Home | History | Annotate | Download | only in ipc
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ipc/ipc_sync_channel.h"
      6 
      7 #include <string>
      8 #include <vector>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/bind.h"
     12 #include "base/logging.h"
     13 #include "base/memory/scoped_ptr.h"
     14 #include "base/message_loop/message_loop.h"
     15 #include "base/process/process_handle.h"
     16 #include "base/run_loop.h"
     17 #include "base/strings/string_util.h"
     18 #include "base/synchronization/waitable_event.h"
     19 #include "base/threading/platform_thread.h"
     20 #include "base/threading/thread.h"
     21 #include "ipc/ipc_listener.h"
     22 #include "ipc/ipc_message.h"
     23 #include "ipc/ipc_sender.h"
     24 #include "ipc/ipc_sync_message_filter.h"
     25 #include "ipc/ipc_sync_message_unittest.h"
     26 #include "testing/gtest/include/gtest/gtest.h"
     27 
     28 using base::WaitableEvent;
     29 
     30 namespace IPC {
     31 namespace {
     32 
     33 // Base class for a "process" with listener and IPC threads.
     34 class Worker : public Listener, public Sender {
     35  public:
     36   // Will create a channel without a name.
     37   Worker(Channel::Mode mode, const std::string& thread_name)
     38       : done_(new WaitableEvent(false, false)),
     39         channel_created_(new WaitableEvent(false, false)),
     40         mode_(mode),
     41         ipc_thread_((thread_name + "_ipc").c_str()),
     42         listener_thread_((thread_name + "_listener").c_str()),
     43         overrided_thread_(NULL),
     44         shutdown_event_(true, false),
     45         is_shutdown_(false) {
     46   }
     47 
     48   // Will create a named channel and use this name for the threads' name.
     49   Worker(const std::string& channel_name, Channel::Mode mode)
     50       : done_(new WaitableEvent(false, false)),
     51         channel_created_(new WaitableEvent(false, false)),
     52         channel_name_(channel_name),
     53         mode_(mode),
     54         ipc_thread_((channel_name + "_ipc").c_str()),
     55         listener_thread_((channel_name + "_listener").c_str()),
     56         overrided_thread_(NULL),
     57         shutdown_event_(true, false),
     58         is_shutdown_(false) {
     59   }
     60 
     61   virtual ~Worker() {
     62     // Shutdown() must be called before destruction.
     63     CHECK(is_shutdown_);
     64   }
     65   void AddRef() { }
     66   void Release() { }
     67   virtual bool Send(Message* msg) OVERRIDE { return channel_->Send(msg); }
     68   bool SendWithTimeout(Message* msg, int timeout_ms) {
     69     return channel_->SendWithTimeout(msg, timeout_ms);
     70   }
     71   void WaitForChannelCreation() { channel_created_->Wait(); }
     72   void CloseChannel() {
     73     DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop());
     74     channel_->Close();
     75   }
     76   void Start() {
     77     StartThread(&listener_thread_, base::MessageLoop::TYPE_DEFAULT);
     78     ListenerThread()->message_loop()->PostTask(
     79         FROM_HERE, base::Bind(&Worker::OnStart, this));
     80   }
     81   void Shutdown() {
     82     // The IPC thread needs to outlive SyncChannel. We can't do this in
     83     // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
     84     // may result in a race conditions. See http://crbug.com/25841.
     85     WaitableEvent listener_done(false, false), ipc_done(false, false);
     86     ListenerThread()->message_loop()->PostTask(
     87         FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
     88                               &listener_done, &ipc_done));
     89     listener_done.Wait();
     90     ipc_done.Wait();
     91     ipc_thread_.Stop();
     92     listener_thread_.Stop();
     93     is_shutdown_ = true;
     94   }
     95   void OverrideThread(base::Thread* overrided_thread) {
     96     DCHECK(overrided_thread_ == NULL);
     97     overrided_thread_ = overrided_thread;
     98   }
     99   bool SendAnswerToLife(bool pump, int timeout, bool succeed) {
    100     int answer = 0;
    101     SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
    102     if (pump)
    103       msg->EnableMessagePumping();
    104     bool result = SendWithTimeout(msg, timeout);
    105     DCHECK_EQ(result, succeed);
    106     DCHECK_EQ(answer, (succeed ? 42 : 0));
    107     return result;
    108   }
    109   bool SendDouble(bool pump, bool succeed) {
    110     int answer = 0;
    111     SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
    112     if (pump)
    113       msg->EnableMessagePumping();
    114     bool result = Send(msg);
    115     DCHECK_EQ(result, succeed);
    116     DCHECK_EQ(answer, (succeed ? 10 : 0));
    117     return result;
    118   }
    119   const std::string& channel_name() { return channel_name_; }
    120   Channel::Mode mode() { return mode_; }
    121   WaitableEvent* done_event() { return done_.get(); }
    122   WaitableEvent* shutdown_event() { return &shutdown_event_; }
    123   void ResetChannel() { channel_.reset(); }
    124   // Derived classes need to call this when they've completed their part of
    125   // the test.
    126   void Done() { done_->Signal(); }
    127 
    128  protected:
    129   SyncChannel* channel() { return channel_.get(); }
    130   // Functions for dervied classes to implement if they wish.
    131   virtual void Run() { }
    132   virtual void OnAnswer(int* answer) { NOTREACHED(); }
    133   virtual void OnAnswerDelay(Message* reply_msg) {
    134     // The message handler map below can only take one entry for
    135     // SyncChannelTestMsg_AnswerToLife, so since some classes want
    136     // the normal version while other want the delayed reply, we
    137     // call the normal version if the derived class didn't override
    138     // this function.
    139     int answer;
    140     OnAnswer(&answer);
    141     SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
    142     Send(reply_msg);
    143   }
    144   virtual void OnDouble(int in, int* out) { NOTREACHED(); }
    145   virtual void OnDoubleDelay(int in, Message* reply_msg) {
    146     int result;
    147     OnDouble(in, &result);
    148     SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
    149     Send(reply_msg);
    150   }
    151 
    152   virtual void OnNestedTestMsg(Message* reply_msg) {
    153     NOTREACHED();
    154   }
    155 
    156   virtual SyncChannel* CreateChannel() {
    157     return new SyncChannel(channel_name_,
    158                            mode_,
    159                            this,
    160                            ipc_thread_.message_loop_proxy().get(),
    161                            true,
    162                            &shutdown_event_);
    163   }
    164 
    165   base::Thread* ListenerThread() {
    166     return overrided_thread_ ? overrided_thread_ : &listener_thread_;
    167   }
    168 
    169   const base::Thread& ipc_thread() const { return ipc_thread_; }
    170 
    171  private:
    172   // Called on the listener thread to create the sync channel.
    173   void OnStart() {
    174     // Link ipc_thread_, listener_thread_ and channel_ altogether.
    175     StartThread(&ipc_thread_, base::MessageLoop::TYPE_IO);
    176     channel_.reset(CreateChannel());
    177     channel_created_->Signal();
    178     Run();
    179   }
    180 
    181   void OnListenerThreadShutdown1(WaitableEvent* listener_event,
    182                                  WaitableEvent* ipc_event) {
    183     // SyncChannel needs to be destructed on the thread that it was created on.
    184     channel_.reset();
    185 
    186     base::RunLoop().RunUntilIdle();
    187 
    188     ipc_thread_.message_loop()->PostTask(
    189         FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this,
    190                               listener_event, ipc_event));
    191   }
    192 
    193   void OnIPCThreadShutdown(WaitableEvent* listener_event,
    194                            WaitableEvent* ipc_event) {
    195     base::RunLoop().RunUntilIdle();
    196     ipc_event->Signal();
    197 
    198     listener_thread_.message_loop()->PostTask(
    199         FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown2, this,
    200                               listener_event));
    201   }
    202 
    203   void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
    204     base::RunLoop().RunUntilIdle();
    205     listener_event->Signal();
    206   }
    207 
    208   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
    209     IPC_BEGIN_MESSAGE_MAP(Worker, message)
    210      IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
    211      IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
    212                                      OnAnswerDelay)
    213      IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
    214                                      OnNestedTestMsg)
    215     IPC_END_MESSAGE_MAP()
    216     return true;
    217   }
    218 
    219   void StartThread(base::Thread* thread, base::MessageLoop::Type type) {
    220     base::Thread::Options options;
    221     options.message_loop_type = type;
    222     thread->StartWithOptions(options);
    223   }
    224 
    225   scoped_ptr<WaitableEvent> done_;
    226   scoped_ptr<WaitableEvent> channel_created_;
    227   std::string channel_name_;
    228   Channel::Mode mode_;
    229   scoped_ptr<SyncChannel> channel_;
    230   base::Thread ipc_thread_;
    231   base::Thread listener_thread_;
    232   base::Thread* overrided_thread_;
    233 
    234   base::WaitableEvent shutdown_event_;
    235 
    236   bool is_shutdown_;
    237 
    238   DISALLOW_COPY_AND_ASSIGN(Worker);
    239 };
    240 
    241 
    242 // Starts the test with the given workers.  This function deletes the workers
    243 // when it's done.
    244 void RunTest(std::vector<Worker*> workers) {
    245   // First we create the workers that are channel servers, or else the other
    246   // workers' channel initialization might fail because the pipe isn't created..
    247   for (size_t i = 0; i < workers.size(); ++i) {
    248     if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) {
    249       workers[i]->Start();
    250       workers[i]->WaitForChannelCreation();
    251     }
    252   }
    253 
    254   // now create the clients
    255   for (size_t i = 0; i < workers.size(); ++i) {
    256     if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG)
    257       workers[i]->Start();
    258   }
    259 
    260   // wait for all the workers to finish
    261   for (size_t i = 0; i < workers.size(); ++i)
    262     workers[i]->done_event()->Wait();
    263 
    264   for (size_t i = 0; i < workers.size(); ++i) {
    265     workers[i]->Shutdown();
    266     delete workers[i];
    267   }
    268 }
    269 
    270 class IPCSyncChannelTest : public testing::Test {
    271  private:
    272   base::MessageLoop message_loop_;
    273 };
    274 
    275 //------------------------------------------------------------------------------
    276 
    277 class SimpleServer : public Worker {
    278  public:
    279   explicit SimpleServer(bool pump_during_send)
    280       : Worker(Channel::MODE_SERVER, "simpler_server"),
    281         pump_during_send_(pump_during_send) { }
    282   virtual void Run() OVERRIDE {
    283     SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
    284     Done();
    285   }
    286 
    287   bool pump_during_send_;
    288 };
    289 
    290 class SimpleClient : public Worker {
    291  public:
    292   SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { }
    293 
    294   virtual void OnAnswer(int* answer) OVERRIDE {
    295     *answer = 42;
    296     Done();
    297   }
    298 };
    299 
    300 void Simple(bool pump_during_send) {
    301   std::vector<Worker*> workers;
    302   workers.push_back(new SimpleServer(pump_during_send));
    303   workers.push_back(new SimpleClient());
    304   RunTest(workers);
    305 }
    306 
    307 // Tests basic synchronous call
    308 TEST_F(IPCSyncChannelTest, Simple) {
    309   Simple(false);
    310   Simple(true);
    311 }
    312 
    313 //------------------------------------------------------------------------------
    314 
    315 // Worker classes which override how the sync channel is created to use the
    316 // two-step initialization (calling the lightweight constructor and then
    317 // ChannelProxy::Init separately) process.
    318 class TwoStepServer : public Worker {
    319  public:
    320   explicit TwoStepServer(bool create_pipe_now)
    321       : Worker(Channel::MODE_SERVER, "simpler_server"),
    322         create_pipe_now_(create_pipe_now) { }
    323 
    324   virtual void Run() OVERRIDE {
    325     SendAnswerToLife(false, base::kNoTimeout, true);
    326     Done();
    327   }
    328 
    329   virtual SyncChannel* CreateChannel() OVERRIDE {
    330     SyncChannel* channel = new SyncChannel(
    331         this, ipc_thread().message_loop_proxy().get(), shutdown_event());
    332     channel->Init(channel_name(), mode(), create_pipe_now_);
    333     return channel;
    334   }
    335 
    336   bool create_pipe_now_;
    337 };
    338 
    339 class TwoStepClient : public Worker {
    340  public:
    341   TwoStepClient(bool create_pipe_now)
    342       : Worker(Channel::MODE_CLIENT, "simple_client"),
    343         create_pipe_now_(create_pipe_now) { }
    344 
    345   virtual void OnAnswer(int* answer) OVERRIDE {
    346     *answer = 42;
    347     Done();
    348   }
    349 
    350   virtual SyncChannel* CreateChannel() OVERRIDE {
    351     SyncChannel* channel = new SyncChannel(
    352         this, ipc_thread().message_loop_proxy().get(), shutdown_event());
    353     channel->Init(channel_name(), mode(), create_pipe_now_);
    354     return channel;
    355   }
    356 
    357   bool create_pipe_now_;
    358 };
    359 
    360 void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) {
    361   std::vector<Worker*> workers;
    362   workers.push_back(new TwoStepServer(create_server_pipe_now));
    363   workers.push_back(new TwoStepClient(create_client_pipe_now));
    364   RunTest(workers);
    365 }
    366 
    367 // Tests basic two-step initialization, where you call the lightweight
    368 // constructor then Init.
    369 TEST_F(IPCSyncChannelTest, TwoStepInitialization) {
    370   TwoStep(false, false);
    371   TwoStep(false, true);
    372   TwoStep(true, false);
    373   TwoStep(true, true);
    374 }
    375 
    376 //------------------------------------------------------------------------------
    377 
    378 class DelayClient : public Worker {
    379  public:
    380   DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { }
    381 
    382   virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
    383     SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
    384     Send(reply_msg);
    385     Done();
    386   }
    387 };
    388 
    389 void DelayReply(bool pump_during_send) {
    390   std::vector<Worker*> workers;
    391   workers.push_back(new SimpleServer(pump_during_send));
    392   workers.push_back(new DelayClient());
    393   RunTest(workers);
    394 }
    395 
    396 // Tests that asynchronous replies work
    397 TEST_F(IPCSyncChannelTest, DelayReply) {
    398   DelayReply(false);
    399   DelayReply(true);
    400 }
    401 
    402 //------------------------------------------------------------------------------
    403 
    404 class NoHangServer : public Worker {
    405  public:
    406   NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send)
    407       : Worker(Channel::MODE_SERVER, "no_hang_server"),
    408         got_first_reply_(got_first_reply),
    409         pump_during_send_(pump_during_send) { }
    410   virtual void Run() OVERRIDE {
    411     SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
    412     got_first_reply_->Signal();
    413 
    414     SendAnswerToLife(pump_during_send_, base::kNoTimeout, false);
    415     Done();
    416   }
    417 
    418   WaitableEvent* got_first_reply_;
    419   bool pump_during_send_;
    420 };
    421 
    422 class NoHangClient : public Worker {
    423  public:
    424   explicit NoHangClient(WaitableEvent* got_first_reply)
    425     : Worker(Channel::MODE_CLIENT, "no_hang_client"),
    426       got_first_reply_(got_first_reply) { }
    427 
    428   virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
    429     // Use the DELAY_REPLY macro so that we can force the reply to be sent
    430     // before this function returns (when the channel will be reset).
    431     SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
    432     Send(reply_msg);
    433     got_first_reply_->Wait();
    434     CloseChannel();
    435     Done();
    436   }
    437 
    438   WaitableEvent* got_first_reply_;
    439 };
    440 
    441 void NoHang(bool pump_during_send) {
    442   WaitableEvent got_first_reply(false, false);
    443   std::vector<Worker*> workers;
    444   workers.push_back(new NoHangServer(&got_first_reply, pump_during_send));
    445   workers.push_back(new NoHangClient(&got_first_reply));
    446   RunTest(workers);
    447 }
    448 
    449 // Tests that caller doesn't hang if receiver dies
    450 TEST_F(IPCSyncChannelTest, NoHang) {
    451   NoHang(false);
    452   NoHang(true);
    453 }
    454 
    455 //------------------------------------------------------------------------------
    456 
    457 class UnblockServer : public Worker {
    458  public:
    459   UnblockServer(bool pump_during_send, bool delete_during_send)
    460     : Worker(Channel::MODE_SERVER, "unblock_server"),
    461       pump_during_send_(pump_during_send),
    462       delete_during_send_(delete_during_send) { }
    463   virtual void Run() OVERRIDE {
    464     if (delete_during_send_) {
    465       // Use custom code since race conditions mean the answer may or may not be
    466       // available.
    467       int answer = 0;
    468       SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
    469       if (pump_during_send_)
    470         msg->EnableMessagePumping();
    471       Send(msg);
    472     } else {
    473       SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
    474     }
    475     Done();
    476   }
    477 
    478   virtual void OnDoubleDelay(int in, Message* reply_msg) OVERRIDE {
    479     SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
    480     Send(reply_msg);
    481     if (delete_during_send_)
    482       ResetChannel();
    483   }
    484 
    485   bool pump_during_send_;
    486   bool delete_during_send_;
    487 };
    488 
    489 class UnblockClient : public Worker {
    490  public:
    491   explicit UnblockClient(bool pump_during_send)
    492     : Worker(Channel::MODE_CLIENT, "unblock_client"),
    493       pump_during_send_(pump_during_send) { }
    494 
    495   virtual void OnAnswer(int* answer) OVERRIDE {
    496     SendDouble(pump_during_send_, true);
    497     *answer = 42;
    498     Done();
    499   }
    500 
    501   bool pump_during_send_;
    502 };
    503 
    504 void Unblock(bool server_pump, bool client_pump, bool delete_during_send) {
    505   std::vector<Worker*> workers;
    506   workers.push_back(new UnblockServer(server_pump, delete_during_send));
    507   workers.push_back(new UnblockClient(client_pump));
    508   RunTest(workers);
    509 }
    510 
    511 // Tests that the caller unblocks to answer a sync message from the receiver.
    512 TEST_F(IPCSyncChannelTest, Unblock) {
    513   Unblock(false, false, false);
    514   Unblock(false, true, false);
    515   Unblock(true, false, false);
    516   Unblock(true, true, false);
    517 }
    518 
    519 //------------------------------------------------------------------------------
    520 
    521 // Tests that the the SyncChannel object can be deleted during a Send.
    522 TEST_F(IPCSyncChannelTest, ChannelDeleteDuringSend) {
    523   Unblock(false, false, true);
    524   Unblock(false, true, true);
    525   Unblock(true, false, true);
    526   Unblock(true, true, true);
    527 }
    528 
    529 //------------------------------------------------------------------------------
    530 
    531 class RecursiveServer : public Worker {
    532  public:
    533   RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second)
    534       : Worker(Channel::MODE_SERVER, "recursive_server"),
    535         expected_send_result_(expected_send_result),
    536         pump_first_(pump_first), pump_second_(pump_second) {}
    537   virtual void Run() OVERRIDE {
    538     SendDouble(pump_first_, expected_send_result_);
    539     Done();
    540   }
    541 
    542   virtual void OnDouble(int in, int* out) OVERRIDE {
    543     *out = in * 2;
    544     SendAnswerToLife(pump_second_, base::kNoTimeout, expected_send_result_);
    545   }
    546 
    547   bool expected_send_result_, pump_first_, pump_second_;
    548 };
    549 
    550 class RecursiveClient : public Worker {
    551  public:
    552   RecursiveClient(bool pump_during_send, bool close_channel)
    553       : Worker(Channel::MODE_CLIENT, "recursive_client"),
    554         pump_during_send_(pump_during_send), close_channel_(close_channel) {}
    555 
    556   virtual void OnDoubleDelay(int in, Message* reply_msg) OVERRIDE {
    557     SendDouble(pump_during_send_, !close_channel_);
    558     if (close_channel_) {
    559       delete reply_msg;
    560     } else {
    561       SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2);
    562       Send(reply_msg);
    563     }
    564     Done();
    565   }
    566 
    567   virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
    568     if (close_channel_) {
    569       delete reply_msg;
    570       CloseChannel();
    571     } else {
    572       SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
    573       Send(reply_msg);
    574     }
    575   }
    576 
    577   bool pump_during_send_, close_channel_;
    578 };
    579 
    580 void Recursive(
    581     bool server_pump_first, bool server_pump_second, bool client_pump) {
    582   std::vector<Worker*> workers;
    583   workers.push_back(
    584       new RecursiveServer(true, server_pump_first, server_pump_second));
    585   workers.push_back(new RecursiveClient(client_pump, false));
    586   RunTest(workers);
    587 }
    588 
    589 // Tests a server calling Send while another Send is pending.
    590 TEST_F(IPCSyncChannelTest, Recursive) {
    591   Recursive(false, false, false);
    592   Recursive(false, false, true);
    593   Recursive(false, true, false);
    594   Recursive(false, true, true);
    595   Recursive(true, false, false);
    596   Recursive(true, false, true);
    597   Recursive(true, true, false);
    598   Recursive(true, true, true);
    599 }
    600 
    601 //------------------------------------------------------------------------------
    602 
    603 void RecursiveNoHang(
    604     bool server_pump_first, bool server_pump_second, bool client_pump) {
    605   std::vector<Worker*> workers;
    606   workers.push_back(
    607       new RecursiveServer(false, server_pump_first, server_pump_second));
    608   workers.push_back(new RecursiveClient(client_pump, true));
    609   RunTest(workers);
    610 }
    611 
    612 // Tests that if a caller makes a sync call during an existing sync call and
    613 // the receiver dies, neither of the Send() calls hang.
    614 TEST_F(IPCSyncChannelTest, RecursiveNoHang) {
    615   RecursiveNoHang(false, false, false);
    616   RecursiveNoHang(false, false, true);
    617   RecursiveNoHang(false, true, false);
    618   RecursiveNoHang(false, true, true);
    619   RecursiveNoHang(true, false, false);
    620   RecursiveNoHang(true, false, true);
    621   RecursiveNoHang(true, true, false);
    622   RecursiveNoHang(true, true, true);
    623 }
    624 
    625 //------------------------------------------------------------------------------
    626 
    627 class MultipleServer1 : public Worker {
    628  public:
    629   explicit MultipleServer1(bool pump_during_send)
    630     : Worker("test_channel1", Channel::MODE_SERVER),
    631       pump_during_send_(pump_during_send) { }
    632 
    633   virtual void Run() OVERRIDE {
    634     SendDouble(pump_during_send_, true);
    635     Done();
    636   }
    637 
    638   bool pump_during_send_;
    639 };
    640 
    641 class MultipleClient1 : public Worker {
    642  public:
    643   MultipleClient1(WaitableEvent* client1_msg_received,
    644                   WaitableEvent* client1_can_reply) :
    645       Worker("test_channel1", Channel::MODE_CLIENT),
    646       client1_msg_received_(client1_msg_received),
    647       client1_can_reply_(client1_can_reply) { }
    648 
    649   virtual void OnDouble(int in, int* out) OVERRIDE {
    650     client1_msg_received_->Signal();
    651     *out = in * 2;
    652     client1_can_reply_->Wait();
    653     Done();
    654   }
    655 
    656  private:
    657   WaitableEvent *client1_msg_received_, *client1_can_reply_;
    658 };
    659 
    660 class MultipleServer2 : public Worker {
    661  public:
    662   MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { }
    663 
    664   virtual void OnAnswer(int* result) OVERRIDE {
    665     *result = 42;
    666     Done();
    667   }
    668 };
    669 
    670 class MultipleClient2 : public Worker {
    671  public:
    672   MultipleClient2(
    673     WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply,
    674     bool pump_during_send)
    675     : Worker("test_channel2", Channel::MODE_CLIENT),
    676       client1_msg_received_(client1_msg_received),
    677       client1_can_reply_(client1_can_reply),
    678       pump_during_send_(pump_during_send) { }
    679 
    680   virtual void Run() OVERRIDE {
    681     client1_msg_received_->Wait();
    682     SendAnswerToLife(pump_during_send_, base::kNoTimeout, true);
    683     client1_can_reply_->Signal();
    684     Done();
    685   }
    686 
    687  private:
    688   WaitableEvent *client1_msg_received_, *client1_can_reply_;
    689   bool pump_during_send_;
    690 };
    691 
    692 void Multiple(bool server_pump, bool client_pump) {
    693   std::vector<Worker*> workers;
    694 
    695   // A shared worker thread so that server1 and server2 run on one thread.
    696   base::Thread worker_thread("Multiple");
    697   ASSERT_TRUE(worker_thread.Start());
    698 
    699   // Server1 sends a sync msg to client1, which blocks the reply until
    700   // server2 (which runs on the same worker thread as server1) responds
    701   // to a sync msg from client2.
    702   WaitableEvent client1_msg_received(false, false);
    703   WaitableEvent client1_can_reply(false, false);
    704 
    705   Worker* worker;
    706 
    707   worker = new MultipleServer2();
    708   worker->OverrideThread(&worker_thread);
    709   workers.push_back(worker);
    710 
    711   worker = new MultipleClient2(
    712       &client1_msg_received, &client1_can_reply, client_pump);
    713   workers.push_back(worker);
    714 
    715   worker = new MultipleServer1(server_pump);
    716   worker->OverrideThread(&worker_thread);
    717   workers.push_back(worker);
    718 
    719   worker = new MultipleClient1(
    720       &client1_msg_received, &client1_can_reply);
    721   workers.push_back(worker);
    722 
    723   RunTest(workers);
    724 }
    725 
    726 // Tests that multiple SyncObjects on the same listener thread can unblock each
    727 // other.
    728 TEST_F(IPCSyncChannelTest, Multiple) {
    729   Multiple(false, false);
    730   Multiple(false, true);
    731   Multiple(true, false);
    732   Multiple(true, true);
    733 }
    734 
    735 //------------------------------------------------------------------------------
    736 
    737 // This class provides server side functionality to test the case where
    738 // multiple sync channels are in use on the same thread on the client and
    739 // nested calls are issued.
    740 class QueuedReplyServer : public Worker {
    741  public:
    742   QueuedReplyServer(base::Thread* listener_thread,
    743                     const std::string& channel_name,
    744                     const std::string& reply_text)
    745       : Worker(channel_name, Channel::MODE_SERVER),
    746         reply_text_(reply_text) {
    747     Worker::OverrideThread(listener_thread);
    748   }
    749 
    750   virtual void OnNestedTestMsg(Message* reply_msg) OVERRIDE {
    751     VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
    752     SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
    753     Send(reply_msg);
    754     Done();
    755   }
    756 
    757  private:
    758   std::string reply_text_;
    759 };
    760 
    761 // The QueuedReplyClient class provides functionality to test the case where
    762 // multiple sync channels are in use on the same thread and they make nested
    763 // sync calls, i.e. while the first channel waits for a response it makes a
    764 // sync call on another channel.
    765 // The callstack should unwind correctly, i.e. the outermost call should
    766 // complete first, and so on.
    767 class QueuedReplyClient : public Worker {
    768  public:
    769   QueuedReplyClient(base::Thread* listener_thread,
    770                     const std::string& channel_name,
    771                     const std::string& expected_text,
    772                     bool pump_during_send)
    773       : Worker(channel_name, Channel::MODE_CLIENT),
    774         pump_during_send_(pump_during_send),
    775         expected_text_(expected_text) {
    776     Worker::OverrideThread(listener_thread);
    777   }
    778 
    779   virtual void Run() OVERRIDE {
    780     std::string response;
    781     SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
    782     if (pump_during_send_)
    783       msg->EnableMessagePumping();
    784     bool result = Send(msg);
    785     DCHECK(result);
    786     DCHECK_EQ(response, expected_text_);
    787 
    788     VLOG(1) << __FUNCTION__ << " Received reply: " << response;
    789     Done();
    790   }
    791 
    792  private:
    793   bool pump_during_send_;
    794   std::string expected_text_;
    795 };
    796 
    797 void QueuedReply(bool client_pump) {
    798   std::vector<Worker*> workers;
    799 
    800   // A shared worker thread for servers
    801   base::Thread server_worker_thread("QueuedReply_ServerListener");
    802   ASSERT_TRUE(server_worker_thread.Start());
    803 
    804   base::Thread client_worker_thread("QueuedReply_ClientListener");
    805   ASSERT_TRUE(client_worker_thread.Start());
    806 
    807   Worker* worker;
    808 
    809   worker = new QueuedReplyServer(&server_worker_thread,
    810                                  "QueuedReply_Server1",
    811                                  "Got first message");
    812   workers.push_back(worker);
    813 
    814   worker = new QueuedReplyServer(&server_worker_thread,
    815                                  "QueuedReply_Server2",
    816                                  "Got second message");
    817   workers.push_back(worker);
    818 
    819   worker = new QueuedReplyClient(&client_worker_thread,
    820                                  "QueuedReply_Server1",
    821                                  "Got first message",
    822                                  client_pump);
    823   workers.push_back(worker);
    824 
    825   worker = new QueuedReplyClient(&client_worker_thread,
    826                                  "QueuedReply_Server2",
    827                                  "Got second message",
    828                                  client_pump);
    829   workers.push_back(worker);
    830 
    831   RunTest(workers);
    832 }
    833 
    834 // While a blocking send is in progress, the listener thread might answer other
    835 // synchronous messages.  This tests that if during the response to another
    836 // message the reply to the original messages comes, it is queued up correctly
    837 // and the original Send is unblocked later.
    838 // We also test that the send call stacks unwind correctly when the channel
    839 // pumps messages while waiting for a response.
    840 TEST_F(IPCSyncChannelTest, QueuedReply) {
    841   QueuedReply(false);
    842   QueuedReply(true);
    843 }
    844 
    845 //------------------------------------------------------------------------------
    846 
    847 class ChattyClient : public Worker {
    848  public:
    849   ChattyClient() :
    850       Worker(Channel::MODE_CLIENT, "chatty_client") { }
    851 
    852   virtual void OnAnswer(int* answer) OVERRIDE {
    853     // The PostMessage limit is 10k.  Send 20% more than that.
    854     const int kMessageLimit = 10000;
    855     const int kMessagesToSend = kMessageLimit * 120 / 100;
    856     for (int i = 0; i < kMessagesToSend; ++i) {
    857       if (!SendDouble(false, true))
    858         break;
    859     }
    860     *answer = 42;
    861     Done();
    862   }
    863 };
    864 
    865 void ChattyServer(bool pump_during_send) {
    866   std::vector<Worker*> workers;
    867   workers.push_back(new UnblockServer(pump_during_send, false));
    868   workers.push_back(new ChattyClient());
    869   RunTest(workers);
    870 }
    871 
    872 // Tests http://b/1093251 - that sending lots of sync messages while
    873 // the receiver is waiting for a sync reply does not overflow the PostMessage
    874 // queue.
    875 TEST_F(IPCSyncChannelTest, ChattyServer) {
    876   ChattyServer(false);
    877   ChattyServer(true);
    878 }
    879 
    880 //------------------------------------------------------------------------------
    881 
    882 class TimeoutServer : public Worker {
    883  public:
    884   TimeoutServer(int timeout_ms,
    885                 std::vector<bool> timeout_seq,
    886                 bool pump_during_send)
    887       : Worker(Channel::MODE_SERVER, "timeout_server"),
    888         timeout_ms_(timeout_ms),
    889         timeout_seq_(timeout_seq),
    890         pump_during_send_(pump_during_send) {
    891   }
    892 
    893   virtual void Run() OVERRIDE {
    894     for (std::vector<bool>::const_iterator iter = timeout_seq_.begin();
    895          iter != timeout_seq_.end(); ++iter) {
    896       SendAnswerToLife(pump_during_send_, timeout_ms_, !*iter);
    897     }
    898     Done();
    899   }
    900 
    901  private:
    902   int timeout_ms_;
    903   std::vector<bool> timeout_seq_;
    904   bool pump_during_send_;
    905 };
    906 
    907 class UnresponsiveClient : public Worker {
    908  public:
    909   explicit UnresponsiveClient(std::vector<bool> timeout_seq)
    910       : Worker(Channel::MODE_CLIENT, "unresponsive_client"),
    911         timeout_seq_(timeout_seq) {
    912   }
    913 
    914   virtual void OnAnswerDelay(Message* reply_msg) OVERRIDE {
    915     DCHECK(!timeout_seq_.empty());
    916     if (!timeout_seq_[0]) {
    917       SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42);
    918       Send(reply_msg);
    919     } else {
    920       // Don't reply.
    921       delete reply_msg;
    922     }
    923     timeout_seq_.erase(timeout_seq_.begin());
    924     if (timeout_seq_.empty())
    925       Done();
    926   }
    927 
    928  private:
    929   // Whether we should time-out or respond to the various messages we receive.
    930   std::vector<bool> timeout_seq_;
    931 };
    932 
    933 void SendWithTimeoutOK(bool pump_during_send) {
    934   std::vector<Worker*> workers;
    935   std::vector<bool> timeout_seq;
    936   timeout_seq.push_back(false);
    937   timeout_seq.push_back(false);
    938   timeout_seq.push_back(false);
    939   workers.push_back(new TimeoutServer(5000, timeout_seq, pump_during_send));
    940   workers.push_back(new SimpleClient());
    941   RunTest(workers);
    942 }
    943 
    944 void SendWithTimeoutTimeout(bool pump_during_send) {
    945   std::vector<Worker*> workers;
    946   std::vector<bool> timeout_seq;
    947   timeout_seq.push_back(true);
    948   timeout_seq.push_back(false);
    949   timeout_seq.push_back(false);
    950   workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
    951   workers.push_back(new UnresponsiveClient(timeout_seq));
    952   RunTest(workers);
    953 }
    954 
    955 void SendWithTimeoutMixedOKAndTimeout(bool pump_during_send) {
    956   std::vector<Worker*> workers;
    957   std::vector<bool> timeout_seq;
    958   timeout_seq.push_back(true);
    959   timeout_seq.push_back(false);
    960   timeout_seq.push_back(false);
    961   timeout_seq.push_back(true);
    962   timeout_seq.push_back(false);
    963   workers.push_back(new TimeoutServer(100, timeout_seq, pump_during_send));
    964   workers.push_back(new UnresponsiveClient(timeout_seq));
    965   RunTest(workers);
    966 }
    967 
    968 // Tests that SendWithTimeout does not time-out if the response comes back fast
    969 // enough.
    970 TEST_F(IPCSyncChannelTest, SendWithTimeoutOK) {
    971   SendWithTimeoutOK(false);
    972   SendWithTimeoutOK(true);
    973 }
    974 
    975 // Tests that SendWithTimeout does time-out.
    976 TEST_F(IPCSyncChannelTest, SendWithTimeoutTimeout) {
    977   SendWithTimeoutTimeout(false);
    978   SendWithTimeoutTimeout(true);
    979 }
    980 
    981 // Sends some message that time-out and some that succeed.
    982 TEST_F(IPCSyncChannelTest, SendWithTimeoutMixedOKAndTimeout) {
    983   SendWithTimeoutMixedOKAndTimeout(false);
    984   SendWithTimeoutMixedOKAndTimeout(true);
    985 }
    986 
    987 //------------------------------------------------------------------------------
    988 
    989 void NestedCallback(Worker* server) {
    990   // Sleep a bit so that we wake up after the reply has been received.
    991   base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
    992   server->SendAnswerToLife(true, base::kNoTimeout, true);
    993 }
    994 
    995 bool timeout_occurred = false;
    996 
    997 void TimeoutCallback() {
    998   timeout_occurred = true;
    999 }
   1000 
   1001 class DoneEventRaceServer : public Worker {
   1002  public:
   1003   DoneEventRaceServer()
   1004       : Worker(Channel::MODE_SERVER, "done_event_race_server") { }
   1005 
   1006   virtual void Run() OVERRIDE {
   1007     base::MessageLoop::current()->PostTask(FROM_HERE,
   1008                                            base::Bind(&NestedCallback, this));
   1009     base::MessageLoop::current()->PostDelayedTask(
   1010         FROM_HERE,
   1011         base::Bind(&TimeoutCallback),
   1012         base::TimeDelta::FromSeconds(9));
   1013     // Even though we have a timeout on the Send, it will succeed since for this
   1014     // bug, the reply message comes back and is deserialized, however the done
   1015     // event wasn't set.  So we indirectly use the timeout task to notice if a
   1016     // timeout occurred.
   1017     SendAnswerToLife(true, 10000, true);
   1018     DCHECK(!timeout_occurred);
   1019     Done();
   1020   }
   1021 };
   1022 
   1023 // Tests http://b/1474092 - that if after the done_event is set but before
   1024 // OnObjectSignaled is called another message is sent out, then after its
   1025 // reply comes back OnObjectSignaled will be called for the first message.
   1026 TEST_F(IPCSyncChannelTest, DoneEventRace) {
   1027   std::vector<Worker*> workers;
   1028   workers.push_back(new DoneEventRaceServer());
   1029   workers.push_back(new SimpleClient());
   1030   RunTest(workers);
   1031 }
   1032 
   1033 //------------------------------------------------------------------------------
   1034 
   1035 class TestSyncMessageFilter : public SyncMessageFilter {
   1036  public:
   1037   TestSyncMessageFilter(base::WaitableEvent* shutdown_event,
   1038                         Worker* worker,
   1039                         scoped_refptr<base::MessageLoopProxy> message_loop)
   1040       : SyncMessageFilter(shutdown_event),
   1041         worker_(worker),
   1042         message_loop_(message_loop) {
   1043   }
   1044 
   1045   virtual void OnFilterAdded(Channel* channel) OVERRIDE {
   1046     SyncMessageFilter::OnFilterAdded(channel);
   1047     message_loop_->PostTask(
   1048         FROM_HERE,
   1049         base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this));
   1050   }
   1051 
   1052   void SendMessageOnHelperThread() {
   1053     int answer = 0;
   1054     bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer));
   1055     DCHECK(result);
   1056     DCHECK_EQ(answer, 42);
   1057 
   1058     worker_->Done();
   1059   }
   1060 
   1061  private:
   1062   virtual ~TestSyncMessageFilter() {}
   1063 
   1064   Worker* worker_;
   1065   scoped_refptr<base::MessageLoopProxy> message_loop_;
   1066 };
   1067 
   1068 class SyncMessageFilterServer : public Worker {
   1069  public:
   1070   SyncMessageFilterServer()
   1071       : Worker(Channel::MODE_SERVER, "sync_message_filter_server"),
   1072         thread_("helper_thread") {
   1073     base::Thread::Options options;
   1074     options.message_loop_type = base::MessageLoop::TYPE_DEFAULT;
   1075     thread_.StartWithOptions(options);
   1076     filter_ = new TestSyncMessageFilter(shutdown_event(), this,
   1077                                         thread_.message_loop_proxy());
   1078   }
   1079 
   1080   virtual void Run() OVERRIDE {
   1081     channel()->AddFilter(filter_.get());
   1082   }
   1083 
   1084   base::Thread thread_;
   1085   scoped_refptr<TestSyncMessageFilter> filter_;
   1086 };
   1087 
   1088 // This class provides functionality to test the case that a Send on the sync
   1089 // channel does not crash after the channel has been closed.
   1090 class ServerSendAfterClose : public Worker {
   1091  public:
   1092   ServerSendAfterClose()
   1093      : Worker(Channel::MODE_SERVER, "simpler_server"),
   1094        send_result_(true) {
   1095   }
   1096 
   1097   bool SendDummy() {
   1098     ListenerThread()->message_loop()->PostTask(
   1099         FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send),
   1100                               this, new SyncChannelTestMsg_NoArgs));
   1101     return true;
   1102   }
   1103 
   1104   bool send_result() const {
   1105     return send_result_;
   1106   }
   1107 
   1108  private:
   1109   virtual void Run() OVERRIDE {
   1110     CloseChannel();
   1111     Done();
   1112   }
   1113 
   1114   virtual bool Send(Message* msg) OVERRIDE {
   1115     send_result_ = Worker::Send(msg);
   1116     Done();
   1117     return send_result_;
   1118   }
   1119 
   1120   bool send_result_;
   1121 };
   1122 
   1123 // Tests basic synchronous call
   1124 TEST_F(IPCSyncChannelTest, SyncMessageFilter) {
   1125   std::vector<Worker*> workers;
   1126   workers.push_back(new SyncMessageFilterServer());
   1127   workers.push_back(new SimpleClient());
   1128   RunTest(workers);
   1129 }
   1130 
   1131 // Test the case when the channel is closed and a Send is attempted after that.
   1132 TEST_F(IPCSyncChannelTest, SendAfterClose) {
   1133   ServerSendAfterClose server;
   1134   server.Start();
   1135 
   1136   server.done_event()->Wait();
   1137   server.done_event()->Reset();
   1138 
   1139   server.SendDummy();
   1140   server.done_event()->Wait();
   1141 
   1142   EXPECT_FALSE(server.send_result());
   1143 
   1144   server.Shutdown();
   1145 }
   1146 
   1147 //------------------------------------------------------------------------------
   1148 
   1149 class RestrictedDispatchServer : public Worker {
   1150  public:
   1151   RestrictedDispatchServer(WaitableEvent* sent_ping_event,
   1152                            WaitableEvent* wait_event)
   1153       : Worker("restricted_channel", Channel::MODE_SERVER),
   1154         sent_ping_event_(sent_ping_event),
   1155         wait_event_(wait_event) { }
   1156 
   1157   void OnDoPing(int ping) {
   1158     // Send an asynchronous message that unblocks the caller.
   1159     Message* msg = new SyncChannelTestMsg_Ping(ping);
   1160     msg->set_unblock(true);
   1161     Send(msg);
   1162     // Signal the event after the message has been sent on the channel, on the
   1163     // IPC thread.
   1164     ipc_thread().message_loop()->PostTask(
   1165         FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this));
   1166   }
   1167 
   1168   void OnPingTTL(int ping, int* out) {
   1169     *out = ping;
   1170     wait_event_->Wait();
   1171   }
   1172 
   1173   base::Thread* ListenerThread() { return Worker::ListenerThread(); }
   1174 
   1175  private:
   1176   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1177     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message)
   1178      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
   1179      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
   1180      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
   1181     IPC_END_MESSAGE_MAP()
   1182     return true;
   1183   }
   1184 
   1185   void OnPingSent() {
   1186     sent_ping_event_->Signal();
   1187   }
   1188 
   1189   void OnNoArgs() { }
   1190   WaitableEvent* sent_ping_event_;
   1191   WaitableEvent* wait_event_;
   1192 };
   1193 
   1194 class NonRestrictedDispatchServer : public Worker {
   1195  public:
   1196   NonRestrictedDispatchServer(WaitableEvent* signal_event)
   1197       : Worker("non_restricted_channel", Channel::MODE_SERVER),
   1198         signal_event_(signal_event) {}
   1199 
   1200   base::Thread* ListenerThread() { return Worker::ListenerThread(); }
   1201 
   1202   void OnDoPingTTL(int ping) {
   1203     int value = 0;
   1204     Send(new SyncChannelTestMsg_PingTTL(ping, &value));
   1205     signal_event_->Signal();
   1206   }
   1207 
   1208  private:
   1209   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1210     IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message)
   1211      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
   1212      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
   1213     IPC_END_MESSAGE_MAP()
   1214     return true;
   1215   }
   1216 
   1217   void OnNoArgs() { }
   1218   WaitableEvent* signal_event_;
   1219 };
   1220 
   1221 class RestrictedDispatchClient : public Worker {
   1222  public:
   1223   RestrictedDispatchClient(WaitableEvent* sent_ping_event,
   1224                            RestrictedDispatchServer* server,
   1225                            NonRestrictedDispatchServer* server2,
   1226                            int* success)
   1227       : Worker("restricted_channel", Channel::MODE_CLIENT),
   1228         ping_(0),
   1229         server_(server),
   1230         server2_(server2),
   1231         success_(success),
   1232         sent_ping_event_(sent_ping_event) {}
   1233 
   1234   virtual void Run() OVERRIDE {
   1235     // Incoming messages from our channel should only be dispatched when we
   1236     // send a message on that same channel.
   1237     channel()->SetRestrictDispatchChannelGroup(1);
   1238 
   1239     server_->ListenerThread()->message_loop()->PostTask(
   1240         FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1));
   1241     sent_ping_event_->Wait();
   1242     Send(new SyncChannelTestMsg_NoArgs);
   1243     if (ping_ == 1)
   1244       ++*success_;
   1245     else
   1246       LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
   1247 
   1248     non_restricted_channel_.reset(
   1249         new SyncChannel("non_restricted_channel",
   1250                         Channel::MODE_CLIENT,
   1251                         this,
   1252                         ipc_thread().message_loop_proxy().get(),
   1253                         true,
   1254                         shutdown_event()));
   1255 
   1256     server_->ListenerThread()->message_loop()->PostTask(
   1257         FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2));
   1258     sent_ping_event_->Wait();
   1259     // Check that the incoming message is *not* dispatched when sending on the
   1260     // non restricted channel.
   1261     // TODO(piman): there is a possibility of a false positive race condition
   1262     // here, if the message that was posted on the server-side end of the pipe
   1263     // is not visible yet on the client side, but I don't know how to solve this
   1264     // without hooking into the internals of SyncChannel. I haven't seen it in
   1265     // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
   1266     // the following to fail).
   1267     non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs);
   1268     if (ping_ == 1)
   1269       ++*success_;
   1270     else
   1271       LOG(ERROR) << "Send dispatched message from restricted channel";
   1272 
   1273     Send(new SyncChannelTestMsg_NoArgs);
   1274     if (ping_ == 2)
   1275       ++*success_;
   1276     else
   1277       LOG(ERROR) << "Send failed to dispatch incoming message on same channel";
   1278 
   1279     // Check that the incoming message on the non-restricted channel is
   1280     // dispatched when sending on the restricted channel.
   1281     server2_->ListenerThread()->message_loop()->PostTask(
   1282         FROM_HERE,
   1283         base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3));
   1284     int value = 0;
   1285     Send(new SyncChannelTestMsg_PingTTL(4, &value));
   1286     if (ping_ == 3 && value == 4)
   1287       ++*success_;
   1288     else
   1289       LOG(ERROR) << "Send failed to dispatch message from unrestricted channel";
   1290 
   1291     non_restricted_channel_->Send(new SyncChannelTestMsg_Done);
   1292     non_restricted_channel_.reset();
   1293     Send(new SyncChannelTestMsg_Done);
   1294     Done();
   1295   }
   1296 
   1297  private:
   1298   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1299     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message)
   1300      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing)
   1301      IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL)
   1302     IPC_END_MESSAGE_MAP()
   1303     return true;
   1304   }
   1305 
   1306   void OnPing(int ping) {
   1307     ping_ = ping;
   1308   }
   1309 
   1310   void OnPingTTL(int ping, IPC::Message* reply) {
   1311     ping_ = ping;
   1312     // This message comes from the NonRestrictedDispatchServer, we have to send
   1313     // the reply back manually.
   1314     SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping);
   1315     non_restricted_channel_->Send(reply);
   1316   }
   1317 
   1318   int ping_;
   1319   RestrictedDispatchServer* server_;
   1320   NonRestrictedDispatchServer* server2_;
   1321   int* success_;
   1322   WaitableEvent* sent_ping_event_;
   1323   scoped_ptr<SyncChannel> non_restricted_channel_;
   1324 };
   1325 
   1326 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
   1327   WaitableEvent sent_ping_event(false, false);
   1328   WaitableEvent wait_event(false, false);
   1329   RestrictedDispatchServer* server =
   1330       new RestrictedDispatchServer(&sent_ping_event, &wait_event);
   1331   NonRestrictedDispatchServer* server2 =
   1332       new NonRestrictedDispatchServer(&wait_event);
   1333 
   1334   int success = 0;
   1335   std::vector<Worker*> workers;
   1336   workers.push_back(server);
   1337   workers.push_back(server2);
   1338   workers.push_back(new RestrictedDispatchClient(
   1339       &sent_ping_event, server, server2, &success));
   1340   RunTest(workers);
   1341   EXPECT_EQ(4, success);
   1342 }
   1343 
   1344 //------------------------------------------------------------------------------
   1345 
   1346 // This test case inspired by crbug.com/108491
   1347 // We create two servers that use the same ListenerThread but have
   1348 // SetRestrictDispatchToSameChannel set to true.
   1349 // We create clients, then use some specific WaitableEvent wait/signalling to
   1350 // ensure that messages get dispatched in a way that causes a deadlock due to
   1351 // a nested dispatch and an eligible message in a higher-level dispatch's
   1352 // delayed_queue. Specifically, we start with client1 about so send an
   1353 // unblocking message to server1, while the shared listener thread for the
   1354 // servers server1 and server2 is about to send a non-unblocking message to
   1355 // client1. At the same time, client2 will be about to send an unblocking
   1356 // message to server2. Server1 will handle the client1->server1 message by
   1357 // telling server2 to send a non-unblocking message to client2.
   1358 // What should happen is that the send to server2 should find the pending,
   1359 // same-context client2->server2 message to dispatch, causing client2 to
   1360 // unblock then handle the server2->client2 message, so that the shared
   1361 // servers' listener thread can then respond to the client1->server1 message.
   1362 // Then client1 can handle the non-unblocking server1->client1 message.
   1363 // The old code would end up in a state where the server2->client2 message is
   1364 // sent, but the client2->server2 message (which is eligible for dispatch, and
   1365 // which is what client2 is waiting for) is stashed in a local delayed_queue
   1366 // that has server1's channel context, causing a deadlock.
   1367 // WaitableEvents in the events array are used to:
   1368 //   event 0: indicate to client1 that server listener is in OnDoServerTask
   1369 //   event 1: indicate to client1 that client2 listener is in OnDoClient2Task
   1370 //   event 2: indicate to server1 that client2 listener is in OnDoClient2Task
   1371 //   event 3: indicate to client2 that server listener is in OnDoServerTask
   1372 
   1373 class RestrictedDispatchDeadlockServer : public Worker {
   1374  public:
   1375   RestrictedDispatchDeadlockServer(int server_num,
   1376                                    WaitableEvent* server_ready_event,
   1377                                    WaitableEvent** events,
   1378                                    RestrictedDispatchDeadlockServer* peer)
   1379       : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER),
   1380         server_num_(server_num),
   1381         server_ready_event_(server_ready_event),
   1382         events_(events),
   1383         peer_(peer) { }
   1384 
   1385   void OnDoServerTask() {
   1386     events_[3]->Signal();
   1387     events_[2]->Wait();
   1388     events_[0]->Signal();
   1389     SendMessageToClient();
   1390   }
   1391 
   1392   virtual void Run() OVERRIDE {
   1393     channel()->SetRestrictDispatchChannelGroup(1);
   1394     server_ready_event_->Signal();
   1395   }
   1396 
   1397   base::Thread* ListenerThread() { return Worker::ListenerThread(); }
   1398 
   1399  private:
   1400   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1401     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message)
   1402      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
   1403      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done)
   1404     IPC_END_MESSAGE_MAP()
   1405     return true;
   1406   }
   1407 
   1408   void OnNoArgs() {
   1409     if (server_num_ == 1) {
   1410       DCHECK(peer_ != NULL);
   1411       peer_->SendMessageToClient();
   1412     }
   1413   }
   1414 
   1415   void SendMessageToClient() {
   1416     Message* msg = new SyncChannelTestMsg_NoArgs;
   1417     msg->set_unblock(false);
   1418     DCHECK(!msg->should_unblock());
   1419     Send(msg);
   1420   }
   1421 
   1422   int server_num_;
   1423   WaitableEvent* server_ready_event_;
   1424   WaitableEvent** events_;
   1425   RestrictedDispatchDeadlockServer* peer_;
   1426 };
   1427 
   1428 class RestrictedDispatchDeadlockClient2 : public Worker {
   1429  public:
   1430   RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server,
   1431                                     WaitableEvent* server_ready_event,
   1432                                     WaitableEvent** events)
   1433       : Worker("channel2", Channel::MODE_CLIENT),
   1434         server_ready_event_(server_ready_event),
   1435         events_(events),
   1436         received_msg_(false),
   1437         received_noarg_reply_(false),
   1438         done_issued_(false) {}
   1439 
   1440   virtual void Run() OVERRIDE {
   1441     server_ready_event_->Wait();
   1442   }
   1443 
   1444   void OnDoClient2Task() {
   1445     events_[3]->Wait();
   1446     events_[1]->Signal();
   1447     events_[2]->Signal();
   1448     DCHECK(received_msg_ == false);
   1449 
   1450     Message* message = new SyncChannelTestMsg_NoArgs;
   1451     message->set_unblock(true);
   1452     Send(message);
   1453     received_noarg_reply_ = true;
   1454   }
   1455 
   1456   base::Thread* ListenerThread() { return Worker::ListenerThread(); }
   1457  private:
   1458   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1459     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message)
   1460      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
   1461     IPC_END_MESSAGE_MAP()
   1462     return true;
   1463   }
   1464 
   1465   void OnNoArgs() {
   1466     received_msg_ = true;
   1467     PossiblyDone();
   1468   }
   1469 
   1470   void PossiblyDone() {
   1471     if (received_noarg_reply_ && received_msg_) {
   1472       DCHECK(done_issued_ == false);
   1473       done_issued_ = true;
   1474       Send(new SyncChannelTestMsg_Done);
   1475       Done();
   1476     }
   1477   }
   1478 
   1479   WaitableEvent* server_ready_event_;
   1480   WaitableEvent** events_;
   1481   bool received_msg_;
   1482   bool received_noarg_reply_;
   1483   bool done_issued_;
   1484 };
   1485 
   1486 class RestrictedDispatchDeadlockClient1 : public Worker {
   1487  public:
   1488   RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server,
   1489                                     RestrictedDispatchDeadlockClient2* peer,
   1490                                     WaitableEvent* server_ready_event,
   1491                                     WaitableEvent** events)
   1492       : Worker("channel1", Channel::MODE_CLIENT),
   1493         server_(server),
   1494         peer_(peer),
   1495         server_ready_event_(server_ready_event),
   1496         events_(events),
   1497         received_msg_(false),
   1498         received_noarg_reply_(false),
   1499         done_issued_(false) {}
   1500 
   1501   virtual void Run() OVERRIDE {
   1502     server_ready_event_->Wait();
   1503     server_->ListenerThread()->message_loop()->PostTask(
   1504         FROM_HERE,
   1505         base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_));
   1506     peer_->ListenerThread()->message_loop()->PostTask(
   1507         FROM_HERE,
   1508         base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_));
   1509     events_[0]->Wait();
   1510     events_[1]->Wait();
   1511     DCHECK(received_msg_ == false);
   1512 
   1513     Message* message = new SyncChannelTestMsg_NoArgs;
   1514     message->set_unblock(true);
   1515     Send(message);
   1516     received_noarg_reply_ = true;
   1517     PossiblyDone();
   1518   }
   1519 
   1520   base::Thread* ListenerThread() { return Worker::ListenerThread(); }
   1521  private:
   1522   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1523     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message)
   1524      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs)
   1525     IPC_END_MESSAGE_MAP()
   1526     return true;
   1527   }
   1528 
   1529   void OnNoArgs() {
   1530     received_msg_ = true;
   1531     PossiblyDone();
   1532   }
   1533 
   1534   void PossiblyDone() {
   1535     if (received_noarg_reply_ && received_msg_) {
   1536       DCHECK(done_issued_ == false);
   1537       done_issued_ = true;
   1538       Send(new SyncChannelTestMsg_Done);
   1539       Done();
   1540     }
   1541   }
   1542 
   1543   RestrictedDispatchDeadlockServer* server_;
   1544   RestrictedDispatchDeadlockClient2* peer_;
   1545   WaitableEvent* server_ready_event_;
   1546   WaitableEvent** events_;
   1547   bool received_msg_;
   1548   bool received_noarg_reply_;
   1549   bool done_issued_;
   1550 };
   1551 
   1552 TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) {
   1553   std::vector<Worker*> workers;
   1554 
   1555   // A shared worker thread so that server1 and server2 run on one thread.
   1556   base::Thread worker_thread("RestrictedDispatchDeadlock");
   1557   ASSERT_TRUE(worker_thread.Start());
   1558 
   1559   WaitableEvent server1_ready(false, false);
   1560   WaitableEvent server2_ready(false, false);
   1561 
   1562   WaitableEvent event0(false, false);
   1563   WaitableEvent event1(false, false);
   1564   WaitableEvent event2(false, false);
   1565   WaitableEvent event3(false, false);
   1566   WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
   1567 
   1568   RestrictedDispatchDeadlockServer* server1;
   1569   RestrictedDispatchDeadlockServer* server2;
   1570   RestrictedDispatchDeadlockClient1* client1;
   1571   RestrictedDispatchDeadlockClient2* client2;
   1572 
   1573   server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events,
   1574                                                  NULL);
   1575   server2->OverrideThread(&worker_thread);
   1576   workers.push_back(server2);
   1577 
   1578   client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready,
   1579                                                   events);
   1580   workers.push_back(client2);
   1581 
   1582   server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events,
   1583                                                  server2);
   1584   server1->OverrideThread(&worker_thread);
   1585   workers.push_back(server1);
   1586 
   1587   client1 = new RestrictedDispatchDeadlockClient1(server1, client2,
   1588                                                   &server1_ready, events);
   1589   workers.push_back(client1);
   1590 
   1591   RunTest(workers);
   1592 }
   1593 
   1594 //------------------------------------------------------------------------------
   1595 
   1596 // This test case inspired by crbug.com/120530
   1597 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
   1598 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
   1599 // re-enter when called from W4 while it's sending a message to W2.
   1600 // The first worker drives the whole test so it must be treated specially.
   1601 
   1602 class RestrictedDispatchPipeWorker : public Worker {
   1603  public:
   1604   RestrictedDispatchPipeWorker(
   1605       const std::string &channel1,
   1606       WaitableEvent* event1,
   1607       const std::string &channel2,
   1608       WaitableEvent* event2,
   1609       int group,
   1610       int* success)
   1611       : Worker(channel1, Channel::MODE_SERVER),
   1612         event1_(event1),
   1613         event2_(event2),
   1614         other_channel_name_(channel2),
   1615         group_(group),
   1616         success_(success) {
   1617   }
   1618 
   1619   void OnPingTTL(int ping, int* ret) {
   1620     *ret = 0;
   1621     if (!ping)
   1622       return;
   1623     other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret));
   1624     ++*ret;
   1625   }
   1626 
   1627   void OnDone() {
   1628     if (is_first())
   1629       return;
   1630     other_channel_->Send(new SyncChannelTestMsg_Done);
   1631     other_channel_.reset();
   1632     Done();
   1633   }
   1634 
   1635   virtual void Run() OVERRIDE {
   1636     channel()->SetRestrictDispatchChannelGroup(group_);
   1637     if (is_first())
   1638       event1_->Signal();
   1639     event2_->Wait();
   1640     other_channel_.reset(
   1641         new SyncChannel(other_channel_name_,
   1642                         Channel::MODE_CLIENT,
   1643                         this,
   1644                         ipc_thread().message_loop_proxy().get(),
   1645                         true,
   1646                         shutdown_event()));
   1647     other_channel_->SetRestrictDispatchChannelGroup(group_);
   1648     if (!is_first()) {
   1649       event1_->Signal();
   1650       return;
   1651     }
   1652     *success_ = 0;
   1653     int value = 0;
   1654     OnPingTTL(3, &value);
   1655     *success_ += (value == 3);
   1656     OnPingTTL(4, &value);
   1657     *success_ += (value == 4);
   1658     OnPingTTL(5, &value);
   1659     *success_ += (value == 5);
   1660     other_channel_->Send(new SyncChannelTestMsg_Done);
   1661     other_channel_.reset();
   1662     Done();
   1663   }
   1664 
   1665   bool is_first() { return !!success_; }
   1666 
   1667  private:
   1668   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1669     IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message)
   1670      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL)
   1671      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone)
   1672     IPC_END_MESSAGE_MAP()
   1673     return true;
   1674   }
   1675 
   1676   scoped_ptr<SyncChannel> other_channel_;
   1677   WaitableEvent* event1_;
   1678   WaitableEvent* event2_;
   1679   std::string other_channel_name_;
   1680   int group_;
   1681   int* success_;
   1682 };
   1683 
   1684 TEST_F(IPCSyncChannelTest, RestrictedDispatch4WayDeadlock) {
   1685   int success = 0;
   1686   std::vector<Worker*> workers;
   1687   WaitableEvent event0(true, false);
   1688   WaitableEvent event1(true, false);
   1689   WaitableEvent event2(true, false);
   1690   WaitableEvent event3(true, false);
   1691   workers.push_back(new RestrictedDispatchPipeWorker(
   1692         "channel0", &event0, "channel1", &event1, 1, &success));
   1693   workers.push_back(new RestrictedDispatchPipeWorker(
   1694         "channel1", &event1, "channel2", &event2, 2, NULL));
   1695   workers.push_back(new RestrictedDispatchPipeWorker(
   1696         "channel2", &event2, "channel3", &event3, 3, NULL));
   1697   workers.push_back(new RestrictedDispatchPipeWorker(
   1698         "channel3", &event3, "channel0", &event0, 4, NULL));
   1699   RunTest(workers);
   1700   EXPECT_EQ(3, success);
   1701 }
   1702 
   1703 //------------------------------------------------------------------------------
   1704 
   1705 // This test case inspired by crbug.com/122443
   1706 // We want to make sure a reply message with the unblock flag set correctly
   1707 // behaves as a reply, not a regular message.
   1708 // We have 3 workers. Server1 will send a message to Server2 (which will block),
   1709 // during which it will dispatch a message comming from Client, at which point
   1710 // it will send another message to Server2. While sending that second message it
   1711 // will receive a reply from Server1 with the unblock flag.
   1712 
   1713 class ReentrantReplyServer1 : public Worker {
   1714  public:
   1715   ReentrantReplyServer1(WaitableEvent* server_ready)
   1716       : Worker("reentrant_reply1", Channel::MODE_SERVER),
   1717         server_ready_(server_ready) { }
   1718 
   1719   virtual void Run() OVERRIDE {
   1720     server2_channel_.reset(
   1721         new SyncChannel("reentrant_reply2",
   1722                         Channel::MODE_CLIENT,
   1723                         this,
   1724                         ipc_thread().message_loop_proxy().get(),
   1725                         true,
   1726                         shutdown_event()));
   1727     server_ready_->Signal();
   1728     Message* msg = new SyncChannelTestMsg_Reentrant1();
   1729     server2_channel_->Send(msg);
   1730     server2_channel_.reset();
   1731     Done();
   1732   }
   1733 
   1734  private:
   1735   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1736     IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message)
   1737      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2)
   1738      IPC_REPLY_HANDLER(OnReply)
   1739     IPC_END_MESSAGE_MAP()
   1740     return true;
   1741   }
   1742 
   1743   void OnReentrant2() {
   1744     Message* msg = new SyncChannelTestMsg_Reentrant3();
   1745     server2_channel_->Send(msg);
   1746   }
   1747 
   1748   void OnReply(const Message& message) {
   1749     // If we get here, the Send() will never receive the reply (thus would
   1750     // hang), so abort instead.
   1751     LOG(FATAL) << "Reply message was dispatched";
   1752   }
   1753 
   1754   WaitableEvent* server_ready_;
   1755   scoped_ptr<SyncChannel> server2_channel_;
   1756 };
   1757 
   1758 class ReentrantReplyServer2 : public Worker {
   1759  public:
   1760   ReentrantReplyServer2()
   1761       : Worker("reentrant_reply2", Channel::MODE_SERVER),
   1762         reply_(NULL) { }
   1763 
   1764  private:
   1765   virtual bool OnMessageReceived(const Message& message) OVERRIDE {
   1766     IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message)
   1767      IPC_MESSAGE_HANDLER_DELAY_REPLY(
   1768          SyncChannelTestMsg_Reentrant1, OnReentrant1)
   1769      IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3)
   1770     IPC_END_MESSAGE_MAP()
   1771     return true;
   1772   }
   1773 
   1774   void OnReentrant1(Message* reply) {
   1775     DCHECK(!reply_);
   1776     reply_ = reply;
   1777   }
   1778 
   1779   void OnReentrant3() {
   1780     DCHECK(reply_);
   1781     Message* reply = reply_;
   1782     reply_ = NULL;
   1783     reply->set_unblock(true);
   1784     Send(reply);
   1785     Done();
   1786   }
   1787 
   1788   Message* reply_;
   1789 };
   1790 
   1791 class ReentrantReplyClient : public Worker {
   1792  public:
   1793   ReentrantReplyClient(WaitableEvent* server_ready)
   1794       : Worker("reentrant_reply1", Channel::MODE_CLIENT),
   1795         server_ready_(server_ready) { }
   1796 
   1797   virtual void Run() OVERRIDE {
   1798     server_ready_->Wait();
   1799     Send(new SyncChannelTestMsg_Reentrant2());
   1800     Done();
   1801   }
   1802 
   1803  private:
   1804   WaitableEvent* server_ready_;
   1805 };
   1806 
   1807 TEST_F(IPCSyncChannelTest, ReentrantReply) {
   1808   std::vector<Worker*> workers;
   1809   WaitableEvent server_ready(false, false);
   1810   workers.push_back(new ReentrantReplyServer2());
   1811   workers.push_back(new ReentrantReplyServer1(&server_ready));
   1812   workers.push_back(new ReentrantReplyClient(&server_ready));
   1813   RunTest(workers);
   1814 }
   1815 
   1816 //------------------------------------------------------------------------------
   1817 
   1818 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
   1819 
   1820 class VerifiedServer : public Worker {
   1821  public:
   1822   VerifiedServer(base::Thread* listener_thread,
   1823                  const std::string& channel_name,
   1824                  const std::string& reply_text)
   1825       : Worker(channel_name, Channel::MODE_SERVER),
   1826         reply_text_(reply_text) {
   1827     Worker::OverrideThread(listener_thread);
   1828   }
   1829 
   1830   virtual void OnNestedTestMsg(Message* reply_msg) OVERRIDE {
   1831     VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_;
   1832     SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_);
   1833     Send(reply_msg);
   1834     ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
   1835     Done();
   1836   }
   1837 
   1838  private:
   1839   std::string reply_text_;
   1840 };
   1841 
   1842 class VerifiedClient : public Worker {
   1843  public:
   1844   VerifiedClient(base::Thread* listener_thread,
   1845                  const std::string& channel_name,
   1846                  const std::string& expected_text)
   1847       : Worker(channel_name, Channel::MODE_CLIENT),
   1848         expected_text_(expected_text) {
   1849     Worker::OverrideThread(listener_thread);
   1850   }
   1851 
   1852   virtual void Run() OVERRIDE {
   1853     std::string response;
   1854     SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response);
   1855     bool result = Send(msg);
   1856     DCHECK(result);
   1857     DCHECK_EQ(response, expected_text_);
   1858     // expected_text_ is only used in the above DCHECK. This line suppresses the
   1859     // "unused private field" warning in release builds.
   1860     (void)expected_text_;
   1861 
   1862     VLOG(1) << __FUNCTION__ << " Received reply: " << response;
   1863     ASSERT_EQ(channel()->peer_pid(), base::GetCurrentProcId());
   1864     Done();
   1865   }
   1866 
   1867  private:
   1868   std::string expected_text_;
   1869 };
   1870 
   1871 void Verified() {
   1872   std::vector<Worker*> workers;
   1873 
   1874   // A shared worker thread for servers
   1875   base::Thread server_worker_thread("Verified_ServerListener");
   1876   ASSERT_TRUE(server_worker_thread.Start());
   1877 
   1878   base::Thread client_worker_thread("Verified_ClientListener");
   1879   ASSERT_TRUE(client_worker_thread.Start());
   1880 
   1881   std::string channel_id = Channel::GenerateVerifiedChannelID("Verified");
   1882   Worker* worker;
   1883 
   1884   worker = new VerifiedServer(&server_worker_thread,
   1885                               channel_id,
   1886                               "Got first message");
   1887   workers.push_back(worker);
   1888 
   1889   worker = new VerifiedClient(&client_worker_thread,
   1890                               channel_id,
   1891                               "Got first message");
   1892   workers.push_back(worker);
   1893 
   1894   RunTest(workers);
   1895 }
   1896 
   1897 // Windows needs to send an out-of-band secret to verify the client end of the
   1898 // channel. Test that we still connect correctly in that case.
   1899 TEST_F(IPCSyncChannelTest, Verified) {
   1900   Verified();
   1901 }
   1902 
   1903 }  // namespace
   1904 }  // namespace IPC
   1905