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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/resources/layer_updater.h"
      6 
      7 #include "cc/resources/prioritized_resource.h"
      8 
      9 namespace cc {
     10 
     11 LayerUpdater::Resource::Resource(scoped_ptr<PrioritizedResource> texture)
     12     : texture_(texture.Pass()) {}
     13 
     14 LayerUpdater::Resource::~Resource() {}
     15 
     16 }  // namespace cc
     17