
     22   "Finished",
     23   "Aborted"
     24 };
     25 
     26 COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize) ==
     27                arraysize(s_runStateNames),
     28                RunState_names_match_enum);
     29 
     30 // This should match the TargetProperty enum.
     31 static const char* const s_targetPropertyNames[] = {
     32   "Transform",
     33   "Opacity",
     34   "Filter",
     35   "BackgroundColor",
     36   "ScrollOffset"
     37 };
     38 
     39 COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize) ==
     40                arraysize(s_targetPropertyNames),
     41                TargetProperty_names_match_enum);
     42 
     43 }  // namespace
     44 
     45 namespace cc {
     46 
     47 scoped_ptr<Animation> Animation::Create(
     48     scoped_ptr<AnimationCurve> curve,
     49     int animation_id,
     50     int group_id,
     51     TargetProperty target_property) {
     52   return make_scoped_ptr(new Animation(curve.Pass(),
     53                                        animation_id,
     54                                        group_id,
     55                                        target_property)); }
     56 
     57 Animation::Animation(scoped_ptr<AnimationCurve> curve,
     58                      int animation_id,
     59                      int group_id,
     60                      TargetProperty target_property)
     61     : curve_(curve.Pass()),
     62       id_(animation_id),
     63       group_(group_id),
     64       target_property_(target_property),
     65       run_state_(WaitingForTargetAvailability),
     66       iterations_(1),
     67       start_time_(0),
     68       alternates_direction_(false),
     69       time_offset_(0),
     70       needs_synchronized_start_time_(false),
     71       received_finished_event_(false),
     72       suspended_(false),
     73       pause_time_(0),
     74       total_paused_time_(0),
     75       is_controlling_instance_(false),
     76       is_impl_only_(false) {}
     77 
     78 Animation::~Animation() {
     79   if (run_state_ == Running || run_state_ == Paused)
     80     SetRunState(Aborted, 0);
     81 }
     82 
     83 void Animation::SetRunState(RunState run_state, double monotonic_time) {
     84   if (suspended_)
     85     return;
     86 
     87   char name_buffer[256];
     88   base::snprintf(name_buffer,
     89                  sizeof(name_buffer),
     90                  "%s-%d%s",
     91                  s_targetPropertyNames[target_property_],
     92                  group_,
     93                  is_controlling_instance_ ? "(impl)" : "");
     94 
     95   bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability ||
     96                              run_state_ == Starting;
     97 
     98   if (is_waiting_to_start && run_state == Running) {
     99     TRACE_EVENT_ASYNC_BEGIN1(
    100         "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer));
    101   }
    102 
    103   bool was_finished = is_finished();
    104 
    105   const char* old_run_state_name = s_runStateNames[run_state_];
    106 
    107   if (run_state == Running && run_state_ == Paused)
    108     total_paused_time_ += monotonic_time - pause_time_;
    109   else if (run_state == Paused)
    110     pause_time_ = monotonic_time;
    111   run_state_ = run_state;
    112 
    113   const char* new_run_state_name = s_runStateNames[run_state];
    114 
    115   if (!was_finished && is_finished())
    116     TRACE_EVENT_ASYNC_END0("cc", "Animation", this);
    117 
    118   char state_buffer[256];
    119   base::snprintf(state_buffer,
    120                  sizeof(state_buffer),
    121                  "%s->%s",
    122                  old_run_state_name,
    123                  new_run_state_name);
    124 
    125   TRACE_EVENT_INSTANT2("cc",
    126                        "LayerAnimationController::SetRunState",
    127                        TRACE_EVENT_SCOPE_THREAD,
    128                        "Name",
    129                        TRACE_STR_COPY(name_buffer),
    130                        "State",
    131                        TRACE_STR_COPY(state_buffer));
    132 }
    133 
    134 void Animation::Suspend(double monotonic_time) {
    135   SetRunState(Paused, monotonic_time);
    136   suspended_ = true;
    137 }
    138 
    139 void Animation::Resume(double monotonic_time) {
    140   suspended_ = false;
    141   SetRunState(Running, monotonic_time);
    142 }
    143 
    144 bool Animation::IsFinishedAt(double monotonic_time) const {
    145   if (is_finished())
    146     return true;
    147 
    148   if (needs_synchronized_start_time_)
    149     return false;
    150 
    151   return run_state_ == Running &&
    152          iterations_ >= 0 &&
    153          iterations_ * curve_->Duration() <= (monotonic_time -
    154                                               start_time() -
    155                                               total_paused_time_ +
    156                                               time_offset_);
    157 }
    158 
    159 double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
    160   double trimmed = monotonic_time + time_offset_;
    161 
    162   // If we're paused, time is 'stuck' at the pause time.
    163   if (run_state_ == Paused)
    164     trimmed = pause_time_;
    165 
    166   // Returned time should always be relative to the start time and should
    167   // subtract all time spent paused.
    168   trimmed -= start_time_ + total_paused_time_;
    169 
    170   // If we're just starting or we're waiting on receiving a start time,
    171   // time is 'stuck' at the initial state.
    172   if ((run_state_ == Starting && !has_set_start_time()) ||
    173       needs_synchronized_start_time())
    174     trimmed = time_offset_;
    175 
    176   // Zero is always the start of the animation.
    177   if (trimmed <= 0)
    178     return 0;
    179 
    180   // Always return zero if we have no iterations.
    181   if (!iterations_)
    182     return 0;
    183 
    184   // Don't attempt to trim if we have no duration.
    185   if (curve_->Duration() <= 0)
    186     return 0;
    187 
    188   // If less than an iteration duration, just return trimmed.
    189   if (trimmed < curve_->Duration())
    190     return trimmed;
    191 
    192   // If greater than or equal to the total duration, return iteration duration.
    193   if (iterations_ >= 0 && trimmed >= curve_->Duration() * iterations_) {
    194     if (alternates_direction_ && !(iterations_ % 2))
    195       return 0;
    196     return curve_->Duration();
    197   }
    198 
    199   // We need to know the current iteration if we're alternating.
    200   int iteration = static_cast<int>(trimmed / curve_->Duration());
    201 
    202   // Calculate x where trimmed = x + n * curve_->Duration() for some positive
    203   // integer n.
    204   trimmed = fmod(trimmed, curve_->Duration());
    205 
    206   // If we're alternating and on an odd iteration, reverse the direction.
    207   if (alternates_direction_ && iteration % 2 == 1)
    208     return curve_->Duration() - trimmed;
    209 
    210   return trimmed;
    211 }
    212 
    213 scoped_ptr<Animation> Animation::Clone() const {
    214   return CloneAndInitialize(run_state_, start_time_);
    215 }
    216 
    217 scoped_ptr<Animation> Animation::CloneAndInitialize(RunState initial_run_state,
    218                                                     double start_time) const {
    219   scoped_ptr<Animation> to_return(
    220       new Animation(curve_->Clone(), id_, group_, target_property_));
    221   to_return->run_state_ = initial_run_state;
    222   to_return->iterations_ = iterations_;
    223   to_return->start_time_ = start_time;
    224   to_return->pause_time_ = pause_time_;
    225   to_return->total_paused_time_ = total_paused_time_;
    226   to_return->time_offset_ = time_offset_;
    227   to_return->alternates_direction_ = alternates_direction_;
    228   DCHECK(!to_return->is_controlling_instance_);
    229   to_return->is_controlling_instance_ = true;
    230   return to_return.Pass();
    231 }
    232 
    233 void Animation::PushPropertiesTo(Animation* other) const {
    234   // Currently, we only push changes due to pausing and resuming animations on
    235   // the main thread.
    236   if (run_state_ == Animation::Paused ||
    237       other->run_state_ == Animation::Paused) {
    238     other->run_state_ = run_state_;
    239     other->pause_time_ = pause_time_;
    240     other->total_paused_time_ = total_paused_time_;
    241   }
    242 }
    243 
    244 }  // namespace cc
    245