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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/layers/video_layer_impl.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/logging.h"
      9 #include "cc/layers/quad_sink.h"
     10 #include "cc/layers/video_frame_provider_client_impl.h"
     11 #include "cc/quads/io_surface_draw_quad.h"
     12 #include "cc/quads/stream_video_draw_quad.h"
     13 #include "cc/quads/texture_draw_quad.h"
     14 #include "cc/quads/yuv_video_draw_quad.h"
     15 #include "cc/resources/resource_provider.h"
     16 #include "cc/resources/single_release_callback.h"
     17 #include "cc/trees/layer_tree_impl.h"
     18 #include "cc/trees/proxy.h"
     19 #include "media/base/video_frame.h"
     20 
     21 #if defined(VIDEO_HOLE)
     22 #include "cc/quads/solid_color_draw_quad.h"
     23 #endif  // defined(VIDEO_HOLE)
     24 
     25 namespace cc {
     26 
     27 // static
     28 scoped_ptr<VideoLayerImpl> VideoLayerImpl::Create(
     29     LayerTreeImpl* tree_impl,
     30     int id,
     31     VideoFrameProvider* provider) {
     32   scoped_ptr<VideoLayerImpl> layer(new VideoLayerImpl(tree_impl, id));
     33   layer->SetProviderClientImpl(VideoFrameProviderClientImpl::Create(provider));
     34   DCHECK(tree_impl->proxy()->IsImplThread());
     35   DCHECK(tree_impl->proxy()->IsMainThreadBlocked());
     36   return layer.Pass();
     37 }
     38 
     39 VideoLayerImpl::VideoLayerImpl(LayerTreeImpl* tree_impl, int id)
     40     : LayerImpl(tree_impl, id),
     41       frame_(NULL) {}
     42 
     43 VideoLayerImpl::~VideoLayerImpl() {
     44   if (!provider_client_impl_->Stopped()) {
     45     // In impl side painting, we may have a pending and active layer
     46     // associated with the video provider at the same time. Both have a ref
     47     // on the VideoFrameProviderClientImpl, but we stop when the first
     48     // LayerImpl (the one on the pending tree) is destroyed since we know
     49     // the main thread is blocked for this commit.
     50     DCHECK(layer_tree_impl()->proxy()->IsImplThread());
     51     DCHECK(layer_tree_impl()->proxy()->IsMainThreadBlocked());
     52     provider_client_impl_->Stop();
     53   }
     54 }
     55 
     56 scoped_ptr<LayerImpl> VideoLayerImpl::CreateLayerImpl(
     57     LayerTreeImpl* tree_impl) {
     58   return scoped_ptr<LayerImpl>(new VideoLayerImpl(tree_impl, id()));
     59 }
     60 
     61 void VideoLayerImpl::PushPropertiesTo(LayerImpl* layer) {
     62   LayerImpl::PushPropertiesTo(layer);
     63 
     64   VideoLayerImpl* other = static_cast<VideoLayerImpl*>(layer);
     65   other->SetProviderClientImpl(provider_client_impl_);
     66 }
     67 
     68 void VideoLayerImpl::DidBecomeActive() {
     69   provider_client_impl_->set_active_video_layer(this);
     70 }
     71 
     72 bool VideoLayerImpl::WillDraw(DrawMode draw_mode,
     73                               ResourceProvider* resource_provider) {
     74   if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
     75     return false;
     76 
     77   // Explicitly acquire and release the provider mutex so it can be held from
     78   // WillDraw to DidDraw. Since the compositor thread is in the middle of
     79   // drawing, the layer will not be destroyed before DidDraw is called.
     80   // Therefore, the only thing that will prevent this lock from being released
     81   // is the GPU process locking it. As the GPU process can't cause the
     82   // destruction of the provider (calling StopUsingProvider), holding this
     83   // lock should not cause a deadlock.
     84   frame_ = provider_client_impl_->AcquireLockAndCurrentFrame();
     85 
     86   if (!frame_.get()) {
     87     // Drop any resources used by the updater if there is no frame to display.
     88     updater_.reset();
     89 
     90     provider_client_impl_->ReleaseLock();
     91     return false;
     92   }
     93 
     94   if (!LayerImpl::WillDraw(draw_mode, resource_provider))
     95     return false;
     96 
     97   if (!updater_) {
     98     updater_.reset(
     99         new VideoResourceUpdater(layer_tree_impl()->context_provider(),
    100                                  layer_tree_impl()->resource_provider()));
    101   }
    102 
    103   VideoFrameExternalResources external_resources =
    104       updater_->CreateExternalResourcesFromVideoFrame(frame_);
    105   frame_resource_type_ = external_resources.type;
    106 
    107   if (external_resources.type ==
    108       VideoFrameExternalResources::SOFTWARE_RESOURCE) {
    109     software_resources_ = external_resources.software_resources;
    110     software_release_callback_ =
    111         external_resources.software_release_callback;
    112     return true;
    113   }
    114 
    115   DCHECK_EQ(external_resources.mailboxes.size(),
    116             external_resources.release_callbacks.size());
    117   for (size_t i = 0; i < external_resources.mailboxes.size(); ++i) {
    118     unsigned resource_id = resource_provider->CreateResourceFromTextureMailbox(
    119         external_resources.mailboxes[i],
    120         SingleReleaseCallback::Create(external_resources.release_callbacks[i]));
    121     frame_resources_.push_back(resource_id);
    122   }
    123 
    124   return true;
    125 }
    126 
    127 void VideoLayerImpl::AppendQuads(QuadSink* quad_sink,
    128                                  AppendQuadsData* append_quads_data) {
    129   DCHECK(frame_.get());
    130 
    131   SharedQuadState* shared_quad_state =
    132       quad_sink->UseSharedQuadState(CreateSharedQuadState());
    133   AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
    134 
    135   gfx::Rect quad_rect(content_bounds());
    136   gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
    137   gfx::Rect visible_rect = frame_->visible_rect();
    138   gfx::Size coded_size = frame_->coded_size();
    139 
    140   // Pixels for macroblocked formats.
    141   float tex_width_scale =
    142       static_cast<float>(visible_rect.width()) / coded_size.width();
    143   float tex_height_scale =
    144       static_cast<float>(visible_rect.height()) / coded_size.height();
    145 
    146   switch (frame_resource_type_) {
    147     // TODO(danakj): Remove this, hide it in the hardware path.
    148     case VideoFrameExternalResources::SOFTWARE_RESOURCE: {
    149       DCHECK_EQ(frame_resources_.size(), 0u);
    150       DCHECK_EQ(software_resources_.size(), 1u);
    151       if (software_resources_.size() < 1u)
    152         break;
    153       bool premultiplied_alpha = true;
    154       gfx::PointF uv_top_left(0.f, 0.f);
    155       gfx::PointF uv_bottom_right(tex_width_scale, tex_height_scale);
    156       float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
    157       bool flipped = false;
    158       scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
    159       texture_quad->SetNew(shared_quad_state,
    160                            quad_rect,
    161                            opaque_rect,
    162                            software_resources_[0],
    163                            premultiplied_alpha,
    164                            uv_top_left,
    165                            uv_bottom_right,
    166                            SK_ColorTRANSPARENT,
    167                            opacity,
    168                            flipped);
    169       quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data);
    170       break;
    171     }
    172     case VideoFrameExternalResources::YUV_RESOURCE: {
    173       DCHECK_GE(frame_resources_.size(), 3u);
    174       if (frame_resources_.size() < 3u)
    175         break;
    176       gfx::SizeF tex_scale(tex_width_scale, tex_height_scale);
    177       scoped_ptr<YUVVideoDrawQuad> yuv_video_quad = YUVVideoDrawQuad::Create();
    178       yuv_video_quad->SetNew(shared_quad_state,
    179                              quad_rect,
    180                              opaque_rect,
    181                              tex_scale,
    182                              frame_resources_[0],
    183                              frame_resources_[1],
    184                              frame_resources_[2],
    185                              frame_resources_.size() > 3 ?
    186                                  frame_resources_[3] : 0);
    187       quad_sink->Append(yuv_video_quad.PassAs<DrawQuad>(), append_quads_data);
    188       break;
    189     }
    190     case VideoFrameExternalResources::RGB_RESOURCE: {
    191       DCHECK_EQ(frame_resources_.size(), 1u);
    192       if (frame_resources_.size() < 1u)
    193         break;
    194       bool premultiplied_alpha = true;
    195       gfx::PointF uv_top_left(0.f, 0.f);
    196       gfx::PointF uv_bottom_right(tex_width_scale, tex_height_scale);
    197       float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
    198       bool flipped = false;
    199       scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
    200       texture_quad->SetNew(shared_quad_state,
    201                            quad_rect,
    202                            opaque_rect,
    203                            frame_resources_[0],
    204                            premultiplied_alpha,
    205                            uv_top_left,
    206                            uv_bottom_right,
    207                            SK_ColorTRANSPARENT,
    208                            opacity,
    209                            flipped);
    210       quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data);
    211       break;
    212     }
    213     case VideoFrameExternalResources::STREAM_TEXTURE_RESOURCE: {
    214       DCHECK_EQ(frame_resources_.size(), 1u);
    215       if (frame_resources_.size() < 1u)
    216         break;
    217       gfx::Transform scale;
    218       scale.Scale(tex_width_scale, tex_height_scale);
    219       scoped_ptr<StreamVideoDrawQuad> stream_video_quad =
    220           StreamVideoDrawQuad::Create();
    221       stream_video_quad->SetNew(
    222           shared_quad_state,
    223           quad_rect,
    224           opaque_rect,
    225           frame_resources_[0],
    226           scale * provider_client_impl_->stream_texture_matrix());
    227       quad_sink->Append(stream_video_quad.PassAs<DrawQuad>(),
    228                         append_quads_data);
    229       break;
    230     }
    231     case VideoFrameExternalResources::IO_SURFACE: {
    232       DCHECK_EQ(frame_resources_.size(), 1u);
    233       if (frame_resources_.size() < 1u)
    234         break;
    235       gfx::Size visible_size(visible_rect.width(), visible_rect.height());
    236       scoped_ptr<IOSurfaceDrawQuad> io_surface_quad =
    237           IOSurfaceDrawQuad::Create();
    238       io_surface_quad->SetNew(shared_quad_state,
    239                               quad_rect,
    240                               opaque_rect,
    241                               visible_size,
    242                               frame_resources_[0],
    243                               IOSurfaceDrawQuad::UNFLIPPED);
    244       quad_sink->Append(io_surface_quad.PassAs<DrawQuad>(),
    245                         append_quads_data);
    246       break;
    247     }
    248 #if defined(VIDEO_HOLE)
    249     // This block and other blocks wrapped around #if defined(GOOGLE_TV) is not
    250     // maintained by the general compositor team. Please contact the following
    251     // people instead:
    252     //
    253     // wonsik (at) chromium.org
    254     // ycheo (at) chromium.org
    255     case VideoFrameExternalResources::HOLE: {
    256       DCHECK_EQ(frame_resources_.size(), 0u);
    257       scoped_ptr<SolidColorDrawQuad> solid_color_draw_quad =
    258           SolidColorDrawQuad::Create();
    259 
    260       // Create a solid color quad with transparent black and force no
    261       // blending / no anti-aliasing.
    262       solid_color_draw_quad->SetAll(
    263           shared_quad_state, quad_rect, quad_rect, quad_rect, false,
    264           SK_ColorTRANSPARENT, true);
    265       quad_sink->Append(solid_color_draw_quad.PassAs<DrawQuad>(),
    266                         append_quads_data);
    267       break;
    268     }
    269 #endif  // defined(VIDEO_HOLE)
    270     case VideoFrameExternalResources::NONE:
    271       NOTIMPLEMENTED();
    272       break;
    273   }
    274 }
    275 
    276 void VideoLayerImpl::DidDraw(ResourceProvider* resource_provider) {
    277   LayerImpl::DidDraw(resource_provider);
    278 
    279   DCHECK(frame_.get());
    280 
    281   if (frame_resource_type_ ==
    282       VideoFrameExternalResources::SOFTWARE_RESOURCE) {
    283     for (size_t i = 0; i < software_resources_.size(); ++i)
    284       software_release_callback_.Run(0, false);
    285 
    286     software_resources_.clear();
    287     software_release_callback_.Reset();
    288   } else {
    289     for (size_t i = 0; i < frame_resources_.size(); ++i)
    290       resource_provider->DeleteResource(frame_resources_[i]);
    291     frame_resources_.clear();
    292   }
    293 
    294   provider_client_impl_->PutCurrentFrame(frame_);
    295   frame_ = NULL;
    296 
    297   provider_client_impl_->ReleaseLock();
    298 }
    299 
    300 void VideoLayerImpl::DidLoseOutputSurface() {
    301   updater_.reset();
    302 }
    303 
    304 void VideoLayerImpl::SetNeedsRedraw() {
    305   set_update_rect(gfx::UnionRects(update_rect(), gfx::RectF(bounds())));
    306   layer_tree_impl()->SetNeedsRedraw();
    307 }
    308 
    309 void VideoLayerImpl::SetProviderClientImpl(
    310     scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl) {
    311   provider_client_impl_ = provider_client_impl;
    312 }
    313 
    314 const char* VideoLayerImpl::LayerTypeAsString() const {
    315   return "cc::VideoLayerImpl";
    316 }
    317 
    318 }  // namespace cc
    319