1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // Contains code that should be used for initializing, or querying the state 6 // of the media library as a whole. 7 8 #ifndef MEDIA_BASE_MEDIA_H_ 9 #define MEDIA_BASE_MEDIA_H_ 10 11 #include "media/base/media_export.h" 12 13 namespace base { 14 class FilePath; 15 } 16 17 namespace media { 18 19 // Attempts to initialize the media library (loading DLLs, DSOs, etc.). 20 // 21 // If |module_dir| is the empty string, then the system default library paths 22 // are searched for the dynamic libraries. If a |module_dir| is provided, then 23 // only the specified |module_dir| will be searched for the dynamic libraries. 24 // 25 // If multiple initializations are attempted with different |module_dir|s 26 // specified then the first one to succeed remains effective for the lifetime 27 // of the process. 28 // 29 // Returns true if everything was successfully initialized, false otherwise. 30 MEDIA_EXPORT bool InitializeMediaLibrary(const base::FilePath& module_dir); 31 32 // Helper function for unit tests to avoid boiler plate code everywhere. This 33 // function will crash if it fails to load the media library. This ensures tests 34 // fail if the media library is not available. 35 MEDIA_EXPORT void InitializeMediaLibraryForTesting(); 36 37 // Use this if you need to check whether the media library is initialized 38 // for the this process, without actually trying to initialize it. 39 MEDIA_EXPORT bool IsMediaLibraryInitialized(); 40 41 // Use this if you need to initialize CPU specific features WITHOUT loading 42 // DLLs, DSOs, etc. Only necessary if InitializeMediaLibrary() is not called; 43 // does nothing if the media library has already been initialized. 44 MEDIA_EXPORT void InitializeCPUSpecificMediaFeatures(); 45 46 } // namespace media 47 48 #endif // MEDIA_BASE_MEDIA_H_ 49