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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "media/audio/audio_input_controller.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/threading/thread_restrictions.h"
      9 #include "media/base/limits.h"
     10 #include "media/base/scoped_histogram_timer.h"
     11 #include "media/base/user_input_monitor.h"
     12 
     13 namespace {
     14 const int kMaxInputChannels = 2;
     15 
     16 // TODO(henrika): remove usage of timers and add support for proper
     17 // notification of when the input device is removed.  This was originally added
     18 // to resolve http://crbug.com/79936 for Windows platforms.  This then caused
     19 // breakage (very hard to repro bugs!) on other platforms: See
     20 // http://crbug.com/226327 and http://crbug.com/230972.
     21 const int kTimerResetIntervalSeconds = 1;
     22 // We have received reports that the timer can be too trigger happy on some
     23 // Mac devices and the initial timer interval has therefore been increased
     24 // from 1 second to 5 seconds.
     25 const int kTimerInitialIntervalSeconds = 5;
     26 }
     27 
     28 namespace media {
     29 
     30 // static
     31 AudioInputController::Factory* AudioInputController::factory_ = NULL;
     32 
     33 AudioInputController::AudioInputController(EventHandler* handler,
     34                                            SyncWriter* sync_writer,
     35                                            UserInputMonitor* user_input_monitor)
     36     : creator_loop_(base::MessageLoopProxy::current()),
     37       handler_(handler),
     38       stream_(NULL),
     39       data_is_active_(false),
     40       state_(kEmpty),
     41       sync_writer_(sync_writer),
     42       max_volume_(0.0),
     43       user_input_monitor_(user_input_monitor),
     44       prev_key_down_count_(0) {
     45   DCHECK(creator_loop_.get());
     46 }
     47 
     48 AudioInputController::~AudioInputController() {
     49   DCHECK(kClosed == state_ || kCreated == state_ || kEmpty == state_);
     50 }
     51 
     52 // static
     53 scoped_refptr<AudioInputController> AudioInputController::Create(
     54     AudioManager* audio_manager,
     55     EventHandler* event_handler,
     56     const AudioParameters& params,
     57     const std::string& device_id,
     58     UserInputMonitor* user_input_monitor) {
     59   DCHECK(audio_manager);
     60 
     61   if (!params.IsValid() || (params.channels() > kMaxInputChannels))
     62     return NULL;
     63 
     64   if (factory_) {
     65     return factory_->Create(
     66         audio_manager, event_handler, params, user_input_monitor);
     67   }
     68   scoped_refptr<AudioInputController> controller(
     69       new AudioInputController(event_handler, NULL, user_input_monitor));
     70 
     71   controller->message_loop_ = audio_manager->GetMessageLoop();
     72 
     73   // Create and open a new audio input stream from the existing
     74   // audio-device thread.
     75   if (!controller->message_loop_->PostTask(FROM_HERE,
     76           base::Bind(&AudioInputController::DoCreate, controller,
     77                      base::Unretained(audio_manager), params, device_id))) {
     78     controller = NULL;
     79   }
     80 
     81   return controller;
     82 }
     83 
     84 // static
     85 scoped_refptr<AudioInputController> AudioInputController::CreateLowLatency(
     86     AudioManager* audio_manager,
     87     EventHandler* event_handler,
     88     const AudioParameters& params,
     89     const std::string& device_id,
     90     SyncWriter* sync_writer,
     91     UserInputMonitor* user_input_monitor) {
     92   DCHECK(audio_manager);
     93   DCHECK(sync_writer);
     94 
     95   if (!params.IsValid() || (params.channels() > kMaxInputChannels))
     96     return NULL;
     97 
     98   // Create the AudioInputController object and ensure that it runs on
     99   // the audio-manager thread.
    100   scoped_refptr<AudioInputController> controller(
    101       new AudioInputController(event_handler, sync_writer, user_input_monitor));
    102   controller->message_loop_ = audio_manager->GetMessageLoop();
    103 
    104   // Create and open a new audio input stream from the existing
    105   // audio-device thread. Use the provided audio-input device.
    106   if (!controller->message_loop_->PostTask(FROM_HERE,
    107           base::Bind(&AudioInputController::DoCreate, controller,
    108                      base::Unretained(audio_manager), params, device_id))) {
    109     controller = NULL;
    110   }
    111 
    112   return controller;
    113 }
    114 
    115 // static
    116 scoped_refptr<AudioInputController> AudioInputController::CreateForStream(
    117     const scoped_refptr<base::MessageLoopProxy>& message_loop,
    118     EventHandler* event_handler,
    119     AudioInputStream* stream,
    120     SyncWriter* sync_writer,
    121     UserInputMonitor* user_input_monitor) {
    122   DCHECK(sync_writer);
    123   DCHECK(stream);
    124 
    125   // Create the AudioInputController object and ensure that it runs on
    126   // the audio-manager thread.
    127   scoped_refptr<AudioInputController> controller(
    128       new AudioInputController(event_handler, sync_writer, user_input_monitor));
    129   controller->message_loop_ = message_loop;
    130 
    131   // TODO(miu): See TODO at top of file.  Until that's resolved, we need to
    132   // disable the error auto-detection here (since the audio mirroring
    133   // implementation will reliably report error and close events).  Note, of
    134   // course, that we're assuming CreateForStream() has been called for the audio
    135   // mirroring use case only.
    136   if (!controller->message_loop_->PostTask(
    137           FROM_HERE,
    138           base::Bind(&AudioInputController::DoCreateForStream, controller,
    139                      stream, false))) {
    140     controller = NULL;
    141   }
    142 
    143   return controller;
    144 }
    145 
    146 void AudioInputController::Record() {
    147   message_loop_->PostTask(FROM_HERE, base::Bind(
    148       &AudioInputController::DoRecord, this));
    149 }
    150 
    151 void AudioInputController::Close(const base::Closure& closed_task) {
    152   DCHECK(!closed_task.is_null());
    153   DCHECK(creator_loop_->BelongsToCurrentThread());
    154 
    155   message_loop_->PostTaskAndReply(
    156       FROM_HERE, base::Bind(&AudioInputController::DoClose, this), closed_task);
    157 }
    158 
    159 void AudioInputController::SetVolume(double volume) {
    160   message_loop_->PostTask(FROM_HERE, base::Bind(
    161       &AudioInputController::DoSetVolume, this, volume));
    162 }
    163 
    164 void AudioInputController::SetAutomaticGainControl(bool enabled) {
    165   message_loop_->PostTask(FROM_HERE, base::Bind(
    166       &AudioInputController::DoSetAutomaticGainControl, this, enabled));
    167 }
    168 
    169 void AudioInputController::DoCreate(AudioManager* audio_manager,
    170                                     const AudioParameters& params,
    171                                     const std::string& device_id) {
    172   DCHECK(message_loop_->BelongsToCurrentThread());
    173   SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.CreateTime");
    174   // TODO(miu): See TODO at top of file.  Until that's resolved, assume all
    175   // platform audio input requires the |no_data_timer_| be used to auto-detect
    176   // errors.  In reality, probably only Windows needs to be treated as
    177   // unreliable here.
    178   DoCreateForStream(audio_manager->MakeAudioInputStream(params, device_id),
    179                     true);
    180 }
    181 
    182 void AudioInputController::DoCreateForStream(
    183     AudioInputStream* stream_to_control, bool enable_nodata_timer) {
    184   DCHECK(message_loop_->BelongsToCurrentThread());
    185 
    186   DCHECK(!stream_);
    187   stream_ = stream_to_control;
    188 
    189   if (!stream_) {
    190     handler_->OnError(this);
    191     return;
    192   }
    193 
    194   if (stream_ && !stream_->Open()) {
    195     stream_->Close();
    196     stream_ = NULL;
    197     handler_->OnError(this);
    198     return;
    199   }
    200 
    201   DCHECK(!no_data_timer_.get());
    202   if (enable_nodata_timer) {
    203     // Create the data timer which will call DoCheckForNoData(). The timer
    204     // is started in DoRecord() and restarted in each DoCheckForNoData()
    205     // callback.
    206     no_data_timer_.reset(new base::Timer(
    207         FROM_HERE, base::TimeDelta::FromSeconds(kTimerInitialIntervalSeconds),
    208         base::Bind(&AudioInputController::DoCheckForNoData,
    209                    base::Unretained(this)), false));
    210   } else {
    211     DVLOG(1) << "Disabled: timer check for no data.";
    212   }
    213 
    214   state_ = kCreated;
    215   handler_->OnCreated(this);
    216 
    217   if (user_input_monitor_) {
    218     user_input_monitor_->EnableKeyPressMonitoring();
    219     prev_key_down_count_ = user_input_monitor_->GetKeyPressCount();
    220   }
    221 }
    222 
    223 void AudioInputController::DoRecord() {
    224   DCHECK(message_loop_->BelongsToCurrentThread());
    225   SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.RecordTime");
    226 
    227   if (state_ != kCreated)
    228     return;
    229 
    230   {
    231     base::AutoLock auto_lock(lock_);
    232     state_ = kRecording;
    233   }
    234 
    235   if (no_data_timer_) {
    236     // Start the data timer. Once |kTimerResetIntervalSeconds| have passed,
    237     // a callback to DoCheckForNoData() is made.
    238     no_data_timer_->Reset();
    239   }
    240 
    241   stream_->Start(this);
    242   handler_->OnRecording(this);
    243 }
    244 
    245 void AudioInputController::DoClose() {
    246   DCHECK(message_loop_->BelongsToCurrentThread());
    247   SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioInputController.CloseTime");
    248 
    249   // Delete the timer on the same thread that created it.
    250   no_data_timer_.reset();
    251 
    252   if (state_ != kClosed) {
    253     DoStopCloseAndClearStream(NULL);
    254     SetDataIsActive(false);
    255 
    256     if (LowLatencyMode()) {
    257       sync_writer_->Close();
    258     }
    259 
    260     state_ = kClosed;
    261 
    262     if (user_input_monitor_)
    263       user_input_monitor_->DisableKeyPressMonitoring();
    264   }
    265 }
    266 
    267 void AudioInputController::DoReportError() {
    268   DCHECK(message_loop_->BelongsToCurrentThread());
    269   handler_->OnError(this);
    270 }
    271 
    272 void AudioInputController::DoSetVolume(double volume) {
    273   DCHECK(message_loop_->BelongsToCurrentThread());
    274   DCHECK_GE(volume, 0);
    275   DCHECK_LE(volume, 1.0);
    276 
    277   if (state_ != kCreated && state_ != kRecording)
    278     return;
    279 
    280   // Only ask for the maximum volume at first call and use cached value
    281   // for remaining function calls.
    282   if (!max_volume_) {
    283     max_volume_ = stream_->GetMaxVolume();
    284   }
    285 
    286   if (max_volume_ == 0.0) {
    287     DLOG(WARNING) << "Failed to access input volume control";
    288     return;
    289   }
    290 
    291   // Set the stream volume and scale to a range matched to the platform.
    292   stream_->SetVolume(max_volume_ * volume);
    293 }
    294 
    295 void AudioInputController::DoSetAutomaticGainControl(bool enabled) {
    296   DCHECK(message_loop_->BelongsToCurrentThread());
    297   DCHECK_NE(state_, kRecording);
    298 
    299   // Ensure that the AGC state only can be modified before streaming starts.
    300   if (state_ != kCreated || state_ == kRecording)
    301     return;
    302 
    303   stream_->SetAutomaticGainControl(enabled);
    304 }
    305 
    306 void AudioInputController::DoCheckForNoData() {
    307   DCHECK(message_loop_->BelongsToCurrentThread());
    308 
    309   if (!GetDataIsActive()) {
    310     // The data-is-active marker will be false only if it has been more than
    311     // one second since a data packet was recorded. This can happen if a
    312     // capture device has been removed or disabled.
    313     handler_->OnError(this);
    314     return;
    315   }
    316 
    317   // Mark data as non-active. The flag will be re-enabled in OnData() each
    318   // time a data packet is received. Hence, under normal conditions, the
    319   // flag will only be disabled during a very short period.
    320   SetDataIsActive(false);
    321 
    322   // Restart the timer to ensure that we check the flag again in
    323   // |kTimerResetIntervalSeconds|.
    324   no_data_timer_->Start(
    325       FROM_HERE, base::TimeDelta::FromSeconds(kTimerResetIntervalSeconds),
    326       base::Bind(&AudioInputController::DoCheckForNoData,
    327       base::Unretained(this)));
    328 }
    329 
    330 void AudioInputController::OnData(AudioInputStream* stream,
    331                                   const uint8* data,
    332                                   uint32 size,
    333                                   uint32 hardware_delay_bytes,
    334                                   double volume) {
    335   {
    336     base::AutoLock auto_lock(lock_);
    337     if (state_ != kRecording)
    338       return;
    339   }
    340 
    341   bool key_pressed = false;
    342   if (user_input_monitor_) {
    343     size_t current_count = user_input_monitor_->GetKeyPressCount();
    344     key_pressed = current_count != prev_key_down_count_;
    345     prev_key_down_count_ = current_count;
    346     DVLOG_IF(6, key_pressed) << "Detected keypress.";
    347   }
    348 
    349   // Mark data as active to ensure that the periodic calls to
    350   // DoCheckForNoData() does not report an error to the event handler.
    351   SetDataIsActive(true);
    352 
    353   // Use SyncSocket if we are in a low-latency mode.
    354   if (LowLatencyMode()) {
    355     sync_writer_->Write(data, size, volume, key_pressed);
    356     sync_writer_->UpdateRecordedBytes(hardware_delay_bytes);
    357     return;
    358   }
    359 
    360   handler_->OnData(this, data, size);
    361 }
    362 
    363 void AudioInputController::OnClose(AudioInputStream* stream) {
    364   DVLOG(1) << "AudioInputController::OnClose()";
    365   // TODO(satish): Sometimes the device driver closes the input stream without
    366   // us asking for it (may be if the device was unplugged?). Check how to handle
    367   // such cases here.
    368 }
    369 
    370 void AudioInputController::OnError(AudioInputStream* stream) {
    371   // Handle error on the audio-manager thread.
    372   message_loop_->PostTask(FROM_HERE, base::Bind(
    373       &AudioInputController::DoReportError, this));
    374 }
    375 
    376 void AudioInputController::DoStopCloseAndClearStream(
    377     base::WaitableEvent* done) {
    378   DCHECK(message_loop_->BelongsToCurrentThread());
    379 
    380   // Allow calling unconditionally and bail if we don't have a stream to close.
    381   if (stream_ != NULL) {
    382     stream_->Stop();
    383     stream_->Close();
    384     stream_ = NULL;
    385   }
    386 
    387   // Should be last in the method, do not touch "this" from here on.
    388   if (done != NULL)
    389     done->Signal();
    390 }
    391 
    392 void AudioInputController::SetDataIsActive(bool enabled) {
    393   base::subtle::Release_Store(&data_is_active_, enabled);
    394 }
    395 
    396 bool AudioInputController::GetDataIsActive() {
    397   return (base::subtle::Acquire_Load(&data_is_active_) != false);
    398 }
    399 
    400 }  // namespace media
    401